LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk254-WindowsNoEditor.pak' (chunk index 254, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:254 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk254-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk253-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 253-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk253-WindowsNoEditor.pak' (chunk index 253, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:253 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk253-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk252-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 252-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk252-WindowsNoEditor.pak' (chunk index 252, root '../../../DeadByDaylight/Content/Characters/Camper s/Finland/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:252 Root:.. /../../DeadByDaylight/Content/Characters/Campers/Finland/ File:../../../DeadByDaylight/Content/Paks/pakchunk25 2-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk251-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 251-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk251-WindowsNoEditor.pak' (chunk index 251, root '../../../DeadByDaylight/Content/Characters/Camper s/Qatar_M/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:251 Root:.. /../../DeadByDaylight/Content/Characters/Campers/Qatar_M/ File:../../../DeadByDaylight/Content/Paks/pakchunk25 1-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk250-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 250-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk250-WindowsNoEditor.pak' (chunk index 250, root '../../../DeadByDaylight/Content/Characters/Camper s/S30/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:250 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S30/ File:../../../DeadByDaylight/Content/Paks/pakchunk250-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk249-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 249-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk249-WindowsNoEditor.pak' (chunk index 249, root '../../../DeadByDaylight/Content/Characters/Camper s/S29/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:249 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S29/ File:../../../DeadByDaylight/Content/Paks/pakchunk249-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk248-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 248-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk248-WindowsNoEditor.pak' (chunk index 248, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:248 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk248-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk247-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 247-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk247-WindowsNoEditor.pak' (chunk index 247, root '../../../DeadByDaylight/Content/Characters/Camper s/S27/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:247 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S27/ File:../../../DeadByDaylight/Content/Paks/pakchunk247-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk246-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 246-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk246-WindowsNoEditor.pak' (chunk index 246, root '../../../DeadByDaylight/Content/Characters/Camper s/S26/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:246 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S26/ File:../../../DeadByDaylight/Content/Paks/pakchunk246-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk245-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 245-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk245-WindowsNoEditor.pak' (chunk index 245, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:245 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk245-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk244-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 244-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk244-WindowsNoEditor.pak' (chunk index 244, root '../../../DeadByDaylight/Content/Characters/Camper s/S24/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:244 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S24/ File:../../../DeadByDaylight/Content/Paks/pakchunk244-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk243-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 243-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk243-WindowsNoEditor.pak' (chunk index 243, root '../../../DeadByDaylight/Content/Characters/Camper s/S23/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:243 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S23/ File:../../../DeadByDaylight/Content/Paks/pakchunk243-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk242-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 242-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk242-WindowsNoEditor.pak' (chunk index 242, root '../../../DeadByDaylight/Content/Characters/Camper s/S22/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:242 Root:.. /../../DeadByDaylight/Content/Characters/Campers/S22/ File:../../../DeadByDaylight/Content/Paks/pakchunk242-Wi ndowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk241-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 241-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk241-WindowsNoEditor.pak' (chunk index 241, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:241 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk241-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk240-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 240-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk240-WindowsNoEditor.pak' (chunk index 240, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:240 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk240-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk239-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 239-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk239-WindowsNoEditor.pak' (chunk index 239, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:239 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk239-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk238-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 238-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk238-WindowsNoEditor.pak' (chunk index 238, root '../../../DeadByDaylight/Content/Characters/Camper s/Laurie/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:238 Root:.. /../../DeadByDaylight/Content/Characters/Campers/Laurie/ File:../../../DeadByDaylight/Content/Paks/pakchunk238 -WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk237-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 237-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk237-WindowsNoEditor.pak' (chunk index 237, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:237 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk237-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk236-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 236-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk236-WindowsNoEditor.pak' (chunk index 236, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:236 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk236-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk235-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 235-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk235-WindowsNoEditor.pak' (chunk index 235, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:235 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk235-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk234-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 234-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk234-WindowsNoEditor.pak' (chunk index 234, root '../../../DeadByDaylight/Content/Characters/Camper s/Jake/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:234 Root:.. /../../DeadByDaylight/Content/Characters/Campers/Jake/ File:../../../DeadByDaylight/Content/Paks/pakchunk234-W indowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk233-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 233-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk233-WindowsNoEditor.pak' (chunk index 233, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:233 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk233-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk232-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 232-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk232-WindowsNoEditor.pak' (chunk index 232, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:232 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk232-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk231-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 231-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk231-WindowsNoEditor.pak' (chunk index 231, root '../../../DeadByDaylight/Content/Characters/Camper s/David/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:231 Root:.. /../../DeadByDaylight/Content/Characters/Campers/David/ File:../../../DeadByDaylight/Content/Paks/pakchunk231- WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk230-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 230-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk230-WindowsNoEditor.pak' (chunk index 230, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:230 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk230-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk229-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 229-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk229-WindowsNoEditor.pak' (chunk index 229, root '../../../DeadByDaylight/Content/Characters/Camper s/Bill/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:229 Root:.. /../../DeadByDaylight/Content/Characters/Campers/Bill/ File:../../../DeadByDaylight/Content/Paks/pakchunk229-W indowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk228-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 228-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk228-WindowsNoEditor.pak' (chunk index 228, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:228 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk228-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk227-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 227-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk227-WindowsNoEditor.pak' (chunk index 227, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:227 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk227-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk226-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 226-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk226-WindowsNoEditor.pak' (chunk index 226, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:226 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk226-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk225-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 225-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk225-WindowsNoEditor.pak' (chunk index 225, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:225 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk225-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk224-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 224-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk224-WindowsNoEditor.pak' (chunk index 224, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:224 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk224-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 223-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk223-WindowsNoEditor.pak' (chunk index 223, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:223 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 222-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk222-WindowsNoEditor.pak' (chunk index 222, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:222 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk221-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 221-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk221-WindowsNoEditor.pak' (chunk index 221, root '../../../DeadByDaylight/Content/Characters/Slashe rs/Finland/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:221 Root:.. /../../DeadByDaylight/Content/Characters/Slashers/Finland/ File:../../../DeadByDaylight/Content/Paks/pakchunk2 21-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 220-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk220-WindowsNoEditor.pak' (chunk index 220, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:220 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 22-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk22-WindowsNoEditor.pak' (chunk index 22, root '../../../DeadByDaylight/Content/Simplygon/LODRecipe /Materials/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:22 Root:../ ../../DeadByDaylight/Content/Simplygon/LODRecipe/Materials/ File:../../../DeadByDaylight/Content/Paks/pakchunk 22-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 219-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk219-WindowsNoEditor.pak' (chunk index 219, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:219 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk218-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 218-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk218-WindowsNoEditor.pak' (chunk index 218, root '../../../DeadByDaylight/Content/Characters/Slashe rs/Michael_Myers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:218 Root:.. /../../DeadByDaylight/Content/Characters/Slashers/Michael_Myers/ File:../../../DeadByDaylight/Content/Paks/pak chunk218-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 217-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk217-WindowsNoEditor.pak' (chunk index 217, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:217 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk216-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 216-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk216-WindowsNoEditor.pak' (chunk index 216, root '../../../DeadByDaylight/Content/Characters/Slashe rs/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:216 Root:.. /../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk216-Windo wsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 215-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk215-WindowsNoEditor.pak' (chunk index 215, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:215 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 214-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk214-WindowsNoEditor.pak' (chunk index 214, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:214 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk213-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 213-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk213-WindowsNoEditor.pak' (chunk index 213, root '../../../DeadByDaylight/Content/Characters/Slashe rs/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:213 Root:.. /../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk213-Windo wsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 212-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk212-WindowsNoEditor.pak' (chunk index 212, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:212 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 211-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk211-WindowsNoEditor.pak' (chunk index 211, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:211 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 210-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk210-WindowsNoEditor.pak' (chunk index 210, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:210 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 21-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk21-WindowsNoEditor.pak' (chunk index 21, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:21 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 209-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk209-WindowsNoEditor.pak' (chunk index 209, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:209 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 208-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk208-WindowsNoEditor.pak' (chunk index 208, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:208 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 207-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk207-WindowsNoEditor.pak' (chunk index 207, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:207 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 206-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk206-WindowsNoEditor.pak' (chunk index 206, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:206 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 205-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk205-WindowsNoEditor.pak' (chunk index 205, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:205 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 204-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk204-WindowsNoEditor.pak' (chunk index 204, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:204 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 203-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk203-WindowsNoEditor.pak' (chunk index 203, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:203 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 202-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk202-WindowsNoEditor.pak' (chunk index 202, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:202 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk201-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 201-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk201-WindowsNoEditor.pak' (chunk index 201, root '../../../DeadByDaylight/Content/Characters/Slashe rs/Qatar/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:201 Root:.. /../../DeadByDaylight/Content/Characters/Slashers/Qatar/ File:../../../DeadByDaylight/Content/Paks/pakchunk201 -WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 200-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk200-WindowsNoEditor.pak' (chunk index 200, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:200 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 20-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk20-WindowsNoEditor.pak' (chunk index 20, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:20 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempt ing to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 2-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk2-WindowsNoEditor.pak' (chunk index 2, root '../../../DeadByDaylight/Content/WwiseAudio/Windows/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:2 Root:../. ./../DeadByDaylight/Content/WwiseAudio/Windows/ File:../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoE ditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 19-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk19-WindowsNoEditor.pak' (chunk index 19, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:19 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 18-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk18-WindowsNoEditor.pak' (chunk index 18, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:18 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 17-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk17-WindowsNoEditor.pak' (chunk index 17, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:17 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 16-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk16-WindowsNoEditor.pak' (chunk index 16, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:16 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 15-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk15-WindowsNoEditor.pak' (chunk index 15, root '../../../DeadByDaylight/Content/Blueprints/') mount ed LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:15 Root:../ ../../DeadByDaylight/Content/Blueprints/ File:../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor. pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 143-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk143-WindowsNoEditor.pak' (chunk index 143, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:143 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 142-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk142-WindowsNoEditor.pak' (chunk index 142, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:142 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 141-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk141-WindowsNoEditor.pak' (chunk index 141, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:141 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 140-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk140-WindowsNoEditor.pak' (chunk index 140, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:140 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 14-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk14-WindowsNoEditor.pak' (chunk index 14, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:14 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 139-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk139-WindowsNoEditor.pak' (chunk index 139, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:139 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 138-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk138-WindowsNoEditor.pak' (chunk index 138, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:138 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 137-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk137-WindowsNoEditor.pak' (chunk index 137, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:137 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 136-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk136-WindowsNoEditor.pak' (chunk index 136, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:136 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 135-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk135-WindowsNoEditor.pak' (chunk index 135, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:135 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 134-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk134-WindowsNoEditor.pak' (chunk index 134, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:134 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 133-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk133-WindowsNoEditor.pak' (chunk index 133, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:133 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 132-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk132-WindowsNoEditor.pak' (chunk index 132, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:132 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 131-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk131-WindowsNoEditor.pak' (chunk index 131, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:131 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 130-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk130-WindowsNoEditor.pak' (chunk index 130, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:130 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 13-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk13-WindowsNoEditor.pak' (chunk index 13, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:13 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 129-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk129-WindowsNoEditor.pak' (chunk index 129, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:129 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 128-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk128-WindowsNoEditor.pak' (chunk index 128, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:128 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 127-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk127-WindowsNoEditor.pak' (chunk index 127, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:127 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 126-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk126-WindowsNoEditor.pak' (chunk index 126, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:126 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 125-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk125-WindowsNoEditor.pak' (chunk index 125, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:125 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 124-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk124-WindowsNoEditor.pak' (chunk index 124, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:124 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 123-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk123-WindowsNoEditor.pak' (chunk index 123, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:123 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 122-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk122-WindowsNoEditor.pak' (chunk index 122, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:122 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 121-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk121-WindowsNoEditor.pak' (chunk index 121, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:121 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 120-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk120-WindowsNoEditor.pak' (chunk index 120, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:120 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 12-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk12-WindowsNoEditor.pak' (chunk index 12, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:12 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 119-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk119-WindowsNoEditor.pak' (chunk index 119, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:119 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 118-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk118-WindowsNoEditor.pak' (chunk index 118, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:118 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 117-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk117-WindowsNoEditor.pak' (chunk index 117, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:117 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 116-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk116-WindowsNoEditor.pak' (chunk index 116, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:116 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 115-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk115-WindowsNoEditor.pak' (chunk index 115, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:115 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 114-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk114-WindowsNoEditor.pak' (chunk index 114, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:114 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 112-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk112-WindowsNoEditor.pak' (chunk index 112, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:112 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 111-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk111-WindowsNoEditor.pak' (chunk index 111, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:111 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 110-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk110-WindowsNoEditor.pak' (chunk index 110, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:110 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 11-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk11-WindowsNoEditor.pak' (chunk index 11, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:11 Root:../ ../../ File:../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk108-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 108-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk108-WindowsNoEditor.pak' (chunk index 108, root '../../../DeadByDaylight/Content/Characters/Camper s/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:108 Root:.. /../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk108-Window sNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 107-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk107-WindowsNoEditor.pak' (chunk index 107, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:107 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 103-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk103-WindowsNoEditor.pak' (chunk index 103, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:103 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 101-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk101-WindowsNoEditor.pak' (chunk index 101, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:101 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak attem pting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 100-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk100-WindowsNoEditor.pak' (chunk index 100, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:100 Root:.. /../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attemp ting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 10-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk10-WindowsNoEditor.pak' (chunk index 10, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:10 Root:../ ../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempt ing to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 1-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk1-WindowsNoEditor.pak' (chunk index 1, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:1 Root:../. ./../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempt ing to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk 0-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/P aks/pakchunk0-WindowsNoEditor.pak' (chunk index 0, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../. ./../ File:../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak) LogInit: Display: Loading text-based GConfig.... LogSteamShared: Display: Loading Steam SDK 1.51 Game process updated : AppID 381210 "/home/corey-carranza/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=381210 -- /home/corey-carranza/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/corey-carranza/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/corey-carranza/.local/share/Steam/compatibilitytools.d/GE-Proton8-4'/proton waitforexitandrun '/home/corey-carranza/.local/share/Steam/steamapps/common/Dead by Daylight/DeadByDaylight.exe'", ProcID 164051, IP 0.0.0.0:0 Setting breakpad minidump AppID = 381210 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198862261491 [API loaded no] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Asyn c Post Load: true (steam:160819): GLib-GObject-CRITICAL **: 20:53:11.560: g_object_ref: assertion 'G_IS_OBJECT (object)' failed (steam:160819): GLib-GObject-CRITICAL **: 20:53:11.560: g_object_unref: assertion 'G_IS_OBJECT (object)' failed LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' LogHAL: Display: Platform has ~ 16 GB [16380203008 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogWindowsTextInputMethodSystem: Display: IME system deactivated. Fossilize INFO: Overriding serialization path: "/home/corey-carranza/.local/share/Steam/steamapps/shadercache/381210/fozpipelinesv6/steamapprun_pipeline_cache". (steam:160819): GLib-CRITICAL **: 20:53:12.065: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:160819): GLib-CRITICAL **: 20:53:12.066: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:160819): GLib-CRITICAL **: 20:53:22.101: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:160819): GLib-CRITICAL **: 20:53:22.102: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:160819): GLib-CRITICAL **: 20:53:32.144: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:160819): GLib-CRITICAL **: 20:53:32.144: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed ThreadGetProcessExitCode: no such process 163886 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Error: === Critical error: === LogWindows: Error: LogWindows: Error: Fatal error! LogWindows: Error: LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 LogWindows: Error: LogWindows: Error: [Callstack] 0x00000001447ccbaa DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145cc89d1 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145ccb05a DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145cca072 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x00000001469d97be DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000143745edc DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373e076 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373e3aa DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373f764 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000143748ca4 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000148636a2e DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000007b61467d kernel32.dll!UnknownFunction [] LogWindows: Error: ThreadGetProcessExitCode: no such process 163827 Fossilize INFO: Overriding serialization path: "/home/corey-carranza/.local/share/Steam/steamapps/shadercache/381210/fozpipelinesv6/steamapprun_pipeline_cache". 06/29 20:53:41 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20230621211802)/tid(164344) 06/29 20:53:41 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(164344) ThreadGetProcessExitCode: no such process 164051 (steam:160819): GLib-CRITICAL **: 20:53:42.183: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:160819): GLib-CRITICAL **: 20:53:42.184: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:160819): GLib-CRITICAL **: 20:53:52.215: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:160819): GLib-CRITICAL **: 20:53:52.215: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed