Log file open, 06/04/20 23:50:38 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 19 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:1144). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Soulless [0x2B065B99DC0] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, GPU: Radeon RX 580 Series LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.05-02.50.45:785][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.05-02.50.45:785][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:786][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.05-02.50.45:786][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.05-02.50.45:786][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.05-02.50.45:787][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.05-02.50.45:787][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.05-02.50.45:787][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.05-02.50.45:787][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.05-02.50.45:787][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.05-02.50.45:787][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:876][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:876][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.05-02.50.45:877][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.05-02.50.45:877][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.05-02.50.45:877][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.05-02.50.45:877][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.05-02.50.45:878][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.05-02.50.45:878][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.05-02.50.45:878][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.05-02.50.45:878][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.05-02.50.45:878][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.05-02.50.45:921][ 0]LogHAL: Display: Platform has ~ 8 GB [8497528832 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.05-02.50.45:921][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.05-02.50.45:921][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.05-02.50.45:921][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.05-02.50.45:922][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.EnableMultisampledShadowDepths:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.06.05-02.50.45:922][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.06.05-02.50.45:923][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Erick Thomaz/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.05-02.50.45:923][ 0]LogInit: Computer: DESKTOP-TNS72TO [2020.06.05-02.50.45:923][ 0]LogInit: User: ErickThomaz [2020.06.05-02.50.45:923][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.06.05-02.50.45:923][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.05-02.50.45:923][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.06.05-02.50.45:923][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.05-02.50.45:923][ 0]LogMemory: Process Physical Memory: 155.77 MB used, 287.97 MB peak [2020.06.05-02.50.45:923][ 0]LogMemory: Process Virtual Memory: 139.47 MB used, 297.84 MB peak [2020.06.05-02.50.45:923][ 0]LogMemory: Physical Memory: 2784.91 MB used, 5318.97 MB free, 8103.88 MB total [2020.06.05-02.50.45:923][ 0]LogMemory: Virtual Memory: 4682.00 MB used, 134213048.00 MB free, 134217728.00 MB total [2020.06.05-02.50.46:669][ 0]LogInit: Using OS detected language (pt-BR). [2020.06.05-02.50.46:669][ 0]LogInit: Using OS detected locale (pt-BR). [2020.06.05-02.50.47:002][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.06.05-02.50.47:002][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.06.05-02.50.47:002][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.06.05-02.50.47:002][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.06.05-02.50.47:002][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.05-02.50.48:024][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.05-02.50.48:025][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.05-02.50.48:462][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.05-02.50.51:125][ 0]LogD3D11RHI: 0. 'Radeon RX 580 Series' (Feature Level 11_0) [2020.06.05-02.50.51:125][ 0]LogD3D11RHI: 8172/0/4051 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002 [2020.06.05-02.50.51:746][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.05-02.50.51:746][ 0]LogD3D11RHI: 0/0/4051 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.05-02.50.51:746][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.05-02.50.51:754][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.05-02.50.51:754][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id") [2020.06.05-02.50.51:754][ 0]LogWindows: EnumDisplayDevices: [2020.06.05-02.50.51:754][ 0]LogWindows: 0. 'Radeon RX 580 Series' (P:1 D:1) [2020.06.05-02.50.51:755][ 0]LogWindows: 1. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:755][ 0]LogWindows: 2. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:756][ 0]LogWindows: 3. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:756][ 0]LogWindows: 4. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:757][ 0]LogWindows: 5. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:757][ 0]LogWindows: 6. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:758][ 0]LogWindows: 7. 'Radeon RX 580 Series' (P:0 D:0) [2020.06.05-02.50.51:758][ 0]LogWindows: DebugString: FoundDriverCount:8 [2020.06.05-02.50.51:758][ 0]LogD3D11RHI: Adapter Name: Radeon RX 580 Series [2020.06.05-02.50.51:758][ 0]LogD3D11RHI: Driver Version: Adrenalin 2020 20.1.3 (internal:26.20.15015.1007, unified:26.20.15015.1007) [2020.06.05-02.50.51:758][ 0]LogD3D11RHI: Driver Date: 1-17-2020 [2020.06.05-02.50.51:758][ 0]LogRHI: Texture pool is 5720 MB (70% of 8172 MB) [2020.06.05-02.50.54:102][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.05-02.50.54:108][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.05-02.50.54:109][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.05-02.50.54:109][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.05-02.50.54:115][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1) [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.05-02.50.54:251][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.05-02.50.54:252][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.05-02.50.54:253][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.05-02.50.54:254][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.05-02.50.54:255][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.05-02.50.54:323][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.05-02.50.54:981][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198406526272 [2020.06.05-02.50.54:981][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.05-02.50.55:006][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.05-02.50.55:091][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.05-02.50.55:715][ 0]LogMoviePlayer: Initializing movie player [2020.06.05-02.50.58:380][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.05-02.50.58:380][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.05-02.50.58:380][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.05-02.50.58:380][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.05-02.50.58:380][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.05-02.50.58:380][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.05-02.50.58:380][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.05-02.50.58:380][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.05-02.50.58:380][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.05-02.50.58:380][ 0]LogInit: Using OS detected language (pt-BR). [2020.06.05-02.50.58:380][ 0]LogInit: Using OS detected locale (pt-BR).