LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:224 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk224-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak' (chunk index 223, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:223 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk223-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak' (chunk index 222, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:222 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk222-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk221-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk221-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk221-WindowsNoEditor.pak' (chunk index 221, root '../../../DeadByDaylight/Content/Characters/Slashers/Finland/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:221 Root:../../../DeadByDaylight/Content/Characters/Slashers/Finland/ File:../../../DeadByDaylight/Content/Paks/pakchunk221-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak' (chunk index 220, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:220 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk220-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak' (chunk index 22, root '../../../DeadByDaylight/Content/Simplygon/LODRecipe/Materials/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:22 Root:../../../DeadByDaylight/Content/Simplygon/LODRecipe/Materials/ File:../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak' (chunk index 219, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:219 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk219-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk218-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk218-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk218-WindowsNoEditor.pak' (chunk index 218, root '../../../DeadByDaylight/Content/Characters/Slashers/Michael_Myers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:218 Root:../../../DeadByDaylight/Content/Characters/Slashers/Michael_Myers/ File:../../../DeadByDaylight/Content/Paks/pakchunk218-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak' (chunk index 217, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:217 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk217-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk216-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk216-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk216-WindowsNoEditor.pak' (chunk index 216, root '../../../DeadByDaylight/Content/Characters/Slashers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:216 Root:../../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk216-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak' (chunk index 215, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:215 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk215-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak' (chunk index 214, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:214 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk214-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk213-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk213-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk213-WindowsNoEditor.pak' (chunk index 213, root '../../../DeadByDaylight/Content/Characters/Slashers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:213 Root:../../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk213-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak' (chunk index 212, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:212 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk212-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak' (chunk index 211, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:211 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk211-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak' (chunk index 210, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:210 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk210-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak' (chunk index 21, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:21 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak' (chunk index 209, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:209 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk209-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak' (chunk index 208, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:208 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk208-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak' (chunk index 207, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:207 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk207-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak' (chunk index 206, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:206 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk206-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak' (chunk index 205, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:205 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk205-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak' (chunk index 204, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:204 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk204-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak' (chunk index 203, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:203 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk203-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak' (chunk index 202, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:202 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk202-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk201-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk201-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk201-WindowsNoEditor.pak' (chunk index 201, root '../../../DeadByDaylight/Content/Characters/Slashers/Qatar/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:201 Root:../../../DeadByDaylight/Content/Characters/Slashers/Qatar/ File:../../../DeadByDaylight/Content/Paks/pakchunk201-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak' (chunk index 200, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:200 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk200-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak' (chunk index 20, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:20 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak' (chunk index 2, root '../../../DeadByDaylight/Content/WwiseAudio/Windows/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:2 Root:../../../DeadByDaylight/Content/WwiseAudio/Windows/ File:../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak' (chunk index 19, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:19 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak' (chunk index 18, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:18 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak' (chunk index 17, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:17 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak' (chunk index 16, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:16 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak' (chunk index 15, root '../../../DeadByDaylight/Content/Blueprints/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:15 Root:../../../DeadByDaylight/Content/Blueprints/ File:../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak' (chunk index 143, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:143 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk143-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak' (chunk index 142, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:142 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk142-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak' (chunk index 141, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:141 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk141-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak' (chunk index 140, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:140 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk140-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak' (chunk index 14, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:14 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak' (chunk index 139, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:139 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk139-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak' (chunk index 138, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:138 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk138-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak' (chunk index 137, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:137 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk137-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak' (chunk index 136, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:136 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk136-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak' (chunk index 135, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:135 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk135-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak' (chunk index 134, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:134 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk134-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak' (chunk index 133, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:133 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk133-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak' (chunk index 132, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:132 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk132-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak' (chunk index 131, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:131 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk131-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak' (chunk index 130, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:130 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk130-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak' (chunk index 13, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:13 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak' (chunk index 129, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:129 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk129-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak' (chunk index 128, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:128 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk128-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak' (chunk index 127, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:127 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk127-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak' (chunk index 126, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:126 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk126-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak' (chunk index 125, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:125 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk125-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak' (chunk index 124, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:124 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk124-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak' (chunk index 123, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:123 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk123-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak' (chunk index 122, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:122 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk122-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak' (chunk index 121, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:121 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk121-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak' (chunk index 120, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:120 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk120-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak' (chunk index 12, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:12 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak' (chunk index 119, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:119 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk119-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak' (chunk index 118, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:118 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk118-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak' (chunk index 117, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:117 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk117-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak' (chunk index 116, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:116 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk116-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak' (chunk index 115, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:115 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk115-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak' (chunk index 114, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:114 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk114-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak' (chunk index 112, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:112 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk112-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak' (chunk index 111, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:111 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk111-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak' (chunk index 110, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:110 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk110-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak' (chunk index 11, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:11 Root:../../../ File:../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk108-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk108-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk108-WindowsNoEditor.pak' (chunk index 108, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:108 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk108-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak' (chunk index 107, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:107 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk107-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak' (chunk index 103, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:103 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk103-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak' (chunk index 101, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:101 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk101-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak' (chunk index 100, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:100 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk100-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak' (chunk index 10, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:10 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak' (chunk index 1, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:1 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak' (chunk index 0, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak) LogInit: Display: Loading text-based GConfig.... LogSteamShared: Display: Loading Steam SDK 1.51 Game process updated : AppID 381210 "/home/corey-carranza/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=381210 -- /home/corey-carranza/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/corey-carranza/.local/share/Steam/compatibilitytools.d/SteamTinkerLaunch'/steamtinkerlaunch waitforexitandrun '/home/corey-carranza/.local/share/Steam/steamapps/common/Dead by Daylight/DeadByDaylight.exe'", ProcID 207654, IP 0.0.0.0:0 Setting breakpad minidump AppID = 381210 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198862261491 [API loaded no] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true (steam:200727): GLib-GObject-CRITICAL **: 04:06:30.582: g_object_ref: assertion 'G_IS_OBJECT (object)' failed (steam:200727): GLib-GObject-CRITICAL **: 04:06:30.582: g_object_unref: assertion 'G_IS_OBJECT (object)' failed LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' LogHAL: Display: Platform has ~ 16 GB [16380207104 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogWindowsTextInputMethodSystem: Display: IME system deactivated. info: Game: DeadByDaylight-Win64-Shipping.exe info: DXVK: v2.2-98-g089585890137269 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x2d4add830 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping CPU adapter: llvmpipe (LLVM 16.0.5, 256 bits) warn: OpenXR: Unable to get required Vulkan Device extensions size info: Intel(R) UHD Graphics (TGL GT2): info: Driver : Intel open-source Mesa driver 23.1.2 info: Memory Heap[0]: info: Size: 11716 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: D3D11CoreCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_11_1 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device : Intel(R) UHD Graphics (TGL GT2) info: Driver : Intel open-source Mesa driver 23.1.2 info: Enabled device extensions: info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 1 info: variableMultisampleRate : 1 info: shaderResourceResidency : 0 info: shaderResourceMinLod : 1 info: sparseBinding : 0 info: sparseResidencyBuffer : 0 info: sparseResidencyImage2D : 0 info: sparseResidencyImage3D : 0 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 0 info: Vulkan 1.1 info: shaderDrawParameters : 1 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 1 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 0 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 0 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 0 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 0 info: leastRepresentableValueForceUnormRepresentation : 0 info: floatRepresentation : 0 info: depthBiasExact : 0 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 0 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 0 info: extDynamicState3SampleMask : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive info: extension supported : 0 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 0 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 1 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 0 info: VK_EXT_hdr_metadata info: extension supported : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NVX_binary_import info: extension supported : 0 info: VK_NVX_image_view_handle info: extension supported : 0 info: Queue families: info: Graphics : 0 info: Transfer : 0 info: Sparse : n/a Fossilize INFO: Overriding serialization path: "/home/corey-carranza/.local/share/Steam/steamapps/shadercache/381210/fozpipelinesv6/steamapprun_pipeline_cache". warn: DXVK: No state cache file found info: DXVK: Graphics pipeline libraries not supported (steam:200727): GLib-CRITICAL **: 04:06:35.070: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:06:35.070: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:200727): GLib-CRITICAL **: 04:06:45.114: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:06:45.114: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:200727): GLib-CRITICAL **: 04:06:55.143: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:06:55.143: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed ThreadGetProcessExitCode: no such process 207479 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Warning: SymLoadModuleExW. Error: 6 LogWindows: Error: === Critical error: === LogWindows: Error: LogWindows: Error: Fatal error! LogWindows: Error: LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 LogWindows: Error: LogWindows: Error: [Callstack] 0x00000001447ccbaa DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145cc89d1 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145ccb05a DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000145cca072 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x00000001469d97be DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000143745edc DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373e076 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373e3aa DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000014373f764 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000143748ca4 DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x0000000148636a2e DeadByDaylight-Win64-Shipping.exe!UnknownFunction [] LogWindows: Error: [Callstack] 0x000000007b61469d kernel32.dll!UnknownFunction [] LogWindows: Error: info: Game: CrashReportClient.exe info: DXVK: v2.2-98-g089585890137269 info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x2d4add830 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR warn: OpenXR: Unable to get required Vulkan instance extensions size info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping CPU adapter: llvmpipe (LLVM 16.0.5, 256 bits) warn: OpenXR: Unable to get required Vulkan Device extensions size info: Intel(R) UHD Graphics (TGL GT2): info: Driver : Intel open-source Mesa driver 23.1.2 info: Memory Heap[0]: info: Size: 11716 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Type[1]: Property Flags = 0x7 info: Memory Type[2]: Property Flags = 0xf info: D3D11CoreCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_11_1 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Device properties: info: Device : Intel(R) UHD Graphics (TGL GT2) info: Driver : Intel open-source Mesa driver 23.1.2 info: Enabled device extensions: info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_shader_stencil_export info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 1 info: sampleRateShading : 1 info: dualSrcBlend : 1 info: logicOp : 1 info: multiDrawIndirect : 1 info: drawIndirectFirstInstance : 1 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 1 info: shaderImageGatherExtended : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 1 info: variableMultisampleRate : 1 info: shaderResourceResidency : 0 info: shaderResourceMinLod : 1 info: sparseBinding : 0 info: sparseResidencyBuffer : 0 info: sparseResidencyImage2D : 0 info: sparseResidencyImage3D : 0 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 0 info: Vulkan 1.1 info: shaderDrawParameters : 1 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 1 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 0 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 0 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 0 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 0 info: leastRepresentableValueForceUnormRepresentation : 0 info: floatRepresentation : 0 info: depthBiasExact : 0 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 0 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 0 info: extDynamicState3SampleMask : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 1 info: fragmentShaderPixelInterlock : 1 info: VK_EXT_full_screen_exclusive info: extension supported : 0 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 0 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 0 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 0 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 1 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 0 info: VK_EXT_hdr_metadata info: extension supported : 0 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 1 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NVX_binary_import info: extension supported : 0 info: VK_NVX_image_view_handle info: extension supported : 0 info: Queue families: info: Graphics : 0 info: Transfer : 0 info: Sparse : n/a Fossilize INFO: Overriding serialization path: "/home/corey-carranza/.local/share/Steam/steamapps/shadercache/381210/fozpipelinesv6/steamapprun_pipeline_cache". info: DXVK: Read 2 valid state cache entries info: DXVK: Graphics pipeline libraries not supported debug: Compiling shader VS_265c0e067b9a1fe4c51afc0fc06a6a451ef88466 debug: Input Signature for - VS_265c0e067b9a1fe4c51afc0fc06a6a451ef88466 debug: SGN Entry: debug: semanticName: POSITION debug: semanticIndex: 0 debug: registerId: 0 debug: componentMask: xy debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: TEXCOORD debug: semanticIndex: 0 debug: registerId: 1 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: TEXCOORD debug: semanticIndex: 1 debug: registerId: 2 debug: componentMask: xy debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: COLOR debug: semanticIndex: 0 debug: registerId: 3 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: Output Signature for - VS_265c0e067b9a1fe4c51afc0fc06a6a451ef88466 debug: SGN Entry: debug: semanticName: SV_POSITION debug: semanticIndex: 0 debug: registerId: 0 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::Position debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: COLOR debug: semanticIndex: 0 debug: registerId: 1 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: TEXCOORD debug: semanticIndex: 0 debug: registerId: 2 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: Compiling shader FS_a252fcc53aa9e4bb4f2904d9cc659c00baf36b84 debug: Input Signature for - FS_a252fcc53aa9e4bb4f2904d9cc659c00baf36b84 debug: SGN Entry: debug: semanticName: SV_POSITION debug: semanticIndex: 0 debug: registerId: 0 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::Position debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: COLOR debug: semanticIndex: 0 debug: registerId: 1 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: SGN Entry: debug: semanticName: TEXCOORD debug: semanticIndex: 0 debug: registerId: 2 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: debug: Output Signature for - FS_a252fcc53aa9e4bb4f2904d9cc659c00baf36b84 debug: SGN Entry: debug: semanticName: SV_Target debug: semanticIndex: 0 debug: registerId: 0 debug: componentMask: xyzw debug: componentType: DxbcScalarType::Float32 debug: systemValue: DxbcSystemValue::None debug: streamId: 0 debug: info: DXVK: Using 4 compiler threads info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: no) info: Buffer size: 750x594 info: Image count: 4 info: Exclusive FS: 1 warn: DXGI: MakeWindowAssociation: Ignoring flags info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: no) info: Buffer size: 750x594 info: Image count: 4 info: Exclusive FS: 1 06/30 04:06:59 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(20230621211802)/tid(207900) 06/30 04:06:59 Init: Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)/tid(207900) ThreadGetProcessExitCode: no such process 207654 (steam:200727): GLib-CRITICAL **: 04:07:05.150: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:07:05.150: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed (steam:200727): GLib-CRITICAL **: 04:07:15.191: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:07:15.191: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed ^A^A (steam:200727): GLib-CRITICAL **: 04:07:25.218: g_main_context_push_thread_default: assertion 'acquired_context' failed (steam:200727): GLib-CRITICAL **: 04:07:25.218: g_main_context_pop_thread_default: assertion 'g_queue_peek_head (stack) == context' failed