Log file open, 06/14/20 21:31:03 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 19 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:76). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz, GPU: Radeon (TM) RX 480 Graphics LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.15-03.31.05:017][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.15-03.31.05:017][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:018][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.15-03.31.05:018][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.15-03.31.05:018][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E64019160] Result: '1' k_EResultOK (success) [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.15-03.31.05:018][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:024][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.15-03.31.05:024][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.15-03.31.05:024][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.15-03.31.05:024][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.15-03.31.05:024][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.15-03.31.05:025][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.15-03.31.05:025][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.15-03.31.05:025][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.15-03.31.05:025][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.15-03.31.05:025][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.15-03.31.05:032][ 0]LogHAL: Display: Platform has ~ 16 GB [17110605824 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.15-03.31.05:032][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.15-03.31.05:032][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.15-03.31.05:032][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.45]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.15-03.31.05:032][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.15-03.31.05:032][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.06.15-03.31.05:032][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:1024]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.15-03.31.05:032][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.15-03.31.05:032][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0.5]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.DetailMode:3]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:100 ; Medium/ PC]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.06.15-03.31.05:033][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/austi/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.15-03.31.05:033][ 0]LogInit: Computer: ATVB-PC [2020.06.15-03.31.05:033][ 0]LogInit: User: austi [2020.06.15-03.31.05:033][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.06.15-03.31.05:033][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.15-03.31.05:033][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.06.15-03.31.05:033][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.15-03.31.05:033][ 0]LogMemory: Process Physical Memory: 159.05 MB used, 287.98 MB peak [2020.06.15-03.31.05:033][ 0]LogMemory: Process Virtual Memory: 142.34 MB used, 297.84 MB peak [2020.06.15-03.31.05:033][ 0]LogMemory: Physical Memory: 6213.98 MB used, 10103.96 MB free, 16317.95 MB total [2020.06.15-03.31.05:033][ 0]LogMemory: Virtual Memory: 4685.19 MB used, 134213040.00 MB free, 134217728.00 MB total [2020.06.15-03.31.05:122][ 0]LogInit: Using OS detected language (en-US). [2020.06.15-03.31.05:122][ 0]LogInit: Using OS detected locale (en-US). [2020.06.15-03.31.05:123][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.15-03.31.05:272][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.15-03.31.05:308][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.15-03.31.05:988][ 0]LogD3D11RHI: 0. 'Radeon (TM) RX 480 Graphics' (Feature Level 11_0) [2020.06.15-03.31.05:988][ 0]LogD3D11RHI: 8137/0/8158 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 [2020.06.15-03.31.06:132][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.15-03.31.06:132][ 0]LogD3D11RHI: 0/0/8158 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.15-03.31.06:132][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.15-03.31.06:140][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.15-03.31.06:140][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id") [2020.06.15-03.31.06:140][ 0]LogWindows: EnumDisplayDevices: [2020.06.15-03.31.06:141][ 0]LogWindows: 0. 'Radeon (TM) RX 480 Graphics' (P:0 D:1) [2020.06.15-03.31.06:141][ 0]LogWindows: 1. 'Radeon (TM) RX 480 Graphics' (P:1 D:1) [2020.06.15-03.31.06:142][ 0]LogWindows: 2. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:142][ 0]LogWindows: 3. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:143][ 0]LogWindows: 4. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:143][ 0]LogWindows: 5. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:144][ 0]LogWindows: 6. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:144][ 0]LogWindows: 7. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.06:145][ 0]LogWindows: DebugString: FoundDriverCount:8 [2020.06.15-03.31.06:145][ 0]LogD3D11RHI: Adapter Name: Radeon (TM) RX 480 Graphics [2020.06.15-03.31.06:145][ 0]LogD3D11RHI: Driver Version: Adrenalin 2019 19.9.1 (internal:26.20.13001.50005, unified:26.20.13001.50005) [2020.06.15-03.31.06:145][ 0]LogD3D11RHI: Driver Date: 9-3-2019 [2020.06.15-03.31.06:145][ 0]LogRHI: Texture pool is 5695 MB (70% of 8137 MB) [2020.06.15-03.31.07:022][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.15-03.31.07:027][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.15-03.31.07:027][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.15-03.31.07:027][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.15-03.31.07:033][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1) [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.15-03.31.07:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.15-03.31.07:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.15-03.31.07:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.15-03.31.07:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.15-03.31.07:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.15-03.31.07:040][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.15-03.31.07:040][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.15-03.31.07:040][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.15-03.31.07:040][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.15-03.31.07:040][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.15-03.31.07:043][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.07:060][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.15-03.31.07:086][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.15-03.31.07:087][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.15-03.31.07:128][ 0]LogMoviePlayer: Initializing movie player [2020.06.15-03.31.07:282][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.15-03.31.07:282][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.15-03.31.07:282][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.15-03.31.07:282][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.15-03.31.07:283][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.15-03.31.07:283][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.15-03.31.07:283][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.15-03.31.07:283][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.15-03.31.07:283][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.15-03.31.07:283][ 0]LogInit: Using OS detected language (en-US). [2020.06.15-03.31.07:283][ 0]LogInit: Using OS detected locale (en-US). [2020.06.15-03.31.07:283][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.15-03.31.07:312][ 0]LogTextLocalizationManager: Compacting localization data took 1.09ms [2020.06.15-03.31.07:478][ 0]LogAssetRegistry: FAssetRegistry took 0.1647 seconds to start up [2020.06.15-03.31.07:645][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.07:645][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000071 seconds [2020.06.15-03.31.07:645][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.07:646][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.07:649][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:649][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.15-03.31.07:662][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.31.07:662][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:665][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:665][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:666][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:667][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:667][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.15-03.31.07:667][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:668][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.15-03.31.07:701][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:713][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.15-03.31.07:713][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:716][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.07:716][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:716][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:716][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:719][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.07:719][ 0]LogStreaming: Flushing async loaders took 51ms. [2020.06.15-03.31.07:723][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:724][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:725][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:728][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:729][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:729][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:730][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:730][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:732][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:732][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:732][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:732][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:733][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:733][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:733][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:736][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:737][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.07:737][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:738][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.07:738][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.07:738][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:036][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:037][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:084][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.15-03.31.08:084][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:084][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.15-03.31.08:093][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.15-03.31.08:093][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.055 s [2020.06.15-03.31.08:096][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.31.08:096][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.31.08:096][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:097][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:097][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:097][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:098][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:099][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:120][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.15-03.31.08:126][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:129][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.08:129][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:131][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.15-03.31.08:131][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.15-03.31.08:131][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.15-03.31.08:131][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.08:133][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.31.08:133][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:134][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:135][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:135][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:140][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.31.08:140][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.15-03.31.08:140][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:144][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.15-03.31.08:144][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.08:144][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.31.08:151][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:152][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:153][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:153][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:153][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:154][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:155][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:784][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.15-03.31.08:784][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.08:784][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.15-03.31.08:784][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.15-03.31.08:800][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.15-03.31.08:801][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.15-03.31.08:836][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.08:836][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.15-03.31.08:837][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.15-03.31.08:837][ 0]LogDMM: DMM Module start [2020.06.15-03.31.08:837][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.15-03.31.08:851][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.15-03.31.08:851][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.15-03.31.08:852][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.15-03.31.08:852][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.15-03.31.08:930][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.15-03.31.08:930][ 0]LogEngine: Initializing Engine... [2020.06.15-03.31.08:944][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:961][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.31.08:961][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:972][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.31.08:972][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:978][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.31.08:978][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:985][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.08:985][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:990][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.31.08:991][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:994][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.08:994][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:995][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:995][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:996][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:996][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:997][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:997][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:997][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:997][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:998][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:998][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:998][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.08:999][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.08:999][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.08:999][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:000][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:000][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:001][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:017][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.09:017][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.09:054][ 0]LogStreaming: Flushing async loaders took 53ms. [2020.06.15-03.31.09:054][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:055][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:055][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:056][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:059][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.15-03.31.09:074][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.15-03.31.09:165][ 0]LogInit: XAudio2 using 'Headset Earphone (Corsair VOID PRO Surround USB Adapter)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f) [2020.06.15-03.31.09:285][ 0]LogInit: FAudioDevice initialized. [2020.06.15-03.31.09:298][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.15-03.31.09:298][ 0]LogInit: Texture streaming: Enabled [2020.06.15-03.31.09:298][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:300][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:301][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:302][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:303][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:304][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:305][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:306][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:306][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:307][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:308][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.15-03.31.09:308][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.15-03.31.09:308][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.15-03.31.09:308][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:309][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.09:309][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:309][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:309][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:309][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:309][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:309][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:309][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:309][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:309][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.15-03.31.09:309][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.15-03.31.09:309][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.15-03.31.09:309][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.15-03.31.09:323][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:15888). [2020.06.15-03.31.09:323][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:323][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:323][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:323][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:323][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:323][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:323][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:323][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:323][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.15-03.31.09:335][ 0]LogOnline: Verbose: OSS: Created thread (ID:13548). [2020.06.15-03.31.09:391][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:391][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:391][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:391][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.15-03.31.09:391][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:391][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.15-03.31.09:391][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.15-03.31.09:438][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:438][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:438][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:439][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:440][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:440][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:440][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:440][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:441][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:441][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:446][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.31.09:447][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:449][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:450][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:451][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:452][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:452][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:452][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:453][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:454][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:455][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:456][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:457][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:458][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:465][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.09:465][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:466][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:466][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:466][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:467][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:467][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:468][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:468][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:468][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:468][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:469][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:469][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:470][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:470][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:471][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:471][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:472][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:472][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:473][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:473][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:474][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:474][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:475][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:475][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:476][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:477][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:477][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:477][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:478][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:479][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:479][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:479][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:480][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:481][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:481][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:481][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:482][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:482][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:482][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:483][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:484][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:484][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:485][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:485][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:486][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:486][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:488][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:488][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:489][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:489][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:490][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:490][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:492][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:493][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:495][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:495][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:497][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:497][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:499][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:499][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:501][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:502][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:503][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:503][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:504][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:505][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:506][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:506][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:507][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:510][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.09:510][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:511][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:511][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:513][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:513][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:514][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:514][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:516][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:516][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:518][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:518][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:519][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:520][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:520][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:520][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:522][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:522][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:522][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:523][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:524][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:524][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:526][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:526][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:528][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:528][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:530][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:530][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:532][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:532][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:532][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:534][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:534][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:536][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:536][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:536][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:539][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:539][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:542][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.09:542][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:545][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.09:545][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:547][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:547][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:549][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:550][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:551][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:552][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:553][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:553][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:553][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:554][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:556][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.09:557][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:557][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:558][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:558][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:559][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:559][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:560][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:561][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:561][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:562][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:563][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:563][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:563][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:564][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:564][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:565][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:566][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:566][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:567][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:568][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:569][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:570][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:571][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:572][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:573][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:573][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:573][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:574][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:576][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:577][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:578][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:578][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:579][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:580][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:580][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:580][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:581][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:581][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:582][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:583][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:584][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:589][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.31.09:589][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:589][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:590][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:591][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:592][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:593][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:594][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:595][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:595][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:595][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:595][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:597][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:597][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:597][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:597][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:597][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:598][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:599][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:599][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:600][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:601][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:601][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:602][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:603][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:603][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:603][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:603][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:603][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:604][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:604][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:604][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:604][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:605][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:605][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:605][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:606][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:606][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:606][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:607][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:607][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:607][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:607][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:608][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:608][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:608][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:609][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:609][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:609][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:609][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:610][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:610][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:610][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:610][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:611][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:611][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:611][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:612][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:612][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:612][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:612][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:612][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:613][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:613][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:614][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:616][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:616][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:616][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:616][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:617][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:618][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:620][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:621][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:622][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:624][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:625][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:625][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:626][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:626][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:626][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:627][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:627][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:628][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:629][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:629][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:629][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:629][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:630][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:630][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:630][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:630][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:631][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:632][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:632][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:632][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:632][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:633][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:635][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:636][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:637][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:638][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:638][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:638][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:638][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:639][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:639][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:639][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:639][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.15-03.31.09:651][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:651][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:651][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:651][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:652][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:653][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:669][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000042 seconds [2020.06.15-03.31.09:669][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.15-03.31.09:669][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.15-03.31.09:687][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:688][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.09:688][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:691][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:692][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:693][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:694][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:695][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:696][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:697][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:698][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:699][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:700][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:701][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:703][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:703][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:703][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.09:703][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.09:703][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.15-03.31.09:703][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.15-03.31.09:730][ 0]LogSlate: Slate font cache was flushed [2020.06.15-03.31.22:547][ 0]LogScaleformUI: Initializing Scaleform [2020.06.15-03.31.22:547][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.15-03.31.22:547][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.15-03.31.22:547][ 0]LogInit: Display: Game Engine Initialized. [2020.06.15-03.31.22:547][ 0]LogInit: Display: RandInit(1113470652) SRandInit(1113470653). [2020.06.15-03.31.22:547][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.06.15-03.31.22:547][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.15-03.31.22:547][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.15-03.31.22:547][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.15-03.31.22:547][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.15-03.31.22:548][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.15-03.31.22:552][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.15-03.31.22:552][ 0]LogInit: Display: Starting Game. [2020.06.15-03.31.22:552][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.15-03.31.22:552][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.15-03.31.22:559][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms [2020.06.15-03.31.22:562][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:595][ 0]LogStreaming: Flushing async loaders took 33ms. [2020.06.15-03.31.22:596][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.15-03.31.22:597][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.15-03.31.22:597][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.15-03.31.22:597][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:598][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.22:599][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.15-03.31.22:599][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:635][ 0]LogStreaming: Flushing async loaders took 36ms. [2020.06.15-03.31.22:637][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.14-21.31.22 [2020.06.15-03.31.22:660][ 0]LogWorld: Bringing up level for play took: 0.023972 [2020.06.15-03.31.22:661][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.15-03.31.22:661][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.15-03.31.22:662][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.15-03.31.22:662][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.31.22:662][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.31.22:662][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.31.22:662][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000058 seconds [2020.06.15-03.31.22:662][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000042 seconds [2020.06.15-03.31.22:662][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.15-03.31.22:662][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.31.22:662][ 0]LogLoad: Took 0.109941 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.15-03.31.22:662][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:663][ 0]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:1). [2020.06.15-03.31.22:663][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.22:663][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.15-03.31.22:663][ 0]LogLoad: (Engine Initialization) Total time: 19.68 seconds [2020.06.15-03.31.22:680][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:681][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.22:681][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:686][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.31.22:686][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.15-03.31.22:686][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:696][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.31.22:696][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.15-03.31.22:731][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.15-03.31.22:733][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.15-03.31.22:733][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.15-03.31.22:735][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.15-03.31.22:735][ 0]LogStreaming: Flushing async loaders. [2020.06.15-03.31.22:756][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.22:763][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.22:789][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.31.22:789][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.22:790][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.31.22:790][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.31.22:819][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.15-03.31.22:820][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.22:820][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.15-03.31.22:820][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.15-03.31.22:841][ 0]LogStreaming: Flushing async loaders took 106ms. [2020.06.15-03.31.22:859][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.15-03.31.22:859][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.15-03.31.22:859][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.31.22:859][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.06.15-03.31.22:860][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.31.22:860][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.31.22:860][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.31.22:876][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.15-03.31.22:876][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.15-03.31.22:876][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.15-03.31.22:876][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.15-03.31.22:891][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.22:892][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.15-03.31.22:892][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.15-03.31.22:892][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.22:894][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.15-03.31.22:894][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.22:894][ 2]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.22:907][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.15-03.31.22:907][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.15-03.31.22:908][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.15-03.31.22:924][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.22:924][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.22:924][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.22:924][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.31.22:964][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.23:206][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.23:284][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-03.31.23:284][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:284][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-03.31.23:285][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:391][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-03.31.23:391][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:391][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-03.31.23:391][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:392][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-03.31.23:392][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:393][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-03.31.23:393][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:394][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-03.31.23:394][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-03.31.23:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:396][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-03.31.23:396][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:396][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-03.31.23:396][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:396][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-03.31.23:396][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:396][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-03.31.23:396][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:400][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.23:401][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.15-03.31.23:405][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.23:407][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.15-03.31.23:407][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.15-03.31.23:407][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.15-03.31.23:408][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-03.31.23:408][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.15-03.31.23:409][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.15-03.31.23:410][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.15-03.31.23:410][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.31.23:410][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.15-03.31.23:410][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.15-03.31.23:410][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.15-03.31.23:411][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.15-03.31.23:412][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.23:416][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.15-03.31.23:416][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.23:416][ 3]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:584][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:585][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:586][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:586][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.15-03.31.23:601][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.15-03.31.23:601][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.15-03.31.23:602][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.15-03.31.23:615][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.23:616][ 5]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.15-03.31.23:616][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.15-03.31.23:617][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.15-03.31.23:617][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.15-03.31.23:617][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.15-03.31.23:617][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.15-03.31.23:617][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.15-03.31.23:617][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.15-03.31.23:617][ 5]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.15-03.31.23:617][ 5]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.15-03.31.23:617][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.15-03.31.23:975][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046200349 [2020.06.15-03.31.24:443][ 57]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.24:493][ 60]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.24:525][ 61]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.24:576][ 65]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.24:892][ 84]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:010][ 91]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:110][ 97]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:261][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.15-03.31.25:329][110]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:427][116]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:546][123]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.25:795][138]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.26:114][157]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.27:037][211]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.15 ms [2020.06.15-03.31.27:363][231]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.27:765][255]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.31.27:897][262]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.27:916][263]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.27:917][263]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.29:157][332]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.15-03.31.29:366][345]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.06.15-03.31.31:116][451]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.31:191][456]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.15-03.31.31:792][492]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.31.32:052][507]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.15-03.31.32:053][507]GameFlow: Cached NetUniqueId: Spoenge 76561198046200349 (1D421F0501001001) [2020.06.15-03.31.32:053][507]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-15T03:31:32.053Z [2020.06.15-03.31.32:053][507]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-15T03:31:32.053Z [2020.06.15-03.31.32:053][507]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.15-03.31.32:053][507]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:053][507]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:053][507]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.15-03.31.32:054][507]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:054][507]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:054][507]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.15-03.31.32:069][508]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:069][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.15-03.31.32:070][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.15-03.31.32:092][509]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:092][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.15-03.31.32:092][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.15-03.31.32:144][510]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:144][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.15-03.31.32:145][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.15-03.31.32:145][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.15-03.31.32:145][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.15-03.31.32:145][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.15-03.31.32:145][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.15-03.31.32:212][511]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:212][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.15-03.31.32:213][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.15-03.31.32:214][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.15-03.31.32:214][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.31.32:214][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.31.32:214][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.15-03.31.32:217][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.15-03.31.32:352][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.15-03.31.32:352][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.31.32:352][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.31.32:352][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.15-03.31.32:353][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.15-03.31.32:400][512]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.15-03.31.32:400][512]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-15T03:31:32.053Z, endTime: 2020-06-15T03:31:32.400Z, progress complete in 0.347000 seconds [2020.06.15-03.31.32:400][512]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-15T03:31:32.400Z [2020.06.15-03.31.32:400][512]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.15-03.31.32:400][512]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:400][512]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.15-03.31.32:400][512]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:400][512]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.15-03.31.32:400][512]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.15-03.31.32:401][512]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.32:404][512]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:404][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.15-03.31.32:404][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.15-03.31.32:405][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.31.32:405][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.31.32:405][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.15-03.31.32:408][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.15-03.31.32:621][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.15-03.31.32:621][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.15-03.31.32:710][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.15-03.31.32:752][513]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.15-03.31.32:752][513]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.444.1-6 [2020.06.15-03.31.32:760][513]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:770][514]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:770][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.15-03.31.32:770][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.15-03.31.32:818][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.15-03.31.32:818][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.15-03.31.32:818][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.15-03.31.32:852][515]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.15-03.31.32:852][515]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.15-03.31.32:852][515]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.15-03.31.32:853][515]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:875][516]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:875][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.15-03.31.32:875][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.15-03.31.32:881][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.15-03.31.32:881][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.15-03.31.32:881][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.15-03.31.32:887][517]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:901][518]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:918][519]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:939][520]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:939][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.15-03.31.32:940][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.15-03.31.32:951][521]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.32:951][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.15-03.31.32:954][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.15-03.31.33:108][522]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.15-03.31.33:108][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.15-03.31.33:109][522]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.31.33:109][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.15-03.31.33:110][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.15-03.31.33:111][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.15-03.31.33:111][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.15-03.31.33:112][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.15-03.31.33:112][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.15-03.31.34:057][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.15-03.31.34:057][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.15-03.31.34:060][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.15-03.31.34:060][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.15-03.31.34:060][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.15-03.31.34:060][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.15-03.31.34:060][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.15-03.31.34:061][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.15-03.31.34:081][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.15-03.31.34:084][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:141][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:142][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:143][523]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.15-03.31.34:144][523]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.15-03.31.34:179][524]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.34:179][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.15-03.31.34:180][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.15-03.31.34:343][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.15-03.31.34:357][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.15-03.31.34:357][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.31.34:357][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.15-03.31.34:365][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:366][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:367][525]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.15-03.31.34:374][525]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.34:391][526]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.34:409][527]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.34:425][528]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.34:442][529]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.31.34:442][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.15-03.31.34:442][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.15-03.31.34:595][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.15-03.31.34:595][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.15-03.31.34:596][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.15-03.31.34:606][530]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.31.34:606][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.15-03.31.34:607][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.15-03.31.34:615][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.15-03.31.34:615][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.15-03.31.34:615][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.15-03.31.34:626][531]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.31.34:626][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.15-03.31.34:627][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.15-03.31.34:756][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.15-03.31.34:756][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.15-03.31.34:759][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.15-03.31.34:762][532]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.31.34:762][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.15-03.31.34:763][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.15-03.31.34:906][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.15-03.31.34:906][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.15-03.31.34:908][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.15-03.31.34:921][533]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.31.34:922][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.15-03.31.34:922][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.15-03.31.35:734][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.15-03.31.35:734][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.15-03.31.35:741][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:745][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.15-03.31.35:746][534]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.15-03.31.35:746][534]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_312055live' [2020.06.15-03.31.35:746][534]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Spoenge [2020.06.15-03.31.35:746][534]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.15-03.31.35:759][534]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.35:760][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-03.31.35:760][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.15-03.31.35:902][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.31.35:902][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.15-03.31.35:903][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.15-03.31.35:916][535]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.35:916][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-03.31.35:916][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.15-03.31.36:073][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:073][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.15-03.31.36:074][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.15-03.31.36:080][536]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:080][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.15-03.31.36:081][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.15-03.31.36:218][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:218][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.15-03.31.36:218][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.15-03.31.36:227][537]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:227][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.15-03.31.36:228][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.15-03.31.36:378][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:378][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.15-03.31.36:378][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.15-03.31.36:382][538]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:382][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.15-03.31.36:383][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.15-03.31.36:544][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:544][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.15-03.31.36:545][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.15-03.31.36:611][539]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.15-03.31.36:611][539]LogMirrors: Mirrors Auth: Reconnecting user id c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba [2020.06.15-03.31.36:611][539]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.15-03.31.36:611][539]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.15-03.31.36:611][539]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.15-03.31.36:611][539]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:612][539]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.15-03.31.36:612][539]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.15-03.31.36:612][539]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.15-03.31.36:612][539]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.15-03.31.36:612][539]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba. [2020.06.15-03.31.36:612][539]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-15T03:31:32.400Z, endTime: 2020-06-15T03:31:36.612Z, progress complete in 4.212000 seconds [2020.06.15-03.31.36:612][539]LogDBDGeneral: Date-time synced online: 2020.06.15-03.31.32 (service used - Mirrors) [2020.06.15-03.31.36:612][539]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-15T03:31:36.612Z [2020.06.15-03.31.36:612][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.15-03.31.36:618][539]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:618][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.15-03.31.36:619][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.15-03.31.36:778][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:779][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.15-03.31.36:779][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.15-03.31.36:780][540]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.15-03.31.36:781][540]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.15-03.31.36:782][540]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:783][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.15-03.31.36:784][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.15-03.31.36:946][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.36:946][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.15-03.31.36:947][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.15-03.31.36:949][541]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.15-03.31.36:949][541]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-15T03:31:36.612Z, endTime: 2020-06-15T03:31:36.949Z, progress complete in 0.337000 seconds [2020.06.15-03.31.36:950][541]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.15-03.31.36:950][541]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-15T03:31:36.950Z [2020.06.15-03.31.36:950][541]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-15T03:31:36.950Z, endTime: 2020-06-15T03:31:36.950Z, progress complete in 0.000000 seconds [2020.06.15-03.31.36:950][541]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-15T03:31:36.950Z [2020.06.15-03.31.36:950][541]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.15-03.31.36:951][541]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.15-03.31.36:951][541]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba:56614d3e7a41ab46956e0a67a8b67caf80f4bfba29beb991f5606d21634cbe22e9dba3cd5863e5b0b2e36121a83d5618 [2020.06.15-03.31.36:951][541]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba:56614d3e7a41ab46956e0a67a8b67caf80f4bfba29beb991f5606d21634cbe22e9dba3cd5863e5b0b2e36121a83d5618 [2020.06.15-03.31.36:951][541]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.36:951][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.15-03.31.36:952][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.15-03.31.37:142][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.37:142][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.15-03.31.37:142][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.15-03.31.37:144][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.15-03.31.37:144][542]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-15T03:31:36.950Z, endTime: 2020-06-15T03:31:37.144Z, progress complete in 0.194000 seconds [2020.06.15-03.31.37:145][542]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-15T03:31:36.950Z [2020.06.15-03.31.37:145][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.15-03.31.37:146][542]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000088 seconds [2020.06.15-03.31.37:146][542]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.15-03.31.37:152][542]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.31.37:153][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-03.31.37:154][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.15-03.31.37:334][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.15-03.31.37:334][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.15-03.31.37:334][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.15-03.31.37:344][543]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 20 [2020.06.15-03.31.37:344][543]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.15-03.31.37:344][543]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.15-03.31.37:556][553]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba:56614d3e7a41ab46956e0a67a8b67caf80f4bfba29beb991f5606d21634cbe22e9dba3cd5863e5b0b2e36121a83d5618 [2020.06.15-03.31.37:577][554]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.15-03.31.37:577][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.15-03.31.37:577][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.15-03.31.37:577][554]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/friends?platform=steam] [2020.06.15-03.31.37:628][556]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.15-03.31.37:628][556]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.15-03.31.37:628][556]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.15-03.31.37:628][556]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.15-03.31.37:628][556]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.15-03.31.38:201][582]LogLatencyCalculator: Latency of id eu-west-1: 164 [2020.06.15-03.31.38:327][588]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/friends?platform=steam] [2020.06.15-03.31.38:327][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.15-03.31.38:327][588]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.31.38:609][601]LogAsyncLoad: Done loading library async: Menu in 15.2 sec [2020.06.15-03.31.38:609][601]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.15-03.31.38:609][601]LogAsyncLoad: Start loading library async: Global [2020.06.15-03.31.38:609][601]LogAsyncLoad: 0 assets in Global [2020.06.15-03.31.38:609][601]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.15-03.31.38:629][603]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: [TITS] Harold Penisman, friend Id: 42558a19-b19b-47dd-aa5c-e9b6d160455f [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tac, friend Id: 3483f1f5-623c-4176-a11a-aba706234c90 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ootich, friend Id: 56c1700b-e954-4724-8167-c2b08ef209d5 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: brangonefishing, friend Id: 2273a808-dd10-431b-9b91-33e5b7334c1a [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: treedome22, friend Id: 9155a5c3-b61f-40ed-900e-2d69bb71c19c [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kum and Go Daddy, friend Id: 6ca43ed9-67da-43d1-89ea-0f7732756083 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mrplippy, friend Id: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Church, friend Id: bb1af92c-d498-461a-8562-8f9eafeaa507 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lord Skull, friend Id: 188215f0-a8cd-11e7-8abf-63fb12a84471 [2020.06.15-03.31.38:629][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: LEEEEKEY, friend Id: ec75d1f3-9f25-4c3e-a6c2-06733a6f12e5 [2020.06.15-03.31.38:630][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: sportman235, friend Id: 442035de-3293-41d6-acdd-9138522575f9 [2020.06.15-03.31.38:630][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mike_Wazowski, friend Id: 6121681e-0b83-4991-8240-545960991ad9 [2020.06.15-03.31.38:630][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: c01be51a-6456-4a0b-b339-036f785a32a9 [2020.06.15-03.31.38:630][603]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-15T03:31:36.950Z, endTime: 2020-06-15T03:31:38.630Z, progress complete in 1.680000 seconds [2020.06.15-03.31.38:630][603]LogOnline: Warning: Sync friends success - 0 [2020.06.15-03.31.38:630][603]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-15T03:31:38.630Z [2020.06.15-03.31.38:643][603]LogDBDEasyAntiCheat: Client Auth is created [2020.06.15-03.31.38:643][603]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.15-03.31.38:749][609]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.15-03.31.38:749][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.15-03.31.38:769][610]LogLatencyCalculator: Latency of id ap-southeast-2: 239 [2020.06.15-03.31.38:769][610]LogLatencyCalculator: Latency of id ap-southeast-1: 243 [2020.06.15-03.31.38:848][614]LogLatencyCalculator: Latency of id ap-south-1: 254 [2020.06.15-03.31.39:041][624]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.15-03.31.39:041][624]LogDBDEasyAntiCheat: client created [2020.06.15-03.31.39:041][624]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.15-03.31.39:042][624]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-15T03:31:38.630Z, endTime: 2020-06-15T03:31:39.042Z, progress complete in 0.412000 seconds [2020.06.15-03.31.39:042][624]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-15T03:31:39.042Z [2020.06.15-03.31.39:211][633]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-15T03:31:39.042Z, endTime: 2020-06-15T03:31:39.211Z, progress complete in 0.169000 seconds [2020.06.15-03.31.39:212][633]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-15T03:31:39.211Z [2020.06.15-03.31.39:212][633]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.15-03.31.39:493][643]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.15-03.31.39:493][643]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.15-03.31.39:493][643]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.15-03.31.39:499][644]LogLatencyCalculator: Latency of id eu-central-1: 164 [2020.06.15-03.31.39:499][644]LogLatencyCalculator: Latency of id us-east-1: 64 [2020.06.15-03.31.39:920][668]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.15-03.31.39:921][668]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.15-03.31.39:921][668]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.15-03.31.39:921][668]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.15-03.31.39:921][668]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.15-03.31.39:955][670]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.15-03.31.39:955][670]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-15T03:31:39.211Z, endTime: 2020-06-15T03:31:39.955Z, progress complete in 0.744000 seconds [2020.06.15-03.31.39:955][670]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-15T03:31:39.955Z [2020.06.15-03.31.39:955][670]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-15T03:31:39.955Z, endTime: 2020-06-15T03:31:39.955Z, progress complete in 0.000000 seconds [2020.06.15-03.31.39:955][670]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-15T03:31:39.955Z [2020.06.15-03.31.39:955][670]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.31.40:037][675]LogLatencyCalculator: Latency of id us-west-2: 59 [2020.06.15-03.31.40:153][682]LogLatencyCalculator: Latency of id ap-northeast-1: 173 [2020.06.15-03.31.40:265][689]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.31.40:265][689]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-03.31.40:266][689]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-15T03:31:39.955Z, endTime: 2020-06-15T03:31:40.266Z, progress complete in 0.311000 seconds [2020.06.15-03.31.40:266][689]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-15T03:31:40.266Z [2020.06.15-03.31.40:266][689]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-15T03:31:40.266Z, endTime: 2020-06-15T03:31:40.266Z, progress complete in 0.000000 seconds [2020.06.15-03.31.40:266][689]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-15T03:31:40.266Z [2020.06.15-03.31.40:298][691]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.15-03.31.40:298][691]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-15T03:31:40.266Z, endTime: 2020-06-15T03:31:40.298Z, progress complete in 0.032000 seconds [2020.06.15-03.31.40:299][691]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.15-03.31.40:299][691]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-15T03:31:40.266Z, endTime: 2020-06-15T03:31:40.299Z, progress complete in 0.033000 seconds [2020.06.15-03.31.40:299][691]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-15T03:31:40.299Z [2020.06.15-03.31.40:299][691]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.15-03.31.40:299][691]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.15-03.31.40:300][691]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.31.40:300][691]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.15-03.31.40:332][693]LogLatencyCalculator: Latency of id ap-northeast-2: 203 [2020.06.15-03.31.40:577][708]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.15-03.31.40:596][708]GameFlow: Save validation data initialized. UID: 1D421F0501001001 [2020.06.15-03.31.40:679][708]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.31.40:679][708]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.15-03.31.40:679][708]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.15-03.31.40:680][708]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.31.40:680][708]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.15-03.31.40:680][708]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.15-03.31.40:681][708]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.15-03.31.40:681][708]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.15-03.31.40:682][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.15-03.31.40:683][708]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-15T03:31:40.299Z, endTime: 2020-06-15T03:31:40.683Z, progress complete in 0.384000 seconds [2020.06.15-03.31.40:686][708]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-15T03:31:40.686Z [2020.06.15-03.31.40:686][708]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.15-03.31.40:802][716]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.15-03.31.41:028][730]LogLatencyCalculator: Latency of id sa-east-1: 198 [2020.06.15-03.31.41:344][749]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.15-03.31.41:345][749]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-15T03:31:40.686Z, endTime: 2020-06-15T03:31:41.345Z, progress complete in 0.659000 seconds [2020.06.15-03.31.41:345][749]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-15T03:31:41.345Z [2020.06.15-03.31.41:345][749]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.15-03.31.41:645][767]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.15-03.31.41:645][767]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-15T03:31:41.345Z, endTime: 2020-06-15T03:31:41.645Z, progress complete in 0.300000 seconds [2020.06.15-03.31.41:645][767]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-15T03:31:41.645Z [2020.06.15-03.31.41:645][767]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.15-03.31.41:845][779]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.15-03.31.41:845][779]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.15-03.31.41:845][779]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-15T03:31:41.645Z, endTime: 2020-06-15T03:31:41.845Z, progress complete in 0.200000 seconds [2020.06.15-03.31.41:845][779]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-15T03:31:41.845Z [2020.06.15-03.31.41:846][779]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.15-03.31.42:161][798]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.15-03.31.42:329][808]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-15T03:31:41.845Z, endTime: 2020-06-15T03:31:42.329Z, progress complete in 0.484000 seconds [2020.06.15-03.31.42:329][808]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-15T03:31:42.329Z [2020.06.15-03.31.42:396][812]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.15-03.31.42:396][812]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-15T03:31:42.329Z, endTime: 2020-06-15T03:31:42.396Z, progress complete in 0.067000 seconds [2020.06.15-03.31.42:396][812]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-15T03:31:42.396Z [2020.06.15-03.31.42:396][812]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.15-03.31.42:396][812]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.15-03.31.42:612][825]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.15-03.31.42:612][825]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.15-03.31.42:612][825]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-15T03:31:42.396Z, endTime: 2020-06-15T03:31:42.612Z, progress complete in 0.216000 seconds [2020.06.15-03.31.42:612][825]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-15T03:31:42.612Z [2020.06.15-03.31.42:680][829]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-15T03:31:42.612Z, endTime: 2020-06-15T03:31:42.680Z, progress complete in 0.068000 seconds [2020.06.15-03.31.42:680][829]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-15T03:31:42.680Z [2020.06.15-03.31.42:747][833]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-15T03:31:42.680Z, endTime: 2020-06-15T03:31:42.747Z, progress complete in 0.067000 seconds [2020.06.15-03.31.42:747][833]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-15T03:31:42.747Z [2020.06.15-03.31.42:749][833]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-15T03:31:42.747Z, endTime: 2020-06-15T03:31:42.749Z, progress complete in 0.002000 seconds [2020.06.15-03.31.42:749][833]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-15T03:31:42.749Z [2020.06.15-03.31.42:819][833]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-15T03:31:42.749Z, endTime: 2020-06-15T03:31:42.819Z, progress complete in 0.070000 seconds [2020.06.15-03.31.42:819][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.15-03.31.42:819][833]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-15T03:31:32.053Z, endTime: 2020-06-15T03:31:42.819Z, progress complete in 10.766000 seconds [2020.06.15-03.31.42:824][833]GameFlow: [GameInit] New Init Complete State: Success [2020.06.15-03.31.42:824][833]LogWindows: EnumDisplayDevices: [2020.06.15-03.31.42:825][833]LogWindows: 0. 'Radeon (TM) RX 480 Graphics' (P:0 D:1) [2020.06.15-03.31.42:825][833]LogWindows: 1. 'Radeon (TM) RX 480 Graphics' (P:1 D:1) [2020.06.15-03.31.42:826][833]LogWindows: 2. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:827][833]LogWindows: 3. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:828][833]LogWindows: 4. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:829][833]LogWindows: 5. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:829][833]LogWindows: 6. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:830][833]LogWindows: 7. 'Radeon (TM) RX 480 Graphics' (P:0 D:0) [2020.06.15-03.31.42:831][833]LogWindows: DebugString: FoundDriverCount:8 [2020.06.15-03.31.42:833][833]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Spoenge] [2020.06.15-03.31.42:980][843]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.15-03.31.43:162][854]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Spoenge] [2020.06.15-03.31.43:162][854]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.15-03.31.43:163][854]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.15-03.31.43:163][854]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.15-03.31.43:163][854]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.15-03.31.43:164][854]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.15-03.31.43:374][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA6399BB0] Result: '1' k_EResultOK (success) [2020.06.15-03.31.43:374][867]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Spoenge [0x19EA6399BB0]' succeeded in 0.209946 seconds [2020.06.15-03.31.43:380][867]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.15-03.31.43:380][867]LogRanks: URankManager::Async_GetPlayerPips [2020.06.15-03.31.43:380][867]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-03.31.43:386][867]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.31.43:412][869]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.15-03.31.43:579][879]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-03.31.43:580][879]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=65 Killer=45 [2020.06.15-03.31.43:580][879]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=65 [2020.06.15-03.31.43:580][879]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.15-03.31.43:580][879]GameFlow: Reading Profile Stat DBD_KillerSkulls: 45 [2020.06.15-03.31.43:580][879]GameFlow: Reading Profile Stat DBD_CamperSkulls: 65 [2020.06.15-03.31.43:580][879]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.31.43:580][879]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-03.31.43:580][879]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.06.15-03.31.43:622][879]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.31.43:622][879]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.31.43:623][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10417&schemaVersion=0] [2020.06.15-03.31.43:623][879]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.15-03.31.43:623][879]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.31.43:657][882]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA60D1990] Result: '1' k_EResultOK (success) [2020.06.15-03.31.43:657][882]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA60D1990]' succeeded in 0.269217 seconds [2020.06.15-03.31.43:786][890]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.31.43:786][890]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.15-03.31.43:787][890]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.15-03.31.43:787][890]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.15-03.31.43:787][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.31.43:787][890]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.15-03.31.43:788][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.31.43:788][890]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.15-03.31.43:788][890]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.15-03.31.43:802][890]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.15-03.31.43:835][893]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-03.31.43:851][894]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10417&schemaVersion=0] [2020.06.15-03.31.43:851][894]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.31.43:916][898]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA60D1480] Result: '1' k_EResultOK (success) [2020.06.15-03.31.43:916][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA60D1480]' succeeded in 0.328137 seconds [2020.06.15-03.31.43:948][900]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA60D1480] Result: '1' k_EResultOK (success) [2020.06.15-03.31.43:964][901]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.333532 seconds [2020.06.15-03.31.43:964][901]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.31.43:965][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.31.43:965][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-03.31.44:046][905]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.31.44:064][907]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.15-03.31.44:064][907]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.31.44:065][907]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-03.31.44:065][907]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.31.44:196][915]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.31.44:196][915]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-03.31.44:815][952]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.15-03.31.44:815][952]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.15-03.31.44:816][952]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.15-03.31.44:831][953]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.15-03.31.44:831][953]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.15-03.31.44:849][953]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.15-03.31.44:859][953]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms [2020.06.15-03.31.44:862][953]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.44:868][953]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.31.44:868][953]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.15-03.31.44:868][953]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.15-03.31.44:868][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-03.31.44:868][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.44:869][953]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.44:869][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-03.31.44:869][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.44:921][953]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.44:931][953]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.44:942][953]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.31.44:982][953]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.31.45:091][953]LogStreaming: Flushing async loaders took 223ms. [2020.06.15-03.31.45:093][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-03.31.45:093][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:178][953]LogStreaming: Flushing async loaders took 84ms. [2020.06.15-03.31.45:179][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.15-03.31.45:179][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:195][953]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.31.45:195][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-03.31.45:195][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:196][953]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.45:197][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.15-03.31.45:197][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:344][953]LogStreaming: Flushing async loaders took 148ms. [2020.06.15-03.31.45:352][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-03.31.45:352][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:368][953]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.31.45:369][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.15-03.31.45:369][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:376][953]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.45:377][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-03.31.45:377][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:378][953]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.45:378][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.15-03.31.45:378][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:381][953]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.45:382][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-03.31.45:382][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:383][953]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.45:384][953]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-03.31.45:384][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:384][953]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.45:384][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:475][953]LogStreaming: Flushing async loaders took 91ms. [2020.06.15-03.31.45:476][953]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.14-21.31.45 [2020.06.15-03.31.45:476][953]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.15-03.31.45:476][953]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-03.31.45:477][953]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.31.45:477][953]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.31.45:477][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.31.45:477][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.31.45:477][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.31.45:477][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.31.45:477][953]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.31.45:488][953]LogWorld: Bringing up level for play took: 0.011967 [2020.06.15-03.31.45:488][953]GameFlow: [Login Attempted] Options: "?Name=Spoenge" Response: "" [2020.06.15-03.31.45:488][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.31.45:488][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.31.45:488][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.31.45:488][953]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.31.45:489][953]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.15-03.31.45:490][953]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.31.45:490][953]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-03.31.45:490][953]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.06.15-03.31.45:544][953]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.31.45:544][953]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.31.45:544][953]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.31.45:544][953]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.31.45:544][953]LogCustomization: ------ [2020.06.15-03.31.45:544][953]LogCustomization: ------ [2020.06.15-03.31.45:544][953]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.31.45:544][953]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.31.45:544][953]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.31.45:561][953]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:572][953]LogStreaming: Flushing async loaders took 12ms. [2020.06.15-03.31.45:601][953]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.15-03.31.45:609][953]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.06.15-03.31.45:609][953]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.06.15-03.31.45:609][953]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.31.45:610][953]LogLoad: Took 0.760964 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.15-03.31.45:610][953]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.31.45:610][953]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-03.31.45:610][953]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-03.31.45:617][954]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.15-03.31.45:617][954]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:617][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.15-03.31.45:618][954]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:618][954]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:618][954]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:618][954]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:618][954]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.31.45:618][954]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:619][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.15-03.31.45:637][954]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:637][954]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:637][954]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:637][954]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.15-03.31.45:637][954]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.31.45:637][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.15-03.31.45:637][954]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:637][954]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:637][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.15-03.31.45:638][954]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:638][954]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:638][954]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:638][954]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.31.45:685][954]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.31.45:685][954]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.31.45:685][954]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:685][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.15-03.31.45:689][954]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:690][954]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.15-03.31.45:690][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.45:710][954]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.06.15-03.31.45:711][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.15-03.31.45:713][954]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head06 [2020.06.15-03.31.45:713][954]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.45:714][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.45:715][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:716][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.31.45:716][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:717][954]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.31.45:717][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:724][954]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.45:725][954]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-03.31.45:725][954]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.15-03.31.45:725][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:727][954]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.45:727][954]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-03.31.45:728][954]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.15-03.31.45:728][954]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-03.31.45:728][954]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.06.15-03.31.45:729][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.15-03.31.45:730][954]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.15-03.31.45:731][954]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.15-03.31.45:731][954]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.15-03.31.45:731][954]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.15-03.31.45:731][954]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.15-03.31.45:731][954]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.15-03.31.45:732][954]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.06.15-03.31.45:736][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.15-03.31.45:737][954]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01 [2020.06.15-03.31.45:737][954]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.15-03.31.45:737][954]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.06.15-03.31.45:739][954]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.15-03.31.45:739][954]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.15-03.31.45:739][954]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.15-03.31.45:739][954]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.15-03.31.45:740][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.15-03.31.45:740][954]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.15-03.31.45:741][954]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-03.31.45:741][954]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.15-03.31.45:741][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:747][954]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.45:748][954]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-03.31.45:748][954]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.15-03.31.45:749][954]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.15-03.31.45:750][954]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.15-03.31.45:751][954]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000087 seconds [2020.06.15-03.31.45:751][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:754][954]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.45:754][954]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.06.15-03.31.45:755][954]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-03.31.45:755][954]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.06.15-03.31.45:755][954]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-03.31.45:755][954]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.15-03.31.45:755][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:761][954]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.45:762][954]LogStreaming: Flushing async loaders. [2020.06.15-03.31.45:768][954]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.31.45:768][954]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-03.31.45:768][954]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.31.45:768][954]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.15-03.31.45:768][954]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.31.45:768][954]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.31.45:768][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.31.45:768][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.31.45:769][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.31.45:769][954]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.31.45:769][954]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.31.45:769][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-03.31.45:769][954]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.15-03.31.45:770][954]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.31.45:838][954]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.31.45:838][954]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.31.45:838][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.15-03.31.45:838][954]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.45:839][954]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:839][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.31.45:876][954]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:876][954]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:876][954]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.31.45:876][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.31.45:876][954]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:876][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:877][954]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.45:899][955]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.45:899][955]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.31.45:900][955]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.31.45:921][956]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.31.46:023][962]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-03.31.46:081][966]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.15-03.31.47:353][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.15-03.31.47:353][ 42]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.47:467][ 49]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.47:467][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.31.53:692][422]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.15-03.31.53:692][422]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.15-03.31.53:692][422]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.15-03.31.53:692][422]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.15-03.31.53:693][422]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.15-03.31.53:693][422]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-03.31.53:956][438]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-03.31.53:956][438]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-03.31.53:956][438]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.15-03.31.53:956][438]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.15-03.31.53:956][438]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.15-03.31.53:956][438]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.15-03.31.54:090][446]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.15-03.31.54:090][446]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.15-03.31.54:260][457]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240976721993 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.167660 seconds [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.31.54:275][457]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19EA6AA5B60] [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.31.54:276][457]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.31.54:276][457]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.15-03.31.54:276][457]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.31.54:508][471]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 5b82ff07-14fd-41f1-b51d-0a532f8b3591 [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 5b82ff07-14fd-41f1-b51d-0a532f8b3591 [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.15-03.31.54:508][471]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.15-03.31.54:508][471]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Spoenge, ID( 82298 ) setting playerRole : VE_Camper [2020.06.15-03.31.54:515][471]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.15-03.31.54:515][471]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.31.54:515][471]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-03.31.54:515][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.31.54:516][471]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.31.54:516][471]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:516][471]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:517][471]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.54:517][471]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.54:517][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.15-03.31.54:573][475]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046200349 [2020.06.15-03.31.54:574][475]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.31.54:623][478]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.31.54:623][478]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.31.54:674][481]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.31.55:043][503]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:043][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.31.55:052][503]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:052][503]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:052][503]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:053][503]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.31.55:053][503]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:053][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.31.55:130][503]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:130][503]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:130][503]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.31.55:130][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.31.55:130][503]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:151][503]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:151][503]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:152][503]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.31.55:153][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.31.55:156][503]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:156][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.15-03.31.55:157][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.15-03.31.55:157][503]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:157][503]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:157][503]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:196][503]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.31.55:196][503]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.31.55:196][503]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.31.55:196][503]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:196][503]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.31.55:196][503]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.31.55:209][504]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.55:218][504]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.31.55:219][504]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.55:224][504]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.15-03.31.55:224][504]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.31.55:224][504]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.31.55:419][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.15-03.31.55:419][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.15-03.31.55:420][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.15-03.31.55:448][505]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:448][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.31.55:448][505]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:448][505]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:448][505]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.31.55:448][505]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.31.55:449][505]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.31.55:449][505]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.31.55:449][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.31.55:501][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.31.55:707][518]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.31.55:708][518]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-03.31.55:709][518]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-03.31.55:709][518]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.31.55:709][518]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.31.55:709][518]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.31.55:709][518]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.31.55:709][518]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19EA9B2B080] [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.31.55:709][518]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.31.55:709][518]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.31.55:709][518]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.31.55:709][518]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.15-03.31.55:710][518]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.55:710][518]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.31.55:711][518]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.55:725][519]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.31.55:725][519]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.31.55:725][519]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.31.55:726][519]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.15-03.31.55:726][519]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.31.55:726][519]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.31.55:726][519]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.55:726][519]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.31.55:727][519]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.31.55:842][525]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.31.55:842][525]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.31.55:925][530]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.31.55:957][531]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.31.55:957][531]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.31.55:957][531]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.31.55:957][531]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.55:992][533]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.31.55:992][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.31.56:516][563]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.31.56:516][563]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.56:522][563]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.31.56:522][563]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.31.56:522][563]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.31.56:542][563]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.31.56:543][563]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.31.56:544][563]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.31.56:544][563]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.31.56:545][563]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.31.56:546][563]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.31.56:547][563]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-03.31.56:547][563]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.31.56:551][563]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.56:555][563]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.56:555][563]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.56:555][563]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.31.56:555][563]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.31.56:568][564]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.31.56:568][564]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.31.56:568][564]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.31.56:569][564]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.31.56:570][564]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.15-03.31.56:572][564]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.06.15-03.31.56:572][564]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.15-03.31.56:572][564]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.31.56:572][564]LogCustomization: ------ [2020.06.15-03.31.56:572][564]LogCustomization: --> NK_Head06 [2020.06.15-03.31.56:572][564]LogCustomization: --> N_Torso02 [2020.06.15-03.31.56:572][564]LogCustomization: --> N_Legs01 [2020.06.15-03.31.56:572][564]LogCustomization: ------ [2020.06.15-03.31.56:572][564]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head06 [2020.06.15-03.31.56:572][564]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-03.31.56:572][564]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.15-03.31.56:573][564]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-03.31.56:573][564]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.15-03.31.56:573][564]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-03.31.56:573][564]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.31.56:577][564]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.31.56:577][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:579][564]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.56:580][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:582][564]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.31.56:582][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:582][564]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.31.56:587][564]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.31.56:587][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:590][564]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.56:591][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:595][564]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.31.56:596][564]LogStreaming: Flushing async loaders. [2020.06.15-03.31.56:601][564]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.31.56:898][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.31.58:929][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.32.00:396][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-03.32.00:630][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-03.32.00:731][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.32.01:531][859]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.06.15-03.32.01:547][860]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.01:548][860]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.01:548][860]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.01:548][860]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.01:548][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.06.15-03.32.01:553][860]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.01:553][860]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.01:553][860]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.01:553][860]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.15-03.32.01:553][860]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.06.15-03.32.01:553][860]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2273a808-dd10-431b-9b91-33e5b7334c1a]. Entry will be ignored [2020.06.15-03.32.01:553][860]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bb1af92c-d498-461a-8562-8f9eafeaa507]. Entry will be ignored [2020.06.15-03.32.01:553][860]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c01be51a-6456-4a0b-b339-036f785a32a9]. Entry will be ignored [2020.06.15-03.32.01:553][860]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [56c1700b-e954-4724-8167-c2b08ef209d5]. Entry will be ignored [2020.06.15-03.32.01:558][860]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.15-03.32.01:558][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.06.15-03.32.02:549][920]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.32.02:549][920]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.06.15-03.32.02:549][920]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.32.02:796][935]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.32.02:796][935]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.06.15-03.32.02:796][935]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.32.02:831][937]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.06.15-03.32.02:832][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Spoenge Spoenge has invited Mrplippy to the party. [2020.06.15-03.32.02:948][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.32.02:965][945]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.02:965][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.06.15-03.32.02:967][945]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.02:967][945]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.02:967][945]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.32.02:967][945]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.15-03.32.03:199][959]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.03:199][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.32.03:199][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.03:199][959]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.32.03:199][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.32.03:199][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.03:200][959]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.32.03:200][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.32.03:200][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.03:650][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.32.03:752][993]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.32.03:752][993]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.32.03:817][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.32.03:850][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.32.06:413][148]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Mrplippy [0x19EA5823460] Instigator: Mrplippy [0x19EA5823460] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.06.15-03.32.06:423][148]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.06.15-03.32.06:423][148]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.06.15-03.32.06:423][148]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.32.06:425][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.32.06:425][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.32.06:426][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Mrplippy Mrplippy has joined the party. [2020.06.15-03.32.06:430][148]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.06:430][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.06:430][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.15-03.32.06:430][148]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.06:430][148]LogCustomization: ------ [2020.06.15-03.32.06:430][148]LogCustomization: --> NK_Head06 [2020.06.15-03.32.06:430][148]LogCustomization: --> N_Torso02 [2020.06.15-03.32.06:430][148]LogCustomization: --> N_Legs01 [2020.06.15-03.32.06:430][148]LogCustomization: ------ [2020.06.15-03.32.06:430][148]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head06 [2020.06.15-03.32.06:430][148]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-03.32.06:431][148]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.15-03.32.06:431][148]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-03.32.06:431][148]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.15-03.32.06:431][148]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-03.32.06:433][148]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.06:433][148]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.06:433][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.32.06:434][148]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.32.06:434][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.06:434][148]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.32.06:434][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.32.06:750][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.32.06:757][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.06.15-03.32.06:757][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.06.15-03.32.07:072][182]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.32.07:073][182]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.32.07:152][187]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.07:152][187]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.32.07:168][188]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.32.07:168][188]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.07:168][188]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.07:169][188]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.07:169][188]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.32.07:820][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 0 [2020.06.15-03.32.07:820][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.06.15-03.32.08:121][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-03.32.10:620][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.32.10:620][395]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.32.10:688][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.32.10:722][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.32.10:771][404]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.10:771][404]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.32.10:775][404]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.32.10:775][404]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.10:775][404]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.32.10:775][404]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.32.10:776][404]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.32.10:776][404]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.32.10:776][404]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.32.10:796][404]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.32.10:797][404]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.15-03.32.10:798][404]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.06.15-03.32.10:798][404]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.06.15-03.32.10:798][404]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.10:798][404]LogCustomization: ------ [2020.06.15-03.32.10:798][404]LogCustomization: --> M_Head02 [2020.06.15-03.32.10:798][404]LogCustomization: --> M_Torso03 [2020.06.15-03.32.10:798][404]LogCustomization: --> MT_Legs05 [2020.06.15-03.32.10:798][404]LogCustomization: ------ [2020.06.15-03.32.10:798][404]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.32.10:798][404]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.32.10:801][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.10:801][404]LogStreaming: Flushing async loaders. [2020.06.15-03.32.10:803][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.10:803][404]LogStreaming: Flushing async loaders. [2020.06.15-03.32.10:805][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.10:805][404]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.32.10:805][404]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.32.10:806][404]LogStreaming: Flushing async loaders. [2020.06.15-03.32.10:812][404]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.32.10:813][404]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.32.10:813][404]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.32.10:813][404]LogStreaming: Flushing async loaders. [2020.06.15-03.32.10:815][404]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.10:816][404]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.32.10:839][407]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.32.10:839][407]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.06.15-03.32.11:423][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 1 [2020.06.15-03.32.11:423][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 1, removing. [2020.06.15-03.32.11:726][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-03.32.12:063][480]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.12:064][480]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.12:073][481]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.12:073][481]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.12:073][481]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.15-03.32.12:073][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.12:073][481]LogCustomization: ------ [2020.06.15-03.32.12:073][481]LogCustomization: --> NK_Head06 [2020.06.15-03.32.12:073][481]LogCustomization: --> N_Torso02 [2020.06.15-03.32.12:073][481]LogCustomization: --> N_Legs01 [2020.06.15-03.32.12:073][481]LogCustomization: ------ [2020.06.15-03.32.12:073][481]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head06 [2020.06.15-03.32.12:073][481]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-03.32.12:073][481]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.15-03.32.12:073][481]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-03.32.12:074][481]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.15-03.32.12:074][481]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-03.32.12:075][481]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.12:075][481]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.12:075][481]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.12:076][481]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.32.12:076][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.12:206][489]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.12:206][489]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.32.12:239][491]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.12:239][491]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.12:239][491]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.12:239][491]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.13:425][562]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.15-03.32.13:442][563]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.13:442][563]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.13:442][563]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.32.13:442][563]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.13:442][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.15-03.32.13:449][563]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.13:449][563]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.13:449][563]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.13:457][563]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.15-03.32.13:457][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.15-03.32.14:527][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.32.14:543][629]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.14:543][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.15-03.32.14:544][629]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.14:544][629]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.14:544][629]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.32.14:544][629]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.14:544][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.32.14:544][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.14:544][629]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.32.14:544][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.32.14:544][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.14:545][629]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.32.14:545][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.32.14:545][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.32.15:060][660]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.15-03.32.15:076][661]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:076][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:078][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.32.15:100][661]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:100][661]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:100][661]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:215][661]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.32.15:215][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.32.15:219][661]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:219][661]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:238][661]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:238][661]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.15:238][661]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.32.16:366][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:371][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:377][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:377][719]GameFlow: Authority_SetSelectedCharacterId: 0 Player: Spoenge [2020.06.15-03.32.16:383][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:385][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:385][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.32.16:385][719]LogCustomization: ------ [2020.06.15-03.32.16:385][719]LogCustomization: --> NK_Head06 [2020.06.15-03.32.16:385][719]LogCustomization: --> N_Torso02 [2020.06.15-03.32.16:385][719]LogCustomization: --> N_Legs01 [2020.06.15-03.32.16:385][719]LogCustomization: ------ [2020.06.15-03.32.16:385][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.16:385][719]LogCustomization: ------ [2020.06.15-03.32.16:385][719]LogCustomization: --> NK_Head06 [2020.06.15-03.32.16:385][719]LogCustomization: --> N_Torso02 [2020.06.15-03.32.16:385][719]LogCustomization: --> N_Legs01 [2020.06.15-03.32.16:385][719]LogCustomization: ------ [2020.06.15-03.32.16:385][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item NK_Head06 [2020.06.15-03.32.16:385][719]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-03.32.16:385][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Torso02 [2020.06.15-03.32.16:385][719]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-03.32.16:385][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item N_Legs01 [2020.06.15-03.32.16:386][719]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-03.32.16:388][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:390][719]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:390][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.32.16:390][719]LogCustomization: ------ [2020.06.15-03.32.16:390][719]LogCustomization: --> DF_Head04 [2020.06.15-03.32.16:390][719]LogCustomization: --> D_Torso02 [2020.06.15-03.32.16:390][719]LogCustomization: --> D_Legs01 [2020.06.15-03.32.16:390][719]LogCustomization: ------ [2020.06.15-03.32.16:390][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.16:390][719]LogCustomization: ------ [2020.06.15-03.32.16:390][719]LogCustomization: --> DF_Head04 [2020.06.15-03.32.16:390][719]LogCustomization: --> D_Torso02 [2020.06.15-03.32.16:390][719]LogCustomization: --> D_Legs01 [2020.06.15-03.32.16:390][719]LogCustomization: ------ [2020.06.15-03.32.16:390][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item DF_Head04 [2020.06.15-03.32.16:390][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item D_Torso02 [2020.06.15-03.32.16:390][719]GameFlow: (BP_Menu_CamperFemale03_C_1) - UpdateCustomization with item D_Legs01 [2020.06.15-03.32.16:390][719]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.32.16:395][719]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.32.16:403][720]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.16:403][720]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.16:403][720]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [0] [2020.06.15-03.32.16:403][720]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.06.15-03.32.16:404][720]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.16:404][720]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.16:404][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.16:404][720]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.32.16:404][720]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.16:544][729]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.16:544][729]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.32.16:729][740]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-03.32.16:745][741]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:745][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.32.16:746][741]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:746][741]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:746][741]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:746][741]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:746][741]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:747][741]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:747][741]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:747][741]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:747][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.32.16:769][741]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:769][741]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:769][741]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:789][741]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.32.16:789][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.32.16:793][741]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:793][741]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:852][741]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:853][741]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.16:853][741]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.32.17:070][753]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.15-03.32.17:070][753]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-03.32.17:070][753]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.32.17:070][753]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.06.15-03.32.17:070][753]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-03.32.17:070][753]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.32.17:070][753]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.32.17:071][753]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.32.17:071][753]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.32.17:072][753]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.32.17:072][753]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.32.17:074][753]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.06.15-03.32.17:074][753]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.06.15-03.32.17:074][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.17:074][753]LogCustomization: ------ [2020.06.15-03.32.17:074][753]LogCustomization: --> DF_Head04 [2020.06.15-03.32.17:074][753]LogCustomization: --> D_Torso02 [2020.06.15-03.32.17:074][753]LogCustomization: --> D_Legs01 [2020.06.15-03.32.17:074][753]LogCustomization: ------ [2020.06.15-03.32.17:074][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.32.17:074][753]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.32.17:074][753]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.32.17:087][753]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.32.17:087][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.32.17:088][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.32.17:088][753]LogStreaming: Flushing async loaders. [2020.06.15-03.32.17:096][753]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.32.17:097][753]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.32.17:097][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.32.17:097][753]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.32.18:652][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-03.32.18:662][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-03.32.18:662][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-03.32.22:851][ 99]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-03.32.22:867][100]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:868][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.32.22:869][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:869][100]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:869][100]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:869][100]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:927][100]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:927][100]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:927][100]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:927][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:927][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.32.22:947][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:947][100]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:947][100]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:948][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:827977, #nodesDataArray:26, #pathsDataArray:34, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-03.32.22:949][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-03.32.22:950][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-03.32.22:950][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.32.22:950][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.32.22:953][100]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:953][100]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:973][100]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:973][100]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.22:973][100]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.32.22:975][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:34, animate:true [2020.06.15-03.32.23:117][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000754185021 ) [2020.06.15-03.32.23:117][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000754185021 [2020.06.15-03.32.23:168][102]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.23:168][102]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.23:168][102]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.23:168][102]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.24:586][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000754185021 seconds [2020.06.15-03.32.25:922][267]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-03.32.25:937][268]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:937][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.32.25:938][268]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:938][268]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:938][268]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:938][268]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:938][268]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-03.32.25:939][268]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:939][268]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:939][268]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:939][268]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:939][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.32.25:962][268]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:962][268]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:962][268]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:982][268]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.32.25:982][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.32.25:986][268]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.25:986][268]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.26:020][268]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.26:020][268]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.32.26:020][268]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.32.28:322][406]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.28:322][406]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.32.28:322][406]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.32.28:323][406]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.32.28:323][406]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.15-03.32.28:323][406]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.32.28:323][406]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.15-03.32.28:323][406]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.28:324][406]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.28:324][406]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.28:324][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.28:324][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.15-03.32.28:324][406]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.28:324][406]LogCustomization: ------ [2020.06.15-03.32.28:324][406]LogCustomization: --> M_Head02 [2020.06.15-03.32.28:324][406]LogCustomization: --> M_Torso03 [2020.06.15-03.32.28:324][406]LogCustomization: --> MT_Legs05 [2020.06.15-03.32.28:324][406]LogCustomization: ------ [2020.06.15-03.32.28:324][406]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.32.28:324][406]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.32.28:324][406]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.32.28:324][406]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.32.28:324][406]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.32.28:324][406]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.32.28:324][406]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.32.28:326][406]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.28:327][406]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.15-03.32.28:327][406]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.15-03.32.28:327][406]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.32.28:328][406]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.32.28:341][407]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.15-03.32.28:341][407]GameFlow: Starting Quickmatch: GameSession [2020.06.15-03.32.28:341][407]GameFlow: Adding extra player: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["c0778fb5-fed5-44bb-8db8-a10caff201c5"] : NotIn : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.15-03.32.28:341][407]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.15-03.32.28:341][407]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.15-03.32.28:341][407]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.15-03.32.28:341][407]GameFlow: Verbose: Doing Find Sessions [2020.06.15-03.32.28:356][408]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.28:522][418]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.28:544][420]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.201492 seconds [2020.06.15-03.32.28:556][420]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.32.28:556][420]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.32.28:622][424]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.32.29:027][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-03.32.29:039][449]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.15-03.32.29:039][449]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.32.30:434][532]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.30:535][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.30:535][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.30:535][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.32.30:535][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.30:535][533]LogCustomization: ------ [2020.06.15-03.32.30:535][533]LogCustomization: --> DF_Head04 [2020.06.15-03.32.30:535][533]LogCustomization: --> D_Torso02 [2020.06.15-03.32.30:535][533]LogCustomization: --> D_Legs01 [2020.06.15-03.32.30:535][533]LogCustomization: ------ [2020.06.15-03.32.30:535][533]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.32.30:535][533]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.32.30:535][533]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.32.30:535][533]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.32.30:535][533]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.32.30:535][533]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.32.37:988][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.37:990][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.37:991][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.38:073][980]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.38:079][981]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.38:079][981]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.38:079][981]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.32.38:079][981]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.32.38:081][981]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.32.38:082][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.38:082][981]LogCustomization: ------ [2020.06.15-03.32.38:082][981]LogCustomization: --> DF_Head04 [2020.06.15-03.32.38:082][981]LogCustomization: --> D_Torso02 [2020.06.15-03.32.38:082][981]LogCustomization: --> D_Legs01 [2020.06.15-03.32.38:082][981]LogCustomization: ------ [2020.06.15-03.32.38:082][981]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.32.38:082][981]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.32.38:082][981]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.32.38:082][981]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.32.38:082][981]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.32.38:082][981]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.32.38:083][981]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.38:083][981]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.15-03.32.38:083][981]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.38:083][981]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.32.38:084][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.38:198][989]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.32.38:198][989]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.32.38:249][992]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.32.38:249][992]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.32.38:249][992]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.15-03.32.38:249][992]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.38:582][ 12]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.38:800][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.38:814][ 26]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.243453 seconds [2020.06.15-03.32.42:360][237]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.32.42:459][238]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.32.42:459][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.32.42:459][238]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.32.42:459][238]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.32.42:459][238]LogCustomization: ------ [2020.06.15-03.32.42:459][238]LogCustomization: --> DF_Head04 [2020.06.15-03.32.42:459][238]LogCustomization: --> D_Torso02 [2020.06.15-03.32.42:459][238]LogCustomization: --> D_Legs01 [2020.06.15-03.32.42:459][238]LogCustomization: ------ [2020.06.15-03.32.42:459][238]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.32.42:459][238]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.32.42:459][238]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.32.42:459][238]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.32.42:459][238]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.32.42:459][238]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.32.48:843][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.49:209][643]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.49:218][644]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.389399 seconds [2020.06.15-03.32.59:254][244]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.59:520][260]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.32.59:522][261]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284059 seconds [2020.06.15-03.32.59:893][282]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.33.09:564][862]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.09:730][872]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.09:751][874]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202193 seconds [2020.06.15-03.33.17:857][359]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.33.17:873][360]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:873][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.33.17:874][360]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:874][360]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:874][360]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:874][360]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:933][360]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:970][360]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.33.17:970][360]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.33.17:971][360]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10418&schemaVersion=0] [2020.06.15-03.33.17:971][360]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:971][360]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:971][360]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:972][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.33.17:998][360]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:998][360]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.17:998][360]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.18:018][360]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.33.18:018][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.33.18:022][360]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.18:022][360]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.18:024][360]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.18:024][360]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.18:024][360]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.33.18:206][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10418&schemaVersion=0] [2020.06.15-03.33.18:206][372]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.33.18:244][372]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.33.18:244][372]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.33.18:244][372]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.33.19:791][466]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.20:091][484]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.20:101][485]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.323956 seconds [2020.06.15-03.33.30:134][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.30:451][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.30:467][106]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.346476 seconds [2020.06.15-03.33.33:990][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.33.34:065][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.33.34:065][322]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.33.34:123][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.33.34:191][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.33.40:495][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.40:678][718]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.40:683][719]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202705 seconds [2020.06.15-03.33.50:722][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.50:855][328]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ea341c47-033c-4d91-b3a7-9920059e443c : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: MatchMembersA=["a3e6139e-b9ac-4037-85fa-4e5bb0fef126"] : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: MatchMembersB=["cddeeccb-cff2-4cac-ba0d-ad461f031a76","c0778fb5-fed5-44bb-8db8-a10caff201c5","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba","46d4f22f-af18-4cf8-8afb-b9d6f252d969"] : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: EncryptionKey=7foHvW4NEIVJTANHC55ZJ3MlqSgQKk5cIHhv9+lX1Os= : OnlineService [2020.06.15-03.33.50:855][328]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.33.50:870][329]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.162267 seconds [2020.06.15-03.33.50:871][329]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.33.50:872][329]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.15-03.33.50:873][329]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.15-03.33.50:873][329]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.33.50:874][329]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.33.51:005][337]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.33.51:005][337]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.33.51:039][339]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.33.53:992][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.33.53:992][516]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.33.54:061][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.33.54:094][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.33.55:161][586]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-03.33.55:178][587]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:179][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:180][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.33.55:202][587]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:202][587]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:202][587]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:224][587]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.33.55:224][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.33.55:228][587]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:228][587]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:245][587]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:245][587]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:246][587]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.33.55:843][625]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.15-03.33.55:843][625]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.33.55:977][633]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.33.55:977][633]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.33.55:977][633]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.15-03.33.55:977][633]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.15-03.33.55:977][633]GameFlow: Joining sesion : GameSession [2020.06.15-03.33.55:977][633]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.15-03.33.55:977][633]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.15-03.33.55:977][633]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.15-03.33.55:977][633]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.15-03.33.55:978][633]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.15-03.33.55:978][633]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.15-03.33.55:978][633]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.15-03.33.55:978][633]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.33.55:978][633]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.15-03.33.55:978][633]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.15-03.33.55:978][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.33.55:979][633]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.15-03.33.55:979][633]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-03.33.55:979][633]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.33.55:980][633]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.33.55:980][633]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.15-03.33.55:980][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.33.55:980][633]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.33.55:980][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.33.55:980][633]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.33.55:981][633]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.33.55:982][633]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:982][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.33.55:989][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:989][633]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:989][633]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.55:989][633]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:056][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:056][633]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:058][633]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:061][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.33.56:063][633]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.33.56:063][633]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.06.15-03.33.56:063][633]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.33.56:063][633]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.56:063][633]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.06.15-03.33.56:063][633]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.33.56:063][633]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.33.56:063][633]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.06.15-03.33.56:063][633]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:063][633]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.56:064][633]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.33.56:064][633]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.56:064][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.33.56:064][633]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.56:064][633]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.56:064][633]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.56:064][633]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.33.56:064][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:064][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.33.56:067][633]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:068][633]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:068][633]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:068][633]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.33.56:068][633]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-03.33.56:068][633]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-03.33.56:068][633]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.33.56:068][633]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-03.33.56:068][633]LogAsyncLoad: Resume loading library async: Menu [2020.06.15-03.33.56:068][633]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.15-03.33.56:068][633]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.33.56:068][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.33.56:068][633]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.56:068][633]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.33.56:108][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-03.33.56:108][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:108][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.33.56:108][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:109][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-03.33.56:109][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:110][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-03.33.56:110][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:111][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-03.33.56:111][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:112][633]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-03.33.56:112][633]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.33.56:113][634]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.33.56:113][634]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.33.56:113][634]r.CullAll = "1" [2020.06.15-03.33.56:119][634]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.33.56:119][634]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.33.56:119][634]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.33.56:119][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.56:119][634]LogCustomization: ------ [2020.06.15-03.33.56:119][634]LogCustomization: --> DF_Head04 [2020.06.15-03.33.56:119][634]LogCustomization: --> D_Torso02 [2020.06.15-03.33.56:119][634]LogCustomization: --> D_Legs01 [2020.06.15-03.33.56:119][634]LogCustomization: ------ [2020.06.15-03.33.56:119][634]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.33.56:119][634]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.33.56:119][634]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.33.56:119][634]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.33.56:119][634]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.33.56:119][634]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.33.56:119][634]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.33.56:121][634]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.33.56:122][634]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.33.56:122][634]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.33.56:152][636]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.33.56:210][640]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.33.56:210][640]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.33.56:277][644]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.33.56:311][646]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.33.56:311][646]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.33.56:311][646]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.33.56:510][658]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.33.56:694][669]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.33.57:011][688]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.33.57:079][692]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.33.57:079][692]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.15-03.33.57:080][692]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.57:095][693]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.15-03.33.57:095][693]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.15-03.33.57:095][693]LogNet: Browse: 54.202.227.63:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live [2020.06.15-03.33.57:095][693]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.15-03.33.57:096][693]LogInit: WinSock: I am ATVB-PC (192.168.2.10:0) [2020.06.15-03.33.57:096][693]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.15-03.33.57:096][693]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.15-03.33.57:096][693]LogNet: Game client on port 7779, rate 10000 [2020.06.15-03.33.57:228][701]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.15-03.33.57:228][701]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.202.227.63:7779, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.15-03.33.57:362][709]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.15-03.33.57:379][709]LogLoad: LoadMap: 54.202.227.63:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.15-03.33.57:379][709]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.33.57:379][709]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-03.33.57:379][709]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.33.57:379][709]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.57:379][709]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.15-03.33.57:379][709]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.33.57:379][709]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-03.33.57:397][709]LogUObjectHash: Compacting FUObjectHashTables data took 3.53ms [2020.06.15-03.33.57:409][709]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.33.57:409][709]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.33.57:547][709]LogStreaming: Flushing async loaders took 139ms. [2020.06.15-03.33.57:547][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-03.33.57:547][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:548][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.57:548][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-03.33.57:548][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:557][709]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.33.57:558][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-03.33.57:558][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:558][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.57:559][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-03.33.57:559][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:589][709]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.33.57:597][709]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.33.57:667][709]LogStreaming: Flushing async loaders took 108ms. [2020.06.15-03.33.57:668][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-03.33.57:668][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:669][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.57:669][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.15-03.33.57:669][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:695][709]LogStreaming: Flushing async loaders took 26ms. [2020.06.15-03.33.57:695][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-03.33.57:695][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:696][709]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.33.57:696][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-03.33.57:696][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:697][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.57:697][709]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-03.33.57:697][709]LogStreaming: Flushing async loaders. [2020.06.15-03.33.57:791][709]LogStreaming: Flushing async loaders took 93ms. [2020.06.15-03.33.57:793][709]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.14-21.33.57 [2020.06.15-03.33.57:793][709]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.15-03.33.57:793][709]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-03.33.57:797][709]LogWorld: Bringing up level for play took: 0.004498 [2020.06.15-03.33.57:798][709]LogLoad: Took 0.418798 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.15-03.33.57:900][714]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-03.33.57:900][714]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-03.33.57:998][720]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000082 seconds [2020.06.15-03.33.57:998][720]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.15-03.33.57:998][720]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.15-03.33.58:029][722]LogDBDEasyAntiCheat: RPC to validate server [2020.06.15-03.33.58:029][722]LogDBDEasyAntiCheat: Server is dedicated [2020.06.15-03.33.58:030][722]LogDBDEasyAntiCheat: slave connected [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.152' TotalLoadTime='2.152' TimeStamp='2020-06-15T03:33:53.749Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.152' TimeStamp='2020-06-15T03:33:53.749Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.58:132][728]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.152' TimeStamp='2020-06-15T03:33:53.749Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.33.58:133][728]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.58:198][732]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.33.58:198][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.33.58:198][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.33.58:263][736]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.33.58:263][736]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:46d4f22f-af18-4cf8-8afb-b9d6f252d969|76561198021803225 [2020.06.15-03.33.58:263][736]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.33.58:263][736]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.58:263][736]LogCustomization: ------ [2020.06.15-03.33.58:263][736]LogCustomization: --> C_Head01 [2020.06.15-03.33.58:263][736]LogCustomization: --> C_Torso01 [2020.06.15-03.33.58:263][736]LogCustomization: --> C_Legs01 [2020.06.15-03.33.58:263][736]LogCustomization: ------ [2020.06.15-03.33.58:263][736]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.58:429][746]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.33.58:429][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba|76561198046200349 [2020.06.15-03.33.58:429][746]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.33.58:429][746]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.58:429][746]LogCustomization: ------ [2020.06.15-03.33.58:429][746]LogCustomization: --> DF_Head04 [2020.06.15-03.33.58:429][746]LogCustomization: --> D_Torso02 [2020.06.15-03.33.58:429][746]LogCustomization: --> D_Legs01 [2020.06.15-03.33.58:429][746]LogCustomization: ------ [2020.06.15-03.33.58:430][746]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.58:430][746]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.33.58:430][746]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.299' TotalLoadTime='2.450' TimeStamp='2020-06-15T03:33:54.048Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.33.58:430][746]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.15-03.33.58:430][746]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-03.33.58:446][747]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.33.58:446][747]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.33.58:446][747]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.227.63:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.33.58:549][753]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.33.58:549][753]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c0778fb5-fed5-44bb-8db8-a10caff201c5|76561198068625060 [2020.06.15-03.33.58:549][753]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.33.58:549][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.58:549][753]LogCustomization: ------ [2020.06.15-03.33.58:549][753]LogCustomization: --> M_Head02 [2020.06.15-03.33.58:549][753]LogCustomization: --> M_Torso03 [2020.06.15-03.33.58:549][753]LogCustomization: --> MT_Legs05 [2020.06.15-03.33.58:549][753]LogCustomization: ------ [2020.06.15-03.33.58:549][753]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.58:549][753]LogCustomization: ------ [2020.06.15-03.33.58:549][753]LogCustomization: --> DF_Head04 [2020.06.15-03.33.58:549][753]LogCustomization: --> D_Torso02 [2020.06.15-03.33.58:549][753]LogCustomization: --> D_Legs01 [2020.06.15-03.33.58:549][753]LogCustomization: ------ [2020.06.15-03.33.58:549][753]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.58:549][753]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.58:730][764]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.33.58:730][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a3e6139e-b9ac-4037-85fa-4e5bb0fef126|76561199060433162 [2020.06.15-03.33.58:730][764]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.33.58:730][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.58:730][764]LogCustomization: ------ [2020.06.15-03.33.58:730][764]LogCustomization: --> KK_Head02 [2020.06.15-03.33.58:730][764]LogCustomization: --> KK_Body012 [2020.06.15-03.33.58:730][764]LogCustomization: --> KK_W01 [2020.06.15-03.33.58:730][764]LogCustomization: ------ [2020.06.15-03.33.58:730][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.59:214][793]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.33.59:214][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.33.59:297][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.33.59:431][806]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.33.59:431][806]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.33.59:431][806]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-03.33.59:431][806]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:432][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.33.59:432][806]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:432][806]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:432][806]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:432][806]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.33.59:432][806]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.33.59:432][806]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:432][806]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.33.59:432][806]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:432][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.33.59:442][806]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:442][806]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:442][806]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:442][806]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.33.59:442][806]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.33.59:442][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.33.59:442][806]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:442][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.33.59:468][806]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:468][806]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:468][806]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:468][806]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:469][806]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.59:469][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.33.59:470][806]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.59:470][806]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.59:470][806]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:491][806]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.33.59:491][806]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.33.59:491][806]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.33.59:491][806]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.33.59:491][806]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.33.59:491][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.33.59:495][806]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.33.59:495][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.33.59:495][806]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:495][806]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:546][806]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.33.59:546][806]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.33.59:546][806]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.33.59:546][806]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:546][806]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.33.59:546][806]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.33.59:631][807]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-03.33.59:631][807]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.33.59:631][807]r.CullAll = "0" [2020.06.15-03.33.59:632][807]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.33.59:632][807]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cddeeccb-cff2-4cac-ba0d-ad461f031a76|76561198377707288 [2020.06.15-03.33.59:632][807]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.33.59:632][807]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.59:632][807]LogCustomization: ------ [2020.06.15-03.33.59:632][807]LogCustomization: --> C_Head02 [2020.06.15-03.33.59:632][807]LogCustomization: --> C_Torso02 [2020.06.15-03.33.59:632][807]LogCustomization: --> CM_Legs05 [2020.06.15-03.33.59:632][807]LogCustomization: ------ [2020.06.15-03.33.59:632][807]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.33.59:633][807]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.33.59:696][808]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.33.59:697][808]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-03.33.59:697][808]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-03.33.59:697][808]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.15-03.33.59:697][808]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.33.59:737][808]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.33.59:737][808]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.33.59:738][808]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10419&schemaVersion=0] [2020.06.15-03.33.59:738][808]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.59:816][809]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.33.59:816][809]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.33.59:817][809]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.33.59:817][809]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.33.59:817][809]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.33.59:817][809]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.33.59:819][809]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000079 seconds [2020.06.15-03.33.59:819][809]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.15-03.33.59:819][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:819][809]LogCustomization: ------ [2020.06.15-03.33.59:819][809]LogCustomization: --> DF_Head04 [2020.06.15-03.33.59:819][809]LogCustomization: --> D_Torso02 [2020.06.15-03.33.59:819][809]LogCustomization: --> D_Legs01 [2020.06.15-03.33.59:819][809]LogCustomization: ------ [2020.06.15-03.33.59:819][809]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.33.59:819][809]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.33.59:832][809]LogStreaming: Flushing async loaders took 12ms. [2020.06.15-03.33.59:832][809]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.33.59:832][809]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.33.59:832][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:843][809]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.33.59:845][809]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.33.59:845][809]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.33.59:845][809]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.33.59:845][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:847][809]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.33.59:848][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:849][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:849][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:851][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:851][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:853][809]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.33.59:853][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:854][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:855][809]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:856][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:857][809]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01. C_Torso01. C_Legs01. [2020.06.15-03.33.59:857][809]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.59:857][809]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head02. M_Torso03. MT_Legs05. [2020.06.15-03.33.59:857][809]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.59:857][809]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KK_Head02. KK_Body012. KK_W01. [2020.06.15-03.33.59:857][809]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.59:857][809]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. CM_Legs05. [2020.06.15-03.33.59:857][809]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.33.59:876][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.33.59:876][810]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.33.59:876][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.33.59:876][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.15-03.33.59:877][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.06.15-03.33.59:877][810]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.06.15-03.33.59:877][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:877][810]LogCustomization: ------ [2020.06.15-03.33.59:877][810]LogCustomization: --> C_Head01 [2020.06.15-03.33.59:877][810]LogCustomization: --> C_Torso01 [2020.06.15-03.33.59:877][810]LogCustomization: --> C_Legs01 [2020.06.15-03.33.59:877][810]LogCustomization: ------ [2020.06.15-03.33.59:877][810]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.15-03.33.59:878][810]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.15-03.33.59:878][810]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.06.15-03.33.59:878][810]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.06.15-03.33.59:878][810]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.06.15-03.33.59:878][810]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.06.15-03.33.59:878][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.33.59:878][810]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.33.59:878][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.33.59:878][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.15-03.33.59:880][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.15-03.33.59:880][810]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.15-03.33.59:880][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:880][810]LogCustomization: ------ [2020.06.15-03.33.59:880][810]LogCustomization: --> M_Head02 [2020.06.15-03.33.59:880][810]LogCustomization: --> M_Torso03 [2020.06.15-03.33.59:880][810]LogCustomization: --> MT_Legs05 [2020.06.15-03.33.59:880][810]LogCustomization: ------ [2020.06.15-03.33.59:880][810]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.33.59:880][810]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.33.59:883][810]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.33.59:883][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:884][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:885][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:886][810]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.33.59:887][810]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.33.59:887][810]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.33.59:887][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:889][810]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.33.59:890][810]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.33.59:890][810]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.33.59:890][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:892][810]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.33.59:892][810]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.33.59:893][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:896][810]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.33.59:896][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.33.59:896][810]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.33.59:896][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.33.59:896][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.06.15-03.33.59:897][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000057 seconds [2020.06.15-03.33.59:897][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:901][810]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.33.59:902][810]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.15-03.33.59:902][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:902][810]LogCustomization: ------ [2020.06.15-03.33.59:902][810]LogCustomization: --> KK_Head02 [2020.06.15-03.33.59:902][810]LogCustomization: --> KK_Body012 [2020.06.15-03.33.59:902][810]LogCustomization: --> KK_W01 [2020.06.15-03.33.59:902][810]LogCustomization: ------ [2020.06.15-03.33.59:902][810]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.06.15-03.33.59:902][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:907][810]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.33.59:907][810]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.06.15-03.33.59:907][810]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body012 [2020.06.15-03.33.59:907][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:922][810]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.33.59:925][810]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body012 [2020.06.15-03.33.59:925][810]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.06.15-03.33.59:925][810]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.06.15-03.33.59:925][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:929][810]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.33.59:929][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.33.59:929][810]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.33.59:930][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.33.59:930][810]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.15-03.33.59:931][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.15-03.33.59:931][810]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.15-03.33.59:931][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:931][810]LogCustomization: ------ [2020.06.15-03.33.59:931][810]LogCustomization: --> C_Head02 [2020.06.15-03.33.59:931][810]LogCustomization: --> C_Torso02 [2020.06.15-03.33.59:931][810]LogCustomization: --> CM_Legs05 [2020.06.15-03.33.59:931][810]LogCustomization: ------ [2020.06.15-03.33.59:931][810]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.06.15-03.33.59:931][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:931][810]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.33.59:937][810]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.33.59:937][810]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.15-03.33.59:937][810]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.06.15-03.33.59:937][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:944][810]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.33.59:953][810]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.15-03.33.59:953][810]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.15-03.33.59:953][810]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:960][810]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.33.59:960][810]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.15-03.33.59:965][811]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10419&schemaVersion=0] [2020.06.15-03.33.59:965][811]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.33.59:972][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.59:972][811]LogCustomization: ------ [2020.06.15-03.33.59:972][811]LogCustomization: --> DF_Head04 [2020.06.15-03.33.59:972][811]LogCustomization: --> D_Torso02 [2020.06.15-03.33.59:972][811]LogCustomization: --> D_Legs01 [2020.06.15-03.33.59:972][811]LogCustomization: ------ [2020.06.15-03.33.59:972][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:972][811]LogCustomization: ------ [2020.06.15-03.33.59:972][811]LogCustomization: --> DF_Head04 [2020.06.15-03.33.59:972][811]LogCustomization: --> D_Torso02 [2020.06.15-03.33.59:972][811]LogCustomization: --> D_Legs01 [2020.06.15-03.33.59:972][811]LogCustomization: ------ [2020.06.15-03.33.59:972][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.33.59:972][811]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.33.59:972][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.33.59:972][811]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.33.59:972][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.33.59:972][811]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.33.59:973][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.33.59:973][811]LogCustomization: ------ [2020.06.15-03.33.59:973][811]LogCustomization: --> C_Head02 [2020.06.15-03.33.59:973][811]LogCustomization: --> C_Torso02 [2020.06.15-03.33.59:973][811]LogCustomization: --> CM_Legs05 [2020.06.15-03.33.59:973][811]LogCustomization: ------ [2020.06.15-03.33.59:973][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:973][811]LogCustomization: ------ [2020.06.15-03.33.59:973][811]LogCustomization: --> C_Head02 [2020.06.15-03.33.59:973][811]LogCustomization: --> C_Torso02 [2020.06.15-03.33.59:973][811]LogCustomization: --> CM_Legs05 [2020.06.15-03.33.59:973][811]LogCustomization: ------ [2020.06.15-03.33.59:973][811]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.06.15-03.33.59:973][811]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.15-03.33.59:973][811]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.06.15-03.33.59:973][811]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.15-03.33.59:973][811]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.15-03.33.59:973][811]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.15-03.33.59:974][811]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.33.59:977][811]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.33.59:978][811]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:982][811]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.33.59:982][811]LogStreaming: Flushing async loaders. [2020.06.15-03.33.59:985][811]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.33.59:986][811]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.33.59:986][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.33.59:986][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.33.59:986][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.33.59:986][811]LogCustomization: ------ [2020.06.15-03.33.59:986][811]LogCustomization: --> DF_Head04 [2020.06.15-03.33.59:986][811]LogCustomization: --> D_Torso02 [2020.06.15-03.33.59:986][811]LogCustomization: --> D_Legs01 [2020.06.15-03.33.59:986][811]LogCustomization: ------ [2020.06.15-03.33.59:986][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.33.59:986][811]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.33.59:986][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.33.59:986][811]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.33.59:986][811]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.33.59:986][811]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.33.59:988][811]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.33.59:988][811]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.34.00:201][824]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.34.00:213][824]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.00:213][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.15-03.34.00:248][825]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.34.00:248][825]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.34.00:248][825]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.34.00:284][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.34.00:284][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.15-03.34.00:284][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.34.00:507][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Head02 [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Torso03 [2020.06.15-03.34.00:507][840]LogCustomization: --> MT_Legs05 [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Head02 [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Torso03 [2020.06.15-03.34.00:507][840]LogCustomization: --> MT_Legs05 [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.34.00:507][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.34.00:507][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.34.00:507][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.34.00:507][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.34.00:507][840]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.34.00:507][840]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.00:507][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.00:507][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.15-03.34.00:507][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Head02 [2020.06.15-03.34.00:507][840]LogCustomization: --> M_Torso03 [2020.06.15-03.34.00:507][840]LogCustomization: --> MT_Legs05 [2020.06.15-03.34.00:507][840]LogCustomization: ------ [2020.06.15-03.34.00:507][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.34.00:508][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.34.00:508][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.34.00:508][840]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.34.00:508][840]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.34.00:508][840]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.34.00:559][844]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.34.00:559][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.06.15-03.34.00:774][857]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.34.00:774][857]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.00:967][869]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.15-03.34.00:967][869]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.01:082][876]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.01:083][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.01:083][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.15-03.34.01:128][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.01:206][883]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.34.01:284][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.06.15-03.34.01:883][924]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalSlasherStart [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalSlasherStart [2020.06.15-03.34.01:883][924]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.34.01:883][924]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435469 [2020.06.15-03.34.01:883][924]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.34.01:885][924]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.02:119][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.34.02:217][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.15-03.34.02:285][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.34.02:487][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-03.34.02:588][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.34.02:784][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.02:784][978]LogCustomization: ------ [2020.06.15-03.34.02:784][978]LogCustomization: --> C_Head02 [2020.06.15-03.34.02:784][978]LogCustomization: --> C_Torso02 [2020.06.15-03.34.02:784][978]LogCustomization: --> CM_Legs05 [2020.06.15-03.34.02:784][978]LogCustomization: ------ [2020.06.15-03.34.02:784][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.02:784][978]LogCustomization: ------ [2020.06.15-03.34.02:784][978]LogCustomization: --> C_Head02 [2020.06.15-03.34.02:784][978]LogCustomization: --> C_Torso02 [2020.06.15-03.34.02:784][978]LogCustomization: --> CM_Legs05 [2020.06.15-03.34.02:784][978]LogCustomization: ------ [2020.06.15-03.34.02:784][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.06.15-03.34.02:784][978]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.15-03.34.02:784][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.06.15-03.34.02:784][978]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.15-03.34.02:784][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.15-03.34.02:784][978]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.15-03.34.02:786][978]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.02:786][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.02:786][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.15-03.34.02:786][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.02:786][978]LogCustomization: ------ [2020.06.15-03.34.02:786][978]LogCustomization: --> C_Head02 [2020.06.15-03.34.02:786][978]LogCustomization: --> C_Torso02 [2020.06.15-03.34.02:786][978]LogCustomization: --> CM_Legs05 [2020.06.15-03.34.02:786][978]LogCustomization: ------ [2020.06.15-03.34.02:786][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.06.15-03.34.02:786][978]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.15-03.34.02:786][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.06.15-03.34.02:786][978]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.15-03.34.02:786][978]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.06.15-03.34.02:786][978]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.15-03.34.06:087][176]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.15-03.34.06:087][176]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.06:171][181]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.34.06:171][181]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.34.06:171][181]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.15-03.34.06:171][181]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.34.06:172][181]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.06:387][194]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.06:387][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.06:387][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.15-03.34.11:144][479]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.34.11:144][479]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.34.11:144][479]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.06.15-03.34.11:144][479]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.34.11:146][479]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.11:375][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.15-03.34.11:376][493]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.11:493][500]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.11:493][500]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.11:493][500]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.15-03.34.12:227][544]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.34.12:227][544]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1fb613cd-efbb-4656-9226-26bc12230141|76561198438718830 [2020.06.15-03.34.12:227][544]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.34.12:227][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.12:227][544]LogCustomization: ------ [2020.06.15-03.34.12:227][544]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.12:227][544]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.12:227][544]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.12:227][544]LogCustomization: ------ [2020.06.15-03.34.12:227][544]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.34.12:228][544]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.12:229][544]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01_P01. MT_Torso001_01. MT_Legs003. [2020.06.15-03.34.12:229][544]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.34.12:244][545]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.34.12:244][545]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.34.12:244][545]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.34.12:244][545]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.15-03.34.12:245][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.06.15-03.34.12:246][545]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.15-03.34.12:246][545]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.12:246][545]LogCustomization: ------ [2020.06.15-03.34.12:246][545]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.12:246][545]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.12:246][545]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.12:246][545]LogCustomization: ------ [2020.06.15-03.34.12:246][545]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.34.12:246][545]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.34.12:250][545]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.34.12:250][545]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.34.12:250][545]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.34.12:250][545]LogStreaming: Flushing async loaders. [2020.06.15-03.34.12:258][545]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.34.12:259][545]LogStreaming: Flushing async loaders. [2020.06.15-03.34.12:263][545]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.34.12:263][545]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.34.12:263][545]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.34.12:264][545]LogStreaming: Flushing async loaders. [2020.06.15-03.34.12:276][545]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.34.12:282][545]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.34.12:627][567]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.12:627][567]LogCustomization: ------ [2020.06.15-03.34.12:627][567]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.12:627][567]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.12:627][567]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.12:627][567]LogCustomization: ------ [2020.06.15-03.34.12:627][567]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.12:627][567]LogCustomization: ------ [2020.06.15-03.34.12:627][567]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.12:627][567]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.12:627][567]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.12:627][567]LogCustomization: ------ [2020.06.15-03.34.12:627][567]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.34.12:627][567]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.34.12:627][567]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.34.12:627][567]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.34.12:627][567]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.34.12:627][567]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.34.14:596][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.14:596][685]LogCustomization: ------ [2020.06.15-03.34.14:596][685]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.14:596][685]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.14:596][685]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.14:596][685]LogCustomization: ------ [2020.06.15-03.34.14:596][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.14:596][685]LogCustomization: ------ [2020.06.15-03.34.14:596][685]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.14:596][685]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.14:596][685]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.14:596][685]LogCustomization: ------ [2020.06.15-03.34.14:596][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.34.14:597][685]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.34.14:597][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.34.14:597][685]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.34.14:597][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.34.14:597][685]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.34.14:597][685]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.14:597][685]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.14:597][685]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.15-03.34.14:597][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.14:597][685]LogCustomization: ------ [2020.06.15-03.34.14:597][685]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.14:597][685]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.14:597][685]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.14:597][685]LogCustomization: ------ [2020.06.15-03.34.14:597][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.34.14:597][685]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.34.14:597][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.34.14:597][685]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.34.14:597][685]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.34.14:598][685]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.34.16:480][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.15-03.34.16:481][798]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.16:748][814]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.16:748][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.16:748][814]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.15-03.34.16:899][823]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.34.16:899][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:227b8ba0-bdae-11e6-a04f-63514e0f3f2a|76561198113311727 [2020.06.15-03.34.16:899][823]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.34.16:899][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.16:899][823]LogCustomization: ------ [2020.06.15-03.34.16:899][823]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.16:899][823]LogCustomization: --> OK_Body007 [2020.06.15-03.34.16:899][823]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.16:899][823]LogCustomization: ------ [2020.06.15-03.34.16:899][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.34.16:900][823]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.16:900][823]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : OK_Mask01_P01. OK_Body007. OK_W01_P01. [2020.06.15-03.34.16:900][823]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.34.16:915][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.34.16:915][824]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.34.16:915][824]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.34.16:915][824]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.06.15-03.34.16:923][824]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000075 seconds [2020.06.15-03.34.16:923][824]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.34.16:925][824]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.34.16:925][824]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.15-03.34.16:925][824]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.16:925][824]LogCustomization: ------ [2020.06.15-03.34.16:925][824]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.16:925][824]LogCustomization: --> OK_Body007 [2020.06.15-03.34.16:925][824]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.16:925][824]LogCustomization: ------ [2020.06.15-03.34.16:925][824]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.34.16:925][824]LogStreaming: Flushing async loaders. [2020.06.15-03.34.16:926][824]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.34.16:926][824]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.34.16:926][824]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.34.16:926][824]LogStreaming: Flushing async loaders. [2020.06.15-03.34.16:953][824]LogStreaming: Flushing async loaders took 28ms. [2020.06.15-03.34.16:958][824]LogStreaming: Flushing async loaders. [2020.06.15-03.34.16:960][824]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.34.16:961][824]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.34.16:961][824]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.34.16:961][824]LogStreaming: Flushing async loaders. [2020.06.15-03.34.16:963][824]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.34.16:963][824]LogStreaming: Flushing async loaders. [2020.06.15-03.34.16:974][824]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-03.34.16:974][824]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.34.17:161][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.17:161][836]LogCustomization: ------ [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_Body007 [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.17:161][836]LogCustomization: ------ [2020.06.15-03.34.17:161][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.17:161][836]LogCustomization: ------ [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_Body007 [2020.06.15-03.34.17:161][836]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.17:161][836]LogCustomization: ------ [2020.06.15-03.34.17:161][836]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.34.17:162][836]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.34.17:162][836]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.34.17:162][836]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.34.17:162][836]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.34.17:162][836]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.34.17:900][881]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.17:900][881]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.17:900][881]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.15-03.34.17:900][881]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.17:900][881]LogCustomization: ------ [2020.06.15-03.34.17:900][881]LogCustomization: --> M_Head02 [2020.06.15-03.34.17:900][881]LogCustomization: --> M_Torso03 [2020.06.15-03.34.17:900][881]LogCustomization: --> MT_Legs05 [2020.06.15-03.34.17:900][881]LogCustomization: ------ [2020.06.15-03.34.17:900][881]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.34.17:900][881]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.34.17:900][881]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.34.17:900][881]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.34.17:900][881]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.34.17:901][881]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.34.19:535][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.19:535][979]LogCustomization: ------ [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_Body007 [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.19:535][979]LogCustomization: ------ [2020.06.15-03.34.19:535][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.19:535][979]LogCustomization: ------ [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_Body007 [2020.06.15-03.34.19:535][979]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.19:535][979]LogCustomization: ------ [2020.06.15-03.34.19:535][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.34.19:535][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.34.19:535][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.34.19:535][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.34.19:535][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.34.19:535][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.34.19:536][979]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.19:536][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.19:536][979]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.06.15-03.34.19:536][979]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.19:536][979]LogCustomization: ------ [2020.06.15-03.34.19:536][979]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.19:536][979]LogCustomization: --> OK_Body007 [2020.06.15-03.34.19:536][979]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.19:536][979]LogCustomization: ------ [2020.06.15-03.34.19:536][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.34.19:536][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.34.19:536][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.34.19:536][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.34.19:536][979]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.34.19:536][979]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.34.21:738][111]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.15-03.34.21:738][111]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.21:953][124]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.21:953][124]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.21:953][124]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.15-03.34.22:154][136]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.22:154][136]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.22:154][136]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.15-03.34.22:154][136]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.22:154][136]LogCustomization: ------ [2020.06.15-03.34.22:154][136]LogCustomization: --> M_Head01_P01 [2020.06.15-03.34.22:154][136]LogCustomization: --> MT_Torso001_01 [2020.06.15-03.34.22:154][136]LogCustomization: --> MT_Legs003 [2020.06.15-03.34.22:154][136]LogCustomization: ------ [2020.06.15-03.34.22:154][136]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.34.22:154][136]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.34.22:154][136]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.34.22:154][136]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.34.22:154][136]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.34.22:154][136]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.34.24:072][251]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.24:072][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.24:072][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.34.24:072][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.24:072][251]LogCustomization: ------ [2020.06.15-03.34.24:072][251]LogCustomization: --> DF_Head04 [2020.06.15-03.34.24:072][251]LogCustomization: --> D_Torso02 [2020.06.15-03.34.24:072][251]LogCustomization: --> D_Legs01 [2020.06.15-03.34.24:072][251]LogCustomization: ------ [2020.06.15-03.34.24:072][251]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.34.24:072][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.34.24:072][251]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.34.24:072][251]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.34.24:072][251]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.34.24:072][251]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.34.26:360][388]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-03.34.26:377][389]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:377][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:378][389]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:379][389]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:379][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.34.26:404][389]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:404][389]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:404][389]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:405][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:827977, #nodesDataArray:26, #pathsDataArray:34, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-03.34.26:406][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-03.34.26:406][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-03.34.26:406][389]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.34.26:406][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.34.26:410][389]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:410][389]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:431][389]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.34.26:431][389]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.34.26:431][389]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:431][389]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.26:431][389]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.34.26:435][390]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.34.26:435][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:34, animate:true [2020.06.15-03.34.26:548][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007554423 ) [2020.06.15-03.34.26:548][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007554423 [2020.06.15-03.34.26:926][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.15-03.34.26:926][414]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.27:577][453]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.34.27:577][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:80645e02-af81-48f8-bd25-71bc45710c46|76561198077831189 [2020.06.15-03.34.27:577][453]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.34.27:577][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.27:577][453]LogCustomization: ------ [2020.06.15-03.34.27:577][453]LogCustomization: --> DF_Head012 [2020.06.15-03.34.27:577][453]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.27:577][453]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.27:577][453]LogCustomization: ------ [2020.06.15-03.34.27:578][453]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.34.27:579][453]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head012. DF_Torso012. DF_Legs012. [2020.06.15-03.34.27:579][453]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.34.27:589][453]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.34.27:594][454]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.34.27:594][454]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.34.27:594][454]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.34.27:594][454]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.34.27:596][454]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.15-03.34.27:597][454]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.06.15-03.34.27:597][454]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.27:597][454]LogCustomization: ------ [2020.06.15-03.34.27:597][454]LogCustomization: --> DF_Head012 [2020.06.15-03.34.27:597][454]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.27:597][454]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.27:597][454]LogCustomization: ------ [2020.06.15-03.34.27:597][454]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.34.27:597][454]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.34.27:612][454]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.34.27:613][454]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.34.27:613][454]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.34.27:613][454]LogStreaming: Flushing async loaders. [2020.06.15-03.34.27:619][454]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.34.27:619][454]LogStreaming: Flushing async loaders. [2020.06.15-03.34.27:625][454]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.34.27:626][454]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.34.27:626][454]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.34.27:626][454]LogStreaming: Flushing async loaders. [2020.06.15-03.34.27:630][454]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.34.27:631][454]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.34.27:651][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.27:651][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.27:651][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.15-03.34.28:010][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.28:010][478]LogCustomization: ------ [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Head012 [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.28:010][478]LogCustomization: ------ [2020.06.15-03.34.28:010][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.28:010][478]LogCustomization: ------ [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Head012 [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.28:010][478]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.28:010][478]LogCustomization: ------ [2020.06.15-03.34.28:010][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.34.28:010][478]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.34.28:010][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.34.28:010][478]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.34.28:010][478]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.34.28:010][478]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.34.28:011][478]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.34.28:014][478]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.34.28:014][478]LogStreaming: Flushing async loaders. [2020.06.15-03.34.28:018][478]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.34.28:018][478]LogStreaming: Flushing async loaders. [2020.06.15-03.34.28:020][478]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.34.28:044][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007554423 seconds [2020.06.15-03.34.29:129][545]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.34.29:148][546]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:148][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.34.29:150][546]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:150][546]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:150][546]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:150][546]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:150][546]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-03.34.29:150][546]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:191][546]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.34.29:191][546]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.34.29:192][546]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10420&schemaVersion=0] [2020.06.15-03.34.29:192][546]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:192][546]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:192][546]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:192][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.34.29:214][546]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:215][546]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:215][546]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:239][546]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.34.29:239][546]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.34.29:240][546]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.34.29:240][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.34.29:246][546]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:246][546]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:247][546]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:247][546]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.34.29:248][546]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.29:254][547]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.34.29:544][565]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10420&schemaVersion=0] [2020.06.15-03.34.29:544][565]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.34.29:581][565]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66420] [2020.06.15-03.34.29:581][565]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.34.29:581][565]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.34.29:728][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.34.29:728][574]LogCustomization: ------ [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Head012 [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.29:728][574]LogCustomization: ------ [2020.06.15-03.34.29:728][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.29:728][574]LogCustomization: ------ [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Head012 [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.29:728][574]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.29:728][574]LogCustomization: ------ [2020.06.15-03.34.29:728][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.34.29:728][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.34.29:728][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.34.29:728][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.34.29:728][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.34.29:728][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.34.29:729][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.29:729][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.29:729][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.34.29:729][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.29:729][574]LogCustomization: ------ [2020.06.15-03.34.29:729][574]LogCustomization: --> DF_Head012 [2020.06.15-03.34.29:729][574]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.29:729][574]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.29:729][574]LogCustomization: ------ [2020.06.15-03.34.29:729][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.34.29:729][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.34.29:729][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.34.29:729][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.34.29:729][574]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.34.29:729][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.34.32:614][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.15-03.34.32:614][749]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.32:764][758]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.32:764][758]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.32:764][758]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.15-03.34.33:272][789]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.34.33:272][789]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.34.36:668][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.34.36:668][991]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.34.36:686][992]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.36:686][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.36:686][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.34.36:686][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.36:687][992]LogCustomization: ------ [2020.06.15-03.34.36:687][992]LogCustomization: --> DF_Head012 [2020.06.15-03.34.36:687][992]LogCustomization: --> DF_Torso012 [2020.06.15-03.34.36:687][992]LogCustomization: --> DF_Legs012 [2020.06.15-03.34.36:687][992]LogCustomization: ------ [2020.06.15-03.34.36:687][992]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.34.36:687][992]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.34.36:687][992]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.34.36:687][992]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.34.36:687][992]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.34.36:687][992]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.34.36:720][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.34.36:720][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.34.37:753][ 56]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.15-03.34.37:753][ 56]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.37:814][ 60]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.34.37:814][ 60]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.34.37:902][ 65]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.37:902][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.37:902][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.15-03.34.42:907][365]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.15-03.34.42:907][365]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.43:208][383]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.43:208][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.43:208][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.15-03.34.45:376][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.34.45:376][513]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.34.45:396][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.34.45:396][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.34.46:810][599]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.34.46:810][599]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.34.48:213][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.15-03.34.48:213][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.48:364][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.48:364][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.48:364][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.15-03.34.50:757][835]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.34.50:757][835]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.34.50:757][835]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.06.15-03.34.50:757][835]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.34.50:757][835]LogCustomization: ------ [2020.06.15-03.34.50:757][835]LogCustomization: --> OK_Mask01_P01 [2020.06.15-03.34.50:757][835]LogCustomization: --> OK_Body007 [2020.06.15-03.34.50:757][835]LogCustomization: --> OK_W01_P01 [2020.06.15-03.34.50:757][835]LogCustomization: ------ [2020.06.15-03.34.50:757][835]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.34.50:757][835]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.34.50:757][835]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.34.50:757][835]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.34.50:757][835]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.34.50:757][835]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.34.51:541][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.34.51:541][883]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.34.51:618][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.34.51:651][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.34.53:351][991]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.15-03.34.53:351][991]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.53:602][ 6]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.53:602][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.53:602][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.15-03.34.55:816][135]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.15-03.34.55:816][135]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.15-03.34.55:816][135]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.15-03.34.55:816][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.34.55:816][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.34.55:816][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.34.55:816][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.34.55:816][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.34.55:817][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.34.55:817][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_5. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.15-03.34.55:817][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_6. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_6 [2020.06.15-03.34.55:817][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_7. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_7 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_7 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_7 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_7 [2020.06.15-03.34.55:817][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_7 [2020.06.15-03.34.55:819][136]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.15-03.34.55:819][136]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-03.34.55:835][137]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.15-03.34.58:590][303]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.15-03.34.58:590][303]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.58:807][316]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.15-03.34.58:807][316]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.15-03.34.58:807][316]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.15-03.34.58:824][317]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.34.58:824][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.34.58:824][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.15-03.34.58:901][320]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 22.95 ms [2020.06.15-03.34.58:919][322]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.15-03.34.58:919][322]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-03.34.58:919][322]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.15-03.35.00:425][413]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.15-03.35.00:425][413]GameFlow: AOfferingSequenceManager::InitCards [2020.06.15-03.35.00:425][413]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.15-03.35.00:425][413]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.00:426][413]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.00:427][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:427][413]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.00:427][413]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.15-03.35.00:427][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:428][413]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.00:428][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:429][413]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.00:429][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:429][413]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.00:429][413]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.15-03.35.00:429][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:430][413]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.00:430][413]LogStreaming: Flushing async loaders. [2020.06.15-03.35.00:430][413]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.00:442][414]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.15-03.35.00:726][431]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.15-03.35.01:009][448]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.15-03.35.01:296][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.01:427][473]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.15-03.35.01:427][473]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.15-03.35.01:427][473]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.15-03.35.01:427][473]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.15-03.35.01:427][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.15-03.35.01:427][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.06.15-03.35.01:427][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.06.15-03.35.01:428][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Clear Reagent [2020.06.15-03.35.01:428][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Clear Reagent [2020.06.15-03.35.01:428][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Primrose Blossom [2020.06.15-03.35.01:428][473]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Primrose Blossom [2020.06.15-03.35.01:494][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.15-03.35.01:494][477]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.02:194][519]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.02:495][537]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.02:495][537]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 204 [2020.06.15-03.35.02:495][537]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.06.15-03.35.03:196][579]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.03:196][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.03:196][579]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.03:196][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.03:496][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.04:197][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.04:197][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.04:197][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.04:197][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.04:498][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.04:498][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.06.15-03.35.04:498][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.05:197][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.05:498][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.05:498][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.06.15-03.35.05:498][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.15-03.35.05:681][728]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.15-03.35.05:681][728]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.15-03.35.05:681][728]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.06:266][763]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.06:499][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.06:500][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.07:216][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.07:216][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.07:585][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.07:683][848]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.15-03.35.07:683][848]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.15-03.35.07:722][848]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.35.07:722][848]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.35.07:722][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10421&schemaVersion=0] [2020.06.15-03.35.07:722][848]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.15-03.35.07:722][848]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.15-03.35.07:723][848]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.15-03.35.07:723][848]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.06.15-03.35.07:723][848]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.06.15-03.35.07:723][848]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.06.15-03.35.07:724][848]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.15-03.35.07:724][848]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.15-03.35.07:724][848]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.35.07:724][848]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:724][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:732][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:732][848]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.35.07:734][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.35.07:734][848]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.35.07:735][848]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.35.07:735][848]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.35.07:735][848]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.35.07:735][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:735][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.35.07:736][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:736][848]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:736][848]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:736][848]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.35.07:736][848]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-03.35.07:736][848]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.227.63:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.35.07:737][848]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.35.07:737][848]LogAsyncLoad: Unloading library Menu [2020.06.15-03.35.07:737][848]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.15-03.35.07:737][848]LogAsyncLoad: Start loading library async: Game [2020.06.15-03.35.07:737][848]LogAsyncLoad: 23 assets in Game [2020.06.15-03.35.07:737][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.35.07:737][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.35.07:737][848]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:737][848]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.35.07:762][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.07:767][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.07:772][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.07:780][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.07:783][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.07:785][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.07:792][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.07:794][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.07:797][848]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.07:799][848]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.07:870][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.35.07:870][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:870][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.15-03.35.07:870][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:870][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.15-03.35.07:870][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:870][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.15-03.35.07:870][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.15-03.35.07:871][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:871][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:872][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.15-03.35.07:872][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:873][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.15-03.35.07:873][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:874][848]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.15-03.35.07:874][848]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.35.07:876][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:876][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.15-03.35.07:877][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.15-03.35.07:877][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.15-03.35.07:877][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.15-03.35.07:877][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:877][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.15-03.35.07:878][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.35.07:878][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.35.07:878][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.15-03.35.07:878][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.15-03.35.07:878][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.15-03.35.07:879][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:879][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.15-03.35.07:879][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.35.07:879][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.35.07:879][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.15-03.35.07:879][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.15-03.35.07:880][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.15-03.35.07:880][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:881][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.15-03.35.07:882][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.35.07:882][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.35.07:882][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.15-03.35.07:882][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.15-03.35.07:884][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.15-03.35.07:884][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:884][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.15-03.35.07:884][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.15-03.35.07:884][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.15-03.35.07:885][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.15-03.35.07:885][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:885][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.15-03.35.07:885][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.15-03.35.07:885][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.15-03.35.07:886][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.15-03.35.07:886][848]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.07:886][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.15-03.35.07:887][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.15-03.35.07:887][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.15-03.35.07:887][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.15-03.35.07:888][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.15-03.35.07:888][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.15-03.35.07:888][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.15-03.35.07:890][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.15-03.35.07:890][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.15-03.35.07:892][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.15-03.35.07:892][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.15-03.35.07:893][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.15-03.35.07:893][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.15-03.35.07:894][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.15-03.35.07:894][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.15-03.35.07:895][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.15-03.35.07:895][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:895][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-03.35.07:895][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.15-03.35.07:895][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.15-03.35.07:896][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.15-03.35.07:896][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:896][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.15-03.35.07:896][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:896][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.15-03.35.07:896][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.15-03.35.07:897][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:897][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.15-03.35.07:897][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:897][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.15-03.35.07:898][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.15-03.35.07:898][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:898][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.15-03.35.07:898][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:898][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.15-03.35.07:899][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.15-03.35.07:899][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:899][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.15-03.35.07:899][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:899][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.15-03.35.07:900][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.15-03.35.07:900][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:900][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.15-03.35.07:900][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:900][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.15-03.35.07:901][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.15-03.35.07:901][848]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.35.07:901][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-03.35.07:901][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.15-03.35.07:901][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.15-03.35.07:902][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.15-03.35.08:087][849]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10421&schemaVersion=0] [2020.06.15-03.35.08:087][849]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.35.08:088][849]r.CullAll = "1" [2020.06.15-03.35.08:089][849]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.35.08:089][849]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.35.08:089][849]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.35.08:090][849]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.35.08:091][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.15-03.35.08:091][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.15-03.35.08:215][856]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.08:215][856]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.08:216][857]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.35.08:261][859]LogAsyncLoad: Done loading library async: Game in 0.5 sec [2020.06.15-03.35.08:317][863]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.35.08:317][863]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.35.08:333][864]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.35.08:333][864]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.35.08:350][865]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.35.08:367][866]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.35.08:590][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.15-03.35.08:590][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.06.15-03.35.08:752][889]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.35.08:752][889]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.08:752][889]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.08:752][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.15-03.35.08:753][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:200][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:201][890]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.15-03.35.09:206][890]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.09:206][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.15-03.35.09:207][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.15-03.35.09:209][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.15-03.35.09:209][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.15-03.35.09:214][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.15-03.35.09:549][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.15-03.35.09:549][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.15-03.35.09:550][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:555][891]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.09:562][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.09:563][891]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.09:574][892]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.09:592][893]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.35.09:626][895]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.09:626][895]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.942' TotalLoadTime='1.942' TimeStamp='2020-06-15T03:35:05.243Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.35.09:626][895]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.09:643][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.09:643][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.10:183][929]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.10:183][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.10:654][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.15-03.35.10:654][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.06.15-03.35.10:886][972]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.15-03.35.10:991][973]LogUObjectHash: Compacting FUObjectHashTables data took 4.16ms [2020.06.15-03.35.10:995][973]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.15-03.35.10:995][973]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.14-21.35.10 [2020.06.15-03.35.10:995][973]LogWorld: Bringing up level for play took: 0.000142 [2020.06.15-03.35.10:995][973]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-03.35.10:996][973]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.15-03.35.11:011][973]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.18 ms [2020.06.15-03.35.11:093][975]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.15-03.35.11:204][979]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.11:204][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.11:204][979]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.11:205][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.11:205][979]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.11:205][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.11:205][979]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.06.15-03.35.11:244][981]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.11:293][983]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.35.11:331][985]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms [2020.06.15-03.35.11:337][985]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.15-03.35.11:337][985]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.14-21.35.11 [2020.06.15-03.35.11:338][985]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-15T03:35:06.927Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.11:338][985]LogWorld: Bringing up level for play took: 0.000971 [2020.06.15-03.35.11:338][985]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-03.35.11:338][985]LogWorld: ----SeamlessTravel finished in 0.45 seconds ------ [2020.06.15-03.35.11:422][991]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.35.11:422][991]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.35.11:423][991]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.35.11:487][995]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.35.11:487][995]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.35.11:520][997]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.11:521][997]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.895' TotalLoadTime='3.837' TimeStamp='2020-06-15T03:35:07.138Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.35.11:521][997]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.11:584][ 1]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.35.11:584][ 1]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.35.11:584][ 1]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.35.11:665][ 6]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.35.11:671][ 7]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 9 NumSamples 1 (Frame:22). [2020.06.15-03.35.11:745][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.11:745][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.12:189][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.12:189][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.12:221][ 40]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.35.12:221][ 40]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.35.12:221][ 40]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.35.12:838][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.13:189][ 98]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.13:189][ 98]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.13:839][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.14:206][159]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.14:206][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.14:841][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.15:207][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.15:207][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.15:841][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.16:208][279]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.16:208][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.16:541][299]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.35.16:542][299]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.35.16:542][299]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.35.16:809][315]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.16:811][315]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.16:811][315]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.15-03.35.16:811][315]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=5.484, totalTime=5.484, timeStamp=2020-06-15T03:35:12.411Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.16:825][316]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=5.500, timeStamp=2020-06-15T03:35:12.428Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.16:848][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.16:859][318]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=5.550, timeStamp=2020-06-15T03:35:12.477Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.16:875][319]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.15-03.35.12) [2020.06.15-03.35.16:875][319]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.15-03.35.16:875][319]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.16:876][319]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.16:876][319]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1592192116 [2020.06.15-03.35.16:876][319]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_CoalTower Generation Seed: -1 [2020.06.15-03.35.16:876][319]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=5.550, timeStamp=2020-06-15T03:35:12.477Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.16:935][323]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.15-03.35.16:935][323]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.15-03.35.16:935][323]LogStreaming: Error: Found 1 dependent packages... [2020.06.15-03.35.16:935][323]LogStreaming: Error: /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Storehouse [2020.06.15-03.35.16:945][323]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.35.16:984][326]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.34 ms [2020.06.15-03.35.16:999][327]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.15-03.35.17:019][328]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.06.15-03.35.17:058][330]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.17:169][337]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.17:175][337]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.17:193][338]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.17:215][339]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.17:215][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.17:242][341]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.17:259][342]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.17:266][343]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.17:276][343]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.17:292][344]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.17:310][345]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.17:737][366]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=0.869, totalTime=6.419, timeStamp=2020-06-15T03:35:13.346Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.17:784][367]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.029, totalTime=6.448, timeStamp=2020-06-15T03:35:13.376Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.17:787][368]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.35.17:790][368]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.06.15-03.35.17:845][369]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 1 [2020.06.15-03.35.17:861][370]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 3 [2020.06.15-03.35.17:895][372]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 1 [2020.06.15-03.35.17:895][372]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 3 [2020.06.15-03.35.17:912][373]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 0 [2020.06.15-03.35.17:960][376]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.06.15-03.35.17:961][376]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid [2020.06.15-03.35.17:983][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:983][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid [2020.06.15-03.35.17:984][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:984][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[64] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[65] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[66] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[67] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[68] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[69] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[70] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[71] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[72] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[73] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:985][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[74] invalid [2020.06.15-03.35.17:985][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[75] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[76] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[77] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[78] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[79] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[80] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[81] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[82] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[83] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[84] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[85] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[86] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[87] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[88] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[89] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[90] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[91] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[92] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[93] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[94] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[95] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[96] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[97] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[98] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[99] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[100] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[101] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[102] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[103] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[104] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[105] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[106] invalid [2020.06.15-03.35.17:986][377]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh. [2020.06.15-03.35.17:986][377]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[107] invalid [2020.06.15-03.35.17:987][377]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.15-03.35.18:034][380]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 0 [2020.06.15-03.35.18:066][382]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.06.15-03.35.18:097][384]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 1 [2020.06.15-03.35.18:097][384]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 2 [2020.06.15-03.35.18:111][385]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 3 [2020.06.15-03.35.18:127][386]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 0 [2020.06.15-03.35.18:143][387]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 2 [2020.06.15-03.35.18:220][392]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.18:220][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.18:257][394]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 3 [2020.06.15-03.35.18:305][397]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.06.15-03.35.18:371][401]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.06.15-03.35.18:371][401]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 2 [2020.06.15-03.35.18:402][403]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.15-03.35.18:402][403]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 2 [2020.06.15-03.35.18:418][404]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 2 [2020.06.15-03.35.18:435][405]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 2 [2020.06.15-03.35.18:483][408]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.06.15-03.35.18:548][412]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.06.15-03.35.18:548][412]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 3 [2020.06.15-03.35.18:565][413]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 1 [2020.06.15-03.35.18:565][413]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 3 [2020.06.15-03.35.18:612][416]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.837, totalTime=7.285, timeStamp=2020-06-15T03:35:14.212Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.18:630][417]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=7.302, timeStamp=2020-06-15T03:35:14.229Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.18:646][418]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.018, totalTime=7.320, timeStamp=2020-06-15T03:35:14.248Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.15-03.35.18:662][419]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.18:746][419]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.35.18:792][419]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.35.18:911][419]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.18:913][419]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.18:974][419]LogStreaming: Flushing async loaders took 312ms. [2020.06.15-03.35.18:974][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:975][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:975][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:975][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:975][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:976][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:976][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:976][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:976][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:977][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:977][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:977][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:977][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:977][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.18:978][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.18:979][419]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.19:025][419]LogStreaming: Flushing async loaders. [2020.06.15-03.35.19:063][419]LogStreaming: Flushing async loaders took 39ms. [2020.06.15-03.35.19:066][419]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=7.336, timeStamp=2020-06-15T03:35:14.264Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.19:077][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.19:081][421]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.14 ms [2020.06.15-03.35.19:127][424]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.15-03.35.19:144][425]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.15-03.35.19:157][425]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.15-03.35.19:159][426]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.06.15-03.35.19:160][426]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.15-03.35.19:221][429]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.19:221][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.19:315][435]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.19:805][463]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.15-03.35.19:806][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.15-03.35.19:806][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.15-03.35.19:806][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.15-03.35.19:806][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.15-03.35.19:827][463]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.15-03.35.19:828][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.15-03.35.19:828][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.15-03.35.19:829][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.15-03.35.19:829][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.15-03.35.19:829][463]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.19:836][463]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.35.20:150][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.21:163][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.21:213][547]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.21:213][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.22:000][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:000][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:000][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:000][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:000][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.15-03.35.22:001][594]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.15-03.35.22:001][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:001][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:001][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:001][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:003][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.15-03.35.22:003][594]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:003][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:005][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:005][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:005][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:005][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:005][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.15-03.35.22:006][594]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.15-03.35.22:006][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:006][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:006][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:006][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:007][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:007][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:008][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.15-03.35.22:008][594]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:008][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.15-03.35.22:010][594]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:010][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.15-03.35.22:010][594]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:021][595]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.15-03.35.22:021][595]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:021][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:021][595]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:033][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.15-03.35.22:033][596]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:033][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:035][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.15-03.35.22:035][596]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:035][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:036][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:036][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:036][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:037][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:037][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.15-03.35.22:037][596]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.06.15-03.35.22:037][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:037][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:037][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:037][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:037][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.15-03.35.22:037][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.15-03.35.22:037][596]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.15-03.35.22:098][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.22:098][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.06.15-03.35.22:098][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.22:098][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.06.15-03.35.22:098][600]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.15-03.35.22:099][600]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.06.15-03.35.22:099][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.22:099][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.06.15-03.35.22:099][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.22:099][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.06.15-03.35.22:099][600]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.15-03.35.22:248][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.22:347][615]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.22:347][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.22:347][615]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.22:347][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.22:384][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.22:384][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.15-03.35.22:384][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.22:384][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.15-03.35.22:384][617]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.22:448][621]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.15-03.35.22:448][621]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.15-03.35.22:748][639]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.15-03.35.22:748][639]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.15-03.35.22:748][639]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.15-03.35.22:783][641]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.15-03.35.22:784][641]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.15-03.35.23:249][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.23:285][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.23:285][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.15-03.35.23:285][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.23:285][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.15-03.35.23:285][671]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.23:285][671]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.15-03.35.23:285][671]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.15-03.35.23:349][675]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.23:349][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.23:484][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.23:484][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.15-03.35.23:485][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.23:485][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.15-03.35.23:485][683]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.23:716][697]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.15-03.35.23:716][697]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.15-03.35.23:804][702]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.15-03.35.23:805][702]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.15-03.35.23:966][712]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.15-03.35.23:966][712]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.15-03.35.23:966][712]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.23:971][712]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.23:972][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.23:972][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.35.23:972][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.23:972][712]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.35.23:973][712]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.15-03.35.23:973][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.23:973][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.35.23:973][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.23:973][712]LogStreaming: Flushing async loaders. [2020.06.15-03.35.23:974][712]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.23:975][712]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.35.23:975][712]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.35.23:975][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.23:977][712]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.35.23:977][712]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:000][714]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.24:000][714]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.24:002][714]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:002][714]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.35.24:002][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.24:003][714]LogStreaming: Flushing async loaders. [2020.06.15-03.35.24:003][714]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.35.24:005][714]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:005][714]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.35.24:005][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.35.24:006][714]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:006][714]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:051][717]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.15-03.35.24:250][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.24:266][730]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.15-03.35.24:266][730]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.15-03.35.24:334][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.24:334][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.24:533][746]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 334] [2020.06.15-03.35.24:533][746]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.15-03.35.24:573][747]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_CoalTower: 0 Spawned : 43/43 Dependencies : 1 [2020.06.15-03.35.24:573][747]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.888, totalTime=13.224, timeStamp=2020-06-15T03:35:20.151Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.24:573][747]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.15-03.35.24:894][767]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.24:896][767]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:896][767]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.15-03.35.24:991][773]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.25:056][777]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.25:236][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.25:237][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.25:251][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.25:270][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.25:270][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.25:334][794]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.25:334][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.25:370][796]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.25:469][802]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.25:534][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.35.25:534][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.35.25:534][806]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.35.25:603][810]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.25:668][814]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.25:736][818]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.25:835][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.35.25:836][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.35.25:836][824]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.35.25:868][826]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.25:936][830]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:037][836]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:135][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.35.26:135][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.35.26:135][842]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.35.26:169][844]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:235][848]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.26:252][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.26:368][856]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.26:368][856]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.26:369][856]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000064 seconds [2020.06.15-03.35.26:369][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.15-03.35.26:369][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.15-03.35.26:369][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.15-03.35.26:369][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.15-03.35.26:370][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.15-03.35.26:421][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.26:421][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.26:536][866]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:536][866]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:537][866]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.35.26:569][868]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.26:636][872]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:704][876]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.26:840][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.26:840][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.15-03.35.26:840][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.26:840][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.15-03.35.26:840][884]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.27:036][896]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.27:103][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.15-03.35.27:103][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.15-03.35.27:103][900]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.35.27:136][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.35.27:137][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.35.27:137][902]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.35.27:170][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.27:171][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.27:253][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.27:305][912]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.27:336][914]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.27:336][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.27:370][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.35.27:371][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.35.27:371][916]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.35.27:405][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.27:405][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.15-03.35.27:406][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.27:406][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.15-03.35.27:406][918]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.27:636][932]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.27:703][936]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.27:805][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.27:805][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.27:905][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.27:906][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.15-03.35.27:906][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.27:906][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.15-03.35.27:906][948]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.28:141][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.15-03.35.28:141][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.15-03.35.28:142][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.15-03.35.28:142][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.15-03.35.28:142][962]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.35.28:254][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.28:337][974]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.28:337][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.28:375][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.28:376][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.28:471][982]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.28:540][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.28:540][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.28:637][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-03.35.28:637][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-03.35.28:637][992]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.35.28:671][994]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.28:806][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.28:806][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.28:904][ 8]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.29:073][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.29:074][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.29:140][ 22]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.29:255][ 29]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.29:257][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.15-03.35.29:257][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.06.15-03.35.29:305][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.35.29:306][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.35.29:306][ 32]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.35.29:338][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.29:338][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.29:338][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.29:338][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.29:373][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.29:373][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.29:472][ 42]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.29:574][ 48]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.29:657][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.29:657][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.29:757][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.35.29:757][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.35.29:855][ 65]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.29:923][ 69]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.35.29:990][ 73]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.30:073][ 78]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.35.30:355][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.30:355][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.30:356][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.30:356][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.31:365][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.15-03.35.31:365][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.06.15-03.35.31:446][160]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=6.897, totalTime=20.121, timeStamp=2020-06-15T03:35:27.048Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014DDB0008D810DCEBE68714BF2E3429 [2020.06.15-03.35.31:446][160]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.31:556][160]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.31:575][160]LogStreaming: Flushing async loaders took 129ms. [2020.06.15-03.35.31:852][178]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.31:853][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.35.31:897][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:166][178]LogStreaming: Flushing async loaders took 269ms. [2020.06.15-03.35.32:166][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:170][178]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.32:171][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:178][178]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.35.32:179][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:187][178]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.35.32:188][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:189][178]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:190][178]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-03.35.32:190][178]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.35.32:190][178]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.35.32:190][178]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.35.32:190][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.35.32:191][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.35.32:191][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.35.32:192][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.35.32:192][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:192][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:192][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:192][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.06.15-03.35.32:192][178]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.15-03.35.32:193][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:193][178]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.32:193][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:194][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.32:194][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:194][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:194][178]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.32:194][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:195][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:201][178]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.32:231][178]LogStreaming: Flushing async loaders took 36ms. [2020.06.15-03.35.32:231][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:232][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.35.32:280][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:284][178]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.32:284][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:292][178]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.35.32:293][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:295][178]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.32:296][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:298][178]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.32:298][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.35.32:298][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:298][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.15-03.35.32:299][178]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.15-03.35.32:299][178]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.15-03.35.32:299][178]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.35.32:299][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.35.32:299][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:299][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:299][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:300][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.15-03.35.32:300][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:301][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:301][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.35.32:342][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.35.32:343][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.35.32:343][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:343][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-03.35.32:344][178]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.35.32:344][178]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.35.32:344][178]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.35.32:344][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.35.32:345][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.35.32:345][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:345][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:345][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:345][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.15-03.35.32:346][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:346][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: BP_CamperMale01_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:346][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.35.32:386][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.35.32:387][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.35.32:387][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:387][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.15-03.35.32:388][178]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.15-03.35.32:388][178]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.15-03.35.32:388][178]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.35.32:388][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.35.32:388][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:388][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:388][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:388][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.15-03.35.32:390][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:390][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: BP_CamperFemale01_Character_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:390][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.32:390][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:449][178]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.35.32:454][178]LogStreaming: Flushing async loaders took 64ms. [2020.06.15-03.35.32:454][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:454][178]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.32:454][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:455][178]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.32:550][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.35.32:550][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.35.32:551][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:643][178]LogStreaming: Flushing async loaders took 93ms. [2020.06.15-03.35.32:643][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:646][178]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.32:646][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:663][178]LogStreaming: Flushing async loaders took 17ms. [2020.06.15-03.35.32:670][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:670][178]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.32:670][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:679][178]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.35.32:679][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.06.15-03.35.32:679][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Enabled [2020.06.15-03.35.32:679][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:679][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:680][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:680][178]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_0 [2020.06.15-03.35.32:680][178]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.06.15-03.35.32:680][178]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_0 [2020.06.15-03.35.32:680][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.35.32:686][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:686][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:686][178]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.35.32:686][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.06.15-03.35.32:686][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Disabled [2020.06.15-03.35.32:686][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:693][178]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.35.32:693][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:693][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.32:693][178]LogStreaming: Flushing async loaders. [2020.06.15-03.35.32:694][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.32:695][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000045 seconds [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.32:696][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.35.32:697][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.15-03.35.32:698][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.15-03.35.32:698][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.35.32:698][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.15-03.35.32:699][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.15-03.35.32:699][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.35.32:699][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.15-03.35.32:699][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.15-03.35.32:699][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.35.32:700][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.15-03.35.32:700][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.15-03.35.32:700][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.35.32:700][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.15-03.35.32:700][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000073 seconds [2020.06.15-03.35.32:700][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000068 seconds [2020.06.15-03.35.32:701][178]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.32:701][178]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.32:701][178]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.32:701][178]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.32:701][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.35.32:701][178]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.35.32:701][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.35.32:701][178]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.32:701][178]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.32:702][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.32:702][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:717][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:718][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:718][179]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.15-03.35.32:718][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GhostFaceKill_C_0) Already registered. Aborting. [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:733][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GhostFaceKill_C_0) Already registered. Aborting. [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:734][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.15-03.35.32:735][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:749][181]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GhostFaceKill_C_0) Already registered. Aborting. [2020.06.15-03.35.32:845][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.15-03.35.32:845][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.35.32:845][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.15-03.35.32:846][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.15-03.35.32:846][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.35.32:846][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.15-03.35.32:847][187]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.32:847][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:847][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:847][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:847][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:847][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.15-03.35.32:848][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.32:848][187]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GhostFaceKill_C_0) Already registered. Aborting. [2020.06.15-03.35.32:914][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.32:914][191]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.32:945][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.35.33:043][199]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.33:043][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.33:043][199]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.33:043][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.33:710][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.33:711][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.34:009][257]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.34:009][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.34:178][267]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.34:712][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.35:027][318]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.35:027][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.35:713][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.36:029][378]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.36:029][378]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.36:714][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.06.15-03.35.37:029][438]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.37:029][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.37:699][478]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.37:716][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.38:030][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.38:716][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.38:716][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.38:716][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.15-03.35.39:032][558]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.39:032][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.39:388][578]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.39:393][578]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.35.39:393][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:396][578]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.39:396][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:408][578]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.35.39:414][578]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.35.39:414][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:430][578]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.35.39:433][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.35.39:433][578]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.35.39:433][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:444][578]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-03.35.39:445][578]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.35.39:445][578]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.35.39:445][578]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.35.39:446][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:449][578]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.39:449][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:451][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:452][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:454][578]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.39:455][578]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Mask01_P01 [2020.06.15-03.35.39:456][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:456][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:457][578]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01_P01 [2020.06.15-03.35.39:457][578]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Body007 [2020.06.15-03.35.39:457][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:486][578]LogStreaming: Flushing async loaders took 29ms. [2020.06.15-03.35.39:491][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:492][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:493][578]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body007 [2020.06.15-03.35.39:493][578]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.15-03.35.39:493][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:494][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:494][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:502][578]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.35.39:503][578]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.15-03.35.39:508][578]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.35.39:508][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:510][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:510][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:512][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:513][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:514][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:515][578]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.35.39:515][578]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.35.39:515][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:517][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:518][578]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.35.39:518][578]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.35.39:518][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:520][578]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.39:520][578]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.35.39:520][578]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.06.15-03.35.39:521][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:531][578]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-03.35.39:532][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.35.39:532][578]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.35.39:532][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:536][578]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.39:536][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:542][578]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.35.39:543][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.35.39:543][578]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.35.39:543][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:547][578]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.39:547][578]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.35.39:548][578]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.35.39:548][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:549][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:550][578]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.35.39:550][578]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.35.39:550][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:554][578]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.35.39:555][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:557][578]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.35.39:558][578]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.35.39:558][578]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.35.39:558][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:565][578]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.35.39:571][578]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.35.39:577][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:578][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:578][578]GameFlow: OnRep_BegunPlayFenceGuid 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]GameFlow: BegunPlayFenceGuid 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]GameFlow: OnCreationFence 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]GameFlow: Waiting for fence 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D9AC8608D810DD2C7F63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000054 seconds [2020.06.15-03.35.39:579][578]GameFlow: ACollectable::BeginPlay [2020.06.15-03.35.39:579][578]GameFlow: BegunPlayFenceGuid 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]GameFlow: OnCreationFence 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]GameFlow: Warning: Already Waiting for fence 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0 [2020.06.15-03.35.39:579][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:579][578]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.39:580][578]GameFlow: OnRep_BegunPlayFenceGuid 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]GameFlow: BegunPlayFenceGuid 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]GameFlow: OnCreationFence 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]GameFlow: Waiting for fence 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D8338B08D810DD2C7F2588C5A3DD9B [2020.06.15-03.35.39:580][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000026 seconds [2020.06.15-03.35.39:580][578]GameFlow: ACollectable::BeginPlay [2020.06.15-03.35.39:580][578]GameFlow: BegunPlayFenceGuid 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]GameFlow: OnCreationFence 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]GameFlow: Warning: Already Waiting for fence 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B [2020.06.15-03.35.39:580][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:581][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:582][578]GameFlow: OnRep_BegunPlayFenceGuid 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]GameFlow: BegunPlayFenceGuid 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]GameFlow: OnCreationFence 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]GameFlow: Waiting for fence 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D652D808D810DD2C7E5C20C5A3C976 [2020.06.15-03.35.39:582][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000029 seconds [2020.06.15-03.35.39:582][578]GameFlow: ACollectable::BeginPlay [2020.06.15-03.35.39:582][578]GameFlow: BegunPlayFenceGuid 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]GameFlow: OnCreationFence 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]GameFlow: Warning: Already Waiting for fence 04D652D8-08D8-10DD-2C7E-5C20C5A3C976 [2020.06.15-03.35.39:582][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:583][578]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.39:584][578]GameFlow: OnRep_BegunPlayFenceGuid 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: BegunPlayFenceGuid 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: OnCreationFence 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: Waiting for fence 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D7F07408D810DD2C7EDD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: ACollectable::BeginPlay [2020.06.15-03.35.39:584][578]GameFlow: BegunPlayFenceGuid 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: OnCreationFence 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]GameFlow: Warning: Already Waiting for fence 04D7F074-08D8-10DD-2C7E-DD58C5A3D662 [2020.06.15-03.35.39:584][578]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.15-03.35.39:584][578]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.15-03.35.39:584][578]LogStreaming: Flushing async loaders. [2020.06.15-03.35.39:599][578]LogStreaming: Flushing async loaders took 14ms. [2020.06.15-03.35.39:722][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.06.15-03.35.39:722][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.40:025][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.40:290][616]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.15-03.35.40:291][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.35.40:291][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.40:291][616]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.15-03.35.40:292][616]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.15-03.35.40:292][616]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.15-03.35.40:292][616]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.15-03.35.40:292][616]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.15-03.35.40:292][616]GameFlow: Collected received : GhostPower_C_0. [2020.06.15-03.35.40:292][616]GameFlow: AddToInventory received : GhostPower_C_0. [2020.06.15-03.35.40:293][616]GameFlow: Fence Opened 04D652D8-08D8-10DD-2C7E-5C20C5A3C976. [2020.06.15-03.35.40:293][616]GameFlow: Fence Opened 04D9AC86-08D8-10DD-2C7F-63A4C5A3E3D0. [2020.06.15-03.35.40:293][616]GameFlow: Fence Opened 04D8338B-08D8-10DD-2C7F-2588C5A3DD9B. [2020.06.15-03.35.40:293][616]GameFlow: Fence Opened 04D7F074-08D8-10DD-2C7E-DD58C5A3D662. [2020.06.15-03.35.40:296][616]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.15-03.35.40:296][616]GameFlow: SetLoadoutSpawned. [2020.06.15-03.35.40:437][625]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.40:437][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.40:437][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:437][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:438][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.40:438][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:438][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:439][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.40:439][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:440][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:441][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.40:441][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:441][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:441][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:441][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:441][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:442][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.40:442][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:442][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.40:442][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:443][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:444][625]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.40:444][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:444][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:444][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:445][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:445][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:445][625]LogStreaming: Flushing async loaders. [2020.06.15-03.35.40:446][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.40:446][625]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.40:819][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.40:820][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.15-03.35.40:820][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.15-03.35.41:033][661]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.41:033][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.41:033][661]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.41:033][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.41:703][701]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.41:705][701]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.35.41:706][701]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.35.41:791][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.35.41:791][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.35.41:791][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.35.41:791][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.35.41:791][706]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.15-03.35.41:791][706]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.15-03.35.41:791][706]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-03.35.41:791][706]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.15-03.35.41:828][706]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.35.41:828][706]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.35.41:828][706]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10422&schemaVersion=0] [2020.06.15-03.35.41:829][706]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-03.35.41:829][706]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-03.35.41:834][706]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.41:834][706]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='30.272' TotalLoadTime='34.108' TimeStamp='2020-06-15T03:35:37.410Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.35.41:834][706]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.35.41:835][706]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='34.108' TimeStamp='2020-06-15T03:35:37.410Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.35.41:835][706]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.15-03.35.41:835][706]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-03.35.41:841][707]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.41:842][707]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.35.41:842][707]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.35.41:843][707]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.227.63:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.35.41:858][709]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA5CF7F30] Result: '1' k_EResultOK (success) [2020.06.15-03.35.41:879][710]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046923 seconds [2020.06.15-03.35.42:034][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.42:034][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.42:034][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.42:034][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.42:150][726]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10422&schemaVersion=0] [2020.06.15-03.35.42:150][726]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.35.42:838][767]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.35.42:838][767]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.15-03.35.42:839][767]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.35.42:839][767]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.35.42:839][767]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.35.42:839][767]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.35.42:839][767]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:839][767]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:851][768]r.CullAll = "0" [2020.06.15-03.35.42:855][768]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:855][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.15-03.35.42:863][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.35.42:868][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.35.42:868][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.35.42:872][768]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:872][768]GameFlow: InGameContextComponent::Enter [2020.06.15-03.35.42:873][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.35.42:874][768]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.15-03.35.42:874][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.35.42:874][768]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.15-03.35.42:875][768]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.35.42:875][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.15-03.35.42:875][768]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:875][768]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:875][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:877][768]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.42:878][768]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.35.43:150][769]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.35.43:150][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.35.43:155][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.43:155][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.43:168][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198046200349 playerName:Spoenge isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.35.43:177][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198077831189 playerName:Luis Villarreal isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.15-03.35.43:184][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198068625060 playerName:Mrplippy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.35.43:195][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198438718830 playerName:adamlopez911 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.35.43:196][769]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.43:196][769]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:197][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:198][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:198][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:198][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:198][769]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:199][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:200][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:200][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:200][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:200][769]LogStreaming: Flushing async loaders. [2020.06.15-03.35.43:200][769]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.35.43:452][775]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.35.43:452][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-03.35.43:620][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.35.43:621][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.06.15-03.35.43:621][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-03.35.44:041][809]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.44:041][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.44:225][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.45:037][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.45:037][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.45:326][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.46:007][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.46:007][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.46:425][952]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.47:005][987]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.47:005][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.47:425][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.48:024][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.48:024][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.48:428][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.49:024][108]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.49:024][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.49:513][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.50:026][168]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.50:026][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.50:278][183]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.15-03.35.50:278][183]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.15-03.35.50:278][183]LogQuestEvent: A Quest was evaluated [2020.06.15-03.35.50:279][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.35.50:279][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.35.50:279][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.35.50:297][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:311][185]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:362][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:362][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:362][188]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:362][188]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:362][188]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:362][188]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.50:394][190]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.50:394][190]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.50:394][190]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.50:513][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.50:781][213]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.35.50:782][213]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.35.50:829][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.15-03.35.50:830][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:033][228]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.51:033][228]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.51:302][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.15-03.35.51:426][252]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.51:426][252]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:426][252]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.51:426][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:428][252]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:428][252]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:428][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.35.51:428][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.51:428][252]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:428][252]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.51:428][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:428][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.35.51:428][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:428][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.35.51:428][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:495][256]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.35.51:614][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.51:661][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.15-03.35.51:662][266]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:662][266]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.35.51:662][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:662][266]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:662][266]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.35.51:662][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:662][266]Interaction: Interaction time: 10.000000 [2020.06.15-03.35.51:662][266]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen AnimTag_Male. [2020.06.15-03.35.51:662][266]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-03.35.51:662][266]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.35.51:662][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:779][273]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.51:961][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ChargeStalkMode][GhostPower_C_0] [2020.06.15-03.35.51:961][284]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:961][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.06.15-03.35.51:961][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:962][284]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:963][284]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.35.51:963][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:963][284]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.51:963][284]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen_OutFail None AnimTag_Male. [2020.06.15-03.35.51:963][284]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.35.51:963][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:963][284]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.51:963][284]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.51:963][284]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.35.51:963][284]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.51:963][284]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.51:963][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.06.15-03.35.51:963][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.51:963][284]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.35.51:963][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:963][284]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.35.51:963][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.51:965][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.15-03.35.52:061][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.52:061][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.52:064][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:064][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.35.52:064][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:064][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:064][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.35.52:064][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:064][290]Interaction: Interaction time: 0.000000 [2020.06.15-03.35.52:064][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:064][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.35.52:064][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:064][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:064][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.35.52:065][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:065][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:065][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.35.52:065][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:065][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:065][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.35.52:065][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.52:065][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.35.52:065][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.52:065][290]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.35.52:065][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.52:065][290]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.06.15-03.35.52:065][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.52:065][290]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.35.52:306][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.15-03.35.52:615][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.53:029][348]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.53:029][348]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.53:616][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.53:966][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.53:966][404]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.35.53:966][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.53:966][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.53:966][404]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.35.53:966][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.53:966][404]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.35.53:966][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.53:966][404]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.35.53:966][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.53:967][404]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.53:967][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.53:967][404]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:030][408]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.54:030][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.54:231][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.15-03.35.54:231][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:252][421]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.35.54:331][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.15-03.35.54:331][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:331][426]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.15-03.35.54:331][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:381][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.15-03.35.54:381][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:381][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.15-03.35.54:381][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:618][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.54:780][453]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.54:780][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:780][453]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.54:780][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:781][453]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:781][453]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:781][453]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.35.54:781][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.54:781][453]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:781][453]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.35.54:781][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.54:781][453]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.35.54:781][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.54:781][453]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.35.54:781][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.54:781][453]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.35.54:980][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.15-03.35.54:982][465]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:982][465]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.35.54:982][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.54:982][465]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.35.54:982][465]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.35.54:982][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.54:982][465]Interaction: Interaction time: 9.698985 [2020.06.15-03.35.54:982][465]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen AnimTag_Male. [2020.06.15-03.35.54:982][465]LogSM: Error: Play Update Montage AM_M_LootChest Duration 9.698985 Timestamp 0.000000 [2020.06.15-03.35.54:982][465]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.35.54:982][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.55:047][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.55:047][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.55:048][469]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.15-03.35.55:215][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:216][479]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.55:216][479]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.55:216][479]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.55:232][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.15-03.35.55:232][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:254][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.35.55:332][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.15-03.35.55:333][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:349][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.15-03.35.55:350][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.55:620][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.56:014][527]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.56:014][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.56:150][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.15-03.35.56:150][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.56:150][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.15-03.35.56:150][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.56:200][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.15-03.35.56:200][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.56:200][538]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.15-03.35.56:200][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.56:317][545]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.15-03.35.56:317][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.56:621][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.57:032][588]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.57:032][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.57:621][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.06.15-03.35.57:621][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.06.15-03.35.58:017][647]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.58:017][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.58:017][647]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.58:017][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.58:622][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.35.59:017][707]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.59:017][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.35.59:017][707]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.35.59:017][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.35.59:623][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.35.59:623][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.35.59:919][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.06.15-03.35.59:919][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.59:919][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.15-03.35.59:919][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.59:921][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.59:921][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.59:921][761]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.35.59:921][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.35.59:921][761]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.35.59:921][761]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.15-03.35.59:921][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.35.59:921][761]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.35.59:921][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.59:921][761]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.15-03.35.59:921][761]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.35.59:921][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.35.59:954][763]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.00:019][767]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.00:019][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.00:221][779]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.00:221][779]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.00:221][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.00:221][779]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.00:221][779]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.00:221][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.00:221][779]Interaction: Interaction time: 0.990566 [2020.06.15-03.36.00:221][779]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.06.15-03.36.00:221][779]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.15-03.36.00:221][779]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.15-03.36.00:221][779]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.00:221][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.00:304][784]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.00:504][796]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.15-03.36.00:624][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.01:020][827]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.01:020][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.15-03.36.01:038][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:058][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.01:204][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.01:204][838]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:205][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.01:205][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.01:205][838]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.36.01:205][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.01:205][838]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.01:205][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.01:205][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:205][838]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.01:205][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:205][838]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.01:205][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:205][838]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.01:207][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.36.01:239][840]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.01:239][840]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.01:239][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:239][840]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.01:239][840]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.01:239][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:272][842]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.01:273][842]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.01:273][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:273][842]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.01:273][842]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.01:273][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.01:273][842]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.01:273][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.01:273][842]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.15-03.36.01:273][842]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.01:273][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:273][842]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.15-03.36.01:273][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:273][842]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.01:303][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.01:303][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.01:304][844]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.01:304][844]LogDBDPlayerMovement: StopSnapping Final Location (4709.264648 9535.500000 102.353279) [2020.06.15-03.36.01:304][844]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.01:304][844]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.01:304][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:304][844]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.01:304][844]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.01:304][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:304][844]Interaction: Interaction time: 80.000000 [2020.06.15-03.36.01:305][844]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.01:305][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.01:403][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.36.01:404][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.36.01:624][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.02:037][888]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.02:037][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.02:627][923]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.02:840][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.36.03:038][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.03:038][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.03:357][967]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.03:357][967]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.03:391][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.03:391][969]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.03:725][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.03:740][990]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.04:040][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.04:040][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.04:727][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.15-03.36.04:727][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.04:775][ 52]GameFlow: OnRep_BegunPlayFenceGuid 04E456DD-08D8-10DD-3BA2-7F10C727668E [2020.06.15-03.36.04:775][ 52]GameFlow: BegunPlayFenceGuid 04E456DD-08D8-10DD-3BA2-7F10C727668E [2020.06.15-03.36.04:775][ 52]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000028 seconds [2020.06.15-03.36.04:775][ 52]GameFlow: ACollectable::BeginPlay [2020.06.15-03.36.04:775][ 52]GameFlow: BegunPlayFenceGuid 04E456DD-08D8-10DD-3BA2-7F10C727668E [2020.06.15-03.36.04:777][ 52]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.36.04:777][ 52]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.04:777][ 52]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.04:777][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.04:842][ 56]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.04:842][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.04:842][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.04:842][ 56]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.04:842][ 56]AnimLeader: BP_CamperMale01_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.15-03.36.04:842][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.04:842][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:007][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.05:007][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.05:340][ 86]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.05:407][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-03.36.05:407][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.05:407][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-03.36.05:407][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.05:409][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.05:409][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.05:409][ 90]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.05:409][ 90]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-03.36.05:409][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:409][ 90]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.05:409][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:409][ 90]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.05:808][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.36.05:810][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.05:810][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.05:810][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:810][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.05:810][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.05:810][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:810][114]Interaction: Interaction time: 19.999998 [2020.06.15-03.36.05:810][114]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.15-03.36.05:810][114]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 19.999998 Timestamp 0.000000 [2020.06.15-03.36.05:810][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.05:810][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.05:811][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.15-03.36.05:812][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.05:859][117]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.06:075][130]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.06:075][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.06:776][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.06:777][172]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.06:777][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.06:777][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.06:777][172]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.06:777][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.06:777][172]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.06:777][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.06:777][172]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.06:777][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.06:777][172]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.15-03.36.06:777][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.06:777][172]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.06:812][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.07:009][186]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.07:009][186]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.07:815][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.08:026][247]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.08:026][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.08:731][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.08:915][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.09:028][307]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.09:028][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.09:262][321]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.15-03.36.09:262][321]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.09:262][321]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.15-03.36.09:262][321]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.09:262][321]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.09:262][321]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.09:262][321]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.09:263][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.09:263][321]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.09:263][321]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.15-03.36.09:263][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.09:263][321]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.09:263][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.09:263][321]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.09:263][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.09:296][323]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.09:361][327]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.36.09:363][327]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.09:363][327]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.09:363][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.09:363][327]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.09:363][327]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.09:363][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.09:363][327]Interaction: Interaction time: 50.520706 [2020.06.15-03.36.09:363][327]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.09:363][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.09:363][327]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.09:565][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.36.09:565][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.09:565][339]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.36.09:565][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.09:900][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6823587417602539, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.36.09:900][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.36.09:917][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516991015523672, xOffset=0, yOffset=0) [2020.06.15-03.36.09:934][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03050127066671848, xOffset=0, yOffset=0) [2020.06.15-03.36.09:950][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04554154351353645, xOffset=0, yOffset=0) [2020.06.15-03.36.09:967][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06066972389817238, xOffset=0, yOffset=0) [2020.06.15-03.36.09:983][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07588935643434525, xOffset=0, yOffset=0) [2020.06.15-03.36.10:000][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09096181392669678, xOffset=0, yOffset=0) [2020.06.15-03.36.10:015][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.10:016][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106182262301445, xOffset=0, yOffset=0) [2020.06.15-03.36.10:033][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213146299123764, xOffset=0, yOffset=0) [2020.06.15-03.36.10:050][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365237236022949, xOffset=0, yOffset=0) [2020.06.15-03.36.10:066][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516378074884415, xOffset=0, yOffset=0) [2020.06.15-03.36.10:083][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668678969144821, xOffset=0, yOffset=0) [2020.06.15-03.36.10:100][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819718927145, xOffset=0, yOffset=0) [2020.06.15-03.36.10:116][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971547156572342, xOffset=0, yOffset=0) [2020.06.15-03.36.10:133][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123399823904037, xOffset=0, yOffset=0) [2020.06.15-03.36.10:149][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274956107139587, xOffset=0, yOffset=0) [2020.06.15-03.36.10:167][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24269825220108, xOffset=0, yOffset=0) [2020.06.15-03.36.10:184][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2580629885196686, xOffset=0, yOffset=0) [2020.06.15-03.36.10:200][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731101810932159, xOffset=0, yOffset=0) [2020.06.15-03.36.10:216][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881563603878021, xOffset=0, yOffset=0) [2020.06.15-03.36.10:234][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3034351766109467, xOffset=0, yOffset=0) [2020.06.15-03.36.10:250][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185048997402191, xOffset=0, yOffset=0) [2020.06.15-03.36.10:267][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336364328861237, xOffset=0, yOffset=0) [2020.06.15-03.36.10:283][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3489274382591248, xOffset=0, yOffset=0) [2020.06.15-03.36.10:300][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.364059716463089, xOffset=0, yOffset=0) [2020.06.15-03.36.10:319][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3793646097183228, xOffset=0, yOffset=0) [2020.06.15-03.36.10:334][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3944303393363953, xOffset=0, yOffset=0) [2020.06.15-03.36.10:350][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095233380794525, xOffset=0, yOffset=0) [2020.06.15-03.36.10:367][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246889650821686, xOffset=0, yOffset=0) [2020.06.15-03.36.10:384][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398298859596252, xOffset=0, yOffset=0) [2020.06.15-03.36.10:400][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550415277481079, xOffset=0, yOffset=0) [2020.06.15-03.36.10:416][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701448082923889, xOffset=0, yOffset=0) [2020.06.15-03.36.10:433][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4854186177253723, xOffset=0, yOffset=0) [2020.06.15-03.36.10:450][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50055980682373, xOffset=0, yOffset=0) [2020.06.15-03.36.10:466][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157307386398315, xOffset=0, yOffset=0) [2020.06.15-03.36.10:483][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5309868454933167, xOffset=0, yOffset=0) [2020.06.15-03.36.10:500][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.546040952205658, xOffset=0, yOffset=0) [2020.06.15-03.36.10:517][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5614820718765259, xOffset=0, yOffset=0) [2020.06.15-03.36.10:534][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5765364170074463, xOffset=0, yOffset=0) [2020.06.15-03.36.10:551][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.591599702835083, xOffset=0, yOffset=0) [2020.06.15-03.36.10:569][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6077715158462524, xOffset=0, yOffset=0) [2020.06.15-03.36.10:585][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6228282451629639, xOffset=0, yOffset=0) [2020.06.15-03.36.10:602][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.638038158416748, xOffset=0, yOffset=0) [2020.06.15-03.36.10:619][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6530917286872864, xOffset=0, yOffset=0) [2020.06.15-03.36.10:630][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.36.10:630][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.10:630][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.36.10:630][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.10:631][403]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.10:631][403]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.10:631][403]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.10:631][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.10:631][403]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.10:631][403]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.36.10:631][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.10:631][403]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.10:631][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.10:631][403]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.10:631][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.10:635][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6681439876556396, xOffset=0, yOffset=0) [2020.06.15-03.36.10:651][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6831935048103333, xOffset=0, yOffset=0) [2020.06.15-03.36.10:664][405]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.10:667][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6982412338256836, xOffset=0, yOffset=0) [2020.06.15-03.36.10:684][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7132862210273743, xOffset=0, yOffset=0) [2020.06.15-03.36.10:701][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7283299565315247, xOffset=0, yOffset=0) [2020.06.15-03.36.10:713][408]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.36.10:713][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.36.10:717][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.36.10:797][413]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.36.10:797][413]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.36.10:830][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-03.36.10:831][415]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.10:831][415]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.10:831][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.10:831][415]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.10:831][415]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.10:831][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.10:831][415]Interaction: Interaction time: 10.000000 [2020.06.15-03.36.10:831][415]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen AnimTag_Female. [2020.06.15-03.36.10:831][415]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-03.36.10:831][415]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.10:831][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.10:898][419]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.11:016][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.11:029][427]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.11:029][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.11:047][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.36.11:047][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.36.11:047][428]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.11:047][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.11:047][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.11:047][428]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.11:047][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.11:047][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.11:064][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA5B33370] Result: '1' k_EResultOK (success) [2020.06.15-03.36.11:064][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA5B33370]' succeeded in 0.266260 seconds [2020.06.15-03.36.11:064][429]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.11:064][429]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.11:064][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.11:064][429]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.11:064][429]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.36.11:064][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.11:064][429]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.11:064][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.11:064][429]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.11:064][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.11:064][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.11:064][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:064][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.11:064][429]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:064][429]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.11:130][433]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.36.11:130][433]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.166855 [2020.06.15-03.36.11:138][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.11:273][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E32D6E5F0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.11:291][443]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.491690 seconds [2020.06.15-03.36.11:515][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.36.11:515][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:515][456]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.36.11:515][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:572][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA5B3B9B0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.11:572][460]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA5B3B9B0]' succeeded in 0.438653 seconds [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.15-03.36.11:600][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.11:874][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA5869AC0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.11:874][478]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Spoenge [0x19EA5869AC0]' succeeded in 0.576658 seconds [2020.06.15-03.36.11:881][478]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.15-03.36.11:881][478]LogRanks: URankManager::Async_GetPlayerPips [2020.06.15-03.36.11:881][478]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-03.36.11:998][485]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.866598 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.36.12:018][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.12:031][487]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-03.36.12:031][487]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=65 Killer=45 [2020.06.15-03.36.12:031][487]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=65 [2020.06.15-03.36.12:031][487]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.15-03.36.12:031][487]GameFlow: Reading Profile Stat DBD_KillerSkulls: 45 [2020.06.15-03.36.12:031][487]GameFlow: Reading Profile Stat DBD_CamperSkulls: 65 [2020.06.15-03.36.12:031][487]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.15-03.36.12:031][487]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-03.36.12:031][487]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.06.15-03.36.12:034][487]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.12:034][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.12:265][501]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.15-03.36.12:266][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:287][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.12:321][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E32D69760] Result: '1' k_EResultOK (success) [2020.06.15-03.36.12:321][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E32D69760]' succeeded in 0.288781 seconds [2020.06.15-03.36.12:353][507]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E32D69760] Result: '1' k_EResultOK (success) [2020.06.15-03.36.12:375][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339001 seconds [2020.06.15-03.36.12:816][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.36.12:816][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:816][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.36.12:816][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:933][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.15-03.36.12:933][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:933][541]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.15-03.36.12:933][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.12:969][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:018][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.13:048][548]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.13:048][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.13:233][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.15-03.36.13:233][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:233][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.15-03.36.13:233][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.36.13:250][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:351][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.13:351][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:672][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.13:782][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.13:783][592]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:783][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.13:783][592]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:783][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.13:784][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.13:784][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.36.13:784][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.13:784][592]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.13:784][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.13:784][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.13:784][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.13:784][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.13:784][592]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.15-03.36.13:784][592]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.13:784][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.13:784][592]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.13:866][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.13:866][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.14:020][606]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.14:033][607]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.14:033][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.14:185][616]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.14:185][616]LogDBDPlayerMovement: StopSnapping Final Location (5007.752441 9157.379883 100.853577) [2020.06.15-03.36.14:185][616]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.14:185][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.14:185][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.14:185][616]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.14:185][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.14:185][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.14:185][616]Interaction: Interaction time: 19.999998 [2020.06.15-03.36.14:185][616]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.15-03.36.14:185][616]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 19.999998 Timestamp 41.869301 [2020.06.15-03.36.14:185][616]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.14:185][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.14:186][616]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.15-03.36.14:266][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.36.15:017][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.15:017][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.15:021][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.06.15-03.36.15:021][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.06.15-03.36.16:021][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.16:085][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.36.17:018][786]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.17:019][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.17:022][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.36.17:022][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.06.15-03.36.18:020][846]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.18:020][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.18:020][846]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.18:020][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.36.18:023][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.36.18:023][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.36.19:021][906]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.19:021][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.19:025][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.20:022][966]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.20:022][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.20:026][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.15-03.36.20:026][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.06.15-03.36.20:876][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-03.36.20:940][ 21]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.20:941][ 21]GameFlow: OnRep_BegunPlayFenceGuid 04ED59F6-08D8-10DD-4543-CBF0C81DEE3F [2020.06.15-03.36.20:941][ 21]GameFlow: BegunPlayFenceGuid 04ED59F6-08D8-10DD-4543-CBF0C81DEE3F [2020.06.15-03.36.20:941][ 21]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000054 seconds [2020.06.15-03.36.20:941][ 21]GameFlow: ACollectable::BeginPlay [2020.06.15-03.36.20:941][ 21]GameFlow: BegunPlayFenceGuid 04ED59F6-08D8-10DD-4543-CBF0C81DEE3F [2020.06.15-03.36.20:942][ 21]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.20:942][ 21]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.20:942][ 21]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.20:942][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.21:023][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.36.21:027][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.36.21:027][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.36.22:041][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.22:041][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.22:111][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.22:944][141]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.22:944][141]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.22:944][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.22:944][141]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.22:944][141]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.22:944][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.22:944][141]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.22:944][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.22:944][141]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.22:944][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.22:944][141]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.36.22:944][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.22:944][141]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:042][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.23:042][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.23:113][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.23:209][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.36.23:209][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.23:209][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.36.23:209][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.23:210][157]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:210][157]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:210][157]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.23:210][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.23:210][157]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:210][157]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.36.23:210][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.23:211][157]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.23:211][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.23:211][157]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.23:211][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.23:310][163]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:310][163]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.23:310][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.23:310][163]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.23:310][163]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.23:310][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.23:310][163]Interaction: Interaction time: 0.000000 [2020.06.15-03.36.23:311][163]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ItemCollect AnimTag_Female. [2020.06.15-03.36.23:311][163]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.36.23:311][163]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.15-03.36.23:311][163]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.23:311][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.23:776][191]GameFlow: Collected received : BP_Toolbox_002_C_1. [2020.06.15-03.36.23:776][191]GameFlow: AddToInventory received : BP_Toolbox_002_C_1. [2020.06.15-03.36.23:794][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.36.24:010][205]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.24:010][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.24:213][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.24:295][222]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.36.24:344][225]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.24:344][225]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.24:344][225]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.24:344][225]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.24:344][225]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.15-03.36.24:344][225]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.24:344][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.24:344][225]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.36.24:344][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.24:344][225]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.25:011][265]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.25:011][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.25:215][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.25:815][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.36.25:878][317]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.36.25:879][317]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.36.25:879][317]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.06.15-03.36.25:880][317]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.36.25:881][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.25:881][317]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.25:881][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.25:913][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.25:913][319]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.25:913][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.25:913][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.25:913][319]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.25:913][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.25:945][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.36.25:946][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.25:946][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.25:946][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.25:946][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.25:946][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.25:946][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.25:946][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.25:946][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.25:947][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.25:947][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.25:947][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-03.36.25:947][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.25:947][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.25:950][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.36.26:012][325]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.26:012][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.26:216][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.27:012][385]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.27:012][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.27:216][397]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.28:014][445]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.28:014][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.28:218][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.36.29:032][506]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.29:032][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.29:318][523]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.15-03.36.29:318][523]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.30:032][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.36.30:320][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.36.30:320][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.36.30:501][594]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.30:501][594]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.30:570][598]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.30:570][598]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.36.31:034][626]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.31:034][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.31:321][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.15-03.36.32:017][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.32:018][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.32:018][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.32:018][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.32:018][685]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.32:018][685]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.36.32:018][685]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.36.32:018][685]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.36.32:020][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.32:020][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.32:020][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.32:020][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.32:020][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.32:020][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.32:020][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.32:020][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.32:020][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.32:020][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.32:020][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.32:023][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.36.32:070][688]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.32:169][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.32:171][694]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.32:171][694]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.32:171][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.32:171][694]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.32:171][694]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.32:171][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.32:171][694]Interaction: Interaction time: 48.432774 [2020.06.15-03.36.32:171][694]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.32:171][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.32:237][698]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.33:654][783]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.36.33:654][783]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.33:654][783]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.33:654][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.33:657][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.36.33:671][784]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.15-03.36.33:671][784]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.15-03.36.33:671][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.33:671][784]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.33:671][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.33:671][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.33:671][784]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.33:671][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.33:687][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.33:687][785]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.33:687][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.33:687][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.33:687][785]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.36.33:687][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.33:687][785]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.33:687][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.33:687][785]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.33:687][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.33:687][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.33:687][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.33:687][785]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.33:687][785]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.33:688][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.33:752][789]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.36.33:752][789]GameFlow: Writing Profile Stat DBD_DLC3_Camper_Stat1: 1 [2020.06.15-03.36.33:753][789]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.36.33:753][789]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.36.33:787][791]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.36.33:787][791]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_ThrillOfTheHunt_Effect_3, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: Hex_Thrill_Of_The_Hunt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.36.33:787][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.36.33:791][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.36.33:981][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C62C50] Result: '1' k_EResultOK (success) [2020.06.15-03.36.33:981][803]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C62C50]' succeeded in 0.227279 seconds [2020.06.15-03.36.34:008][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C62C50] Result: '1' k_EResultOK (success) [2020.06.15-03.36.34:031][806]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273979 seconds [2020.06.15-03.36.34:119][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 26.663633 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.34:623][841]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.34:623][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:322][883]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.35:322][883]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.35:322][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.35:322][883]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.35:322][883]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.35:322][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.35:356][885]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.35:356][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.35:356][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.35:356][885]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.35:356][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.35:356][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.35:356][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.35:356][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.35:356][885]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.35:356][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.35:356][885]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.35:356][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:356][885]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.35:560][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:672][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.15-03.36.35:672][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:673][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.15-03.36.35:673][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:673][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.15-03.36.35:673][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.35:694][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.35:888][917]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.006455, Lifetime Duration: 10.000000 [2020.06.15-03.36.35:890][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.36.35:890][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.36.36:092][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:122][931]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.227379 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.15-03.36.36:357][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:381][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.15-03.36.36:423][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:507][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.15-03.36.36:507][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:507][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.36:507][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:509][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.36:509][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.36:509][954]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.36.36:509][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.36:509][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.36:509][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.36:509][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:509][954]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.36:509][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.36:509][954]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.36:509][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.36:509][954]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.36:510][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.36.36:510][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:590][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.36:590][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.36:607][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.36:608][960]LogDBDPlayerMovement: StopSnapping Final Location (4585.800293 9453.500000 102.028000) [2020.06.15-03.36.36:608][960]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.36:608][960]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.36:608][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.36:608][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.36:608][960]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.36:608][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.36:608][960]Interaction: Interaction time: 34.274075 [2020.06.15-03.36.36:608][960]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.36:608][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.36:689][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.36.39:196][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.442393571138382, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.36.39:196][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.36.39:213][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01509718224406242, xOffset=0, yOffset=0) [2020.06.15-03.36.39:229][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03023072704672813, xOffset=0, yOffset=0) [2020.06.15-03.36.39:246][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0452822707593441, xOffset=0, yOffset=0) [2020.06.15-03.36.39:263][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06051827222108841, xOffset=0, yOffset=0) [2020.06.15-03.36.39:280][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07562072575092316, xOffset=0, yOffset=0) [2020.06.15-03.36.39:296][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09081381559371948, xOffset=0, yOffset=0) [2020.06.15-03.36.39:313][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060909107327461, xOffset=0, yOffset=0) [2020.06.15-03.36.39:330][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1212178170681, xOffset=0, yOffset=0) [2020.06.15-03.36.39:347][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363630890846252, xOffset=0, yOffset=0) [2020.06.15-03.36.39:363][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514557301998138, xOffset=0, yOffset=0) [2020.06.15-03.36.39:379][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666943579912186, xOffset=0, yOffset=0) [2020.06.15-03.36.39:397][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1829186379909515, xOffset=0, yOffset=0) [2020.06.15-03.36.39:415][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1979746371507645, xOffset=0, yOffset=0) [2020.06.15-03.36.39:431][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2130283564329147, xOffset=0, yOffset=0) [2020.06.15-03.36.39:447][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2280804514884949, xOffset=0, yOffset=0) [2020.06.15-03.36.39:464][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2431297302246094, xOffset=0, yOffset=0) [2020.06.15-03.36.39:480][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581774592399597, xOffset=0, yOffset=0) [2020.06.15-03.36.39:497][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.273225724697113, xOffset=0, yOffset=0) [2020.06.15-03.36.39:513][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2882732748985291, xOffset=0, yOffset=0) [2020.06.15-03.36.39:530][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033208250999451, xOffset=0, yOffset=0) [2020.06.15-03.36.39:546][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183680176734924, xOffset=0, yOffset=0) [2020.06.15-03.36.39:564][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3346301019191742, xOffset=0, yOffset=0) [2020.06.15-03.36.39:582][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3496763706207275, xOffset=0, yOffset=0) [2020.06.15-03.36.39:597][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3647208213806152, xOffset=0, yOffset=0) [2020.06.15-03.36.39:614][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3797627389431, xOffset=0, yOffset=0) [2020.06.15-03.36.39:630][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3948027491569519, xOffset=0, yOffset=0) [2020.06.15-03.36.39:647][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098410308361053, xOffset=0, yOffset=0) [2020.06.15-03.36.39:663][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4248785674571991, xOffset=0, yOffset=0) [2020.06.15-03.36.39:680][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399155676364899, xOffset=0, yOffset=0) [2020.06.15-03.36.39:696][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549540281295776, xOffset=0, yOffset=0) [2020.06.15-03.36.39:713][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701651036739349, xOffset=0, yOffset=0) [2020.06.15-03.36.39:730][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852053821086884, xOffset=0, yOffset=0) [2020.06.15-03.36.39:746][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5002445578575134, xOffset=0, yOffset=0) [2020.06.15-03.36.39:759][149]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.36.39:759][149]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.36.39:759][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:761][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:764][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.36.39:777][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:794][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:811][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:827][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:843][154]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.36.39:843][154]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.36.39:845][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:861][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:877][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:894][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:911][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:927][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:944][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:961][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:977][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.39:993][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:011][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:028][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:044][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:061][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:078][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:095][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:111][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:128][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:135][172]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3CAAD8A0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.40:135][172]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3CAAD8A0]' succeeded in 0.286308 seconds [2020.06.15-03.36.40:146][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:161][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.36.40:167][174]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C655F0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.40:185][175]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.340105 seconds [2020.06.15-03.36.41:279][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.36.41:280][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:310][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.41:310][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:310][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.41:310][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:311][242]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.41:312][242]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.41:312][242]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.41:312][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.41:312][242]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.41:312][242]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.41:312][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.41:312][242]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.41:312][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.41:312][242]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.41:312][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.41:345][244]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.41:461][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.41:462][251]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.41:462][251]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.41:462][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.41:462][251]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.41:462][251]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.41:462][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.41:462][251]Interaction: Interaction time: 18.481234 [2020.06.15-03.36.41:462][251]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.41:462][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.41:462][251]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.44:749][448]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.44:749][448]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.44:749][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.44:749][448]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.44:749][448]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.44:749][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.44:799][451]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.44:799][451]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.44:799][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.44:799][451]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.44:799][451]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.44:799][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.44:799][451]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.44:799][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.44:799][451]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.44:799][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.44:799][451]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.44:799][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.44:799][451]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.45:231][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.36.45:231][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.45:231][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.36.45:231][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.45:232][477]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.45:232][477]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.45:232][477]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.45:232][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.45:232][477]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.45:232][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.36.45:232][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.45:232][477]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.45:232][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.45:232][477]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-03.36.45:232][477]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.45:232][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.45:632][501]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.309570 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.46:734][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:734][567]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.46:734][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:734][567]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:734][567]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.46:734][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:734][567]Interaction: Interaction time: 0.000000 [2020.06.15-03.36.46:734][567]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.46:734][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:835][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:835][573]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.46:835][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:835][573]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:835][573]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.46:835][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:851][574]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:851][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.46:851][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:851][574]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.46:851][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.46:851][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.46:851][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.46:851][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.46:851][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.46:851][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.46:851][574]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.36.46:851][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.46:851][574]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:500][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.47:500][613]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.47:500][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.47:500][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.47:501][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:501][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:501][613]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.47:501][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.47:501][613]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:501][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.47:501][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.47:501][613]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.47:501][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.47:501][613]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.47:501][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.47:534][615]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.47:634][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.47:636][621]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:636][621]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.47:636][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.47:636][621]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.47:636][621]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.47:636][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.47:636][621]Interaction: Interaction time: 6.383079 [2020.06.15-03.36.47:636][621]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.47:636][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.47:636][621]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.50:304][781]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.36.50:304][781]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.50:304][781]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.50:304][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Scalars [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Textures [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Vectors [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Scalars [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Textures [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Vectors [2020.06.15-03.36.50:304][781]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.36.50:307][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.36.50:321][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.36.50:321][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.36.50:321][782]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.50:321][782]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.50:321][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:321][782]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.50:321][782]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.50:321][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:337][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.50:337][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.50:337][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:337][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.50:337][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.36.50:337][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:337][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.50:337][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:338][783]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.50:338][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:338][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.50:338][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:338][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.50:338][783]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:338][783]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.36.50:388][786]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.36.50:388][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.50:388][786]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.50:388][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:388][786]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.36.50:388][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.36.50:388][786]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.36.50:388][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:420][788]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.36.50:420][788]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.419061 [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_5] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:423][788]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.15-03.36.50:423][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:423][788]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:423][788]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.50:423][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:486][792]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.15-03.36.50:488][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:488][792]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.50:488][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:488][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:488][792]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.50:488][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:488][792]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.50:488][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.50:488][792]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.50:488][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.50:489][792]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.15-03.36.50:489][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:489][792]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.36.50:707][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.50:709][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA728DBA0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.50:709][806]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA728DBA0]' succeeded in 0.287491 seconds [2020.06.15-03.36.50:745][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA728DBA0] Result: '1' k_EResultOK (success) [2020.06.15-03.36.50:764][809]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339321 seconds [2020.06.15-03.36.51:003][823]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.852901 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.36.51:071][827]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 45.332882 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.15-03.36.51:089][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:138][831]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.440506 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:522][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-03.36.51:523][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:523][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-03.36.51:523][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:523][854]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-03.36.51:523][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.51:543][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-03.36.52:223][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:354][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.52:354][904]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:354][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.52:354][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:356][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.52:356][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.52:356][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.52:356][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.52:356][904]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.52:356][904]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.52:356][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.52:356][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.52:356][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.52:356][904]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.52:356][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.52:440][909]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.52:455][910]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.36.52:455][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.36.52:456][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.52:456][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.52:456][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.52:456][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.52:456][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.52:456][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.52:456][910]Interaction: Interaction time: 80.000000 [2020.06.15-03.36.52:456][910]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.52:456][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.52:575][917]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.36.56:961][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.56:961][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.36.56:961][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.56:961][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.56:961][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.36.56:961][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.56:964][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.36.56:994][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.56:994][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.36.56:994][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.56:995][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.56:995][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.36.56:995][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.56:995][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.36.56:995][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.56:995][182]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.36.56:995][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.56:995][182]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.56:995][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.56:995][182]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:028][184]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.36.57:112][189]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.36.57:112][189]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.36.57:112][189]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.36.57:594][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.57:594][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.57:594][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.57:594][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.57:596][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:596][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:596][218]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.36.57:596][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.36.57:596][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:596][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.36.57:596][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.36.57:596][218]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.36.57:596][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.57:596][218]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.36.57:596][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.57:660][222]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.516096 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.36.57:695][224]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.36.57:727][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.36.57:727][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.36.57:728][226]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:728][226]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.36.57:728][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.57:728][226]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.36.57:728][226]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.36.57:728][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.57:728][226]Interaction: Interaction time: 41.935501 [2020.06.15-03.36.57:728][226]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.36.57:728][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.36.57:812][231]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.37.01:719][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.06.15-03.37.02:015][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.37.02:015][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.37.02:015][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.37.02:015][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.37.02:120][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.15-03.37.03:083][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.03:103][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.37.03:285][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.15-03.37.03:285][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.03:285][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.15-03.37.03:285][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.03:317][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 1.806549 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.37.03:417][567]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.15-03.37.03:417][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.04:620][639]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.37.04:620][639]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.37.04:620][639]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.37.04:686][643]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.37.07:966][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198048569088 [2020.06.15-03.37.07:970][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198048569088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-03.37.07:971][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: treedome22, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.37.23:306][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:255][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.37.24:255][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:255][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.37.24:255][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.15-03.37.24:505][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:526][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.37.24:756][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.37.24:756][846]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:756][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.24:756][846]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:757][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.24:757][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.24:757][846]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.37.24:757][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.37.24:757][846]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.24:757][846]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.24:757][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:757][846]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.37.24:757][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.24:757][846]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.37.24:757][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.24:757][846]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.37.24:821][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.24:821][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.24:855][852]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.24:855][852]LogDBDPlayerMovement: StopSnapping Final Location (3690.101074 4517.093262 87.859238) [2020.06.15-03.37.24:855][852]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.37.24:855][852]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.37.24:855][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.24:855][852]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.24:855][852]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.37.24:855][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.24:855][852]Interaction: Interaction time: 46.410915 [2020.06.15-03.37.24:855][852]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.37.24:855][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.24:937][857]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.37.41:459][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3713812828063965, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.37.41:459][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.37.41:475][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01530281826853752, xOffset=0, yOffset=0) [2020.06.15-03.37.41:492][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03036718070507, xOffset=0, yOffset=0) [2020.06.15-03.37.41:508][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545218124985695, xOffset=0, yOffset=0) [2020.06.15-03.37.41:525][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0607362724840641, xOffset=0, yOffset=0) [2020.06.15-03.37.41:542][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07587908953428268, xOffset=0, yOffset=0) [2020.06.15-03.37.41:560][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09209299832582474, xOffset=0, yOffset=0) [2020.06.15-03.37.41:577][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1071589961647987, xOffset=0, yOffset=0) [2020.06.15-03.37.41:593][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1222212687134743, xOffset=0, yOffset=0) [2020.06.15-03.37.41:610][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1372832655906677, xOffset=0, yOffset=0) [2020.06.15-03.37.41:627][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15234126150608, xOffset=0, yOffset=0) [2020.06.15-03.37.41:643][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1673986166715622, xOffset=0, yOffset=0) [2020.06.15-03.37.41:659][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824536174535751, xOffset=0, yOffset=0) [2020.06.15-03.37.41:675][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1975060701370239, xOffset=0, yOffset=0) [2020.06.15-03.37.41:692][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125577032566071, xOffset=0, yOffset=0) [2020.06.15-03.37.41:709][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276085168123245, xOffset=0, yOffset=0) [2020.06.15-03.37.41:726][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426932454109192, xOffset=0, yOffset=0) [2020.06.15-03.37.41:743][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579023241996765, xOffset=0, yOffset=0) [2020.06.15-03.37.41:759][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2729920446872711, xOffset=0, yOffset=0) [2020.06.15-03.37.41:776][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288140594959259, xOffset=0, yOffset=0) [2020.06.15-03.37.41:793][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30334186553955, xOffset=0, yOffset=0) [2020.06.15-03.37.41:809][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318561315536499, xOffset=0, yOffset=0) [2020.06.15-03.37.41:825][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336144089698792, xOffset=0, yOffset=0) [2020.06.15-03.37.41:842][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488367795944214, xOffset=0, yOffset=0) [2020.06.15-03.37.41:858][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639968633651733, xOffset=0, yOffset=0) [2020.06.15-03.37.41:875][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790810406208038, xOffset=0, yOffset=0) [2020.06.15-03.37.41:892][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942744135856628, xOffset=0, yOffset=0) [2020.06.15-03.37.41:909][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095307886600494, xOffset=0, yOffset=0) [2020.06.15-03.37.41:921][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.37.41:921][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.37.41:926][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.37.42:023][881]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.37.42:023][881]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.37.42:249][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3BA78CE0] Result: '1' k_EResultOK (success) [2020.06.15-03.37.42:249][895]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3BA78CE0]' succeeded in 0.225297 seconds [2020.06.15-03.37.42:277][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379B18A0] Result: '1' k_EResultOK (success) [2020.06.15-03.37.42:299][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273962 seconds [2020.06.15-03.37.48:112][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.37.48:113][246]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.37.48:113][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.37.48:113][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Scalars [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Textures [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Vectors [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Scalars [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Textures [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Vectors [2020.06.15-03.37.48:113][246]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.37.48:116][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.37.48:128][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.37.48:128][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.37.48:128][247]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.48:128][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.37.48:128][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:128][247]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.48:128][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.37.48:128][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:145][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.48:145][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.37.48:145][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:145][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.48:145][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.37.48:145][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.37.48:145][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.37.48:145][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.37.48:145][248]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.37.48:145][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:145][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.48:145][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:145][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.48:145][248]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:145][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.37.48:179][250]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.37.48:179][250]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.37.48:179][250]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.37.48:179][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:213][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:213][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:213][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:213][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.37.48:213][252]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.37.48:213][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.37.48:213][252]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.37.48:213][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:213][252]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.37.48:229][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.37.48:229][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:229][253]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.37.48:229][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:244][254]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.37.48:245][254]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.493471 [2020.06.15-03.37.48:278][256]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.37.48:430][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:516][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3BA741E0] Result: '1' k_EResultOK (success) [2020.06.15-03.37.48:516][271]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3BA741E0]' succeeded in 0.266828 seconds [2020.06.15-03.37.48:552][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3BA741E0] Result: '1' k_EResultOK (success) [2020.06.15-03.37.48:571][274]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323774 seconds [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.06.15-03.37.48:614][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.37.48:945][296]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.793995 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.37.49:012][300]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.702570 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.01:812][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.38.02:025][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.38.02:025][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.38.02:477][107]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.38.02:477][107]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.38.02:527][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.15-03.38.02:614][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.06.15-03.38.02:743][123]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.06.15-03.38.03:027][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.38.03:027][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.38.03:027][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.38.03:027][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.38.03:115][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.38.03:694][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.15-03.38.03:694][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.03:694][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.15-03.38.03:694][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.03:696][180]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.03:696][180]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.03:696][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.38.03:696][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.03:696][180]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.03:696][180]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.15-03.38.03:696][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.03:696][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.03:696][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.03:696][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.03:696][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.03:696][180]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.03:794][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.38.03:794][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.15-03.38.03:795][186]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.03:795][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.03:795][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.03:795][186]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.03:795][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.03:795][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.03:795][186]Interaction: Interaction time: 80.000000 [2020.06.15-03.38.03:795][186]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.03:795][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.03:795][186]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.04:330][218]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.38.04:330][218]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.06.15-03.38.04:580][233]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.06.15-03.38.05:547][291]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.15-03.38.08:417][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:438][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.38.08:700][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.15-03.38.08:700][480]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:700][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.08:700][480]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:701][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.08:701][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.08:701][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.38.08:701][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.08:701][480]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.08:701][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.08:701][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:701][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.08:701][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.08:701][480]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.08:701][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.08:702][480]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.08:799][486]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.08:799][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.08:816][487]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.08:816][487]LogDBDPlayerMovement: StopSnapping Final Location (3643.600098 2756.400146 553.277954) [2020.06.15-03.38.08:816][487]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.08:816][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.08:816][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.08:816][487]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.08:816][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.08:816][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.08:816][487]Interaction: Interaction time: 80.000000 [2020.06.15-03.38.08:816][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.08:816][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.08:915][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.08:915][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.38.11:320][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:384][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.11:384][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:384][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.11:384][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:385][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.11:385][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.11:385][641]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.38.11:385][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.11:385][641]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.11:385][641]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.11:385][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:385][641]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.11:385][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.11:385][641]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.11:385][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.11:387][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:387][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:387][641]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:387][641]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:419][643]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.11:484][647]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.38.11:485][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.11:486][647]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.11:486][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.11:486][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.11:486][647]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.11:486][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.11:486][647]Interaction: Interaction time: 91.125809 [2020.06.15-03.38.11:486][647]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.11:486][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.11:519][649]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.11:670][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:670][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:670][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:670][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:703][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:703][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:703][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:703][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:821][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:821][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:821][667]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:821][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:837][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:837][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.11:837][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.11:837][668]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.12:337][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.12:337][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.12:337][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.12:337][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:891][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.38.16:891][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.38.16:891][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.16:891][971]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.38.16:891][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.16:891][971]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.16:892][971]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.38.16:892][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.16:907][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.38.16:908][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.16:908][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.38.16:908][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.16:908][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.16:908][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.38.16:908][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.16:908][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.38.16:908][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.16:908][972]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.38.16:908][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.16:909][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.16:909][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:909][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.16:909][972]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:909][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.16:925][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.16:925][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:925][973]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.16:925][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:993][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.16:993][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.16:993][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.38.16:993][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:041][980]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.38.17:041][980]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.148988 [2020.06.15-03.38.17:048][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.38.17:141][986]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=164.844 [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.38.17:161][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_1] [2020.06.15-03.38.17:208][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.17:265][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EAA14DAB0] Result: '1' k_EResultOK (success) [2020.06.15-03.38.17:265][994]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EAA14DAB0]' succeeded in 0.224218 seconds [2020.06.15-03.38.17:298][996]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EAA14DAB0] Result: '1' k_EResultOK (success) [2020.06.15-03.38.17:317][997]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273016 seconds [2020.06.15-03.38.17:774][ 24]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.227920 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.18:842][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.15-03.38.18:842][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.18:842][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.15-03.38.18:842][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.18:844][ 88]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.18:844][ 88]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.18:844][ 88]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.18:844][ 88]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.15-03.38.18:844][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.18:844][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.18:844][ 88]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.18:975][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.38.18:977][ 96]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.18:977][ 96]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.18:977][ 96]Interaction: Interaction time: 46.258827 [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.18:977][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.19:011][ 98]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.19:211][110]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.38.19:278][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.19:278][114]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.38.19:278][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.19:278][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.19:278][114]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.38.19:278][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.19:281][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.38.19:312][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.19:312][116]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.38.19:312][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.19:312][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.19:312][116]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.38.19:312][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.19:312][116]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.38.19:312][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.19:312][116]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.38.19:312][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.19:312][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.19:312][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.19:312][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.19:728][141]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.38.19:996][157]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.06.15-03.38.20:045][160]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.38.20:045][160]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.38.20:194][169]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.20:213][170]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=167.914 [2020.06.15-03.38.20:227][171]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.965286 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.38.20:663][197]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.004 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.364 [2020.06.15-03.38.20:680][198]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.016 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.380 [2020.06.15-03.38.20:695][199]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.028 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.397 [2020.06.15-03.38.20:711][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.20:711][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.20:711][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.20:711][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.20:712][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.040 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.414 [2020.06.15-03.38.20:712][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.20:712][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.20:712][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.38.20:712][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.20:712][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.20:712][200]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.38.20:712][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.20:712][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.20:712][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.20:712][200]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.20:712][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.20:728][201]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.052 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.430 [2020.06.15-03.38.20:745][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.064 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.447 [2020.06.15-03.38.20:745][202]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.20:761][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.076 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.464 [2020.06.15-03.38.20:778][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.088 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.480 [2020.06.15-03.38.20:795][205]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.100 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.497 [2020.06.15-03.38.20:810][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.38.20:810][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.38.20:811][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.112 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.514 [2020.06.15-03.38.20:812][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.20:812][206]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.20:812][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.20:812][206]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.38.20:812][206]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.20:812][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.20:812][206]Interaction: Interaction time: 65.806793 [2020.06.15-03.38.20:812][206]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.20:812][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.20:812][206]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.20:828][207]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.124 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.530 [2020.06.15-03.38.20:845][208]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.136 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.547 [2020.06.15-03.38.20:861][209]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.148 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.564 [2020.06.15-03.38.20:878][210]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.160 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.580 [2020.06.15-03.38.20:895][211]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.172 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.597 [2020.06.15-03.38.20:912][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.185 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.614 [2020.06.15-03.38.20:928][213]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.197 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.630 [2020.06.15-03.38.20:945][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.209 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.647 [2020.06.15-03.38.20:963][215]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.221 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.665 [2020.06.15-03.38.20:980][216]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.234 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.681 [2020.06.15-03.38.20:995][217]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.246 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.698 [2020.06.15-03.38.21:012][218]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.258 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.715 [2020.06.15-03.38.21:029][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.269 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.731 [2020.06.15-03.38.21:045][220]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.281 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.748 [2020.06.15-03.38.21:062][221]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.293 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.764 [2020.06.15-03.38.21:078][222]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.305 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.781 [2020.06.15-03.38.21:095][223]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.317 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.797 [2020.06.15-03.38.21:111][224]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.329 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.814 [2020.06.15-03.38.21:129][225]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.341 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.831 [2020.06.15-03.38.21:145][226]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.353 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.847 [2020.06.15-03.38.21:163][227]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.365 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.865 [2020.06.15-03.38.21:180][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.378 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.882 [2020.06.15-03.38.21:197][229]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.390 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.898 [2020.06.15-03.38.21:213][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.402 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.915 [2020.06.15-03.38.21:230][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.414 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.931 [2020.06.15-03.38.21:246][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.426 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.948 [2020.06.15-03.38.21:263][233]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.438 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.964 [2020.06.15-03.38.21:279][234]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.450 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.981 [2020.06.15-03.38.21:295][235]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.462 For [BP_CamperMale01_C_0 - Spoenge] at Time=168.997 [2020.06.15-03.38.21:311][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.474 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.014 [2020.06.15-03.38.21:329][237]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.486 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.031 [2020.06.15-03.38.21:345][238]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.498 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.048 [2020.06.15-03.38.21:362][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.510 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.064 [2020.06.15-03.38.21:379][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.522 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.081 [2020.06.15-03.38.21:396][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.534 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.097 [2020.06.15-03.38.21:412][242]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.546 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.114 [2020.06.15-03.38.21:430][243]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.558 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.131 [2020.06.15-03.38.21:446][244]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.570 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.148 [2020.06.15-03.38.21:463][245]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.582 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.164 [2020.06.15-03.38.21:478][246]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.594 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.181 [2020.06.15-03.38.21:495][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.606 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.198 [2020.06.15-03.38.21:512][248]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.618 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.214 [2020.06.15-03.38.21:529][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.630 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.231 [2020.06.15-03.38.21:545][250]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.642 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.248 [2020.06.15-03.38.21:563][251]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.654 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.265 [2020.06.15-03.38.21:580][252]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.667 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.282 [2020.06.15-03.38.21:596][253]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.679 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.298 [2020.06.15-03.38.21:613][254]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.691 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.315 [2020.06.15-03.38.21:629][255]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.703 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.331 [2020.06.15-03.38.21:646][256]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.715 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.348 [2020.06.15-03.38.21:662][257]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.727 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.365 [2020.06.15-03.38.21:679][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.739 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.381 [2020.06.15-03.38.21:696][259]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.751 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.398 [2020.06.15-03.38.21:712][260]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.763 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.414 [2020.06.15-03.38.21:729][261]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.775 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.431 [2020.06.15-03.38.21:746][262]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.787 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.448 [2020.06.15-03.38.21:763][263]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.799 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.464 [2020.06.15-03.38.21:779][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.811 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.481 [2020.06.15-03.38.21:796][265]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.823 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.498 [2020.06.15-03.38.21:813][266]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.835 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.514 [2020.06.15-03.38.21:830][267]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.847 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.531 [2020.06.15-03.38.21:846][268]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.859 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.548 [2020.06.15-03.38.21:863][269]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.871 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.565 [2020.06.15-03.38.21:880][270]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.883 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.581 [2020.06.15-03.38.21:895][271]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.895 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.598 [2020.06.15-03.38.21:912][272]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.907 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.615 [2020.06.15-03.38.21:929][273]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.920 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.631 [2020.06.15-03.38.21:945][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.931 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.648 [2020.06.15-03.38.21:962][275]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.944 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.665 [2020.06.15-03.38.21:979][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.956 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.681 [2020.06.15-03.38.21:996][277]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.968 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.698 [2020.06.15-03.38.22:012][278]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.980 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.715 [2020.06.15-03.38.22:029][279]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.992 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.731 [2020.06.15-03.38.22:046][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=169.748 [2020.06.15-03.38.22:129][285]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.35:779][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.15-03.38.35:844][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:864][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.38.35:944][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.35:944][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.35:944][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.35:944][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:011][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:011][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:011][117]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:011][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:027][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.38.36:027][118]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:027][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.36:027][118]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:028][118]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.36:028][118]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.36:028][118]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.38.36:028][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.36:028][118]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.36:028][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.36:028][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:028][118]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.36:028][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.36:028][118]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.36:028][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.36:028][118]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.36:094][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:094][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:094][122]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:094][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:109][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.36:109][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:110][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:110][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:110][123]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:110][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:143][125]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.36:143][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:143][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:144][125]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.38.36:144][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.36:144][125]LogDBDPlayerMovement: StopSnapping Final Location (1978.035645 6322.399902 88.092873) [2020.06.15-03.38.36:144][125]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.36:144][125]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.36:144][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.36:144][125]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.36:144][125]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.36:144][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.36:144][125]Interaction: Interaction time: 30.387674 [2020.06.15-03.38.36:144][125]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.36:144][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.36:243][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.39:717][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6918512582778931, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.38.39:717][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.38.39:734][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521536149084568, xOffset=0, yOffset=0) [2020.06.15-03.38.39:751][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034208714962, xOffset=0, yOffset=0) [2020.06.15-03.38.39:767][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045595996081829, xOffset=0, yOffset=0) [2020.06.15-03.38.39:784][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06066363304853439, xOffset=0, yOffset=0) [2020.06.15-03.38.39:801][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07587853819131851, xOffset=0, yOffset=0) [2020.06.15-03.38.39:817][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09105744957923889, xOffset=0, yOffset=0) [2020.06.15-03.38.39:834][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061165407299995, xOffset=0, yOffset=0) [2020.06.15-03.38.39:851][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213739067316055, xOffset=0, yOffset=0) [2020.06.15-03.38.39:867][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365267187356949, xOffset=0, yOffset=0) [2020.06.15-03.38.39:884][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516752690076828, xOffset=0, yOffset=0) [2020.06.15-03.38.39:902][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1678790897130966, xOffset=0, yOffset=0) [2020.06.15-03.38.39:920][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1829228103160858, xOffset=0, yOffset=0) [2020.06.15-03.38.39:936][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1979642659425735, xOffset=0, yOffset=0) [2020.06.15-03.38.39:952][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2130023539066315, xOffset=0, yOffset=0) [2020.06.15-03.38.39:968][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2280388176441193, xOffset=0, yOffset=0) [2020.06.15-03.38.39:985][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.243074357509613, xOffset=0, yOffset=0) [2020.06.15-03.38.40:001][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581093609333038, xOffset=0, yOffset=0) [2020.06.15-03.38.40:017][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731433510780334, xOffset=0, yOffset=0) [2020.06.15-03.38.40:034][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28817680478096, xOffset=0, yOffset=0) [2020.06.15-03.38.40:051][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033606112003326, xOffset=0, yOffset=0) [2020.06.15-03.38.40:067][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184636235237122, xOffset=0, yOffset=0) [2020.06.15-03.38.40:084][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3337201774120331, xOffset=0, yOffset=0) [2020.06.15-03.38.40:100][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488844633102417, xOffset=0, yOffset=0) [2020.06.15-03.38.40:117][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639978170394897, xOffset=0, yOffset=0) [2020.06.15-03.38.40:134][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792121708393097, xOffset=0, yOffset=0) [2020.06.15-03.38.40:150][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3943406343460083, xOffset=0, yOffset=0) [2020.06.15-03.38.40:167][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096052646636963, xOffset=0, yOffset=0) [2020.06.15-03.38.40:184][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246426224708557, xOffset=0, yOffset=0) [2020.06.15-03.38.40:201][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398665428161621, xOffset=0, yOffset=0) [2020.06.15-03.38.40:217][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4551568031311035, xOffset=0, yOffset=0) [2020.06.15-03.38.40:234][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701965153217316, xOffset=0, yOffset=0) [2020.06.15-03.38.40:251][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852856993675232, xOffset=0, yOffset=0) [2020.06.15-03.38.40:267][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005390644073486, xOffset=0, yOffset=0) [2020.06.15-03.38.40:284][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157787203788757, xOffset=0, yOffset=0) [2020.06.15-03.38.40:301][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308202505111694, xOffset=0, yOffset=0) [2020.06.15-03.38.40:317][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5460605025291443, xOffset=0, yOffset=0) [2020.06.15-03.38.40:334][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.561374843120575, xOffset=0, yOffset=0) [2020.06.15-03.38.40:352][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5764166712760925, xOffset=0, yOffset=0) [2020.06.15-03.38.40:368][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5915359258651733, xOffset=0, yOffset=0) [2020.06.15-03.38.40:384][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6067155599594116, xOffset=0, yOffset=0) [2020.06.15-03.38.40:401][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621881365776062, xOffset=0, yOffset=0) [2020.06.15-03.38.40:418][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6370363831520081, xOffset=0, yOffset=0) [2020.06.15-03.38.40:434][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6521556377410889, xOffset=0, yOffset=0) [2020.06.15-03.38.40:452][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6672971844673157, xOffset=0, yOffset=0) [2020.06.15-03.38.40:468][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.682522177696228, xOffset=0, yOffset=0) [2020.06.15-03.38.40:485][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69768863916397, xOffset=0, yOffset=0) [2020.06.15-03.38.40:502][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7129068374633789, xOffset=0, yOffset=0) [2020.06.15-03.38.40:518][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.728009045124054, xOffset=0, yOffset=0) [2020.06.15-03.38.40:530][388]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.38.40:530][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.38.40:530][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:531][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:534][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.38.40:549][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:566][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:582][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:599][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:616][393]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.38.40:616][393]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.38.40:618][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:632][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:649][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:665][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:682][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:698][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:715][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:731][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:748][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:765][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:782][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:798][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:815][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:832][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:849][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:865][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:879][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA4AEC1C0] Result: '1' k_EResultOK (success) [2020.06.15-03.38.40:879][409]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA4AEC1C0]' succeeded in 0.261268 seconds [2020.06.15-03.38.40:882][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:899][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:903][411]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA4AEC1C0] Result: '1' k_EResultOK (success) [2020.06.15-03.38.40:915][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.40:924][412]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304933 seconds [2020.06.15-03.38.40:932][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.38.46:304][734]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.38.46:304][734]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.38.46:304][734]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.38.46:304][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Scalars [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Textures [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Vectors [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Scalars [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Textures [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Vectors [2020.06.15-03.38.46:304][734]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.38.46:307][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.15-03.38.46:321][735]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.38.46:321][735]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.38.46:321][735]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.46:321][735]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.38.46:321][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:321][735]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.46:321][735]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.38.46:321][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:337][736]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.46:337][736]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.38.46:337][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:337][736]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.46:337][736]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.38.46:337][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:337][736]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.38.46:337][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:337][736]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.38.46:337][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:337][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.46:337][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:338][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.46:338][736]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:338][736]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.46:403][740]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.38.46:403][740]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.345803 [2020.06.15-03.38.46:404][740]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.15-03.38.46:406][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.38.46:406][740]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.38.46:406][740]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.38.46:406][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:406][740]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.38.46:406][740]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.38.46:406][740]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.38.46:406][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:438][742]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.15-03.38.46:438][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:438][742]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.38.46:438][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:439][742]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:439][742]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.38.46:439][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:456][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.46:456][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:456][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.46:456][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:471][744]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:471][744]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.38.46:471][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:471][744]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:471][744]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.38.46:471][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:471][744]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.38.46:471][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.46:471][744]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.38.46:471][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.46:471][744]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_4] [2020.06.15-03.38.46:471][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:471][744]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.38.46:627][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3BA74210] Result: '1' k_EResultOK (success) [2020.06.15-03.38.46:629][754]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3BA74210]' succeeded in 0.224431 seconds [2020.06.15-03.38.46:661][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3BA74210] Result: '1' k_EResultOK (success) [2020.06.15-03.38.46:680][757]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273342 seconds [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.15-03.38.46:921][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:038][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.151743 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.38.47:070][780]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.203579 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.38.47:121][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:121][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:121][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:121][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:122][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:138][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.683672 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:406][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:423][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:440][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:440][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:440][802]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.38.47:440][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:660][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:742][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.38.47:793][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.56:682][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-03.38.56:683][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.56:998][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.15-03.38.56:998][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.56:998][375]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.15-03.38.56:998][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.57:018][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.38.57:131][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.15-03.38.57:132][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.57:132][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.15-03.38.57:132][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.57:165][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-03.38.57:165][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:550][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.38.59:550][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:551][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.15-03.38.59:551][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:551][528]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.15-03.38.59:551][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:572][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.38.59:751][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.38.59:751][540]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:751][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.38.59:751][540]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:752][540]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.59:752][540]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.59:752][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.38.59:752][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.38.59:752][540]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.59:752][540]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.38.59:752][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:752][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.38.59:752][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.59:752][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.38.59:752][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.59:752][540]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.38.59:851][546]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.38.59:851][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.38.59:868][547]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.59:868][547]LogDBDPlayerMovement: StopSnapping Final Location (2207.390381 2084.434326 87.859474) [2020.06.15-03.38.59:868][547]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.38.59:868][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.38.59:868][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.59:868][547]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.38.59:868][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.38.59:868][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.38.59:868][547]Interaction: Interaction time: 80.000000 [2020.06.15-03.38.59:868][547]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.38.59:868][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.00:001][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.39.00:001][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-03.39.01:822][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.39.02:086][680]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.39.02:086][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.39.02:522][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.15-03.39.03:036][737]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.39.03:036][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.39.03:036][737]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.39.03:036][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.39.03:123][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.39.03:556][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:639][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.39.03:639][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:639][773]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.39.03:639][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:737][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.03:737][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:737][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.03:737][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:739][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.03:739][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.03:739][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.03:739][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.03:739][779]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.03:739][779]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.03:739][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.03:739][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.03:739][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.03:739][779]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.03:739][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.03:806][783]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.03:870][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.39.03:872][787]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.03:872][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.03:872][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.03:872][787]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.03:872][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.03:872][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.03:872][787]Interaction: Interaction time: 77.812889 [2020.06.15-03.39.03:872][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.03:872][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.03:872][787]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.04:156][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.15-03.39.04:156][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.04:156][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.15-03.39.04:156][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.07:193][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.39.07:193][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_1 [2020.06.15-03.39.07:342][995]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.06.15-03.39.07:675][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.07:675][ 15]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.07:675][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.07:675][ 15]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.07:676][ 15]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.07:676][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.07:710][ 17]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.07:710][ 17]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.07:710][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.07:710][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.07:710][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.07:710][ 17]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.07:910][ 29]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.06.15-03.39.08:560][ 68]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.727592 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.39.08:679][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.39.08:680][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.10:448][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5279247164726257, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.39.10:448][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.39.10:465][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151919974014163, xOffset=0, yOffset=0) [2020.06.15-03.39.10:482][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03026945143938065, xOffset=0, yOffset=0) [2020.06.15-03.39.10:498][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04555308818817139, xOffset=0, yOffset=0) [2020.06.15-03.39.10:515][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.060638815164566, xOffset=0, yOffset=0) [2020.06.15-03.39.10:527][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.39.10:527][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.10:527][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.39.10:527][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.10:529][186]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.10:529][186]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.10:529][186]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.10:529][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.10:529][186]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.10:529][186]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.39.10:529][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.10:529][186]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.10:529][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.10:529][186]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.10:529][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.10:533][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0758204460144043, xOffset=0, yOffset=0) [2020.06.15-03.39.10:549][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090947538614273, xOffset=0, yOffset=0) [2020.06.15-03.39.10:563][188]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.10:566][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1072079017758369, xOffset=0, yOffset=0) [2020.06.15-03.39.10:583][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1223257184028625, xOffset=0, yOffset=0) [2020.06.15-03.39.10:599][190]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1373939961194992, xOffset=0, yOffset=0) [2020.06.15-03.39.10:616][191]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1524607241153717, xOffset=0, yOffset=0) [2020.06.15-03.39.10:632][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1675248146057129, xOffset=0, yOffset=0) [2020.06.15-03.39.10:649][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1825877279043198, xOffset=0, yOffset=0) [2020.06.15-03.39.10:661][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.39.10:664][194]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.10:664][194]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.10:664][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.10:664][194]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.10:664][194]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.10:664][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.10:664][194]Interaction: Interaction time: 18.863117 [2020.06.15-03.39.10:664][194]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.10:664][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.10:669][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1978102773427963, xOffset=0, yOffset=0) [2020.06.15-03.39.10:684][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2128698229789734, xOffset=0, yOffset=0) [2020.06.15-03.39.10:699][196]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2279281914234161, xOffset=0, yOffset=0) [2020.06.15-03.39.10:716][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2429841011762619, xOffset=0, yOffset=0) [2020.06.15-03.39.10:729][198]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.10:733][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2580395638942719, xOffset=0, yOffset=0) [2020.06.15-03.39.10:748][199]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730942964553833, xOffset=0, yOffset=0) [2020.06.15-03.39.10:765][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288176566362381, xOffset=0, yOffset=0) [2020.06.15-03.39.10:782][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033737540245056, xOffset=0, yOffset=0) [2020.06.15-03.39.10:798][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185593783855438, xOffset=0, yOffset=0) [2020.06.15-03.39.10:815][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33361592888832, xOffset=0, yOffset=0) [2020.06.15-03.39.10:832][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348802387714386, xOffset=0, yOffset=0) [2020.06.15-03.39.10:849][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36407321691513, xOffset=0, yOffset=0) [2020.06.15-03.39.10:865][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792184889316559, xOffset=0, yOffset=0) [2020.06.15-03.39.10:882][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3943029344081879, xOffset=0, yOffset=0) [2020.06.15-03.39.10:899][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40952455997467, xOffset=0, yOffset=0) [2020.06.15-03.39.10:915][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246812760829926, xOffset=0, yOffset=0) [2020.06.15-03.39.10:932][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397401809692383, xOffset=0, yOffset=0) [2020.06.15-03.39.10:949][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4551034569740295, xOffset=0, yOffset=0) [2020.06.15-03.39.10:965][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47016417980194, xOffset=0, yOffset=0) [2020.06.15-03.39.10:982][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4853722751140594, xOffset=0, yOffset=0) [2020.06.15-03.39.10:998][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5004441142082214, xOffset=0, yOffset=0) [2020.06.15-03.39.11:015][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157496333122253, xOffset=0, yOffset=0) [2020.06.15-03.39.11:032][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308210849761963, xOffset=0, yOffset=0) [2020.06.15-03.39.11:049][217]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5458986163139343, xOffset=0, yOffset=0) [2020.06.15-03.39.11:065][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5611490607261658, xOffset=0, yOffset=0) [2020.06.15-03.39.11:082][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5763475894927979, xOffset=0, yOffset=0) [2020.06.15-03.39.11:099][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914894342422485, xOffset=0, yOffset=0) [2020.06.15-03.39.11:111][221]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.39.11:112][221]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.39.11:116][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.39.11:196][226]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.39.11:196][226]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.39.11:420][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E379B9520] Result: '1' k_EResultOK (success) [2020.06.15-03.39.11:420][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E379B9520]' succeeded in 0.223277 seconds [2020.06.15-03.39.11:450][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379B9520] Result: '1' k_EResultOK (success) [2020.06.15-03.39.11:472][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273282 seconds [2020.06.15-03.39.13:468][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7965651154518127, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.39.13:468][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.39.13:484][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01528509240597486, xOffset=0, yOffset=0) [2020.06.15-03.39.13:502][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03054536506533623, xOffset=0, yOffset=0) [2020.06.15-03.39.13:518][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0456082709133625, xOffset=0, yOffset=0) [2020.06.15-03.39.13:534][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0606713630259037, xOffset=0, yOffset=0) [2020.06.15-03.39.13:552][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07701954245567322, xOffset=0, yOffset=0) [2020.06.15-03.39.13:569][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09208281338214874, xOffset=0, yOffset=0) [2020.06.15-03.39.13:585][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1071426272392273, xOffset=0, yOffset=0) [2020.06.15-03.39.13:603][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.122200720012188, xOffset=0, yOffset=0) [2020.06.15-03.39.13:619][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1372567266225815, xOffset=0, yOffset=0) [2020.06.15-03.39.13:635][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15231117606163, xOffset=0, yOffset=0) [2020.06.15-03.39.13:652][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16736227273941, xOffset=0, yOffset=0) [2020.06.15-03.39.13:668][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824129074811935, xOffset=0, yOffset=0) [2020.06.15-03.39.13:685][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1974621713161469, xOffset=0, yOffset=0) [2020.06.15-03.39.13:702][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125117182731628, xOffset=0, yOffset=0) [2020.06.15-03.39.13:718][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2275599837303162, xOffset=0, yOffset=0) [2020.06.15-03.39.13:734][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426828891038895, xOffset=0, yOffset=0) [2020.06.15-03.39.13:751][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2578060626983643, xOffset=0, yOffset=0) [2020.06.15-03.39.13:768][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730210721492767, xOffset=0, yOffset=0) [2020.06.15-03.39.13:784][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881984412670135, xOffset=0, yOffset=0) [2020.06.15-03.39.13:802][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303452730178833, xOffset=0, yOffset=0) [2020.06.15-03.39.13:818][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185369074344635, xOffset=0, yOffset=0) [2020.06.15-03.39.13:835][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336928188800812, xOffset=0, yOffset=0) [2020.06.15-03.39.13:851][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348921537399292, xOffset=0, yOffset=0) [2020.06.15-03.39.13:869][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3643077313899994, xOffset=0, yOffset=0) [2020.06.15-03.39.13:885][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3793611824512482, xOffset=0, yOffset=0) [2020.06.15-03.39.13:902][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3944130837917328, xOffset=0, yOffset=0) [2020.06.15-03.39.13:918][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096447229385376, xOffset=0, yOffset=0) [2020.06.15-03.39.13:935][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42469710111618, xOffset=0, yOffset=0) [2020.06.15-03.39.13:952][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399169981479645, xOffset=0, yOffset=0) [2020.06.15-03.39.13:968][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.455163449048996, xOffset=0, yOffset=0) [2020.06.15-03.39.13:985][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4704310894012451, xOffset=0, yOffset=0) [2020.06.15-03.39.14:001][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4854860901832581, xOffset=0, yOffset=0) [2020.06.15-03.39.14:017][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5006044507026672, xOffset=0, yOffset=0) [2020.06.15-03.39.14:034][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157404541969299, xOffset=0, yOffset=0) [2020.06.15-03.39.14:051][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308452844619751, xOffset=0, yOffset=0) [2020.06.15-03.39.14:068][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54599517583847, xOffset=0, yOffset=0) [2020.06.15-03.39.14:085][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56127393245697, xOffset=0, yOffset=0) [2020.06.15-03.39.14:101][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5763531923294067, xOffset=0, yOffset=0) [2020.06.15-03.39.14:118][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5916972160339355, xOffset=0, yOffset=0) [2020.06.15-03.39.14:135][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6067553162574768, xOffset=0, yOffset=0) [2020.06.15-03.39.14:151][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6218123435974121, xOffset=0, yOffset=0) [2020.06.15-03.39.14:169][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6372745037078857, xOffset=0, yOffset=0) [2020.06.15-03.39.14:185][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6523332595825195, xOffset=0, yOffset=0) [2020.06.15-03.39.14:202][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6673982739448547, xOffset=0, yOffset=0) [2020.06.15-03.39.14:218][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824759840965271, xOffset=0, yOffset=0) [2020.06.15-03.39.14:235][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6977179646492, xOffset=0, yOffset=0) [2020.06.15-03.39.14:252][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7128984332084656, xOffset=0, yOffset=0) [2020.06.15-03.39.14:268][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7279814481735229, xOffset=0, yOffset=0) [2020.06.15-03.39.14:286][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.74339336156845, xOffset=0, yOffset=0) [2020.06.15-03.39.14:302][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.758453369140625, xOffset=0, yOffset=0) [2020.06.15-03.39.14:318][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7735743522644043, xOffset=0, yOffset=0) [2020.06.15-03.39.14:335][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.788725733757019, xOffset=0, yOffset=0) [2020.06.15-03.39.14:353][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8038646578788757, xOffset=0, yOffset=0) [2020.06.15-03.39.14:369][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8192298412322998, xOffset=0, yOffset=0) [2020.06.15-03.39.14:385][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.834291398525238, xOffset=0, yOffset=0) [2020.06.15-03.39.14:402][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8493527770042419, xOffset=0, yOffset=0) [2020.06.15-03.39.14:415][419]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.39.14:415][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.39.14:415][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:416][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:420][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.39.14:433][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:450][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:466][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:482][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:498][424]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.39.14:498][424]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.39.14:501][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:515][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:532][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:550][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:567][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:584][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:600][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:616][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:633][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:650][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:666][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:683][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:700][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:716][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:734][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:751][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:762][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA586F2E0] Result: '1' k_EResultOK (success) [2020.06.15-03.39.14:762][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA586F2E0]' succeeded in 0.261700 seconds [2020.06.15-03.39.14:767][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:784][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:787][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379BA810] Result: '1' k_EResultOK (success) [2020.06.15-03.39.14:801][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.14:806][443]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.306229 seconds [2020.06.15-03.39.14:818][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.20:090][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.39.20:189][765]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.15-03.39.20:190][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.20:190][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.39.20:190][765]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.39.20:190][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.39.20:190][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Scalars [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Textures [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Vectors [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Scalars [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Textures [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Vectors [2020.06.15-03.39.20:190][765]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.39.20:191][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.20:191][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:191][765]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.20:191][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.20:191][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:223][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.20:223][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.20:223][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:223][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.20:223][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.20:223][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.20:223][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.20:223][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.20:223][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.20:223][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:224][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.15-03.39.20:224][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.20:224][767]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.20:224][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.20:224][767]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.39.20:224][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.39.20:224][767]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.39.20:224][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:224][767]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.20:224][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:224][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.20:224][767]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.20:224][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:255][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.20:256][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.20:256][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:256][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.20:256][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.20:256][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.20:256][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.20:256][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.20:256][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.20:256][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.20:256][769]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.15-03.39.20:256][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.20:256][769]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.20:854][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.994879 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.39.20:920][809]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 57.816891 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.39.22:106][880]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.15-03.39.22:106][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.22:106][880]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.15-03.39.22:106][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.22:108][880]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.22:108][880]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.22:108][880]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.22:108][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.22:108][880]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.22:108][880]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.15-03.39.22:108][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.22:108][880]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.22:108][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.22:108][880]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.15-03.39.22:108][880]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.22:108][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.22:108][880]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.22:506][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.39.22:507][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.22:507][904]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.22:508][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.22:508][904]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.22:508][904]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.22:508][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.22:508][904]Interaction: Interaction time: 14.000000 [2020.06.15-03.39.22:508][904]AnimLeader: BP_CamperMale01_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.15-03.39.22:508][904]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.15-03.39.22:508][904]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.22:508][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.22:508][904]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.22:509][904]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.15-03.39.24:060][997]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.15-03.39.24:594][ 29]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.06.15-03.39.24:743][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.39.24:743][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.39.25:242][ 68]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.39.25:242][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.25:242][ 68]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.39.25:242][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.25:244][ 68]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.25:244][ 68]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.25:244][ 68]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.25:244][ 68]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.39.25:244][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.25:244][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.25:277][ 70]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.25:409][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.39.25:410][ 78]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.25:410][ 78]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.25:410][ 78]Interaction: Interaction time: 10.000000 [2020.06.15-03.39.25:410][ 78]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen AnimTag_Female. [2020.06.15-03.39.25:410][ 78]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.25:410][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.25:443][ 80]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.33:455][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.71159428358078, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.39.33:455][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.39.33:472][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01523672509938478, xOffset=0, yOffset=0) [2020.06.15-03.39.33:488][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03044717945158482, xOffset=0, yOffset=0) [2020.06.15-03.39.33:505][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04553090780973434, xOffset=0, yOffset=0) [2020.06.15-03.39.33:522][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06069354340434074, xOffset=0, yOffset=0) [2020.06.15-03.39.33:538][565]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07599227130413055, xOffset=0, yOffset=0) [2020.06.15-03.39.33:554][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09123791009187698, xOffset=0, yOffset=0) [2020.06.15-03.39.33:572][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10712918639183, xOffset=0, yOffset=0) [2020.06.15-03.39.33:588][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1221694573760033, xOffset=0, yOffset=0) [2020.06.15-03.39.33:605][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1372098177671432, xOffset=0, yOffset=0) [2020.06.15-03.39.33:622][570]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1522461771965027, xOffset=0, yOffset=0) [2020.06.15-03.39.33:638][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672818064689636, xOffset=0, yOffset=0) [2020.06.15-03.39.33:654][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18231526017189, xOffset=0, yOffset=0) [2020.06.15-03.39.33:671][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973490715026855, xOffset=0, yOffset=0) [2020.06.15-03.39.33:687][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123820781707764, xOffset=0, yOffset=0) [2020.06.15-03.39.33:704][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274253517389297, xOffset=0, yOffset=0) [2020.06.15-03.39.33:721][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2425772547721863, xOffset=0, yOffset=0) [2020.06.15-03.39.33:738][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577707171440125, xOffset=0, yOffset=0) [2020.06.15-03.39.33:754][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730155289173126, xOffset=0, yOffset=0) [2020.06.15-03.39.33:772][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881731688976288, xOffset=0, yOffset=0) [2020.06.15-03.39.33:788][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.303321897983551, xOffset=0, yOffset=0) [2020.06.15-03.39.33:805][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3186437189579, xOffset=0, yOffset=0) [2020.06.15-03.39.33:821][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3338758945465088, xOffset=0, yOffset=0) [2020.06.15-03.39.33:838][583]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3489187955856323, xOffset=0, yOffset=0) [2020.06.15-03.39.33:855][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642196953296661, xOffset=0, yOffset=0) [2020.06.15-03.39.33:872][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792567849159241, xOffset=0, yOffset=0) [2020.06.15-03.39.33:888][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3942951560020447, xOffset=0, yOffset=0) [2020.06.15-03.39.33:904][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4095557034015656, xOffset=0, yOffset=0) [2020.06.15-03.39.33:921][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246616065502167, xOffset=0, yOffset=0) [2020.06.15-03.39.33:938][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397634267807, xOffset=0, yOffset=0) [2020.06.15-03.39.33:955][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550284147262573, xOffset=0, yOffset=0) [2020.06.15-03.39.33:972][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.470180332660675, xOffset=0, yOffset=0) [2020.06.15-03.39.33:988][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4854398667812347, xOffset=0, yOffset=0) [2020.06.15-03.39.34:005][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50048142671585, xOffset=0, yOffset=0) [2020.06.15-03.39.34:022][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156508088111877, xOffset=0, yOffset=0) [2020.06.15-03.39.34:038][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308656096458435, xOffset=0, yOffset=0) [2020.06.15-03.39.34:055][596]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5460357069969177, xOffset=0, yOffset=0) [2020.06.15-03.39.34:072][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.561109721660614, xOffset=0, yOffset=0) [2020.06.15-03.39.34:089][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5763464570045471, xOffset=0, yOffset=0) [2020.06.15-03.39.34:106][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5915383696556091, xOffset=0, yOffset=0) [2020.06.15-03.39.34:123][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6066802740097046, xOffset=0, yOffset=0) [2020.06.15-03.39.34:138][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.621917724609375, xOffset=0, yOffset=0) [2020.06.15-03.39.34:155][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6370084285736084, xOffset=0, yOffset=0) [2020.06.15-03.39.34:172][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6521899104118347, xOffset=0, yOffset=0) [2020.06.15-03.39.34:188][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.66723620891571, xOffset=0, yOffset=0) [2020.06.15-03.39.34:205][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824693083763123, xOffset=0, yOffset=0) [2020.06.15-03.39.34:221][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6977474689483643, xOffset=0, yOffset=0) [2020.06.15-03.39.34:238][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7128196358680725, xOffset=0, yOffset=0) [2020.06.15-03.39.34:255][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7278976440429688, xOffset=0, yOffset=0) [2020.06.15-03.39.34:272][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7431597113609314, xOffset=0, yOffset=0) [2020.06.15-03.39.34:284][610]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.39.34:284][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.39.34:288][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.39.34:369][615]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.39.34:369][615]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.39.34:634][631]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C67120] Result: '1' k_EResultOK (success) [2020.06.15-03.39.34:634][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C67120]' succeeded in 0.265849 seconds [2020.06.15-03.39.34:673][634]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C67120] Result: '1' k_EResultOK (success) [2020.06.15-03.39.34:695][635]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323663 seconds [2020.06.15-03.39.35:422][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.39.35:520][684]GameFlow: OnRep_BegunPlayFenceGuid 04F74DB7-08D8-10DD-B93F-72CAD3B71887 [2020.06.15-03.39.35:520][684]GameFlow: BegunPlayFenceGuid 04F74DB7-08D8-10DD-B93F-72CAD3B71887 [2020.06.15-03.39.35:520][684]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000083 seconds [2020.06.15-03.39.35:520][684]GameFlow: ACollectable::BeginPlay [2020.06.15-03.39.35:520][684]GameFlow: BegunPlayFenceGuid 04F74DB7-08D8-10DD-B93F-72CAD3B71887 [2020.06.15-03.39.35:522][684]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.39.35:522][684]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.39.35:522][684]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.39.35:522][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.35:555][686]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.35:555][686]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.35:555][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.35:555][686]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.35:555][686]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.15-03.39.35:555][686]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.35:555][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:523][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.39.36:622][750]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.39.36:622][750]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.39.36:622][750]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.39.36:622][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:720][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.39.36:722][756]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:722][756]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:722][756]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:722][756]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.36:722][756]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.36:722][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.36:722][756]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.15-03.39.36:722][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.36:722][756]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.36:724][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.39.37:557][806]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.37:557][806]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.37:557][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.37:557][806]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.37:557][806]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.37:557][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.37:557][806]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.37:557][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.37:557][806]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.37:557][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.37:557][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.39.37:557][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.37:557][806]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.40:576][987]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.39.41:394][ 36]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.06.15-03.39.41:462][ 40]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.39.41:462][ 40]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_1 [2020.06.15-03.39.41:462][ 40]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.15-03.39.41:594][ 48]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.42:910][127]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-03.39.42:910][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.42:910][127]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-03.39.42:910][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.42:912][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.42:912][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.42:912][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.42:912][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.42:912][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.42:912][127]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-03.39.42:912][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.42:912][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.42:912][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.42:912][127]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.42:912][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.42:945][129]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.43:010][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.39.43:011][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-03.39.43:012][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.43:012][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.43:012][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:012][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.43:012][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.43:012][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:012][133]Interaction: Interaction time: 80.000000 [2020.06.15-03.39.43:012][133]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.43:012][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:045][135]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.43:477][161]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.39.43:510][163]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.15-03.39.43:510][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.43:510][163]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.15-03.39.43:510][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.43:511][163]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:512][163]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:512][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.43:512][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.43:512][163]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:512][163]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.15-03.39.43:512][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.43:512][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.43:512][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:512][163]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.43:512][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:546][165]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.43:645][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.39.43:646][171]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:646][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.43:646][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:646][171]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:646][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.43:646][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:646][171]Interaction: Interaction time: 81.125374 [2020.06.15-03.39.43:646][171]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.43:646][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:646][171]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.43:679][173]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:679][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:680][173]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:680][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:680][173]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:680][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:680][173]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.43:680][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.43:680][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.43:680][173]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.43:680][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.43:680][173]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.15-03.39.43:680][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.43:680][173]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.39.44:545][225]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.032646 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.39.45:448][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.45:448][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:448][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.45:448][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.39.45:465][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:081][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.46:081][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:081][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.46:081][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:213][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.46:213][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:213][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.46:213][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:215][325]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.46:215][325]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.46:215][325]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.39.46:215][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.46:215][325]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.46:215][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.39.46:215][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:215][325]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.39.46:215][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.46:215][325]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.39.46:215][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.46:215][325]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.39.46:282][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.46:282][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:282][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.39.46:282][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.46:313][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.39.46:315][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.46:315][331]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.39.46:315][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.46:315][331]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.39.46:315][331]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.39.46:315][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.46:315][331]Interaction: Interaction time: 34.882130 [2020.06.15-03.39.46:315][331]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.39.46:315][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.46:382][335]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.39.49:234][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.49:235][506]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.39.49:235][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.49:235][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.49:235][506]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.39.49:235][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.49:237][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-03.39.49:268][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.49:268][508]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.39.49:268][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.49:268][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.49:268][508]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.39.49:268][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.49:268][508]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.39.49:268][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.39.49:268][508]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.39.49:268][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.39.49:268][508]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-03.39.49:268][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.39.49:269][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.39.50:167][562]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.619798 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.39.57:446][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5143122673034668, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.39.57:446][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.39.57:463][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01506590656936169, xOffset=0, yOffset=0) [2020.06.15-03.39.57:479][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03017054125666618, xOffset=0, yOffset=0) [2020.06.15-03.39.57:496][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04548072069883347, xOffset=0, yOffset=0) [2020.06.15-03.39.57:513][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06055590510368347, xOffset=0, yOffset=0) [2020.06.15-03.39.57:529][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07568072527647018, xOffset=0, yOffset=0) [2020.06.15-03.39.57:546][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091745316982269, xOffset=0, yOffset=0) [2020.06.15-03.39.57:564][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1071789115667343, xOffset=0, yOffset=0) [2020.06.15-03.39.57:580][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1222466379404068, xOffset=0, yOffset=0) [2020.06.15-03.39.57:598][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1373124569654465, xOffset=0, yOffset=0) [2020.06.15-03.39.57:614][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1523751765489578, xOffset=0, yOffset=0) [2020.06.15-03.39.57:630][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1674337238073349, xOffset=0, yOffset=0) [2020.06.15-03.39.57:647][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824911832809448, xOffset=0, yOffset=0) [2020.06.15-03.39.57:664][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1975625455379486, xOffset=0, yOffset=0) [2020.06.15-03.39.57:680][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2126159965991974, xOffset=0, yOffset=0) [2020.06.15-03.39.57:696][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276698052883148, xOffset=0, yOffset=0) [2020.06.15-03.39.57:712][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24272271990776, xOffset=0, yOffset=0) [2020.06.15-03.39.57:729][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577743530273438, xOffset=0, yOffset=0) [2020.06.15-03.39.57:746][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728697061538696, xOffset=0, yOffset=0) [2020.06.15-03.39.57:762][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879814207553864, xOffset=0, yOffset=0) [2020.06.15-03.39.57:779][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30315950512886, xOffset=0, yOffset=0) [2020.06.15-03.39.57:796][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3182679712772369, xOffset=0, yOffset=0) [2020.06.15-03.39.57:813][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3335591554641724, xOffset=0, yOffset=0) [2020.06.15-03.39.57:830][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3486794233322144, xOffset=0, yOffset=0) [2020.06.15-03.39.57:845][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638007938861847, xOffset=0, yOffset=0) [2020.06.15-03.39.57:862][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790403306484222, xOffset=0, yOffset=0) [2020.06.15-03.39.57:879][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941606879234314, xOffset=0, yOffset=0) [2020.06.15-03.39.57:895][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4093354940414429, xOffset=0, yOffset=0) [2020.06.15-03.39.57:912][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245387613773346, xOffset=0, yOffset=0) [2020.06.15-03.39.57:929][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397339522838593, xOffset=0, yOffset=0) [2020.06.15-03.39.57:946][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45487567782402, xOffset=0, yOffset=0) [2020.06.15-03.39.57:963][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4700259566307068, xOffset=0, yOffset=0) [2020.06.15-03.39.57:979][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852116703987122, xOffset=0, yOffset=0) [2020.06.15-03.39.57:995][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5003346800804138, xOffset=0, yOffset=0) [2020.06.15-03.39.58:013][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156134963035583, xOffset=0, yOffset=0) [2020.06.15-03.39.58:030][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308544039726257, xOffset=0, yOffset=0) [2020.06.15-03.39.58:047][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54591429233551, xOffset=0, yOffset=0) [2020.06.15-03.39.58:063][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.56108945608139, xOffset=0, yOffset=0) [2020.06.15-03.39.58:079][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.576219379901886, xOffset=0, yOffset=0) [2020.06.15-03.39.58:096][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5914860963821411, xOffset=0, yOffset=0) [2020.06.15-03.39.58:113][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60660707950592, xOffset=0, yOffset=0) [2020.06.15-03.39.58:125][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.39.58:125][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.39.58:125][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:127][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:130][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.39.58:143][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:160][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:177][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:193][ 43]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.39.58:193][ 43]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.39.58:195][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:211][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:228][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:244][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:261][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:277][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:294][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:311][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:326][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:343][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:360][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:376][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:393][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:410][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:417][ 57]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C66790] Result: '1' k_EResultOK (success) [2020.06.15-03.39.58:417][ 57]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C66790]' succeeded in 0.223482 seconds [2020.06.15-03.39.58:427][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:444][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:448][ 59]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C66790] Result: '1' k_EResultOK (success) [2020.06.15-03.39.58:461][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:469][ 60]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273530 seconds [2020.06.15-03.39.58:477][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:494][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:511][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.39.58:528][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.40.01:917][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.40.02:013][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.40.02:013][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.40.02:619][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.06.15-03.40.03:013][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.40.03:013][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.40.03:013][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.40.03:013][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.40.03:017][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.40.03:782][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.40.03:782][378]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.40.03:782][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.40.03:782][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.03:782][378]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.40.03:785][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.03:798][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.40.03:798][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.40.03:799][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.03:799][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.03:799][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:799][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.03:799][379]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.40.03:799][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:815][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.03:816][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.40.03:816][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:816][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.03:816][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.40.03:816][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.03:816][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.03:816][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.03:816][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.03:816][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:816][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.40.03:816][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.03:816][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.40.03:816][380]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.03:816][380]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.03:883][384]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.40.03:883][384]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.40.03:884][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.15-03.40.03:884][384]LogStreaming: Flushing async loaders. [2020.06.15-03.40.03:884][384]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.40.03:884][384]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.15-03.40.03:885][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.03:885][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.03:887][384]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.40.03:887][384]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.40.03:887][384]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.40.03:887][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:916][386]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.40.03:916][386]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 1.000000 [2020.06.15-03.40.03:919][386]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.03:919][386]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.03:919][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:919][386]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.03:919][386]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.40.03:919][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:950][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.03:950][388]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.40.03:951][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:951][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.03:951][388]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.03:951][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.03:951][388]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.03:951][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.03:951][388]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.03:951][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.03:951][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-03.40.03:951][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.03:951][388]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.04:014][392]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.04:014][392]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Scalars [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Textures [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Vectors [2020.06.15-03.40.04:015][392]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.40.04:019][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.04:019][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.04:049][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_1] [2020.06.15-03.40.04:049][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:049][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_1] [2020.06.15-03.40.04:049][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:205][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E2C3A11E0] Result: '1' k_EResultOK (success) [2020.06.15-03.40.04:205][404]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E2C3A11E0]' succeeded in 0.287501 seconds [2020.06.15-03.40.04:237][406]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E2C3A11E0] Result: '1' k_EResultOK (success) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:252][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:258][407]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339085 seconds [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:351][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.40.04:418][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:515][422]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.457745 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.40.04:616][428]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.826296 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.15-03.40.04:851][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.08:902][685]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.09:654][730]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-03.40.09:654][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.10:438][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-03.40.10:438][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.11:023][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=38.724 [2020.06.15-03.40.12:891][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:892][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.12:892][924]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:892][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.12:925][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:427][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:427][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:427][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:427][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.06.15-03.40.13:610][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:042][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=41.744 [2020.06.15-03.40.14:392][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.15-03.40.14:393][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:443][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.40.14:443][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:443][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.40.14:443][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:459][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.15-03.40.14:459][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:459][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.15-03.40.14:459][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.15-03.40.14:977][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:994][ 50]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.15-03.40.14:994][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.14:998][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.40.15:045][ 53]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.15-03.40.15:045][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.40.15:061][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:544][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.15-03.40.15:544][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:544][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.15-03.40.15:544][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:562][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.40.15:562][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:562][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.40.15:562][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.15:595][ 86]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.15-03.40.15:595][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.16:994][170]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberRemoved [2020.06.15-03.40.16:994][170]PartyFacade: Verbose: [UPartyFacade::OnPlayerRemoved] Start on player removed, playerId: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-03.40.16:994][170]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.40.16:994][170]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.06.15-03.40.16:999][170]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.40.17:000][170]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.40.17:244][185]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.40.17:244][185]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.40.17:277][187]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.40.19:363][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-03.40.19:363][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.19:363][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-03.40.19:363][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.19:365][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.19:365][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.19:365][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.40.19:365][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.19:365][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.19:365][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-03.40.19:365][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.19:365][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.19:365][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.19:365][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.19:365][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.19:365][312]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.40.19:463][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.15-03.40.19:464][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.19:464][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.19:464][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.19:464][318]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.19:464][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.19:464][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.19:464][318]Interaction: Interaction time: 20.000000 [2020.06.15-03.40.19:464][318]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.15-03.40.19:464][318]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.15-03.40.19:464][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.19:464][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.19:498][320]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.40.23:637][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:637][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.40.23:638][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:802][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:802][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:802][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:802][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:804][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:804][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:804][578]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:804][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:818][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:818][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:818][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.23:818][579]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:951][587]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-03.40.23:951][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:951][587]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-03.40.23:951][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:953][587]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.23:953][587]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.23:953][587]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.40.23:953][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.23:953][587]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.23:953][587]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-03.40.23:953][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.23:953][587]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.23:953][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.23:953][587]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.23:953][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.23:987][589]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.40.24:085][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.15-03.40.24:086][595]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.24:086][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.24:086][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.24:087][595]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.24:087][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.24:087][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.24:087][595]Interaction: Interaction time: 20.000000 [2020.06.15-03.40.24:087][595]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.15-03.40.24:087][595]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.15-03.40.24:087][595]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.24:087][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.24:087][595]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.40.24:320][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.24:320][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.24:320][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.24:320][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.27:575][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.27:575][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.27:575][804]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.27:575][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.30:476][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.30:476][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.30:476][978]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.30:476][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.33:746][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.33:746][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.33:746][174]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.33:746][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.36:650][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.36:650][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.36:650][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.36:650][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.36:704][352]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198048569088 [2020.06.15-03.40.36:713][352]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198048569088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.40.36:714][352]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: treedome22, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.40.39:470][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:568][523]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.40.39:571][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.39:571][523]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.40.39:571][523]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.40.39:571][523]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.40.39:571][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.39:571][523]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.39:571][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.39:571][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.39:571][523]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.40.39:571][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.39:608][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.39:608][525]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.40.39:608][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.39:608][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.39:608][525]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.39:608][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.39:608][525]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.39:608][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.39:608][525]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.39:608][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.39:608][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-03.40.39:608][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.39:608][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.39:621][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.39:621][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.39:621][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.39:621][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:419][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:419][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:419][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:419][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:420][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:420][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:420][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:420][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:436][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:436][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:436][575]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.06.15-03.40.40:436][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.40.40:454][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:534][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.40:538][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-03.40.43:438][755]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.06.15-03.40.43:438][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.15-03.40.43:438][755]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:439][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:439][755]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:439][755]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.15-03.40.43:441][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:441][755]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:441][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:441][755]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:441][755]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.15-03.40.43:455][756]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:455][756]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:455][756]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.40.43:455][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.43:455][756]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:455][756]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:455][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:455][756]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.43:455][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:455][756]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.43:455][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:521][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:521][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:522][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:522][760]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.43:522][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:522][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:522][760]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.43:522][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:522][760]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.15-03.40.43:522][760]Interaction: Interaction time: 0.000000 [2020.06.15-03.40.43:522][760]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.40.43:522][760]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.43:522][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:526][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.43:526][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.43:538][761]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestEscape [2020.06.15-03.40.43:539][761]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 0, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.15-03.40.43:539][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:539][761]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.43:539][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:539][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:539][761]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.40.43:539][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.43:539][761]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.43:539][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.43:539][761]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.40.43:539][761]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.43:539][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.43:539][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:539][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:539][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.40.43:539][761]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.43:539][761]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.15-03.40.43:539][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:539][761]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.40.43:539][761]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.40.43:598][761]LogStreaming: Flushing async loaders took 58ms. [2020.06.15-03.40.43:606][762]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.40.43:606][762]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.15-03.40.43:606][762]GameFlow: Writing Profile Stat DBD_EscapeNoBlood_MapInd_CoalTower: 1 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 23.716862, Lifetime Duration: 40.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:722][768]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.43:865][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA586A540] Result: '1' k_EResultOK (success) [2020.06.15-03.40.43:865][776]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA586A540]' succeeded in 0.257086 seconds [2020.06.15-03.40.43:895][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA586A540] Result: '1' k_EResultOK (success) [2020.06.15-03.40.43:914][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.304812 seconds [2020.06.15-03.40.44:108][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.15-03.40.44:191][793]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.40.44:191][793]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.40.44:191][793]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.40.44:191][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:273][797]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.44:273][797]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.44:273][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:273][797]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.44:273][797]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.40.44:273][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:290][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.44:290][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.40.44:290][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:291][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.44:291][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.44:291][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.44:291][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.44:291][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.44:291][798]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.44:291][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:291][798]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-03.40.44:291][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.44:291][798]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.44:374][803]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.06.15-03.40.44:728][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.40.44:728][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.44:728][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.40.44:728][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.44:730][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:730][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:730][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.40.44:730][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.44:730][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:730][823]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.40.44:730][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.44:730][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.44:730][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:730][823]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.44:730][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:795][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:796][827]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.44:796][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:796][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:796][827]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.44:796][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:796][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.40.44:796][827]Interaction: Interaction time: 0.000000 [2020.06.15-03.40.44:796][827]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.40.44:796][827]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.44:796][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:862][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:862][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.44:862][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:862][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:862][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.44:862][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.44:862][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.44:862][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.44:862][831]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.40.44:862][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.44:862][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.44:862][831]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.40.44:862][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.44:862][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:862][831]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.15-03.40.44:894][833]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_CamperFemale01_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.44:894][833]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_CamperFemale01_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.44:894][833]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.44:894][833]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.47:203][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Mrplippy [0x19EA4ACE440] Instigator: Mrplippy [0x19EA4ACE440] Result: '2' k_EChatMemberStateChangeLeft (Left chat) [2020.06.15-03.40.47:209][972]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.06.15-03.40.47:307][978]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.40.47:309][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.06.15-03.40.47:309][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.06.15-03.40.48:142][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.40.48:142][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.48:142][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.40.48:142][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.48:143][ 28]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:144][ 28]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.48:144][ 28]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:144][ 28]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.40.48:144][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.48:144][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:243][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.40.48:245][ 34]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:245][ 34]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:245][ 34]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.06.15-03.40.48:245][ 34]Interaction: Interaction time: 0.000000 [2020.06.15-03.40.48:245][ 34]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.48:245][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:343][ 40]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.40.48:402][ 40]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-03.40.48:402][ 40]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-03.40.48:404][ 40]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.40.48:404][ 40]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 208.569107 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 523.826477 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 616.839294 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 186.234604 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 432.253326 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1250.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 107.354866 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 837.285889 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 986.234253 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 233.133057 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 687.684753 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 186.379623 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 742.445740 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:404][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Hex Bloodpoints Value: 1500.000000 [2020.06.15-03.40.48:405][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:405][ 40]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.06.15-03.40.48:405][ 40]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.15-03.40.48:405][ 40]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28986.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28986.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28986.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28986.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28986.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.40.48:405][ 40]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 28986 [2020.06.15-03.40.48:405][ 40]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.15-03.40.48:405][ 40]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=65 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.40.48:405][ 40]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 28986 FearTokens: 7 [2020.06.15-03.40.48:405][ 40]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.06.15-03.40.48:405][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.40.48:405][ 40]LogQuestEvent: player did finish playing [2020.06.15-03.40.48:411][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:411][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:416][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:416][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:432][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:432][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:449][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:449][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:466][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:466][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:483][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:483][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:499][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:499][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:516][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:516][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:525][ 48]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-03.40.48:533][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:533][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:548][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:548][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:566][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:566][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:583][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:583][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:599][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:599][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:616][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:616][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:635][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:635][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:648][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:648][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:665][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:665][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:682][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:682][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:698][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:698][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:715][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:715][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:732][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:732][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:748][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:748][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:765][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:765][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:768][ 63]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA4ACE440] Result: '1' k_EResultOK (success) [2020.06.15-03.40.48:768][ 63]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA4ACE440]' succeeded in 0.362559 seconds [2020.06.15-03.40.48:777][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.48:777][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.48:777][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.48:778][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 17.876535, Lifetime Duration: 40.000000 [2020.06.15-03.40.48:778][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.48:778][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 0.274428, Lifetime Duration: 40.000000 [2020.06.15-03.40.48:778][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_1 - adamlopez911, Originating Player: BP_CamperFemale01_Character_C_1 - adamlopez911, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.48:780][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:780][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.48:780][ 63]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.48:780][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.48:780][ 63]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - adamlopez911][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.40.48:780][ 63]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.48:780][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:780][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.06.15-03.40.48:782][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:782][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:798][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:798][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:814][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:814][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:831][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:831][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:847][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:847][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:863][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:863][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:880][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:880][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:896][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:896][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:913][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:913][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:930][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:930][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:947][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:947][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:963][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:963][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:965][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C66790] Result: '1' k_EResultOK (success) [2020.06.15-03.40.48:965][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C66790]' succeeded in 0.559846 seconds [2020.06.15-03.40.48:980][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:980][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:996][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.48:996][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.48:999][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA32DF430] Result: '1' k_EResultOK (success) [2020.06.15-03.40.49:013][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:013][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:018][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.609270 seconds [2020.06.15-03.40.49:031][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:031][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:047][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:047][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:063][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:063][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:080][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:080][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:097][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:097][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:114][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:114][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:130][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:130][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:147][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:147][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:164][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:164][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:181][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:181][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:197][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:197][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:210][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.40.49:210][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:210][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.40.49:210][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:212][ 89]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.49:212][ 89]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.49:212][ 89]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.49:212][ 89]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.40.49:212][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.49:212][ 89]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HatchEscape_In AnimTag_Male. [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.40.49:212][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.49:215][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:215][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:231][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:231][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:245][ 91]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.40.49:247][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:247][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:261][ 92]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.40.49:262][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.40.49:262][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:262][ 92]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Enabled [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Enabled [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Enabled [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Enabled [2020.06.15-03.40.49:304][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.40.49:305][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Enabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.40.49:306][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.15-03.40.49:307][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_2 [2020.06.15-03.40.49:307][ 92]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.06.15-03.40.49:307][ 92]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.06.15-03.40.49:307][ 92]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_2 [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.CarryEscape Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot01 Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.HPSlot02 Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.MendChargeable Enabled?: Disabled [2020.06.15-03.40.49:307][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.40.49:308][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_2.StalkedCharge Enabled?: Disabled [2020.06.15-03.40.49:308][ 92]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:308][ 92]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:308][ 92]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:308][ 92]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000091 seconds [2020.06.15-03.40.49:309][ 92]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.40.49:309][ 92]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.49:310][ 92]GameFlow: Spawn Item: Item_Camper_MedKit [2020.06.15-03.40.49:310][ 92]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000063 seconds [2020.06.15-03.40.49:310][ 92]GameFlow: ACollectable::BeginPlay [2020.06.15-03.40.49:310][ 92]GameFlow: BegunPlayFenceGuid DD2F74EC-497A-0486-9D41-AEAB0C109B6C [2020.06.15-03.40.49:310][ 92]GameFlow: OnCreationFence DD2F74EC-497A-0486-9D41-AEAB0C109B6C [2020.06.15-03.40.49:310][ 92]GameFlow: Waiting for fence DD2F74EC-497A-0486-9D41-AEAB0C109B6C [2020.06.15-03.40.49:310][ 92]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: DD2F74EC497A04869D41AEAB0C109B6C [2020.06.15-03.40.49:310][ 92]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item DF_Head04 [2020.06.15-03.40.49:311][ 92]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.40.49:311][ 92]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Torso02 [2020.06.15-03.40.49:312][ 92]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.40.49:312][ 92]GameFlow: (BP_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.06.15-03.40.49:312][ 92]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.40.49:315][ 92]LogSM: [BP_CamperMale01_C_2][SERVER SLAVE] [2020.06.15-03.40.49:316][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:316][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:321][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:321][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:337][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:337][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:354][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:354][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:371][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:371][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:386][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:386][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:403][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:403][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:420][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:420][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:434][100]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.49:434][100]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.40.49:434][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.49:434][100]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.49:434][100]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.40.49:434][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.49:434][100]Interaction: Interaction time: 0.767000 [2020.06.15-03.40.49:434][100]AnimLeader: BP_CamperMale01_C_1 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.06.15-03.40.49:434][100]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.06.15-03.40.49:434][100]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to True [2020.06.15-03.40.49:435][100]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.40.49:435][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.49:437][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:437][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:452][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:452][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:469][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:469][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:485][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:485][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:503][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:503][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:516][105]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.40.49:518][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:518][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:532][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.40.49:532][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.40.49:535][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:535][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:548][107]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.15-03.40.49:589][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.40.49:590][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.15-03.40.49:590][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.15-03.40.49:590][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.15-03.40.49:591][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.15-03.40.49:591][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.06.15-03.40.49:592][107]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.06.15-03.40.49:592][107]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.06.15-03.40.49:592][107]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_2 [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.40.49:592][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.15-03.40.49:592][107]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:592][107]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:592][107]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.49:592][107]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.15-03.40.49:593][107]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.40.49:593][107]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.49:593][107]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item M_Head02 [2020.06.15-03.40.49:594][107]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.40.49:594][107]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item M_Torso03 [2020.06.15-03.40.49:594][107]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.40.49:594][107]GameFlow: (BP_CamperFemale01_Character_C_2) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.40.49:594][107]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.40.49:596][107]LogSM: [BP_CamperFemale01_Character_C_2][SERVER SLAVE] [2020.06.15-03.40.49:598][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:598][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:603][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:603][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:619][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:619][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:635][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:635][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:652][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:652][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:668][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:668][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:682][113]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.06.15-03.40.49:684][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:684][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:700][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:700][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:717][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:717][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:732][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:733][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:749][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:749][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:765][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:765][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:781][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:781][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:797][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:797][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:813][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:814][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:830][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:830][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:846][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:846][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:862][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:862][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:878][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:878][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:894][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:894][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:911][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:911][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:926][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:926][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:942][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:942][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:958][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:959][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:975][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:975][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.49:991][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.49:991][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:007][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:007][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:023][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:024][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:040][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:040][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:056][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:056][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:072][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:072][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:087][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:087][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:103][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:103][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:119][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:120][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:135][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:136][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:152][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:152][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:168][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:168][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:184][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:184][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:200][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:200][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:215][146]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:215][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.40.50:215][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.50:215][146]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:215][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.40.50:215][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.50:215][146]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:216][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.40.50:216][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.50:216][146]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:216][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.40.50:216][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.50:216][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.40.50:216][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.40.50:216][146]AuthoritativeMovement: BP_CamperMale01_C_1 AuthoritativeMovement set to False [2020.06.15-03.40.50:216][146]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.40.50:216][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.40.50:216][146]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_1. Function Server_SetImmobilized will not be processed. [2020.06.15-03.40.50:216][146]InteractionHandler: Verbose: [BP_CamperMale01_C_1 - Luis Villarreal][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.40.50:216][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:216][146]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:218][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:218][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:233][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:233][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:249][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:249][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:265][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:265][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:282][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:282][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:294][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Enabled [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Enabled [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Enabled [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Enabled [2020.06.15-03.40.50:333][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.40.50:334][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Enabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.40.50:335][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: [BP_CamperMale01_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.15-03.40.50:336][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_3 [2020.06.15-03.40.50:336][151]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.06.15-03.40.50:336][151]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.06.15-03.40.50:336][151]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_3 [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.CarryEscape Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot01 Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.HPSlot02 Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.MendChargeable Enabled?: Disabled [2020.06.15-03.40.50:336][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.40.50:337][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_3.StalkedCharge Enabled?: Disabled [2020.06.15-03.40.50:337][151]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.50:337][151]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.50:337][151]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.50:337][151]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.15-03.40.50:338][151]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.40.50:338][151]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.50:338][151]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Head012 [2020.06.15-03.40.50:339][151]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.06.15-03.40.50:339][151]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Torso012 [2020.06.15-03.40.50:339][151]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.06.15-03.40.50:339][151]GameFlow: (BP_CamperMale01_C_3) - UpdateCustomization with item DF_Legs012 [2020.06.15-03.40.50:339][151]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs012 [2020.06.15-03.40.50:340][151]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.15-03.40.50:340][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.40.50:340][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.06.15-03.40.50:340][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.06.15-03.40.50:341][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.15-03.40.50:341][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_1 Target: [2020.06.15-03.40.50:341][151]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.40.50:341][151]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.50:341][151]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.50:341][151]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.50:341][151]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 9.117629, Lifetime Duration: 40.000000 [2020.06.15-03.40.50:341][151]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_1 - Luis Villarreal, Originating Player: BP_CamperMale01_C_1 - Luis Villarreal, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.50:342][151]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:342][151]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:342][151]LogSM: [BP_CamperMale01_C_1][CLIENT SLAVE] [2020.06.15-03.40.50:343][151]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.40.50:343][151]LogDBDPlayerMovement: [BP_CamperMale01_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.40.50:343][151]LogSM: [BP_CamperMale01_C_3][SERVER SLAVE] [2020.06.15-03.40.50:347][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:347][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:354][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:354][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:368][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:368][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:384][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:384][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:401][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:401][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:417][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:417][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:433][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:433][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:449][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:449][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:465][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:465][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:482][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:482][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:498][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:498][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:513][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:513][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:530][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:530][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:546][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:546][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:562][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:562][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:577][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:577][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:594][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:594][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:611][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:611][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:626][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:626][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:642][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:642][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:658][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:658][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:674][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:674][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:691][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:691][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:706][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:706][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:723][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:723][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:739][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:739][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:755][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:755][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:771][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:771][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:787][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:787][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:803][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:804][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:820][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:820][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:836][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:836][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:852][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:852][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:868][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:868][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:884][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:884][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:901][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:901][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:917][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:917][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:934][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:934][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:950][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:950][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:966][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:966][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:982][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:982][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.50:999][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.50:999][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:015][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:015][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:032][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:032][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:049][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:049][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:066][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:066][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:082][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:082][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:099][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:099][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:116][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:116][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:133][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:133][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:149][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:149][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:165][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:165][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:182][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:182][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:198][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:198][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:215][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:215][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:232][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:232][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:249][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:249][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:266][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:266][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:282][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:282][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:299][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:299][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:316][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:316][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:333][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:333][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:349][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:349][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:366][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:366][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:383][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:383][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:399][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:399][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:416][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:416][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:433][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:433][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:449][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:449][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:466][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:466][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:483][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:483][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:500][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:500][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:515][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:515][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:532][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:532][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:548][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:548][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:567][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:567][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:583][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:583][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:600][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:600][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:616][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:616][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:632][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:632][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:650][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:650][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:667][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:667][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:682][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:682][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:699][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:699][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:715][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:716][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:733][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:733][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:749][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:749][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:766][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:766][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:783][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:783][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:799][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:800][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:816][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:816][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:833][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:833][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:850][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:850][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:866][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:866][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:882][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:882][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:900][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:900][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:916][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:916][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:933][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:933][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:951][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:951][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:967][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:967][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.51:983][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.51:983][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:000][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:000][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:016][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:016][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:033][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:033][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:050][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:050][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:067][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:067][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:084][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:084][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:100][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:100][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:117][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:117][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:134][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:134][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:150][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:151][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:167][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:167][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:182][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:182][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:200][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:200][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:216][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:216][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:233][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:233][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:250][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:250][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:267][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:267][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:283][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:283][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:300][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:300][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:318][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:318][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:333][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:334][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:350][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:350][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:367][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:367][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:383][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:383][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:401][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:401][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:416][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:416][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:433][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:433][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:450][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:450][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:466][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:466][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:483][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:483][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:500][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:500][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:517][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:517][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:533][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:533][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:551][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:551][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:567][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:567][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:584][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:584][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:600][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:600][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:616][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:616][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:634][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:634][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:651][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:651][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:668][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:668][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:684][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:684][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:701][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:701][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:717][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:717][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:733][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:733][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:750][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:750][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:767][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:767][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:784][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:784][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:800][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:800][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:817][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:817][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:834][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:834][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:851][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:851][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:867][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:867][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:884][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:884][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:901][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:901][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:917][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:917][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:934][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:934][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:951][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:952][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:968][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:968][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.52:985][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.52:985][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:001][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:001][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:018][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:018][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:034][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:034][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:050][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:050][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:067][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:067][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:083][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:083][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:100][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:100][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:117][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:117][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:134][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:134][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:151][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:151][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:167][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:168][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:184][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:184][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:201][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:201][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:217][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:217][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:234][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:234][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:251][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:251][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:267][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:267][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:284][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:284][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:301][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:301][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:317][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:317][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:334][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:334][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:351][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.40.53:351][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.40.53:351][333]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.15-03.40.53:351][333]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:351][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.15-03.40.53:352][333]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:352][333]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:352][333]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:352][333]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:354][333]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:354][333]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:354][333]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:354][333]GameFlow: InGameContextComponent::Leave [2020.06.15-03.40.53:355][333]LogAsyncLoad: Unloading library Game [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:355][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.15-03.40.53:392][333]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:392][333]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:392][333]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:392][333]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.15-03.40.53:392][333]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:392][333]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.40.53:392][333]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.40.53:392][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.40.53:393][333]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.40.53:393][333]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.40.53:393][333]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:393][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.40.53:415][333]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.40.53:415][333]LogArchives: Error: Update node progress QuestEvent:QuestEvent.RepairDifferent Repetition:5 [2020.06.15-03.40.53:415][333]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.40.53:415][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.40.53:415][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.40.53:415][333]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:416][333]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:416][333]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:418][333]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:418][333]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:418][333]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:418][333]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:418][333]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.40.53:423][334]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.53:423][334]GameFlow: TallyContextComponent::Enter [2020.06.15-03.40.53:436][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2078 [2020.06.15-03.40.53:477][334]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.40.53:477][334]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.40.53:477][334]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10423&schemaVersion=0] [2020.06.15-03.40.53:478][334]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.15-03.40.53:478][334]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.15-03.40.53:478][334]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.15-03.40.53:478][334]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.15-03.40.53:478][334]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "311", matchId: "01DC79FA-08D8-10DD-1BC8-6C68C3F7FE4A", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.06.15-03.40.53:478][334]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-03.40.53:488][334]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.40.53:488][334]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.40.53:488][334]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.40.53:488][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.15-03.40.53:525][335]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.40.53:525][335]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.40.53:525][335]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-03.40.53:598][335]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-03.40.53:635][336]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.15-03.40.53:649][337]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.40.53:653][337]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.40.53:653][337]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.40.53:664][338]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.40.53:664][338]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.40.53:665][338]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-03.40.53:681][339]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-03.40.53:681][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2707 - reached levels:1 - xp bonuses:3 [2020.06.15-03.40.53:681][339]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.40.53:697][340]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-03.40.53:700][340]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.15-03.40.53:741][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.40.53:742][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.15-03.40.53:742][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.15-03.40.53:742][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.40.53:742][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.15-03.40.53:743][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.15-03.40.53:743][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.06.15-03.40.53:744][340]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.06.15-03.40.53:744][340]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.06.15-03.40.53:744][340]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_3 [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.40.53:744][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.15-03.40.53:744][340]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.53:744][340]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.53:744][340]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.40.53:744][340]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.15-03.40.53:745][340]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.40.53:745][340]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.40.53:745][340]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item M_Head01_P01 [2020.06.15-03.40.53:745][340]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.06.15-03.40.53:745][340]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item MT_Torso001_01 [2020.06.15-03.40.53:746][340]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso001_01 [2020.06.15-03.40.53:746][340]GameFlow: (BP_CamperFemale01_Character_C_3) - UpdateCustomization with item MT_Legs003 [2020.06.15-03.40.53:751][340]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003 [2020.06.15-03.40.53:758][340]LogSM: [BP_CamperFemale01_Character_C_3][SERVER SLAVE] [2020.06.15-03.40.53:801][344]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.40.53:801][344]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.40.53:832][346]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.40.53:881][349]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10423&schemaVersion=0] [2020.06.15-03.40.53:881][349]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.40.53:920][349]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.40.53:920][349]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.40.53:920][349]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.40.53:927][350]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.40.53:928][350]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-03.40.53:928][350]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.40.54:022][356]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.40.54:022][356]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-03.40.54:036][356]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.54:036][356]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.54:036][356]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.40.54:247][370]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.40.55:110][422]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.40.55:116][422]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.06.15-03.40.55:116][422]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.06.15-03.40.56:421][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.40.58:393][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.15-03.40.59:542][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.40.59:751][683]LogAudio: Warning: Waited 37.659100ms for audio thread. [2020.06.15-03.40.59:836][685]LogAudio: Warning: Waited 58.414600ms for audio thread. [2020.06.15-03.40.59:896][686]LogAudio: Warning: Waited 49.686901ms for audio thread. [2020.06.15-03.41.00:214][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.00:319][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.01:024][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.01:024][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.01:024][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.01:024][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.01:415][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.01:564][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.41.02:059][810]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.02:059][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.02:527][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.03:009][864]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.03:009][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.03:615][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.04:009][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.04:009][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.04:716][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.05:011][984]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.05:011][984]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.05:815][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.06:012][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.06:012][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.06:818][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.07:012][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.07:012][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.07:924][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 42 [2020.06.15-03.41.07:924][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.06.15-03.41.08:014][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.08:014][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.08:014][162]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.08:014][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.09:018][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.09:030][222]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.09:030][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.41.10:018][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.10:019][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.10:024][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.41.10:024][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.15-03.41.10:703][321]GameFlow: OnDropped 432.779114 [2020.06.15-03.41.10:703][321]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.15-03.41.10:704][321]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.15-03.41.10:704][321]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.10:704][321]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-03.41.10:704][321]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.10:704][321]Interaction: ------------------------ [2020.06.15-03.41.10:704][321]Interaction: - Interactions in Zone - [2020.06.15-03.41.10:704][321]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:704][321]Interaction: ---------------------------- [2020.06.15-03.41.10:704][321]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:704][321]Interaction: ---------------------------- [2020.06.15-03.41.10:704][321]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:704][321]Interaction: ---------------------------- [2020.06.15-03.41.10:704][321]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:705][321]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:705][321]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:705][321]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Wheres Ghostface][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-03.41.10:705][321]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.10:705][321]Interaction: ------------------------ [2020.06.15-03.41.10:705][321]Interaction: - Interactions in Zone - [2020.06.15-03.41.10:705][321]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:705][321]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:705][321]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:705][321]Interaction: ---------------------------- [2020.06.15-03.41.10:706][321]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:706][321]Interaction: ---------------------------- [2020.06.15-03.41.10:706][321]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:706][321]Interaction: ---------------------------- [2020.06.15-03.41.10:706][321]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.41.10:706][321]Interaction: ---------------------------- [2020.06.15-03.41.10:706][321]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.10:706][321]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.10:706][321]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.10:707][321]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Originating Player: BP_Slasher_Character_16_C_0 - Wheres Ghostface, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.10:707][321]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_0 [2020.06.15-03.41.10:707][321]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.06.15-03.41.10:707][321]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_0 [2020.06.15-03.41.10:707][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.10:707][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.10:707][321]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.10:708][321]LogSM: [BP_Slasher_Character_16_C_0][CLIENT SLAVE] [2020.06.15-03.41.10:709][321]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.41.11:032][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.11:032][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.11:123][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.11:661][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.15-03.41.12:002][397]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.12:002][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.12:222][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.13:002][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.13:002][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.13:228][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.41.14:001][517]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.14:002][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.14:325][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.15-03.41.14:325][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.06.15-03.41.15:004][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.15:005][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.15:005][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.15:005][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.15:005][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.15:005][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.41.15:428][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.41.15:428][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.06.15-03.41.16:005][637]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.16:005][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.41.16:005][637]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.41.16:005][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.41.16:024][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.41.18:462][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.15-03.41.20:738][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198063465400 [2020.06.15-03.41.20:742][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198063465400, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.41.20:742][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kum and Go Daddy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.41.23:452][ 83]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.24:721][159]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.27:157][305]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.28:162][365]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.28:760][401]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.29:059][419]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.29:291][433]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-03.41.36:666][875]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.41.36:666][875]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.41.47:619][530]GameFlow: OnDropped 469.701660 [2020.06.15-03.41.47:620][530]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.47:620][530]Interaction: ------------------------ [2020.06.15-03.41.47:620][530]Interaction: - Interactions in Zone - [2020.06.15-03.41.47:620][530]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Mrplippy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-03.41.47:620][530]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.41.47:620][530]Interaction: ------------------------ [2020.06.15-03.41.47:620][530]Interaction: - Interactions in Zone - [2020.06.15-03.41.47:620][530]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:620][530]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:620][530]Interaction: ---------------------------- [2020.06.15-03.41.47:621][530]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:621][530]Interaction: ---------------------------- [2020.06.15-03.41.47:621][530]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:621][530]Interaction: ---------------------------- [2020.06.15-03.41.47:621][530]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:621][530]Interaction: ---------------------------- [2020.06.15-03.41.47:621][530]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.41.47:621][530]Interaction: ---------------------------- [2020.06.15-03.41.47:621][530]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.15-03.41.47:621][530]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.15-03.41.47:621][530]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.15-03.41.47:621][530]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.15-03.41.47:621][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.47:621][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.47:621][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.47:621][530]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.41.47:906][547]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.15-03.41.47:906][547]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.41.48:570][587]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.41.48:570][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.41.48:629][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.41.48:629][591]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.41.48:726][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.41.48:758][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.41.51:511][763]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.15-03.41.51:528][764]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:528][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.15-03.41.51:529][764]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:530][764]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:530][764]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:530][764]GameFlow: TallyContextComponent::Leave [2020.06.15-03.41.51:530][764]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.41.51:530][764]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.41.51:530][764]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.15-03.41.51:530][764]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.41.51:530][764]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 0: 46d4f...03225 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 1: c9fce...00349 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 2: c0778...25060 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 3: a3e61...33162 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 4: cddee...07288 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 5: 1fb61...18830 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 6: 227b8...11727 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: 7: 80645...31189 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 91 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.41.51:530][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:33:49.427Z : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ea341c47-033c-4d91-b3a7-9920059e443c : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.227.63 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: EncryptionKey=7foHvW4NEIVJTANHC55ZJ3MlqSgQKk5cIHhv9+lX1Os= : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9AB708D810DCEBB4C080BF2939E6|54.202.227.63|7779 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.41.51:531][764]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E42977EA0] [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.41.51:531][764]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.51:531][764]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.202.227.63:7779 SessionId: 00CC9...939E6 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:33:49.427Z : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ea341c47-033c-4d91-b3a7-9920059e443c : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.227.63 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: EncryptionKey=7foHvW4NEIVJTANHC55ZJ3MlqSgQKk5cIHhv9+lX1Os= : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9AB708D810DCEBB4C080BF2939E6|54.202.227.63|7779 : OnlineService [2020.06.15-03.41.51:532][764]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.41.51:532][764]LogOnline: Destroying session GameSession [2020.06.15-03.41.51:532][764]LogDBDEasyAntiCheat: DestroySession [2020.06.15-03.41.51:532][764]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.15-03.41.51:532][764]LogOnline: Destroying session GameSession [2020.06.15-03.41.51:532][764]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.41.51:532][764]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.41.51:532][764]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:534][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:534][764]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.51:536][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.51:536][764]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.51:536][764]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.41.51:540][765]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.41.51:873][785]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ea341c47-033c-4d91-b3a7-9920059e443c] [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 0: 46d4f...03225 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 1: c9fce...00349 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 2: c0778...25060 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 3: a3e61...33162 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 4: cddee...07288 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 5: 1fb61...18830 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 6: 227b8...11727 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: 7: 80645...31189 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 91 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:33:49.427Z : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ea341c47-033c-4d91-b3a7-9920059e443c : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.227.63 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: EncryptionKey=7foHvW4NEIVJTANHC55ZJ3MlqSgQKk5cIHhv9+lX1Os= : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC9AB708D810DCEBB4C080BF2939E6|54.202.227.63|7779 : OnlineService [2020.06.15-03.41.51:873][785]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.41.51:873][785]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.15-03.41.51:895][787]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.361467 seconds [2020.06.15-03.41.51:906][787]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.15-03.41.51:907][787]LogDBDEasyAntiCheat: slave disconnected [2020.06.15-03.41.51:907][787]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.15-03.41.51:913][788]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001911 seconds [2020.06.15-03.41.52:060][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:060][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.41.52:063][796]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:063][796]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:063][796]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:063][796]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.41.52:063][796]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-03.41.52:063][796]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.227.63:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=EscapeCake?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.41.52:063][796]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.41.52:063][796]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-03.41.52:063][796]LogAsyncLoad: Start loading library async: Menu [2020.06.15-03.41.52:063][796]LogAsyncLoad: 215 assets in Menu [2020.06.15-03.41.52:063][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.41.52:063][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.41.52:064][796]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:064][796]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.41.52:097][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:110][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:116][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:122][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:138][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:159][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:165][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:168][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:173][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:178][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:188][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:194][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:197][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:199][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:206][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:211][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:217][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:221][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:228][796]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.52:231][796]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.52:376][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-03.41.52:376][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:376][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.41.52:376][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:377][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-03.41.52:377][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:378][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-03.41.52:378][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:379][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-03.41.52:379][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:380][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-03.41.52:380][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:381][796]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-03.41.52:381][796]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.41.52:383][796]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:384][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.15-03.41.52:384][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.15-03.41.52:384][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.15-03.41.52:389][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.15-03.41.52:389][796]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.52:389][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.15-03.41.52:389][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.15-03.41.52:390][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.15-03.41.52:402][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.15-03.41.52:404][797]r.CullAll = "1" [2020.06.15-03.41.53:076][826]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.41.53:076][826]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.41.53:076][826]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.53:077][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.15-03.41.53:077][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.15-03.41.53:161][827]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.15-03.41.53:165][827]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.41.53:167][827]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.41.53:167][827]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.15-03.41.53:167][827]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.15-03.41.53:167][827]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.15-03.41.53:171][827]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.202.227.63:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19E342C92B0], Channels: 83, Time: 2020.06.15-03.41.53 [2020.06.15-03.41.53:171][827]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.202.227.63:7779, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19E342C7300] [2020.06.15-03.41.53:171][827]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.15-03.41.53:174][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_2 [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_3 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_3 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_3 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_3 [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_2 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_2 [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:175][827]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.53:175][827]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.06.15-03.41.53:176][827]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_3 [2020.06.15-03.41.53:176][827]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_3 [2020.06.15-03.41.53:176][827]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_3 [2020.06.15-03.41.53:176][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:176][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:176][827]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.41.53:176][827]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.41.53:395][827]LogUObjectHash: Compacting FUObjectHashTables data took 7.88ms [2020.06.15-03.41.53:445][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:448][827]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.41.53:449][827]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.15-03.41.53:449][827]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.15-03.41.53:449][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.15-03.41.53:449][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:458][827]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.41.53:459][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.15-03.41.53:459][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:477][827]LogStreaming: Flushing async loaders took 18ms. [2020.06.15-03.41.53:477][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-03.41.53:477][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:477][827]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.41.53:477][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-03.41.53:477][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:591][827]LogStreaming: Flushing async loaders took 113ms. [2020.06.15-03.41.53:591][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-03.41.53:591][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:604][827]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.41.53:604][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-03.41.53:604][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:647][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.53:651][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.53:656][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.53:681][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.53:684][827]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.41.53:687][827]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.41.53:764][827]LogStreaming: Flushing async loaders took 159ms. [2020.06.15-03.41.53:764][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-03.41.53:764][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:766][827]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.53:766][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-03.41.53:766][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:835][827]LogStreaming: Flushing async loaders took 69ms. [2020.06.15-03.41.53:836][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-03.41.53:836][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:836][827]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.41.53:836][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.15-03.41.53:836][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:837][827]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.53:837][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.15-03.41.53:837][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:970][827]LogStreaming: Flushing async loaders took 132ms. [2020.06.15-03.41.53:972][827]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-03.41.53:972][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.53:973][827]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.53:977][827]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.14-21.41.53 [2020.06.15-03.41.53:977][827]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.15-03.41.53:977][827]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-03.41.53:978][827]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.41.53:978][827]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.41.53:978][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.41.53:978][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.41.53:978][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E36F28350] [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.41.53:978][827]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.41.53:978][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.41.53:978][827]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.41.53:987][827]LogWorld: Bringing up level for play took: 0.011492 [2020.06.15-03.41.53:988][827]GameFlow: [Login Attempted] Options: "?Name=Spoenge" Response: "" [2020.06.15-03.41.53:988][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.41.53:988][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.41.53:988][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19EA0A34270] [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.53:988][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.41.53:989][827]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.41.53:989][827]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.41.53:989][827]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.15-03.41.53:993][827]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-03.41.53:993][827]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.06.15-03.41.54:034][827]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.41.54:034][827]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.41.54:034][827]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.41.54:034][827]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.41.54:034][827]LogCustomization: ------ [2020.06.15-03.41.54:034][827]LogCustomization: --> DF_Head04 [2020.06.15-03.41.54:034][827]LogCustomization: --> D_Torso02 [2020.06.15-03.41.54:034][827]LogCustomization: --> D_Legs01 [2020.06.15-03.41.54:034][827]LogCustomization: ------ [2020.06.15-03.41.54:034][827]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.41.54:034][827]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.41.54:034][827]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.41.54:048][827]LogStreaming: Flushing async loaders. [2020.06.15-03.41.54:071][827]LogStreaming: Flushing async loaders took 23ms. [2020.06.15-03.41.54:105][827]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.15-03.41.54:148][827]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000081 seconds [2020.06.15-03.41.54:148][827]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000067 seconds [2020.06.15-03.41.54:148][827]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.41.54:149][827]LogLoad: Took 0.982288 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.15-03.41.54:149][827]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.41.54:149][827]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-03.41.54:149][827]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-03.41.54:152][827]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:152][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.15-03.41.54:153][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.15-03.41.54:235][828]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:235][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.15-03.41.54:235][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.15-03.41.54:238][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.15-03.41.54:238][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.15-03.41.54:238][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.15-03.41.54:238][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.15-03.41.54:349][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.15-03.41.54:349][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.41.54:349][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.41.54:349][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.15-03.41.54:350][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.15-03.41.54:410][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.41.54:410][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.41.54:410][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.15-03.41.54:411][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.15-03.41.54:432][829]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:432][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.15-03.41.54:432][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.15-03.41.54:611][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.15-03.41.54:677][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.41.54:677][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.41.54:678][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.15-03.41.54:682][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.15-03.41.54:685][830]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.15-03.41.54:685][830]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.41.54:685][830]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.06.15-03.41.54:728][832]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:728][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.15-03.41.54:729][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.15-03.41.54:807][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.15-03.41.54:807][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.15-03.41.54:807][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.15-03.41.54:907][838]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:907][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.15-03.41.54:907][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.15-03.41.54:987][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.15-03.41.54:987][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.15-03.41.54:987][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.15-03.41.54:991][839]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.54:991][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.15-03.41.54:994][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.15-03.41.55:079][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.15-03.41.55:856][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.15-03.41.55:856][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.15-03.41.55:857][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.15-03.41.55:858][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.15-03.41.55:858][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.15-03.41.55:858][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.15-03.41.55:872][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.15-03.41.55:875][840]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.15-03.41.56:109][852]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.56:109][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-03.41.56:109][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.15-03.41.56:213][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.41.56:213][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.15-03.41.56:213][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.15-03.41.56:217][853]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.56:217][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-03.41.56:218][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.15-03.41.56:316][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.41.56:317][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.15-03.41.56:317][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.15-03.41.56:326][854]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.56:327][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.15-03.41.56:327][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.15-03.41.56:438][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.56:438][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.15-03.41.56:439][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.15-03.41.56:464][856]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.56:464][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.15-03.41.56:464][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.15-03.41.56:639][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.56:639][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.15-03.41.56:640][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.15-03.41.56:647][857]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.56:647][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.15-03.41.56:648][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.15-03.41.57:041][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.57:041][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.15-03.41.57:041][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.15-03.41.57:049][858]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.57:049][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.15-03.41.57:050][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.15-03.41.57:255][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.57:255][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.15-03.41.57:256][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.15-03.41.57:261][859]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.57:262][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.15-03.41.57:262][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.15-03.41.57:395][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.57:395][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.15-03.41.57:395][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.15-03.41.57:403][860]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.41.57:403][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-03.41.57:404][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.15-03.41.57:521][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.15-03.41.57:521][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.15-03.41.57:521][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.491' TotalLoadTime='5.491' TimeStamp='2020-06-15T03:41:53.166Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.491' TimeStamp='2020-06-15T03:41:53.166Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.491' TimeStamp='2020-06-15T03:41:53.166Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.41.57:552][862]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.41.57:553][862]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.491' TimeStamp='2020-06-15T03:41:53.166Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014DDB0008D810DCEBE68714BF2E3429' [2020.06.15-03.41.57:553][862]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.15-03.41.57:553][862]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-03.41.57:569][863]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.41.57:569][863]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.41.57:569][863]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-03.41.58:556][910]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.41.58:556][910]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.41.58:556][910]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-03.41.58:556][910]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:556][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.41.58:556][910]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:556][910]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:556][910]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:556][910]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.41.58:556][910]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.41.58:557][910]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:557][910]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.41.58:557][910]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:557][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.41.58:593][910]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:593][910]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:594][910]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:594][910]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.41.58:594][910]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.41.58:594][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.41.58:594][910]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:594][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.41.58:625][910]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:625][910]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:625][910]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:626][910]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:627][910]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.58:627][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.41.58:627][910]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.58:627][910]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.58:627][910]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:647][910]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.41.58:647][910]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.41.58:647][910]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.41.58:647][910]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.41.58:647][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.41.58:651][910]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.41.58:651][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.41.58:651][910]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:651][910]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:691][910]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.41.58:691][910]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.41.58:691][910]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.41.58:691][910]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:691][910]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.41.58:691][910]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.41.58:692][911]r.CullAll = "0" [2020.06.15-03.41.58:774][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.41.58:774][912]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-03.41.58:774][912]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-03.41.58:774][912]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.41.58:774][912]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.41.58:774][912]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.41.58:775][912]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.41.58:775][912]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E3CAAB800] [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.41.58:775][912]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.41.58:775][912]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.41.58:775][912]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.41.58:775][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.15-03.41.58:776][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.41.58:776][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.41.58:776][912]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.41.58:785][912]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.41.58:785][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.41.58:785][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.41.58:787][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.41.58:787][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.41.58:788][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.41.58:788][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.41.58:789][912]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.41.58:789][912]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.41.58:790][912]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-03.41.58:790][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.41.58:792][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:795][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:795][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:795][912]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.41.58:795][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:796][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.41.58:798][912]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:809][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.41.58:810][913]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.41.58:810][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.41.58:811][913]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.41.58:811][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.41.58:811][913]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.41.58:870][913]LogStreaming: Flushing async loaders took 58ms. [2020.06.15-03.41.58:872][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.15-03.41.58:872][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.15-03.41.58:872][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.41.58:872][913]LogCustomization: ------ [2020.06.15-03.41.58:872][913]LogCustomization: --> DF_Head04 [2020.06.15-03.41.58:872][913]LogCustomization: --> D_Torso02 [2020.06.15-03.41.58:872][913]LogCustomization: --> D_Legs01 [2020.06.15-03.41.58:872][913]LogCustomization: ------ [2020.06.15-03.41.58:872][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.41.58:872][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:883][913]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.41.58:884][913]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.41.58:884][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.41.58:884][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:891][913]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.41.58:892][913]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.41.58:892][913]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.41.58:892][913]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.41.58:892][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:894][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.41.58:895][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:896][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.58:896][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:897][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.58:897][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:899][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.41.58:900][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:901][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.41.58:902][913]LogStreaming: Flushing async loaders. [2020.06.15-03.41.58:903][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.41.58:904][913]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.41.58:904][913]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.41.58:905][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.58:905][913]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.41.58:905][913]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.41.59:014][919]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.41.59:014][919]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.41.59:051][921]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.41.59:051][921]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.41.59:051][921]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.41.59:051][921]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.41.59:052][921]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.41.59:076][922]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.41.59:076][922]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.42.00:011][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.42.02:039][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.42.03:138][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.42.03:214][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.42.03:214][159]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.42.03:274][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.03:274][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.05:024][268]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.15-03.42.05:081][271]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.42.05:114][273]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.42.05:195][278]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.42.05:421][292]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.15-03.42.05:688][308]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.15-03.42.06:155][335]LogAsyncLoad: Done loading library async: Menu in 29.3 sec [2020.06.15-03.42.17:535][ 18]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.42.17:535][ 18]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.42.17:634][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.42.17:635][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.18:569][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.42.20:070][169]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.06.15-03.42.20:086][170]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.42.20:086][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.42.20:086][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.20:086][170]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.42.20:086][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.42.20:086][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.20:086][170]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.42.20:087][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.42.20:087][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.20:087][170]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.20:087][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.06.15-03.42.20:087][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.20:087][170]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.20:087][170]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.20:087][170]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.15-03.42.20:087][170]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.06.15-03.42.20:087][170]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2273a808-dd10-431b-9b91-33e5b7334c1a]. Entry will be ignored [2020.06.15-03.42.20:087][170]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bb1af92c-d498-461a-8562-8f9eafeaa507]. Entry will be ignored [2020.06.15-03.42.20:087][170]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c01be51a-6456-4a0b-b339-036f785a32a9]. Entry will be ignored [2020.06.15-03.42.20:087][170]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [56c1700b-e954-4724-8167-c2b08ef209d5]. Entry will be ignored [2020.06.15-03.42.20:091][170]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.15-03.42.20:091][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.06.15-03.42.21:304][243]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.42.21:304][243]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.06.15-03.42.21:304][243]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.42.21:536][257]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.42.21:536][257]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.06.15-03.42.21:536][257]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.42.21:586][260]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.06.15-03.42.21:586][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Spoenge Spoenge has invited Mrplippy to the party. [2020.06.15-03.42.22:171][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.42.22:187][296]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.22:188][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.06.15-03.42.22:190][296]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.22:190][296]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.22:190][296]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.22:190][296]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.15-03.42.22:271][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.42.22:352][306]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.42.22:352][306]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.42.22:404][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.22:421][310]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.42.22:421][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.42.22:421][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.22:422][310]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.42.22:422][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.42.22:422][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.22:422][310]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.42.22:422][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.42.22:422][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.22:437][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.26:576][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 2 [2020.06.15-03.42.26:576][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 2, removing. [2020.06.15-03.42.26:877][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-03.42.42:179][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.42.42:179][492]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.42.42:275][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.42:308][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.42.46:996][780]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: FriendsListContext (UFriendsListScreen)(5) Transition: NONE(0) [2020.06.15-03.42.47:012][781]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.42.47:012][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.42.47:012][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.47:012][781]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.42.47:012][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.42.47:012][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.47:013][781]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.42.47:013][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.42.47:013][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.42.47:013][781]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.47:013][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:FriendsListScreen , layerIndex:4 ) [2020.06.15-03.42.47:013][781]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.47:013][781]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.47:013][781]LogContextSystem: Enter Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.47:013][781]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.15-03.42.47:013][781]GameFlow: [FriendsListContextComponent::InitFriendsList] Initializing the friend list [2020.06.15-03.42.47:013][781]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [2273a808-dd10-431b-9b91-33e5b7334c1a]. Entry will be ignored [2020.06.15-03.42.47:013][781]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [bb1af92c-d498-461a-8562-8f9eafeaa507]. Entry will be ignored [2020.06.15-03.42.47:013][781]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [c01be51a-6456-4a0b-b339-036f785a32a9]. Entry will be ignored [2020.06.15-03.42.47:013][781]GameFlow: Warning: [FriendsListContextComponent::CreateFriendDataFromModelFriend] Friendship state not valid for id [56c1700b-e954-4724-8167-c2b08ef209d5]. Entry will be ignored [2020.06.15-03.42.47:017][781]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.15-03.42.47:017][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(FriendsListScreen) [2020.06.15-03.42.47:997][840]PartyFacade: Verbose: [UPartyFacade::InvitePlayer] Start inviting player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.42.47:997][840]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [InvitingPlayer] [2020.06.15-03.42.47:997][840]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.42.48:246][855]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyOtherPlayerInvite [2020.06.15-03.42.48:246][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Spoenge Spoenge has invited Mrplippy to the party. [2020.06.15-03.42.48:247][855]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591/invite] [2020.06.15-03.42.48:247][855]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [InvitingPlayer] -> [None] [2020.06.15-03.42.48:247][855]PartyFacade: [UPartyFacade::InvitePlayer] Invitation sent to player c0778fb5-fed5-44bb-8db8-a10caff201c5. [2020.06.15-03.42.48:397][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.42.48:413][865]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.48:414][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(FriendsListScreen) [2020.06.15-03.42.48:416][865]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.48:416][865]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.48:416][865]LogContextSystem: Leave Action FriendsListContextComponent of OverlayContextGroup (0) [2020.06.15-03.42.48:416][865]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.15-03.42.48:648][879]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.48:648][879]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.48:648][879]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.42.48:648][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.42.48:698][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.42.48:769][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.42.48:769][887]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.42.48:831][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.48:831][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.49:601][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.42.49:601][937]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.42.49:666][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.42.49:698][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.42.50:197][972]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.06.15-03.42.50:198][972]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.42.50:199][972]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.42.50:199][972]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.42.50:199][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Mrplippy Mrplippy has joined the party. [2020.06.15-03.42.50:203][972]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.42.50:203][972]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.42.50:203][972]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.42.50:203][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.42.50:203][972]LogCustomization: ------ [2020.06.15-03.42.50:203][972]LogCustomization: --> DF_Head04 [2020.06.15-03.42.50:203][972]LogCustomization: --> D_Torso02 [2020.06.15-03.42.50:203][972]LogCustomization: --> D_Legs01 [2020.06.15-03.42.50:203][972]LogCustomization: ------ [2020.06.15-03.42.50:203][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.42.50:203][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.42.50:203][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.42.50:203][972]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.42.50:203][972]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.42.50:203][972]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.42.50:203][972]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.42.50:205][972]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.42.50:206][972]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.42.50:206][972]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.42.50:435][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Mrplippy [0x19E3969B110] Instigator: Mrplippy [0x19E3969B110] Result: '1' k_EChatMemberStateChangeEntered (Join chat) [2020.06.15-03.42.50:449][987]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.06.15-03.42.50:498][990]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.42.50:498][990]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.42.50:532][992]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.42.50:747][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.42.50:749][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.06.15-03.42.50:749][ 5]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.06.15-03.42.51:434][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.42.53:236][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 3 [2020.06.15-03.42.53:236][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 3, removing. [2020.06.15-03.42.53:537][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-03.42.54:786][247]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.42.54:786][247]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.06.15-03.42.54:886][253]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.42.54:886][253]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.42.54:891][253]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.42.54:891][253]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.42.54:891][253]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.42.54:892][253]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.42.54:892][253]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.42.54:892][253]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.42.54:892][253]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.42.54:910][253]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.42.54:910][253]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.15-03.42.54:911][253]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-03.42.54:911][253]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.06.15-03.42.54:912][253]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.42.54:912][253]LogCustomization: ------ [2020.06.15-03.42.54:912][253]LogCustomization: --> M_Head02 [2020.06.15-03.42.54:912][253]LogCustomization: --> M_Torso03 [2020.06.15-03.42.54:912][253]LogCustomization: --> MT_Legs05 [2020.06.15-03.42.54:912][253]LogCustomization: ------ [2020.06.15-03.42.54:912][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.06.15-03.42.54:912][253]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.42.54:914][253]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.42.54:914][253]LogStreaming: Flushing async loaders. [2020.06.15-03.42.54:916][253]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.42.54:916][253]LogStreaming: Flushing async loaders. [2020.06.15-03.42.54:918][253]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.42.54:918][253]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.06.15-03.42.54:918][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.06.15-03.42.54:919][253]LogStreaming: Flushing async loaders. [2020.06.15-03.42.54:922][253]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.42.54:922][253]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.06.15-03.42.54:922][253]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.15-03.42.54:922][253]LogStreaming: Flushing async loaders. [2020.06.15-03.42.54:925][253]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.42.54:925][253]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.15-03.42.54:925][253]LogStreaming: Flushing async loaders. [2020.06.15-03.42.54:929][253]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.42.55:192][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 4 [2020.06.15-03.42.55:192][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 4, removing. [2020.06.15-03.42.55:507][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-03.42.59:946][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.43.01:309][636]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.43.01:309][636]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.43.01:309][636]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.43.01:310][636]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.43.01:310][636]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.43.01:310][636]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.43.01:310][636]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.43.01:310][636]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [3] [2020.06.15-03.43.01:310][636]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.06.15-03.43.01:995][677]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.15-03.43.01:995][677]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-03.43.01:995][677]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.43.01:995][677]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.06.15-03.43.01:995][677]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.06.15-03.43.01:995][677]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.43.01:995][677]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.43.01:997][677]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.43.01:997][677]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.43.01:997][677]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.43.01:997][677]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.15-03.43.01:998][677]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.06.15-03.43.01:998][677]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.15-03.43.01:998][677]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.43.01:998][677]LogCustomization: ------ [2020.06.15-03.43.01:998][677]LogCustomization: --> JP_Head04_01 [2020.06.15-03.43.01:998][677]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.43.01:998][677]LogCustomization: --> J_Legs01 [2020.06.15-03.43.01:998][677]LogCustomization: ------ [2020.06.15-03.43.01:998][677]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.43.01:998][677]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.43.01:999][677]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.43.02:006][677]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.43.02:006][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:021][677]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.43.02:021][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:029][677]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.43.02:029][677]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.43.02:029][677]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.43.02:029][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:042][677]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.43.02:043][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:047][677]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.43.02:048][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:058][677]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.43.02:058][677]LogStreaming: Flushing async loaders. [2020.06.15-03.43.02:060][677]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.43.02:060][677]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.43.02:060][677]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.43.02:060][677]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.43.04:928][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198053711095 [2020.06.15-03.43.04:932][850]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198053711095, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.43.07:234][988]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.15-03.43.07:250][989]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.43.07:250][989]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.43.07:250][989]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.43.07:250][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.43.07:250][989]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.07:251][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.15-03.43.07:258][989]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.07:258][989]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.07:258][989]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.07:262][989]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.15-03.43.07:262][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.15-03.43.12:405][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.43.12:422][299]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.12:422][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.15-03.43.12:422][299]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.12:422][299]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.12:422][299]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.43.12:422][299]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.12:422][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.43.12:422][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.43.12:423][299]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.43.12:423][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.43.12:423][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.43.12:423][299]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.43.12:423][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.43.12:423][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.43.13:907][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-03.43.14:074][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-03.43.14:174][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.43.15:842][504]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-03.43.15:859][505]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:859][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.43.15:860][505]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:860][505]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:860][505]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:860][505]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:861][505]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:861][505]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:861][505]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:861][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:861][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.43.15:886][505]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:886][505]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:886][505]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:887][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:856963, #nodesDataArray:26, #pathsDataArray:34, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-03.43.15:888][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-03.43.15:888][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-03.43.15:888][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.43.15:888][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.43.15:893][505]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:893][505]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:913][505]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:913][505]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.43.15:914][505]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.43.15:915][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:34, animate:true [2020.06.15-03.43.16:050][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000666710548 ) [2020.06.15-03.43.16:050][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000666710548 [2020.06.15-03.43.17:527][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000666710548 seconds [2020.06.15-03.43.18:445][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.43.18:514][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.43.18:514][655]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.43.18:562][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.43.18:595][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.43.22:500][894]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.43.22:500][894]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.43.22:567][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.43.22:567][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.43.24:305][ 1]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.43.24:307][ 1]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.43.24:317][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.43.24:317][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.43.24:317][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.43.24:317][ 2]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.43.24:317][ 2]LogCustomization: ------ [2020.06.15-03.43.24:317][ 2]LogCustomization: --> DF_Head04 [2020.06.15-03.43.24:317][ 2]LogCustomization: --> D_Torso02 [2020.06.15-03.43.24:317][ 2]LogCustomization: --> D_Legs01 [2020.06.15-03.43.24:317][ 2]LogCustomization: ------ [2020.06.15-03.43.24:317][ 2]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.43.24:317][ 2]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.43.24:317][ 2]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.43.24:317][ 2]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.43.24:317][ 2]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.43.24:317][ 2]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.43.24:319][ 2]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.43.24:319][ 2]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.43.24:319][ 2]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.43.24:319][ 2]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.43.24:319][ 2]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.43.24:516][ 14]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.43.24:516][ 14]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.43.24:551][ 16]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.43.24:551][ 16]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.43.24:551][ 16]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.43.24:551][ 16]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.43.25:602][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.43.31:941][457]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.43.31:941][457]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.43.31:941][457]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.43.31:942][457]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.43.31:942][457]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.15-03.43.31:942][457]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.43.31:942][457]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.15-03.43.31:942][457]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.43.31:943][457]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.43.31:948][457]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.43.31:948][457]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.43.31:948][457]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-03.43.31:948][457]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.43.31:948][457]LogCustomization: ------ [2020.06.15-03.43.31:948][457]LogCustomization: --> JP_Head04_01 [2020.06.15-03.43.31:948][457]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.43.31:948][457]LogCustomization: --> J_Legs01 [2020.06.15-03.43.31:948][457]LogCustomization: ------ [2020.06.15-03.43.31:948][457]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.43.31:948][457]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.43.31:948][457]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.43.31:948][457]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.43.31:948][457]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.43.31:948][457]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.43.31:949][457]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.15-03.43.31:949][457]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.15-03.43.31:949][457]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.43.31:949][457]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.43.31:965][458]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.15-03.43.31:965][458]GameFlow: Starting Quickmatch: GameSession [2020.06.15-03.43.31:965][458]GameFlow: Adding extra player: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["c0778fb5-fed5-44bb-8db8-a10caff201c5"] : NotIn : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.15-03.43.31:965][458]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.15-03.43.31:965][458]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.15-03.43.31:966][458]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.15-03.43.31:966][458]GameFlow: Verbose: Doing Find Sessions [2020.06.15-03.43.31:989][459]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.32:076][465]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.43.32:076][465]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.43.32:221][473]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.43.32:275][476]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.32:285][477]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.318096 seconds [2020.06.15-03.43.37:901][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.43.42:320][ 52]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.42:490][ 62]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.42:512][ 64]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.200530 seconds [2020.06.15-03.43.52:560][647]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.52:820][661]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.43.52:836][662]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.289993 seconds [2020.06.15-03.44.02:857][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.03:015][240]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.03:028][241]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176379 seconds [2020.06.15-03.44.13:050][835]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.13:316][851]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.13:320][852]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284675 seconds [2020.06.15-03.44.18:374][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.44.18:707][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.18:741][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.44.18:787][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.44.18:787][177]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.44.18:842][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.18:908][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.23:361][451]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.23:677][470]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.23:698][472]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.351222 seconds [2020.06.15-03.44.33:737][ 73]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.33:987][ 88]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.33:991][ 89]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.266364 seconds [2020.06.15-03.44.34:329][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.44.34:329][109]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.44.34:407][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.44.34:440][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.38:410][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.44.38:482][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.44.38:482][358]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.44.38:546][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.38:580][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.44.44:031][679]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.44:297][695]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.44:312][696]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.290043 seconds [2020.06.15-03.44.54:340][279]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.54:640][297]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.44.54:655][298]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.330104 seconds [2020.06.15-03.45.04:684][899]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.04:951][915]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.04:955][916]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284673 seconds [2020.06.15-03.45.14:994][516]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.15:127][524]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.15:140][525]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.161159 seconds [2020.06.15-03.45.25:171][126]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.25:538][148]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.25:547][149]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.389920 seconds [2020.06.15-03.45.35:583][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.35:716][737]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.35:729][738]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.160327 seconds [2020.06.15-03.45.45:756][325]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.45:921][334]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.45:926][335]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.188532 seconds [2020.06.15-03.45.55:970][919]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.56:254][936]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.45.56:265][937]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.308604 seconds [2020.06.15-03.46.06:297][537]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.46.06:448][546]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.46.06:448][546]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:46:04.323Z : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db0ba0b5-8e04-400a-9293-3e7be4737a9e : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.32.68 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: EncryptionKey=QdiDYSlyAnUhIK/RccEOICGdzI8BZI0mTXNEf0sMBk0= : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB305208D810DEA153250CBA4D0CA6|54.202.32.68|7777 : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: MatchMembersA=["0d603a20-e18c-11e6-9832-8ff3e309ce90"] : OnlineService [2020.06.15-03.46.06:449][546]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","33e46348-4c05-477b-a154-f7792074c337","19767182-0b08-47c2-8201-47a1884078b8","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba"] : OnlineService [2020.06.15-03.46.06:449][546]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.15-03.46.06:449][546]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.06:471][548]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183377 seconds [2020.06.15-03.46.06:480][548]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.15-03.46.06:480][548]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.15-03.46.06:480][548]GameFlow: Joining sesion : GameSession [2020.06.15-03.46.06:480][548]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.15-03.46.06:480][548]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.15-03.46.06:480][548]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.15-03.46.06:481][548]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.15-03.46.06:481][548]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.15-03.46.06:481][548]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.15-03.46.06:481][548]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.46.06:481][548]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.15-03.46.06:481][548]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.15-03.46.06:481][548]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.46.06:481][548]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.15-03.46.06:482][548]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-03.46.06:482][548]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.46.06:483][548]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.46.06:483][548]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.15-03.46.06:483][548]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.46.06:483][548]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.46.06:483][548]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.06:483][548]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.15-03.46.06:483][548]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.46.06:483][548]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.46.06:485][548]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:485][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:493][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:493][548]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:495][548]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:498][548]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.46.06:500][548]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.46.06:500][548]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.06.15-03.46.06:500][548]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.46.06:500][548]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.06:500][548]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.06.15-03.46.06:500][548]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.46.06:500][548]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.46.06:500][548]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.06.15-03.46.06:500][548]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:500][548]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.06:501][548]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.06:501][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.06:501][548]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.06:501][548]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.46.06:501][548]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:501][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.46.06:503][548]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:503][548]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:503][548]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:503][548]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.46.06:503][548]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-03.46.06:503][548]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-03.46.06:503][548]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.46.06:503][548]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-03.46.06:503][548]LogAsyncLoad: Resume loading library async: Menu [2020.06.15-03.46.06:503][548]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.15-03.46.06:503][548]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.46.06:503][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.46.06:503][548]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.06:503][548]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.46.06:545][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-03.46.06:545][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:545][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.46.06:545][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:546][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-03.46.06:546][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:547][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-03.46.06:547][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-03.46.06:548][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:548][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:549][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-03.46.06:549][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:550][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-03.46.06:550][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:550][548]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-03.46.06:550][548]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.46.06:551][549]r.CullAll = "1" [2020.06.15-03.46.06:551][549]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.06:551][549]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.06:551][549]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.46.06:551][549]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.06:551][549]LogCustomization: ------ [2020.06.15-03.46.06:551][549]LogCustomization: --> DF_Head04 [2020.06.15-03.46.06:551][549]LogCustomization: --> D_Torso02 [2020.06.15-03.46.06:551][549]LogCustomization: --> D_Legs01 [2020.06.15-03.46.06:551][549]LogCustomization: ------ [2020.06.15-03.46.06:551][549]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.46.06:551][549]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.46.06:551][549]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.46.06:551][549]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.46.06:551][549]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.46.06:551][549]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.46.06:552][549]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.06:554][549]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.46.06:554][549]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.46.06:555][549]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.06:586][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.06:586][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.06:586][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.15-03.46.06:614][553]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.06:614][553]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.46.06:663][556]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.06:730][560]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.06:730][560]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.46.06:747][561]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.46.06:747][561]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.46.06:763][562]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.46.06:780][563]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.07:030][578]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.07:514][607]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.46.07:514][607]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.15-03.46.07:514][607]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.07:530][608]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.15-03.46.07:530][608]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.15-03.46.07:530][608]LogNet: Browse: 54.202.32.68//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live [2020.06.15-03.46.07:530][608]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.15-03.46.07:531][608]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.15-03.46.07:531][608]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.15-03.46.07:531][608]LogNet: Game client on port 7777, rate 10000 [2020.06.15-03.46.07:547][609]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.07:664][616]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.07:664][616]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.202.32.68:7777, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.15-03.46.07:814][625]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.15-03.46.07:830][625]LogLoad: LoadMap: 54.202.32.68//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.15-03.46.07:830][625]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-03.46.07:830][625]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-03.46.07:830][625]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-03.46.07:831][625]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.07:831][625]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.15-03.46.07:831][625]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.46.07:831][625]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-03.46.07:850][625]LogUObjectHash: Compacting FUObjectHashTables data took 4.87ms [2020.06.15-03.46.07:862][625]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.07:865][625]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.46.07:865][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-03.46.07:865][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.07:903][625]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.46.07:911][625]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.46.07:920][625]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.46.07:941][625]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.46.08:021][625]LogStreaming: Flushing async loaders took 155ms. [2020.06.15-03.46.08:022][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-03.46.08:022][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:024][625]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.46.08:024][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-03.46.08:024][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:025][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.46.08:025][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.15-03.46.08:025][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:042][625]LogStreaming: Flushing async loaders took 18ms. [2020.06.15-03.46.08:043][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-03.46.08:043][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:102][625]LogStreaming: Flushing async loaders took 59ms. [2020.06.15-03.46.08:103][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-03.46.08:103][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:114][625]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.46.08:115][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-03.46.08:115][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:116][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.08:116][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-03.46.08:116][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:116][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.46.08:116][625]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-03.46.08:116][625]LogStreaming: Flushing async loaders. [2020.06.15-03.46.08:117][625]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.46.08:118][625]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.14-21.46.08 [2020.06.15-03.46.08:119][625]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.15-03.46.08:119][625]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-03.46.08:123][625]LogWorld: Bringing up level for play took: 0.004476 [2020.06.15-03.46.08:123][625]LogLoad: Took 0.292654 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.15-03.46.08:203][629]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-03.46.08:203][629]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-03.46.08:334][637]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000057 seconds [2020.06.15-03.46.08:334][637]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.15-03.46.08:334][637]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.15-03.46.08:367][639]LogDBDEasyAntiCheat: RPC to validate server [2020.06.15-03.46.08:367][639]LogDBDEasyAntiCheat: Server is dedicated [2020.06.15-03.46.08:367][639]LogDBDEasyAntiCheat: slave connected [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.953' TotalLoadTime='1.953' TimeStamp='2020-06-15T03:46:04.054Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.953' TimeStamp='2020-06-15T03:46:04.054Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.953' TimeStamp='2020-06-15T03:46:04.054Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.46.08:436][643]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.08:469][645]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.46.08:469][645]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba|76561198046200349 [2020.06.15-03.46.08:469][645]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.46.08:469][645]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.08:469][645]LogCustomization: ------ [2020.06.15-03.46.08:469][645]LogCustomization: --> DF_Head04 [2020.06.15-03.46.08:469][645]LogCustomization: --> D_Torso02 [2020.06.15-03.46.08:469][645]LogCustomization: --> D_Legs01 [2020.06.15-03.46.08:469][645]LogCustomization: ------ [2020.06.15-03.46.08:469][645]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.08:470][645]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-03.46.08:470][645]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.033' TotalLoadTime='1.986' TimeStamp='2020-06-15T03:46:04.087Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.46.08:470][645]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.15-03.46.08:470][645]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-03.46.08:486][646]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.46.08:486][646]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.46.08:486][646]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.32.68//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.46.08:568][651]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.08:749][662]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.08:749][662]LogCustomization: ------ [2020.06.15-03.46.08:749][662]LogCustomization: --> DF_Head04 [2020.06.15-03.46.08:749][662]LogCustomization: --> D_Torso02 [2020.06.15-03.46.08:749][662]LogCustomization: --> D_Legs01 [2020.06.15-03.46.08:749][662]LogCustomization: ------ [2020.06.15-03.46.09:250][692]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.46.09:251][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c0778fb5-fed5-44bb-8db8-a10caff201c5|76561198068625060 [2020.06.15-03.46.09:251][692]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.46.09:251][692]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.09:251][692]LogCustomization: ------ [2020.06.15-03.46.09:251][692]LogCustomization: --> JP_Head04_01 [2020.06.15-03.46.09:251][692]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.46.09:251][692]LogCustomization: --> J_Legs01 [2020.06.15-03.46.09:251][692]LogCustomization: ------ [2020.06.15-03.46.09:251][692]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.09:367][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.09:367][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.09:367][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.09:484][706]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.46.09:484][706]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.46.09:484][706]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-03.46.09:484][706]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:484][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.46.09:485][706]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:485][706]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:485][706]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:485][706]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-03.46.09:485][706]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.46.09:485][706]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:485][706]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.46.09:485][706]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:485][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.46.09:543][706]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:543][706]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:543][706]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:543][706]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.46.09:543][706]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.46.09:543][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.46.09:543][706]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:543][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.46.09:580][706]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:580][706]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:580][706]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:580][706]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:581][706]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.09:581][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.46.09:582][706]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.09:582][706]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.09:582][706]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:602][706]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.46.09:602][706]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-03.46.09:603][706]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.46.09:603][706]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.46.09:603][706]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.46.09:603][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.46.09:607][706]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.46.09:608][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.46.09:608][706]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:608][706]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:650][706]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.46.09:650][706]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.46.09:650][706]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.46.09:651][706]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:651][706]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.46.09:651][706]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.09:652][707]r.CullAll = "0" [2020.06.15-03.46.09:653][707]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.09:748][708]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.46.09:749][708]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-03.46.09:749][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.46.09:750][708]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-03.46.09:750][708]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-03.46.09:750][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.15-03.46.09:751][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.46.09:795][708]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66376] [2020.06.15-03.46.09:795][708]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.46.09:796][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10424&schemaVersion=0] [2020.06.15-03.46.09:796][708]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.09:875][709]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.46.09:875][709]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.46.09:875][709]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.46.09:877][709]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.46.09:878][709]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.06.15-03.46.09:879][709]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.06.15-03.46.09:879][709]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.09:879][709]LogCustomization: ------ [2020.06.15-03.46.09:879][709]LogCustomization: --> DF_Head04 [2020.06.15-03.46.09:879][709]LogCustomization: --> D_Torso02 [2020.06.15-03.46.09:879][709]LogCustomization: --> D_Legs01 [2020.06.15-03.46.09:879][709]LogCustomization: ------ [2020.06.15-03.46.09:879][709]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.46.09:879][709]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.09:892][709]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.46.09:893][709]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.46.09:893][709]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.46.09:893][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:901][709]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.46.09:902][709]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.46.09:903][709]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.46.09:903][709]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.46.09:903][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:905][709]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.46.09:905][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:907][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.09:907][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:908][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.09:908][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:910][709]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.46.09:911][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:912][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.09:913][709]LogStreaming: Flushing async loaders. [2020.06.15-03.46.09:914][709]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.09:915][709]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head04_01. JP_Torso03_03. J_Legs01. [2020.06.15-03.46.09:915][709]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.09:992][710]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.46.09:992][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.46.09:999][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.09:999][710]LogCustomization: ------ [2020.06.15-03.46.09:999][710]LogCustomization: --> DF_Head04 [2020.06.15-03.46.09:999][710]LogCustomization: --> D_Torso02 [2020.06.15-03.46.09:999][710]LogCustomization: --> D_Legs01 [2020.06.15-03.46.09:999][710]LogCustomization: ------ [2020.06.15-03.46.09:999][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.09:999][710]LogCustomization: ------ [2020.06.15-03.46.09:999][710]LogCustomization: --> DF_Head04 [2020.06.15-03.46.09:999][710]LogCustomization: --> D_Torso02 [2020.06.15-03.46.09:999][710]LogCustomization: --> D_Legs01 [2020.06.15-03.46.09:999][710]LogCustomization: ------ [2020.06.15-03.46.09:999][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.46.09:999][710]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.46.09:999][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.46.09:999][710]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.46.09:999][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.46.09:999][710]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.46.10:000][710]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.10:000][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.10:000][710]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.46.10:000][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.10:000][710]LogCustomization: ------ [2020.06.15-03.46.10:000][710]LogCustomization: --> DF_Head04 [2020.06.15-03.46.10:000][710]LogCustomization: --> D_Torso02 [2020.06.15-03.46.10:000][710]LogCustomization: --> D_Legs01 [2020.06.15-03.46.10:000][710]LogCustomization: ------ [2020.06.15-03.46.10:000][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.46.10:000][710]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.46.10:000][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.46.10:000][710]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.46.10:000][710]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.46.10:000][710]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.46.10:000][710]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.46.10:001][710]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.46.10:001][710]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.46.10:001][710]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.15-03.46.10:002][710]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.06.15-03.46.10:002][710]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.06.15-03.46.10:002][710]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.10:002][710]LogCustomization: ------ [2020.06.15-03.46.10:002][710]LogCustomization: --> JP_Head04_01 [2020.06.15-03.46.10:002][710]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.46.10:002][710]LogCustomization: --> J_Legs01 [2020.06.15-03.46.10:002][710]LogCustomization: ------ [2020.06.15-03.46.10:002][710]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.46.10:002][710]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.10:003][710]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.10:003][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:011][710]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.46.10:012][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:014][710]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.46.10:015][710]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.46.10:015][710]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.46.10:015][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:019][710]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.46.10:019][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:020][710]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.10:020][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:023][710]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.46.10:023][710]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:024][710]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.10:024][710]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.46.10:024][710]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.46.10:024][710]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.46.10:025][710]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.46.10:025][710]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.10:067][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10424&schemaVersion=0] [2020.06.15-03.46.10:068][713]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.46.10:145][717]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.46.10:145][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0d603a20-e18c-11e6-9832-8ff3e309ce90|76561198078436170 [2020.06.15-03.46.10:145][717]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.46.10:145][717]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.10:145][717]LogCustomization: ------ [2020.06.15-03.46.10:145][717]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.10:145][717]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.10:145][717]LogCustomization: --> TN_W007 [2020.06.15-03.46.10:145][717]LogCustomization: ------ [2020.06.15-03.46.10:146][717]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.10:146][717]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.10:146][717]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TN_Head03_01. TN_Body03_01. TN_W007. [2020.06.15-03.46.10:146][717]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.10:163][718]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.46.10:163][718]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.46.10:163][718]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.46.10:163][718]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.15-03.46.10:164][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.06.15-03.46.10:164][718]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.10:168][718]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.46.10:169][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.06.15-03.46.10:169][718]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.10:169][718]LogCustomization: ------ [2020.06.15-03.46.10:169][718]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.10:169][718]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.10:169][718]LogCustomization: --> TN_W007 [2020.06.15-03.46.10:169][718]LogCustomization: ------ [2020.06.15-03.46.10:169][718]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.46.10:169][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.10:193][718]LogStreaming: Flushing async loaders took 23ms. [2020.06.15-03.46.11:311][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:313][718]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.46.11:314][718]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.46.11:314][718]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.46.11:314][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:338][718]LogStreaming: Flushing async loaders took 24ms. [2020.06.15-03.46.11:338][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:339][718]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.11:339][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:340][718]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.11:340][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:346][718]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.46.11:346][718]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.46.11:346][718]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.46.11:346][718]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:360][718]LogStreaming: Flushing async loaders took 14ms. [2020.06.15-03.46.11:360][718]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.46.11:369][719]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.11:369][719]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.46.11:369][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.06.15-03.46.11:369][719]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.46.11:369][719]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.46.11:369][719]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.46.11:370][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.11:370][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.11:370][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.11:370][719]LogCustomization: ------ [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_W007 [2020.06.15-03.46.11:370][719]LogCustomization: ------ [2020.06.15-03.46.11:370][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.11:370][719]LogCustomization: ------ [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.11:370][719]LogCustomization: --> TN_W007 [2020.06.15-03.46.11:370][719]LogCustomization: ------ [2020.06.15-03.46.11:370][719]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.46.11:370][719]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.46.11:370][719]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.46.11:370][719]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.46.11:370][719]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.46.11:370][719]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.46.11:374][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.11:374][719]LogCustomization: ------ [2020.06.15-03.46.11:374][719]LogCustomization: --> JP_Head04_01 [2020.06.15-03.46.11:374][719]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.46.11:374][719]LogCustomization: --> J_Legs01 [2020.06.15-03.46.11:374][719]LogCustomization: ------ [2020.06.15-03.46.11:374][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.11:374][719]LogCustomization: ------ [2020.06.15-03.46.11:374][719]LogCustomization: --> JP_Head04_01 [2020.06.15-03.46.11:374][719]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.46.11:374][719]LogCustomization: --> J_Legs01 [2020.06.15-03.46.11:374][719]LogCustomization: ------ [2020.06.15-03.46.11:374][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.46.11:374][719]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.46.11:374][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.46.11:374][719]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.46.11:374][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.46.11:374][719]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.46.11:374][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.11:375][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.11:375][719]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.11:375][719]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.11:375][719]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-03.46.11:375][719]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.11:375][719]LogCustomization: ------ [2020.06.15-03.46.11:375][719]LogCustomization: --> JP_Head04_01 [2020.06.15-03.46.11:375][719]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.46.11:375][719]LogCustomization: --> J_Legs01 [2020.06.15-03.46.11:375][719]LogCustomization: ------ [2020.06.15-03.46.11:375][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.46.11:375][719]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.46.11:375][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.46.11:375][719]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.46.11:375][719]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.46.11:375][719]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.46.11:376][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.11:594][732]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.15-03.46.11:595][732]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.11:825][745]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.11:825][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.11:825][745]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.15-03.46.11:853][746]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.46.11:853][746]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:19767182-0b08-47c2-8201-47a1884078b8|76561198189844641 [2020.06.15-03.46.11:853][746]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.46.11:853][746]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.11:853][746]LogCustomization: ------ [2020.06.15-03.46.11:853][746]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.11:853][746]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.11:853][746]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.11:853][746]LogCustomization: ------ [2020.06.15-03.46.11:853][746]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.11:854][746]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.11:854][746]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01. SwedenSurvivor_Torso01_CV03. SwedenSurvivor_Legs01. [2020.06.15-03.46.11:854][746]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.11:870][747]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.46.11:870][747]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.46.11:870][747]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.46.11:870][747]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.06.15-03.46.11:878][747]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.06.15-03.46.11:879][747]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.15-03.46.11:879][747]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.11:879][747]LogCustomization: ------ [2020.06.15-03.46.11:879][747]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.11:879][747]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.11:879][747]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.11:879][747]LogCustomization: ------ [2020.06.15-03.46.11:879][747]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.46.11:879][747]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.46.11:879][747]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.11:879][747]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.11:886][747]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.46.11:886][747]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.11:887][747]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.46.11:888][747]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.46.11:888][747]LogStreaming: Flushing async loaders. [2020.06.15-03.46.11:892][747]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.46.12:262][769]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.46.12:262][769]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:33e46348-4c05-477b-a154-f7792074c337|76561198168693118 [2020.06.15-03.46.12:262][769]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-03.46.12:262][769]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.12:262][769]LogCustomization: ------ [2020.06.15-03.46.12:262][769]LogCustomization: --> CM_Head003 [2020.06.15-03.46.12:262][769]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.12:262][769]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.12:262][769]LogCustomization: ------ [2020.06.15-03.46.12:262][769]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.46.12:263][769]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.12:263][769]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head003. CM_Torso01_CV04. CM_Legs01_CV04. [2020.06.15-03.46.12:263][769]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.46.12:279][770]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.46.12:279][770]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.46.12:279][770]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.46.12:279][770]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.15-03.46.12:280][770]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.06.15-03.46.12:280][770]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.15-03.46.12:280][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.12:281][770]LogCustomization: ------ [2020.06.15-03.46.12:281][770]LogCustomization: --> CM_Head003 [2020.06.15-03.46.12:281][770]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.12:281][770]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.12:281][770]LogCustomization: ------ [2020.06.15-03.46.12:281][770]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.46.12:281][770]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.12:306][770]LogStreaming: Flushing async loaders took 25ms. [2020.06.15-03.46.12:307][770]LogStreaming: Flushing async loaders. [2020.06.15-03.46.12:311][770]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.46.12:311][770]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.46.12:311][770]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.46.12:311][770]LogStreaming: Flushing async loaders. [2020.06.15-03.46.12:316][770]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.46.12:316][770]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.46.12:316][770]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.46.12:316][770]LogStreaming: Flushing async loaders. [2020.06.15-03.46.12:320][770]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.46.12:320][770]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.46.12:329][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.46.12:376][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.12:391][775]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.12:391][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.15-03.46.12:488][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.46.12:488][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.15-03.46.12:488][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.12:890][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.12:890][804]LogCustomization: ------ [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Head003 [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.12:890][804]LogCustomization: ------ [2020.06.15-03.46.12:890][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.12:890][804]LogCustomization: ------ [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Head003 [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.12:890][804]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.12:890][804]LogCustomization: ------ [2020.06.15-03.46.12:890][804]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.46.12:890][804]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.46.12:890][804]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.46.12:890][804]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.46.12:890][804]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.46.12:890][804]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.46.12:890][804]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.46.12:892][804]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.12:892][804]LogStreaming: Flushing async loaders. [2020.06.15-03.46.12:893][804]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.46.12:970][809]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.46.12:970][809]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.46.13:387][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.13:387][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.13:388][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.46.13:414][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.06.15-03.46.14:088][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.14:088][876]LogCustomization: ------ [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_W007 [2020.06.15-03.46.14:088][876]LogCustomization: ------ [2020.06.15-03.46.14:088][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:088][876]LogCustomization: ------ [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.14:088][876]LogCustomization: --> TN_W007 [2020.06.15-03.46.14:088][876]LogCustomization: ------ [2020.06.15-03.46.14:088][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.46.14:088][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.46.14:088][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.46.14:088][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.46.14:088][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.46.14:088][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.46.14:089][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.14:089][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.14:089][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.15-03.46.14:089][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:089][876]LogCustomization: ------ [2020.06.15-03.46.14:089][876]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.14:089][876]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.14:089][876]LogCustomization: --> TN_W007 [2020.06.15-03.46.14:089][876]LogCustomization: ------ [2020.06.15-03.46.14:089][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.46.14:089][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.46.14:089][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.46.14:089][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.46.14:089][876]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.46.14:089][876]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.46.14:340][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.46.14:387][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.15-03.46.14:388][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.46.14:421][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.14:421][896]LogCustomization: ------ [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Head003 [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.14:421][896]LogCustomization: ------ [2020.06.15-03.46.14:421][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:421][896]LogCustomization: ------ [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Head003 [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.14:421][896]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.14:421][896]LogCustomization: ------ [2020.06.15-03.46.14:421][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.46.14:421][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.46.14:421][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.46.14:421][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.46.14:421][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.46.14:422][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.46.14:422][896]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.14:423][896]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.14:423][896]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.15-03.46.14:423][896]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:423][896]LogCustomization: ------ [2020.06.15-03.46.14:423][896]LogCustomization: --> CM_Head003 [2020.06.15-03.46.14:423][896]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.14:423][896]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.14:423][896]LogCustomization: ------ [2020.06.15-03.46.14:423][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.46.14:423][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.46.14:423][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.46.14:423][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.46.14:423][896]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.46.14:423][896]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.46.14:722][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.46.14:722][914]LogCustomization: ------ [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.14:722][914]LogCustomization: ------ [2020.06.15-03.46.14:722][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:722][914]LogCustomization: ------ [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:722][914]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.14:722][914]LogCustomization: ------ [2020.06.15-03.46.14:722][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.46.14:722][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.46.14:722][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:722][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:722][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.46.14:722][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.46.14:723][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.14:723][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.14:723][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.15-03.46.14:723][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.14:723][914]LogCustomization: ------ [2020.06.15-03.46.14:723][914]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.14:723][914]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:723][914]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.14:723][914]LogCustomization: ------ [2020.06.15-03.46.14:723][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.46.14:723][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.46.14:723][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:723][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.14:723][914]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.46.14:723][914]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.46.16:839][ 41]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.15-03.46.16:839][ 41]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.16:973][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.16:973][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.16:973][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.15-03.46.21:977][348]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.15-03.46.21:977][348]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.22:128][357]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.22:128][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.22:128][357]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.15-03.46.27:133][657]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.15-03.46.27:133][657]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.27:400][673]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.27:400][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.27:400][673]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.15-03.46.28:144][718]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.46.28:144][718]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.46.28:203][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.46.28:236][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.46.32:405][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.15-03.46.32:405][973]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.32:688][990]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.32:688][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.32:688][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.15-03.46.37:678][289]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.15-03.46.37:678][289]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.37:927][304]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.37:927][304]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.37:927][304]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.15-03.46.42:916][603]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.15-03.46.42:916][603]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.43:199][620]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.43:199][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.43:199][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.15-03.46.47:242][857]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.47:242][857]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.47:242][857]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.15-03.46.47:242][857]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.47:242][857]LogCustomization: ------ [2020.06.15-03.46.47:242][857]LogCustomization: --> CM_Head003 [2020.06.15-03.46.47:242][857]LogCustomization: --> CM_Torso01_CV04 [2020.06.15-03.46.47:242][857]LogCustomization: --> CM_Legs01_CV04 [2020.06.15-03.46.47:242][857]LogCustomization: ------ [2020.06.15-03.46.47:242][857]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.46.47:242][857]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.46.47:242][857]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.46.47:242][857]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.46.47:242][857]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.46.47:242][857]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.46.48:191][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.15-03.46.48:191][914]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.48:341][923]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.48:341][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.48:341][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.15-03.46.53:349][205]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.15-03.46.53:349][205]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.55:096][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.46.55:096][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.46.55:096][301]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.15-03.46.55:551][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.55:551][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.55:551][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.15-03.46.55:551][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.55:551][326]LogCustomization: ------ [2020.06.15-03.46.55:551][326]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.46.55:551][326]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.55:551][326]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.46.55:551][326]LogCustomization: ------ [2020.06.15-03.46.55:551][326]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.46.55:551][326]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.46.55:551][326]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.55:551][326]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.46.55:551][326]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.46.55:551][326]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.46.56:072][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.46.56:073][354]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.46.56:073][354]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.15-03.46.56:073][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.46.56:073][354]LogCustomization: ------ [2020.06.15-03.46.56:073][354]LogCustomization: --> TN_Head03_01 [2020.06.15-03.46.56:073][354]LogCustomization: --> TN_Body03_01 [2020.06.15-03.46.56:073][354]LogCustomization: --> TN_W007 [2020.06.15-03.46.56:073][354]LogCustomization: ------ [2020.06.15-03.46.56:073][354]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.46.56:073][354]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.46.56:073][354]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.46.56:073][354]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.46.56:073][354]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.46.56:073][354]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.46.59:740][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.47.00:103][586]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.15-03.47.00:103][586]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.00:437][606]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.00:437][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.47.00:437][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.15-03.47.02:703][742]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.47.02:703][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.47.02:703][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.15-03.47.02:703][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.47.02:703][742]LogCustomization: ------ [2020.06.15-03.47.02:703][742]LogCustomization: --> SwedenSurvivor_Head01 [2020.06.15-03.47.02:703][742]LogCustomization: --> SwedenSurvivor_Torso01_CV03 [2020.06.15-03.47.02:703][742]LogCustomization: --> SwedenSurvivor_Legs01 [2020.06.15-03.47.02:703][742]LogCustomization: ------ [2020.06.15-03.47.02:703][742]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.47.02:703][742]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.47.02:704][742]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.47.02:704][742]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.47.02:704][742]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.47.02:704][742]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.47.05:437][906]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.15-03.47.05:438][906]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.05:588][915]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.05:588][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.47.05:588][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.15-03.47.07:958][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.47.07:959][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.47.07:959][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-03.47.07:959][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.47.07:959][ 57]LogCustomization: ------ [2020.06.15-03.47.07:959][ 57]LogCustomization: --> JP_Head04_01 [2020.06.15-03.47.07:959][ 57]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.47.07:959][ 57]LogCustomization: --> J_Legs01 [2020.06.15-03.47.07:959][ 57]LogCustomization: ------ [2020.06.15-03.47.07:959][ 57]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.47.07:959][ 57]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.47.07:959][ 57]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.47.07:959][ 57]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.47.07:959][ 57]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.47.07:959][ 57]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.47.08:027][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.47.08:027][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.47.08:027][ 61]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.47.08:027][ 61]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.47.08:027][ 61]LogCustomization: ------ [2020.06.15-03.47.08:027][ 61]LogCustomization: --> DF_Head04 [2020.06.15-03.47.08:027][ 61]LogCustomization: --> D_Torso02 [2020.06.15-03.47.08:028][ 61]LogCustomization: --> D_Legs01 [2020.06.15-03.47.08:028][ 61]LogCustomization: ------ [2020.06.15-03.47.08:028][ 61]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.47.08:028][ 61]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.47.08:028][ 61]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.47.08:028][ 61]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.47.08:028][ 61]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.47.08:028][ 61]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.47.10:593][215]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.15-03.47.10:593][215]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.10:860][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.10:860][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.47.10:860][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.15-03.47.13:188][367]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.15-03.47.13:189][367]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.15-03.47.13:189][367]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-03.47.13:189][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-03.47.13:189][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-03.47.13:189][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-03.47.13:189][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-03.47.13:189][367]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-03.47.13:192][368]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.15-03.47.13:192][368]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-03.47.13:207][369]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.15-03.47.13:487][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.14:281][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.14:299][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.15-03.47.14:380][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-03.47.14:380][440]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-03.47.14:416][442]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.14:416][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.14:416][442]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.14:416][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.14:432][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.47.14:567][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.47.15:282][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.15:382][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.15:382][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.15:865][529]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.15-03.47.15:865][529]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.16:099][543]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.47.16:099][543]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-03.47.16:099][543]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.15-03.47.16:183][548]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.15-03.47.16:183][548]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.15-03.47.16:183][548]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.15-03.47.16:276][552]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 21.91 ms [2020.06.15-03.47.16:293][554]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.15-03.47.16:293][554]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-03.47.16:293][554]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.15-03.47.16:390][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.17:384][620]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.17:384][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.17:480][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-03.47.17:480][626]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-03.47.17:485][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.17:603][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.15-03.47.17:603][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.15-03.47.17:801][645]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.15-03.47.17:801][645]GameFlow: AOfferingSequenceManager::InitCards [2020.06.15-03.47.17:801][645]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.15-03.47.17:801][645]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.17:801][645]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.17:801][645]LogStreaming: Flushing async loaders. [2020.06.15-03.47.17:802][645]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.17:802][645]LogStreaming: Flushing async loaders. [2020.06.15-03.47.17:802][645]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.17:817][646]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.15-03.47.18:235][671]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.15-03.47.18:235][671]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.15-03.47.18:235][671]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.15-03.47.18:235][671]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bloody Party Streamers [2020.06.15-03.47.18:235][671]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bloody Party Streamers [2020.06.15-03.47.18:385][680]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.18:385][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.18:486][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.19:386][740]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.19:386][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.19:487][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.20:320][796]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.15-03.47.20:320][796]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.15-03.47.20:320][796]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.15-03.47.20:320][796]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.15-03.47.20:387][800]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.20:387][800]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.20:488][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.21:404][861]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.21:405][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.21:488][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.22:322][916]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.15-03.47.22:322][916]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.15-03.47.22:322][916]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.06.15-03.47.22:322][916]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.15-03.47.22:323][916]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.15-03.47.22:323][916]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.15-03.47.22:323][916]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.47.22:324][916]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:324][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:332][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:332][916]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:333][916]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-03.47.22:334][916]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.47.22:334][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.47.22:335][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.47.22:335][916]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.47.22:335][916]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.47.22:335][916]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.47.22:335][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:335][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.47.22:337][916]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:337][916]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:337][916]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:337][916]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.47.22:337][916]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-03.47.22:337][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.32.68//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.47.22:337][916]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.47.22:337][916]LogAsyncLoad: Unloading library Menu [2020.06.15-03.47.22:337][916]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.15-03.47.22:337][916]LogAsyncLoad: Start loading library async: Game [2020.06.15-03.47.22:337][916]LogAsyncLoad: 23 assets in Game [2020.06.15-03.47.22:337][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.47.22:337][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.47.22:337][916]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:337][916]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.47.22:358][916]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.22:360][916]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.22:368][916]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.22:370][916]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.22:415][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.47.22:415][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:415][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.15-03.47.22:415][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:415][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.15-03.47.22:415][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:415][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.15-03.47.22:415][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:415][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.15-03.47.22:415][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.15-03.47.22:416][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:416][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.15-03.47.22:417][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:417][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.15-03.47.22:417][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:417][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.15-03.47.22:417][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:417][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.15-03.47.22:417][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:417][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.15-03.47.22:417][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:418][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.15-03.47.22:418][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.47.22:419][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:419][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.15-03.47.22:420][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.47.22:420][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.47.22:421][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.15-03.47.22:421][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.15-03.47.22:421][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.15-03.47.22:421][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:422][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.15-03.47.22:422][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.47.22:422][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.47.22:422][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.15-03.47.22:422][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.15-03.47.22:424][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.15-03.47.22:424][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.15-03.47.22:426][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.15-03.47.22:426][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:426][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.15-03.47.22:426][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.15-03.47.22:426][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.15-03.47.22:426][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.15-03.47.22:426][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:427][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.15-03.47.22:427][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.15-03.47.22:427][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.15-03.47.22:428][916]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.15-03.47.22:428][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.15-03.47.22:429][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.15-03.47.22:429][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.15-03.47.22:430][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.15-03.47.22:431][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.15-03.47.22:432][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.15-03.47.22:432][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.15-03.47.22:433][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.15-03.47.22:433][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.15-03.47.22:434][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.15-03.47.22:434][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.15-03.47.22:435][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.15-03.47.22:435][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:435][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-03.47.22:435][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.15-03.47.22:435][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.15-03.47.22:436][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.15-03.47.22:436][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:436][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.15-03.47.22:438][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.15-03.47.22:438][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.15-03.47.22:438][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:438][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.15-03.47.22:439][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.15-03.47.22:439][916]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.15-03.47.22:439][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.15-03.47.22:439][917]r.CullAll = "1" [2020.06.15-03.47.22:445][917]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.22:445][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.22:446][917]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.47.22:446][917]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.47.22:446][917]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.47.22:446][917]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.47.22:637][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.22:652][919]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.47.22:652][919]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.47.22:711][923]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.47.22:712][923]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.47.22:712][923]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.47.22:712][923]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.47.22:729][924]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.47.22:840][930]LogAsyncLoad: Done loading library async: Game in 1.0 sec [2020.06.15-03.47.23:346][961]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.47.23:346][961]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.23:346][961]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.23:346][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.15-03.47.23:347][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.15-03.47.23:362][962]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.23:362][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.15-03.47.23:363][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:101][963]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-03.47.24:102][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.24:102][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.24:102][963]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.15-03.47.24:104][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.24:107][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.15-03.47.24:107][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.15-03.47.24:110][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.15-03.47.24:111][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.15-03.47.24:111][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.15-03.47.24:114][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.15-03.47.24:216][964]LogUObjectHash: Compacting FUObjectHashTables data took 4.19ms [2020.06.15-03.47.24:221][964]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.15-03.47.24:221][964]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.06.14-21.47.24 [2020.06.15-03.47.24:221][964]LogWorld: Bringing up level for play took: 0.000151 [2020.06.15-03.47.24:221][964]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-03.47.24:221][964]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.15-03.47.24:355][967]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.24:356][967]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.013' TotalLoadTime='2.013' TimeStamp='2020-06-15T03:47:19.953Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC79FA08D810DD1BC86C68C3F7FE4A' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.47.24:356][967]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.24:387][968]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.24:387][968]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.24:465][971]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.24:558][976]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms [2020.06.15-03.47.24:565][976]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.15-03.47.24:565][976]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.14-21.47.24 [2020.06.15-03.47.24:565][976]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-15T03:47:20.154Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC79FA08D810DD1BC86C68C3F7FE4A, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.24:566][976]LogWorld: Bringing up level for play took: 0.000990 [2020.06.15-03.47.24:566][976]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-03.47.24:566][976]LogWorld: ----SeamlessTravel finished in 0.46 seconds ------ [2020.06.15-03.47.24:636][981]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.47.24:637][981]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.47.24:638][981]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.47.24:670][983]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.47.24:670][983]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.47.24:738][987]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.24:738][987]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.402' TotalLoadTime='2.415' TimeStamp='2020-06-15T03:47:20.355Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.47.24:738][987]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.24:741][988]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.47.24:803][991]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.47.24:884][996]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.47.24:885][996]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.47.24:885][996]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.47.25:078][ 8]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.47.25:078][ 8]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.47.25:078][ 8]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.47.25:127][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.25:374][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.25:374][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.26:226][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.26:276][ 80]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-03.47.26:277][ 80]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.47.26:277][ 80]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-03.47.26:375][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.26:375][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.26:626][101]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.26:629][101]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.26:629][101]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.15-03.47.26:629][101]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.074, totalTime=2.074, timeStamp=2020-06-15T03:47:22.228Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.26:644][102]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.091, timeStamp=2020-06-15T03:47:22.245Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.26:677][104]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=2.141, timeStamp=2020-06-15T03:47:22.295Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.26:693][105]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.15-03.47.22) [2020.06.15-03.47.26:693][105]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.15-03.47.26:693][105]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.26:693][105]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.26:693][105]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1592192846 [2020.06.15-03.47.26:694][105]ProceduralLevelGeneration: InitLevel: Theme: Boreal Map: Brl_MaHouse Generation Seed: -1 [2020.06.15-03.47.26:694][105]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.141, timeStamp=2020-06-15T03:47:22.295Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.26:744][108]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.47.26:750][109]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.47.26:834][114]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.15-03.47.27:104][130]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.15-03.47.27:131][131]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.47.27:135][132]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.15-03.47.27:187][135]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.25 ms [2020.06.15-03.47.27:215][136]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.20 ms [2020.06.15-03.47.27:232][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.27:355][145]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.52 ms [2020.06.15-03.47.27:370][146]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.16 ms [2020.06.15-03.47.27:382][146]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.27:382][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.27:405][148]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.27:427][149]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.27:438][150]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.27:439][150]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.27:450][150]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.27:490][153]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.27:493][153]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.27:522][155]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.27:850][174]LogStreaming: Throttling on (incoming >= 100) [2020.06.15-03.47.27:850][174]LogStreaming: Throttling off (incoming grabbed) [2020.06.15-03.47.28:188][195]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.28:188][195]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.28:248][196]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.28:252][196]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.28:254][196]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.28:256][197]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.28:260][197]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.28:397][202]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.28:397][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.28:542][212]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.28:879][222]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.178, totalTime=4.319, timeStamp=2020-06-15T03:47:24.473Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.28:941][223]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.020, totalTime=4.339, timeStamp=2020-06-15T03:47:24.493Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.28:947][224]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.06.15-03.47.28:987][225]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_0) missing some fog at index 1 [2020.06.15-03.47.28:999][226]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_1) missing some fog at index 0 [2020.06.15-03.47.28:999][226]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_1) missing some fog at index 3 [2020.06.15-03.47.29:016][227]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 1 [2020.06.15-03.47.29:016][227]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 3 [2020.06.15-03.47.29:049][229]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_0) missing some fog at index 3 [2020.06.15-03.47.29:083][231]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 0 [2020.06.15-03.47.29:083][231]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 2 [2020.06.15-03.47.29:102][232]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:136][234]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:166][236]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD73_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_12.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:183][237]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 0 [2020.06.15-03.47.29:183][237]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 3 [2020.06.15-03.47.29:199][238]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 0 [2020.06.15-03.47.29:249][241]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_3) missing some fog at index 1 [2020.06.15-03.47.29:249][241]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_3) missing some fog at index 2 [2020.06.15-03.47.29:265][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 1 [2020.06.15-03.47.29:265][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 3 [2020.06.15-03.47.29:284][243]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_19.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:317][245]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_2) missing some fog at index 0 [2020.06.15-03.47.29:335][246]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_22.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:336][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.29:399][250]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 2 [2020.06.15-03.47.29:416][251]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_3) missing some fog at index 0 [2020.06.15-03.47.29:476][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_WoodTorch01_C_3.Scene' which is static to it. Aborting. [2020.06.15-03.47.29:479][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_28.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:559][259]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 2 [2020.06.15-03.47.29:592][261]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_7) missing some fog at index 2 [2020.06.15-03.47.29:690][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_8) missing some fog at index 1 [2020.06.15-03.47.29:690][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_8) missing some fog at index 2 [2020.06.15-03.47.29:739][270]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_WoodTorch01_C_6.Scene' which is static to it. Aborting. [2020.06.15-03.47.29:742][270]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_37.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:837][276]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_39.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:852][277]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 0 [2020.06.15-03.47.29:852][277]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_6) missing some fog at index 2 [2020.06.15-03.47.29:870][278]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_2.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_41.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.29:949][283]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_9) missing some fog at index 2 [2020.06.15-03.47.30:000][286]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_7) missing some fog at index 2 [2020.06.15-03.47.30:036][288]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_2.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_47.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.30:101][292]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_3.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_49.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.30:116][293]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 1 [2020.06.15-03.47.30:116][293]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_6) missing some fog at index 3 [2020.06.15-03.47.30:133][294]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_10) missing some fog at index 0 [2020.06.15-03.47.30:150][295]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 0 [2020.06.15-03.47.30:150][295]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 3 [2020.06.15-03.47.30:183][297]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_7) missing some fog at index 1 [2020.06.15-03.47.30:218][299]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_4.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_54.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.30:252][301]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD71_C_5.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_56.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-03.47.30:266][302]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_8) missing some fog at index 1 [2020.06.15-03.47.30:283][303]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_9) missing some fog at index 3 [2020.06.15-03.47.30:314][305]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.422, totalTime=5.761, timeStamp=2020-06-15T03:47:25.915Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.30:331][306]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=5.778, timeStamp=2020-06-15T03:47:25.932Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.30:347][307]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=5.795, timeStamp=2020-06-15T03:47:25.949Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_7] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_5] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_3] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_6] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_4] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_8] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_2] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_0] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_1] - randomizer [Wall Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:364][308]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.06.15-03.47.30:365][308]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.30:409][308]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.30:431][308]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.30:440][308]LogStreaming: Flushing async loaders took 75ms. [2020.06.15-03.47.30:440][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:441][308]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.30:441][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:441][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:441][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:441][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:442][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:442][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:442][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:442][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:443][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:443][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:445][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:446][308]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.30:454][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:458][308]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.30:458][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:459][308]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.30:461][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:468][308]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.47.30:473][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:474][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:480][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:480][308]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.30:510][308]LogStreaming: Flushing async loaders. [2020.06.15-03.47.30:531][308]LogStreaming: Flushing async loaders took 21ms. [2020.06.15-03.47.30:535][308]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=5.811, timeStamp=2020-06-15T03:47:25.966Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.30:542][309]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.30:542][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.30:543][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.30:868][329]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.30:932][333]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.31:090][343]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.31:415][363]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.31:415][363]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.31:615][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.32:451][425]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.32:451][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.32:618][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.32:682][438]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.15-03.47.32:683][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.15-03.47.32:684][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.15-03.47.32:684][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.15-03.47.32:684][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.15-03.47.32:703][438]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.15-03.47.32:704][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.15-03.47.32:704][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.15-03.47.32:704][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.15-03.47.32:704][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.15-03.47.32:705][438]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.32:711][438]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.47.33:384][479]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.33:384][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.33:720][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.34:402][540]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.34:402][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.34:731][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.34:980][568]LogAudio: Warning: Waited 44.095596ms for audio thread. [2020.06.15-03.47.35:225][577]LogAudio: Warning: Waited 37.973801ms for audio thread. [2020.06.15-03.47.35:264][577]LogAudio: Warning: Waited 76.639099ms for audio thread. [2020.06.15-03.47.35:293][577]LogAudio: Warning: Waited 106.334999ms for audio thread. [2020.06.15-03.47.35:403][581]LogAudio: Warning: Waited 38.719898ms for audio thread. [2020.06.15-03.47.35:437][581]LogAudio: Warning: Waited 72.654099ms for audio thread. [2020.06.15-03.47.35:438][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.35:438][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.35:821][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.35:858][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:858][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:858][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:859][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:859][606]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.15-03.47.35:859][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_0 [2020.06.15-03.47.35:859][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:859][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:859][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:860][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:862][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:862][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:862][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:862][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:863][606]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.47.35:863][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_1 [2020.06.15-03.47.35:863][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:863][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:863][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:863][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:865][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:865][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:866][606]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.15-03.47.35:866][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_2 [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:866][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:868][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:868][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:869][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:869][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:869][606]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.47.35:870][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_3 [2020.06.15-03.47.35:870][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:870][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:870][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:870][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:871][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:872][606]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.47.35:872][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_4 [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:872][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:875][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:875][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:875][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:875][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:875][606]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_5 [2020.06.15-03.47.35:876][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:876][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:876][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:876][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.47.35:876][606]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.47.35:887][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:887][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:887][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:887][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:887][607]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.47.35:887][607]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_6 [2020.06.15-03.47.35:888][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:888][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:888][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:888][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:890][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:890][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:890][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:891][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:891][607]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.15-03.47.35:891][607]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_7 [2020.06.15-03.47.35:891][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:891][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:891][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:891][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:893][607]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.15-03.47.35:893][607]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_8 [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:893][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:893][607]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.15-03.47.35:893][607]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.47.35:893][607]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:906][608]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.47.35:906][608]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_9 [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:906][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:907][608]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.47.35:965][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.35:965][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.06.15-03.47.35:965][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.35:965][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Enabled [2020.06.15-03.47.35:965][612]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.15-03.47.35:966][612]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_10 [2020.06.15-03.47.35:966][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.35:966][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.06.15-03.47.35:966][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.35:966][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Disabled [2020.06.15-03.47.35:967][612]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.15-03.47.35:999][614]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.15-03.47.35:999][614]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.15-03.47.36:307][633]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.15-03.47.36:307][633]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.15-03.47.36:405][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.36:405][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.36:605][651]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.15-03.47.36:605][651]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.15-03.47.36:829][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.36:908][669]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.15-03.47.36:909][669]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.15-03.47.37:405][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.37:405][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.37:809][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.37:810][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.15-03.47.37:810][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.37:810][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.15-03.47.37:810][723]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.37:927][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.38:014][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.38:014][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.15-03.47.38:015][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.38:015][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.15-03.47.38:015][734]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.47.38:223][747]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.15-03.47.38:224][747]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.47.38:241][748]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.47.38:309][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.38:309][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.15-03.47.38:310][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.38:310][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.15-03.47.38:310][752]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.38:409][758]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.38:409][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.38:559][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.38:559][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.15-03.47.38:559][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.38:559][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.15-03.47.38:559][767]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.38:756][779]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.15-03.47.38:756][779]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.15-03.47.39:025][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.39:073][798]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.15-03.47.39:073][798]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.15-03.47.39:123][801]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.39:128][801]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.39:129][801]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:129][801]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.47.39:129][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.39:130][801]LogStreaming: Flushing async loaders. [2020.06.15-03.47.39:131][801]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.39:132][801]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:132][801]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.47.39:132][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.39:135][801]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:135][801]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:157][803]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.39:157][803]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.39:159][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.39:159][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.47.39:160][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.39:160][803]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:160][803]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.15-03.47.39:160][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.39:160][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.47.39:160][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.39:161][803]LogStreaming: Flushing async loaders. [2020.06.15-03.47.39:161][803]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.39:162][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.47.39:163][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.47.39:163][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.47.39:163][803]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:163][803]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.15-03.47.39:163][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.47.39:163][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.47.39:163][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.47.39:165][803]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:207][806]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.47.39:273][810]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.15-03.47.39:376][816]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.15-03.47.39:376][816]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.15-03.47.39:376][816]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.39:376][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.39:682][834]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 479] [2020.06.15-03.47.39:682][834]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.15-03.47.39:710][834]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.15-03.47.39:711][834]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.15-03.47.39:711][834]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.15-03.47.39:712][834]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.15-03.47.39:712][834]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.15-03.47.39:751][837]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_MaHouse: 0 Spawned : 61/61 Dependencies : 1 [2020.06.15-03.47.39:752][837]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=9.386, totalTime=15.198, timeStamp=2020-06-15T03:47:35.352Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.39:752][837]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.15-03.47.40:025][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.40:076][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.40:076][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.40:142][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.40:143][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.40:244][867]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.40:343][873]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.40:375][875]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.40:375][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.40:451][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.47.40:452][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.47.40:452][879]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.47.40:481][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.47.40:481][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.47.40:482][881]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.47.40:553][885]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.40:614][889]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.40:678][893]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.40:776][899]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.40:846][903]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.40:911][907]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.40:979][911]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000108 seconds [2020.06.15-03.47.41:009][913]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:013][913]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.47.41:026][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.41:093][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.41:094][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.41:191][924]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.41:259][928]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.41:345][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.41:346][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.42:025][974]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.275, totalTime=17.473, timeStamp=2020-06-15T03:47:37.627Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014C527908D810DEA186F4E0BA523B08 [2020.06.15-03.47.42:025][974]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.42:122][974]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.42:136][974]LogStreaming: Flushing async loaders took 111ms. [2020.06.15-03.47.42:137][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.42:155][976]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.42:156][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.47.42:202][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:287][976]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.42:305][976]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.42:322][976]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.47.42:331][976]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.47.42:477][976]LogStreaming: Flushing async loaders took 276ms. [2020.06.15-03.47.42:478][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:482][976]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.42:482][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:488][976]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.47.42:489][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:495][976]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.47.42:495][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:497][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:497][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.47.42:497][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-03.47.42:498][976]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.47.42:498][976]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.47.42:498][976]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.47.42:498][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.47.42:499][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.47.42:499][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:499][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:499][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:499][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.15-03.47.42:500][976]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.15-03.47.42:500][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.42:501][976]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.47.42:501][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:534][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.42:536][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.42:554][976]LogStreaming: Flushing async loaders took 53ms. [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.47.42:596][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:600][976]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.42:600][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:606][976]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.47.42:606][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:607][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.42:608][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:610][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:610][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:612][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:612][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.47.42:612][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:612][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.15-03.47.42:613][976]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.15-03.47.42:613][976]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.15-03.47.42:613][976]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.47.42:613][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.47.42:613][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:613][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:613][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:613][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-03.47.42:613][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.42:613][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:617][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.42:633][976]LogStreaming: Flushing async loaders took 20ms. [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.47.42:673][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:685][976]LogStreaming: Flushing async loaders took 12ms. [2020.06.15-03.47.42:685][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:693][976]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.47.42:694][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:708][976]LogStreaming: Flushing async loaders took 14ms. [2020.06.15-03.47.42:714][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:716][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:717][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:719][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:719][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:722][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:723][976]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.15-03.47.42:723][976]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.15-03.47.42:723][976]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.15-03.47.42:723][976]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:723][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.47.42:724][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.47.42:724][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.47.42:724][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.47.42:730][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.47.42:730][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:730][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:730][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:730][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.06.15-03.47.42:731][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.42:731][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:736][976]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.42:748][976]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.47.42:791][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:795][976]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.42:795][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:800][976]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.42:800][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:805][976]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.47.42:806][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:806][976]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.42:807][976]LogStreaming: Flushing async loaders. [2020.06.15-03.47.42:808][976]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.42:808][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-03.47.42:808][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:808][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-03.47.42:809][976]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-03.47.42:809][976]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-03.47.42:809][976]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-03.47.42:809][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.47.42:810][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-03.47.42:810][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:810][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:810][976]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.42:810][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.15-03.47.42:811][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.42:811][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.42:811][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.42:813][976]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.42:814][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.42:815][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.42:816][976]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.42:818][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.42:818][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.42:820][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.42:820][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.42:822][976]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.42:822][976]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.42:825][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.15-03.47.42:825][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.15-03.47.42:825][976]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.47.42:828][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.42:828][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.15-03.47.42:828][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.42:828][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.15-03.47.42:828][976]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.42:829][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000074 seconds [2020.06.15-03.47.42:829][976]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000049 seconds [2020.06.15-03.47.42:830][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.47.42:830][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.47.42:830][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.42:830][976]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.42:830][976]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.42:838][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.42:860][978]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.42:923][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.47.42:923][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.47.42:923][982]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.47.42:924][982]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.42:990][986]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.43:053][990]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.47.43:086][992]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.47.43:087][992]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.47.43:115][994]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.43:115][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.43:117][994]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.43:118][994]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.47.43:214][ 0]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.43:216][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.43:299][ 5]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.43:364][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.43:365][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.43:462][ 15]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.43:561][ 21]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.43:627][ 25]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.43:743][ 32]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.43:744][ 32]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.43:745][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.15-03.47.43:745][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.47.43:745][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.15-03.47.43:746][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.15-03.47.43:746][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.47.43:746][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:747][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.15-03.47.43:748][ 32]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.43:748][ 32]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NurseKill_C_0) Already registered. Aborting. [2020.06.15-03.47.43:911][ 42]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.43:962][ 45]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.44:064][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.44:064][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.44:128][ 55]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.44:128][ 55]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.44:165][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.44:166][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.44:260][ 63]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.44:301][ 63]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.44:317][ 63]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-03.47.44:325][ 63]LogStreaming: Flushing async loaders took 64ms. [2020.06.15-03.47.44:330][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.47.44:330][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.47.44:330][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:422][ 63]LogStreaming: Flushing async loaders took 91ms. [2020.06.15-03.47.44:422][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:425][ 63]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.44:425][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:431][ 63]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.47.44:431][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:440][ 63]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.47.44:440][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.44:440][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.47.44:440][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.47.44:440][ 63]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.15-03.47.44:441][ 63]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.15-03.47.44:441][ 63]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.15-03.47.44:441][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.47.44:441][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.44:441][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.44:441][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.47.44:441][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:449][ 63]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.47.44:449][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:450][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.44:450][ 63]LogStreaming: Flushing async loaders. [2020.06.15-03.47.44:452][ 63]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.44:452][ 63]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.15-03.47.44:454][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.47.44:454][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.47.44:454][ 63]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.47.44:455][ 63]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.44:456][ 63]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.47.44:457][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.47.44:464][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.44:496][ 66]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.44:578][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.44:579][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.44:659][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.44:659][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.15-03.47.44:659][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.44:659][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.15-03.47.44:659][ 76]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.15-03.47.44:871][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:932][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.47.44:932][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.47.44:932][ 93]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.47.44:965][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.15-03.47.44:965][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.47.44:965][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.15-03.47.44:966][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.15-03.47.44:966][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.47.44:966][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:968][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.15-03.47.44:969][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.44:969][ 95]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NurseKill_C_0) Already registered. Aborting. [2020.06.15-03.47.45:129][105]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.45:130][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.45:162][107]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.45:230][111]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.45:309][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.15-03.47.45:309][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.15-03.47.45:310][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.15-03.47.45:310][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.15-03.47.45:311][115]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-03.47.45:515][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.45:613][134]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.45:696][139]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.45:797][145]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.47.45:897][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.15-03.47.45:900][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.45:900][151]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NurseKill_C_0) Already registered. Aborting. [2020.06.15-03.47.46:064][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.15-03.47.46:065][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.47.46:065][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.15-03.47.46:065][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.15-03.47.46:065][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.47.46:065][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:069][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:070][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:070][161]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.15-03.47.46:070][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.46:070][161]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NurseKill_C_0) Already registered. Aborting. [2020.06.15-03.47.46:130][165]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.46:130][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.46:265][173]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.46:332][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.47.46:332][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.47.46:332][177]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-03.47.46:364][179]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.47.46:397][181]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.46:432][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.47.46:432][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.47.46:499][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.46:499][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.46:516][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.46:600][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-03.47.46:600][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-03.47.46:772][203]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.46:832][207]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-03.47.46:966][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-03.47.46:966][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-03.47.46:966][215]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-03.47.47:002][217]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.47:100][223]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-03.47.47:131][225]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.47:131][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.47:599][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.48:014][278]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.48:019][278]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.47.48:020][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:022][278]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.48:023][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:025][278]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.48:025][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:031][278]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.47.48:037][278]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.47.48:037][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:046][278]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.47.48:047][278]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.47.48:047][278]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.47.48:047][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:055][278]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.47.48:056][278]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.47.48:056][278]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.47.48:056][278]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.47.48:057][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:060][278]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.47.48:060][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:061][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:062][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:063][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:063][278]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head003 [2020.06.15-03.47.48:063][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:078][278]LogStreaming: Flushing async loaders took 15ms. [2020.06.15-03.47.48:079][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:082][278]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.48:083][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.47.48:083][278]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.47.48:083][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:084][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:084][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.47.48:084][278]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.47.48:084][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:085][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:085][278]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.47.48:086][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:087][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:087][278]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.47.48:088][278]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.47.48:088][278]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.47.48:088][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:091][278]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.48:092][278]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.47.48:092][278]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.47.48:093][278]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.47.48:099][278]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.47.48:099][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:100][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:100][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:108][278]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.47.48:109][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:112][278]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.48:113][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.47.48:113][278]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.47.48:113][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:117][278]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.47.48:118][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:118][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:118][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:120][278]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.48:120][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:121][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.48:121][278]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.47.48:121][278]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.47.48:122][278]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.47.48:122][278]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.15-03.47.48:122][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.48:135][278]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.47.49:253][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:254][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.49:254][278]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.15-03.47.49:254][278]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body03_01 [2020.06.15-03.47.49:254][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:266][278]LogStreaming: Flushing async loaders took 13ms. [2020.06.15-03.47.49:267][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:268][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.49:268][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:268][278]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.49:268][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:272][278]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.49:272][278]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body03_01 [2020.06.15-03.47.49:272][278]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_W007 [2020.06.15-03.47.49:272][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.49:275][278]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.47.49:275][278]GameFlow: (CustomizedAudio) - Update Sound with item TN_W007 [2020.06.15-03.47.50:389][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.50:398][278]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-03.47.50:399][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.47.50:399][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.47.50:400][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000031 seconds [2020.06.15-03.47.50:400][278]GameFlow: ACollectable::BeginPlay [2020.06.15-03.47.50:400][278]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.06.15-03.47.50:402][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.47.50:403][278]GameFlow: OnRep_BegunPlayFenceGuid 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]GameFlow: BegunPlayFenceGuid 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]GameFlow: OnCreationFence 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]GameFlow: Waiting for fence 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05BE554C08D810DEDECA2606C0728CBF [2020.06.15-03.47.50:403][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.47.50:403][278]GameFlow: ACollectable::BeginPlay [2020.06.15-03.47.50:403][278]GameFlow: BegunPlayFenceGuid 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]GameFlow: OnCreationFence 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]GameFlow: Warning: Already Waiting for fence 05BE554C-08D8-10DE-DECA-2606C0728CBF [2020.06.15-03.47.50:403][278]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.50:403][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.50:403][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.50:404][278]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.50:404][278]GameFlow: OnRep_BegunPlayFenceGuid 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:404][278]GameFlow: BegunPlayFenceGuid 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:404][278]GameFlow: OnCreationFence 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:404][278]GameFlow: Waiting for fence 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:404][278]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05B8267608D810DEDEC812EEC07257A2 [2020.06.15-03.47.50:404][278]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000076 seconds [2020.06.15-03.47.50:405][278]GameFlow: ACollectable::BeginPlay [2020.06.15-03.47.50:405][278]GameFlow: BegunPlayFenceGuid 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:405][278]GameFlow: OnCreationFence 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:405][278]GameFlow: Warning: Already Waiting for fence 05B82676-08D8-10DE-DEC8-12EEC07257A2 [2020.06.15-03.47.50:405][278]GameFlow: OnRep_BegunPlayFenceGuid 05BD64E9-08D8-10DE-DEC9-F7D0C072881F [2020.06.15-03.47.50:405][278]GameFlow: BegunPlayFenceGuid 05BD64E9-08D8-10DE-DEC9-F7D0C072881F [2020.06.15-03.47.50:405][278]GameFlow: OnCreationFence 05BD64E9-08D8-10DE-DEC9-F7D0C072881F [2020.06.15-03.47.50:405][278]GameFlow: Waiting for fence 05BD64E9-08D8-10DE-DEC9-F7D0C072881F [2020.06.15-03.47.50:405][278]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05BD64E908D810DEDEC9F7D0C072881F [2020.06.15-03.47.50:405][278]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.15-03.47.50:405][278]GameFlow: GameState : Level is ready to play; map theme name: Boreal [2020.06.15-03.47.50:405][278]LogStreaming: Flushing async loaders. [2020.06.15-03.47.50:447][278]LogStreaming: Flushing async loaders took 42ms. [2020.06.15-03.47.50:467][279]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.51:119][315]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.51:119][315]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.51:556][341]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.52:135][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.52:135][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.52:302][386]GameFlow: Collected received : Blinker_C_0. [2020.06.15-03.47.52:302][386]GameFlow: AddToInventory received : Blinker_C_0. [2020.06.15-03.47.52:302][386]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.15-03.47.52:302][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.47.52:302][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.47.52:302][386]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.15-03.47.52:302][386]GameFlow: Collected received : BP_Map_002_C_0. [2020.06.15-03.47.52:303][386]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.06.15-03.47.52:303][386]GameFlow: Fence Opened 05BE554C-08D8-10DE-DECA-2606C0728CBF. [2020.06.15-03.47.52:303][386]GameFlow: Fence Opened 05B82676-08D8-10DE-DEC8-12EEC07257A2. [2020.06.15-03.47.52:303][386]GameFlow: Fence Opened 05BD64E9-08D8-10DE-DEC9-F7D0C072881F. [2020.06.15-03.47.52:305][386]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.15-03.47.52:305][386]GameFlow: SetLoadoutSpawned. [2020.06.15-03.47.52:436][394]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.52:436][394]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:436][394]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:437][394]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:437][394]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:437][394]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:452][395]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.52:453][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:454][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:454][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:454][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:454][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:455][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:455][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:456][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:456][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:456][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:456][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:457][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:457][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:457][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:457][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:458][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:458][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Saboteur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:458][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:458][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:458][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:459][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:459][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:459][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:460][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:460][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:460][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:460][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:461][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:461][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:461][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:461][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.52:461][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:462][395]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.52:462][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:462][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:462][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:463][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:463][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:463][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:463][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:464][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:464][395]LogStreaming: Flushing async loaders. [2020.06.15-03.47.52:464][395]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.52:557][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.53:141][436]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.53:141][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.53:557][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.53:672][468]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.53:673][468]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.47.53:674][468]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Loomi, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.47.53:747][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.53:747][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.53:747][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.53:747][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.15-03.47.53:747][472]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.15-03.47.53:747][472]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.15-03.47.53:747][472]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-03.47.53:747][472]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.15-03.47.53:794][472]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.47.53:794][472]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.47.53:795][472]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10425&schemaVersion=0] [2020.06.15-03.47.53:795][472]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-03.47.53:795][472]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-03.47.53:800][472]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.53:801][472]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='29.010' TotalLoadTime='31.425' TimeStamp='2020-06-15T03:47:49.365Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.47.53:801][472]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-03.47.53:801][472]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.425' TimeStamp='2020-06-15T03:47:49.365Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.47.53:801][472]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.15-03.47.53:801][472]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-03.47.53:807][473]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.47.53:807][473]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.47.53:807][473]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.32.68//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.47.54:032][488]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E32D618D0] Result: '1' k_EResultOK (success) [2020.06.15-03.47.54:053][489]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.255619 seconds [2020.06.15-03.47.54:109][492]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.54:109][492]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.54:204][498]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10425&schemaVersion=0] [2020.06.15-03.47.54:204][498]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.47.54:560][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.54:808][534]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.47.54:808][534]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.15-03.47.54:808][534]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.47.54:808][534]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-03.47.54:808][534]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.47.54:808][534]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.47.54:808][534]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.54:808][534]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:065][535]r.CullAll = "0" [2020.06.15-03.47.55:069][535]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:069][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.15-03.47.55:077][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.47.55:082][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.47.55:082][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.47.55:085][535]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:085][535]GameFlow: InGameContextComponent::Enter [2020.06.15-03.47.55:086][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.47.55:087][535]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.15-03.47.55:087][535]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.47.55:087][535]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.15-03.47.55:088][535]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.47.55:088][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.15-03.47.55:088][535]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:088][535]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:088][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:091][535]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.47.55:154][536]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.47.55:154][536]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-03.47.55:154][536]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.55:154][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.55:168][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198046200349 playerName:Spoenge isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.15-03.47.55:176][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198068625060 playerName:Mrplippy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.47.55:181][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198168693118 playerName:i_Lowin.TTV isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.47.55:186][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198189844641 playerName:SuperNorb isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.47.55:187][536]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.47.55:187][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:187][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:188][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:189][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:190][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:190][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:190][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:190][536]LogStreaming: Flushing async loaders. [2020.06.15-03.47.55:190][536]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.47.55:234][539]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.47.55:241][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.06.15-03.47.55:241][539]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-03.47.55:380][547]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.47.55:380][547]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.47.55:657][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.56:123][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.56:123][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.56:660][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.57:126][651]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.57:126][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.57:660][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.58:125][711]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.58:125][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.58:667][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.47.59:132][768]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.47.59:132][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.47.59:763][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.00:133][824]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.00:133][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.00:848][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.01:144][885]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.01:144][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.01:948][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.02:145][945]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.02:145][945]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.02:230][950]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.15-03.48.02:230][950]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.15-03.48.02:230][950]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.15-03.48.02:231][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.48.02:231][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.48.02:231][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.48.02:251][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:298][954]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:314][955]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.48.02:314][955]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.48.02:314][955]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.15-03.48.02:316][955]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:316][955]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:316][955]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:316][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:316][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:316][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.02:952][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.03:113][ 3]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.03:113][ 3]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.03:271][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.15-03.48.03:499][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:520][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.15-03.48.03:681][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.15-03.48.03:682][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.03:952][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.04:114][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.04:114][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.04:304][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.15-03.48.04:331][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.04:331][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.04:331][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.04:331][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.04:333][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.04:333][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.04:334][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.04:334][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.04:334][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.04:334][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.04:399][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.04:401][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.04:401][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.04:401][ 80]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.04:401][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.04:953][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.05:132][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.05:132][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.05:466][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.48.05:466][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.05:466][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.48.05:466][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.05:467][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.05:467][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.05:467][144]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.05:467][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.05:467][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.05:467][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.48.05:467][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.05:467][144]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.05:467][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.05:468][144]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.05:468][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.05:501][146]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.05:732][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-03.48.05:734][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.05:734][160]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.05:734][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.05:734][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.05:734][160]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.05:734][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.05:734][160]Interaction: Interaction time: 10.000000 [2020.06.15-03.48.05:734][160]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.15-03.48.05:734][160]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-03.48.05:734][160]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.05:734][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.05:767][162]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.06:033][178]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.06:033][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.06:033][178]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.06:033][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.06:034][178]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.06:034][178]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.06:034][178]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.06:034][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.06:034][178]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.06:035][178]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.06:035][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.06:035][178]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.06:035][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.06:035][178]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.06:035][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.06:052][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.06:099][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.06:101][182]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.06:101][182]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.06:101][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.06:101][182]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.06:101][182]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.06:101][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.06:101][182]Interaction: Interaction time: 1.000000 [2020.06.15-03.48.06:101][182]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.06:101][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.06:132][184]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.06:132][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.06:405][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.06:468][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.06:468][204]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.06:468][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.06:468][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.07:055][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.07:104][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.07:167][246]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.07:167][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.07:169][246]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.07:169][246]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.07:169][246]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.07:169][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.08:055][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.08:135][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.08:135][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.09:058][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.09:136][364]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.09:136][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.15-03.48.09:238][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.09:311][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.48.09:738][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.09:740][400]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.09:740][400]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.09:740][400]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.09:740][400]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.09:740][400]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.09:740][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.09:740][400]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.09:740][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.09:740][400]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.09:744][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.10:059][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.10:089][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.15-03.48.10:089][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.10:089][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.15-03.48.10:089][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.10:107][422]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.15-03.48.10:107][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.10:137][424]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.10:137][424]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.10:572][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.10:574][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.10:574][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.10:574][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.10:574][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.10:574][450]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.10:574][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.10:574][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.10:574][450]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.10:574][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:577][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.10:605][452]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.10:608][452]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:608][452]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.10:608][452]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.48.10:757][461]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.11:059][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.12:055][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.12:056][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:058][539]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:058][539]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.12:058][539]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:061][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.12:089][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.12:089][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:092][541]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:092][541]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:092][541]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.12:092][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.12:092][541]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:092][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.12:092][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:092][541]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.12:092][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.12:092][541]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.12:092][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.12:122][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.12:122][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.12:156][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.12:158][545]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:158][545]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.12:158][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.12:158][545]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.12:158][545]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.12:158][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.12:158][545]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.12:158][545]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.12:158][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.06.15-03.48.12:540][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.12:567][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.48.13:062][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.13:122][603]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.13:123][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_0] [2020.06.15-03.48.13:225][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:358][617]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.13:358][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:358][617]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.13:358][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:360][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:360][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:361][617]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.13:361][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.13:361][617]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:361][617]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.13:361][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:361][617]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.13:361][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:361][617]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.13:361][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:425][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.13:426][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:426][621]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.13:426][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:426][621]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:426][621]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.13:426][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:426][621]Interaction: Interaction time: 1.000000 [2020.06.15-03.48.13:426][621]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.13:426][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:460][623]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.48.13:460][623]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.48.13:460][623]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.48.13:560][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:560][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.13:560][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:560][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:560][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.13:560][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:560][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:561][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.13:561][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:561][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:561][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.13:561][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.13:561][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.13:561][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.13:561][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.13:561][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.13:561][629]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.13:561][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.13:561][629]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.13:563][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.14:043][658]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.48.14:063][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.14:124][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.14:124][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.14:124][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.14:124][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.14:431][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.14:493][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.14:493][685]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.14:493][685]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.14:493][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.15:063][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.15:125][723]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.15:125][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.15:730][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-03.48.15:843][766]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.48.15:844][766]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.48.15:845][766]GameFlow: OnRep_BegunPlayFenceGuid 05C61E90-08D8-10DE-EF5F-6008C21B128C [2020.06.15-03.48.15:845][766]GameFlow: BegunPlayFenceGuid 05C61E90-08D8-10DE-EF5F-6008C21B128C [2020.06.15-03.48.15:845][766]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000029 seconds [2020.06.15-03.48.15:845][766]GameFlow: ACollectable::BeginPlay [2020.06.15-03.48.15:845][766]GameFlow: BegunPlayFenceGuid 05C61E90-08D8-10DE-EF5F-6008C21B128C [2020.06.15-03.48.15:847][766]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.15:847][766]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.15:847][766]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.15:847][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.15:861][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.15:861][767]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.15:861][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.15:861][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.15:862][767]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.15-03.48.15:862][767]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.15:862][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.16:001][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198053711095 [2020.06.15-03.48.16:009][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198053711095, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-03.48.16:063][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.16:126][783]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.16:126][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.16:879][828]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.16:879][828]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.16:879][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.16:879][828]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.16:879][828]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.16:879][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.16:911][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.16:913][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.16:913][830]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.16:913][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.16:913][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.16:913][830]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.16:913][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.16:913][830]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.16:913][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.16:913][830]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.16:913][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.16:913][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.16:913][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.16:913][830]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.16:916][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.17:065][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.17:144][844]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.17:144][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.17:612][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.17:612][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.17:612][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.17:612][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.17:614][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:615][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:615][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.17:615][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.17:615][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:615][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.17:615][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.17:615][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.17:615][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:615][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.17:615][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:678][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.17:681][876]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:681][876]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.17:681][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:681][876]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:681][876]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.17:681][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:681][876]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.17:681][876]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.17:681][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:846][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:846][886]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.17:846][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:846][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.17:846][886]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.17:846][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.17:846][886]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.17:846][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.17:846][886]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.17:846][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.17:846][886]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-03.48.17:846][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.17:846][886]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.18:149][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.18:547][928]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.48.18:932][951]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.48.19:048][958]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.48.19:048][958]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.48.19:048][958]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.48.19:146][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.19:146][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.19:151][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.19:264][971]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.19:464][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.48.19:464][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.19:464][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.48.19:464][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.19:466][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.19:466][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.19:466][983]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.19:466][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.19:466][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.19:466][983]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.48.19:466][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.19:466][983]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.19:466][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:466][983]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.19:466][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:531][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.19:531][987]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.19:531][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:531][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.19:531][987]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.19:531][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:531][987]Interaction: Interaction time: 0.000000 [2020.06.15-03.48.19:531][987]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.15-03.48.19:531][987]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.48.19:531][987]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.48.19:531][987]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.19:531][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:684][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.19:749][ 0]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.19:749][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.19:749][ 0]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.19:749][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.19:980][ 14]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.06.15-03.48.19:980][ 14]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.06.15-03.48.20:016][ 16]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.48.20:151][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.20:197][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.20:197][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.20:264][ 31]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.48.20:315][ 34]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:315][ 34]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.20:315][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:315][ 34]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:315][ 34]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.20:315][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:347][ 36]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.20:347][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.20:349][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:349][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.20:349][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:349][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.20:350][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:350][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.20:350][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.20:350][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:350][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:350][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:350][ 36]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.20:353][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.20:483][ 44]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.48.20:515][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:515][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:515][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:515][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.20:515][ 46]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.20:515][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.20:515][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.48.20:515][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.20:515][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.21:114][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.21:114][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.21:152][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.21:852][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.21:852][126]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.21:852][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:016][136]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.22:016][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.22:016][136]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.22:016][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.22:018][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:018][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:018][136]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.22:018][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.22:018][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:018][136]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.22:018][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.22:018][136]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.22:018][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.22:018][136]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.22:018][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.22:082][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.22:084][140]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:084][140]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.22:084][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.22:084][140]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.22:084][140]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.22:084][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.22:084][140]Interaction: Interaction time: 1.000000 [2020.06.15-03.48.22:084][140]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.22:084][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.22:115][142]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.22:115][142]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.22:153][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.23:088][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.23:134][203]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.23:134][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.23:152][204]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.23:153][204]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.23:153][204]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.23:153][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.23:155][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.24:134][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.24:134][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.24:155][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.25:135][323]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.25:135][323]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.25:156][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.25:836][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.25:838][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.25:838][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.25:838][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.25:838][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.25:838][365]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.25:838][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.25:838][365]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.25:838][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.25:838][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.25:841][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.26:136][383]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.26:136][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.26:157][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.27:071][439]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.27:071][439]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.27:071][439]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.27:071][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.27:074][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.27:074][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.27:074][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.27:074][439]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.27:074][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.27:074][439]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.27:074][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.27:074][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.27:074][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.27:074][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.27:074][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.27:105][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.27:108][441]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.27:108][441]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.27:108][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.27:108][441]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.27:108][441]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.27:108][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.27:108][441]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.27:108][441]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.27:108][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.27:154][444]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.27:155][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.27:160][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.27:773][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.15-03.48.27:774][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:139][503]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.28:139][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.28:141][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:141][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:141][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:141][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.28:141][503]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.28:141][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:141][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.28:141][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:141][503]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:143][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.28:188][506]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.28:192][506]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:192][506]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:192][506]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.28:258][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.28:406][519]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.28:406][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:406][519]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.28:406][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:407][519]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:408][519]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:408][519]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.28:408][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.28:408][519]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:408][519]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.28:408][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:408][519]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.28:408][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:408][519]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.28:408][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:473][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.28:474][523]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:475][523]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.28:475][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:475][523]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:475][523]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.28:475][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:475][523]Interaction: Interaction time: 1.000000 [2020.06.15-03.48.28:475][523]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.28:475][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.28:641][533]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.15-03.48.28:641][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.28:874][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.28:874][547]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.28:874][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.29:006][555]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.48.29:006][555]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.48.29:008][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.29:008][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.29:123][562]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.48.29:123][562]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.48.29:123][562]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.15-03.48.29:124][562]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.29:124][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.29:128][562]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: On [2020.06.15-03.48.29:156][564]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.15-03.48.29:264][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.29:328][574]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.29:328][574]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.29:494][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.29:558][588]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.29:558][588]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.29:558][588]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.29:558][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.30:125][622]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.30:125][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.30:363][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.31:112][681]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: Off [2020.06.15-03.48.31:124][682]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.31:124][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.31:462][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.32:125][742]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.32:125][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.32:359][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.32:359][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.32:359][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.32:359][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.32:362][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:362][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:362][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.32:362][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.32:362][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:362][756]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.32:362][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.32:362][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.32:362][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:362][756]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.32:362][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:426][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.32:428][760]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:428][760]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.32:428][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:429][760]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:429][760]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.32:429][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:429][760]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.32:429][760]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.32:429][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:465][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.32:663][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:663][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:663][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:663][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.32:663][774]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.32:663][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:663][774]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.32:663][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.32:663][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:666][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.32:693][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.32:696][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:696][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:696][776]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.32:728][778]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:729][778]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.32:729][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:729][778]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:729][778]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.32:729][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:760][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.32:762][780]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:762][780]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.32:762][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:762][780]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:762][780]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.32:762][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.32:762][780]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.32:762][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.32:762][780]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.32:762][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.32:762][780]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.32:762][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.32:762][780]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:765][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.32:929][790]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.32:929][790]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.32:929][790]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.33:028][796]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.48.33:028][796]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.48.33:032][796]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.33:032][796]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.33:127][802]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.48.33:127][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.48.33:127][802]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.48.33:127][802]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.15-03.48.33:128][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.047943 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.48.33:128][802]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.33:128][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.33:133][802]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: On [2020.06.15-03.48.33:161][804]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.15-03.48.33:329][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.33:329][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.33:465][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.34:128][862]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.34:128][862]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.34:551][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.34:962][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.34:962][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.34:962][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.34:962][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.34:965][912]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.34:965][912]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.34:965][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.34:965][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.34:965][912]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.34:965][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.34:965][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.34:965][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.34:965][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.34:965][912]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.34:965][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:116][921]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: Off [2020.06.15-03.48.35:129][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.48.35:129][922]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.35:129][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.35:132][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:132][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.35:132][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:132][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:132][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.35:132][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:132][922]Interaction: Interaction time: 16.000000 [2020.06.15-03.48.35:132][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:132][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.35:132][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:132][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:132][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.35:132][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:132][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:133][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.35:133][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:133][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:133][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.35:133][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.35:133][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.35:133][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.35:133][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.35:133][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.35:133][922]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.35:133][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.35:133][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.35:135][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.48.35:229][928]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.15-03.48.35:554][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.36:147][983]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.36:147][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.36:447][ 1]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.36:447][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:447][ 1]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.36:447][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:450][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:450][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.36:450][ 1]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:450][ 1]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.36:450][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.36:450][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:514][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.48.36:517][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:517][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:517][ 5]Interaction: Interaction time: 15.983306 [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.36:517][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:548][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.36:548][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:548][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.36:548][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:551][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:551][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.36:551][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:551][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.36:551][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.36:551][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:555][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.36:614][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.36:617][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:617][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.36:617][ 11]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.36:617][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.37:147][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.37:147][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.37:654][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.37:684][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.37:685][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.37:685][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.37:685][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.37:685][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.37:685][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.37:685][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.37:685][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:687][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.37:715][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.37:717][ 77]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:717][ 77]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.37:718][ 77]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.38:148][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.38:148][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.38:452][121]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:452][121]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.38:452][121]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:654][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.38:716][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.38:716][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.38:716][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.38:716][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.38:718][137]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:718][137]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:718][137]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.38:718][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.38:718][137]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:718][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.38:718][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.38:718][137]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.38:718][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.38:718][137]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.38:718][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.38:783][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.38:785][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:785][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.38:785][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.38:785][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.38:785][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.38:785][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.38:785][141]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.38:785][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.38:785][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.39:116][161]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.39:116][161]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.39:182][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070463 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.39:656][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.39:719][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:719][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.39:719][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.39:719][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:719][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.39:719][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.39:724][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.39:750][199]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.39:750][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.39:753][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:753][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.39:753][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.39:753][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:753][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.39:753][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.39:753][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.39:753][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.39:753][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.39:753][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.39:753][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.39:753][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.39:753][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:753][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:753][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.39:762][199]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.39:764][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.40:117][221]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.40:117][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.40:467][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.48.40:467][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.40:467][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.48.40:468][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.40:468][242]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.40:469][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:469][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:469][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.40:469][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.40:469][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:469][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.48.40:469][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.40:469][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.40:469][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:469][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.40:469][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:469][242]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.40:470][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:471][242]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.40:471][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:485][243]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.15-03.48.40:485][243]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.15-03.48.40:569][248]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Loomi] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.15-03.48.40:569][248]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.48.40:572][248]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:572][248]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:602][250]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.48.40:652][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.48.40:653][253]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.40:657][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.48.40:657][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.40:785][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:785][261]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.15-03.48.40:785][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:785][261]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.40:785][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:785][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:785][261]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.40:785][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:785][261]Interaction: Interaction time: 0.700000 [2020.06.15-03.48.40:786][261]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.15-03.48.40:786][261]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.15-03.48.40:786][261]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.48.40:786][261]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.40:786][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.40:819][263]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.40:887][267]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.40:887][267]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:134][282]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.41:134][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.41:472][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.48.41:535][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.41:535][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.41:536][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.41:537][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.41:537][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.41:537][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.41:537][306]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.48.41:537][306]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.41:537][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.41:537][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.15-03.48.41:537][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.41:537][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.41:537][306]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.48.41:537][306]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.41:658][313]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.42:135][342]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.42:135][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.42:641][372]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.48.42:757][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.43:137][402]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.43:137][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.43:759][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.44:143][462]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.44:143][462]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.44:761][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.45:139][522]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.45:139][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.45:638][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.45:639][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.45:639][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.45:639][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.45:641][552]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.45:641][552]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.45:641][552]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.45:641][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.45:641][552]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.45:641][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.45:641][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.45:641][552]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.45:641][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.45:641][552]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.45:641][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.45:706][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.45:708][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.45:708][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.45:708][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.45:708][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.45:708][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.45:708][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.45:708][556]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.45:708][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.45:708][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.45:762][559]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.46:140][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.46:140][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.46:774][620]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.46:777][620]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.46:777][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.46:777][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.46:777][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:777][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.46:785][620]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.46:787][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.46:863][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.47:107][640]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.47:107][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.47:345][654]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.47:345][654]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.47:346][654]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.47:863][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.47:991][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.47:991][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.47:991][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.47:991][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.47:994][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.47:994][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.47:994][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.47:994][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.47:994][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.47:994][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.47:994][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.47:994][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.47:994][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.47:994][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.47:994][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:042][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.48:044][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:044][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.48:044][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:044][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:044][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.48:044][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:044][696]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.48:044][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.48:044][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:125][701]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.48:125][701]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.48:127][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:127][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:127][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:127][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.48:127][701]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.48:127][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.48:127][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.48:127][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.48:128][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:131][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.48.48:159][703]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.48.48:162][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:162][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:171][703]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.48:394][717]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:395][717]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.48:395][717]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:492][723]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.48.48:495][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:495][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:526][725]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.48.48:627][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.48.48:627][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.48.48:627][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.48:627][731]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.15-03.48.48:627][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.382636 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.48.48:634][731]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.48.48:659][733]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.15-03.48.48:863][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:863][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.48:866][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.49:127][761]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.49:127][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.49:393][777]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.49:393][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.49:393][777]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.49:393][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.49:395][777]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.49:395][777]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.49:395][777]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.49:395][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.49:395][777]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.49:395][777]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.49:395][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.49:395][777]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.49:395][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.49:395][777]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.49:395][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.49:460][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.49:462][781]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.49:462][781]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.49:462][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.49:462][781]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.49:462][781]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.49:462][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.49:462][781]Interaction: Interaction time: 1.000000 [2020.06.15-03.48.49:462][781]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.49:462][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.49:867][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.50:127][821]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.50:127][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.50:467][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.50:531][845]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.48.50:531][845]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.48.50:531][845]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.48.50:531][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.50:616][850]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.48.50:950][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.48.51:128][881]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.51:128][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.51:130][881]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:130][881]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.51:130][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:130][881]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:130][881]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.51:130][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:161][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.48.51:163][883]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:163][883]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.51:163][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:163][883]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:163][883]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.51:163][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.51:163][883]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.51:163][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.51:163][883]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.51:163][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:163][883]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.48.51:163][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.51:163][883]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:167][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.48.51:195][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.48.51:195][885]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.51:195][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.48.51:195][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.51:196][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:196][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:196][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.51:196][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.51:196][885]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:196][885]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.48.51:196][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.51:196][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.51:196][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:196][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.51:196][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:295][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.48.51:297][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:297][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.51:297][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:297][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.51:297][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.51:297][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:297][891]Interaction: Interaction time: 16.000000 [2020.06.15-03.48.51:297][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.51:297][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.51:633][911]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.48.51:882][926]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.48.52:050][936]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 248 [2020.06.15-03.48.52:129][941]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.52:129][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.53:051][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.06.15-03.48.53:051][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.53:131][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.48.54:053][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.48.54:053][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.06.15-03.48.54:148][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.54:148][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.48.54:148][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.54:148][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.48.54:153][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.48.54:270][ 69]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=69.799 [2020.06.15-03.48.54:752][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:752][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.48.54:752][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:752][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:752][ 98]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.48.54:752][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:755][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.48.54:785][100]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:785][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.48.54:785][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:785][100]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:785][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.48.54:785][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.54:785][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.48.54:785][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.54:785][100]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.48.54:785][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:785][100]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.48.54:785][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.54:785][100]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:815][102]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.48.54:815][102]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.48.54:818][102]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:818][102]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:915][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.48.54:916][108]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.48.54:916][108]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.15-03.48.54:922][108]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.48.54:933][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 2.150 For [BP_CamperMale01_C_0 - Spoenge] at Time=70.463 [2020.06.15-03.48.54:949][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.15-03.48.54:949][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.54:949][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.15-03.48.54:949][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.54:949][110]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.48.54:951][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:951][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:951][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.54:951][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.54:951][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.54:951][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.15-03.48.54:951][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.54:951][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.54:951][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:951][110]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.15-03.48.54:951][110]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.54:951][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.54:984][112]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.48.55:115][120]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.48.55:148][122]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.48.55:148][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.48.55:154][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.48.55:349][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.48.55:351][134]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.55:351][134]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.55:351][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.55:351][134]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.48.55:351][134]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.55:351][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.55:351][134]Interaction: Interaction time: 14.000000 [2020.06.15-03.48.55:351][134]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.15-03.48.55:352][134]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.15-03.48.55:352][134]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.55:352][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.55:354][134]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.48.55:354][134]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.15-03.48.56:903][227]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.48.56:918][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=72.449 [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.56:968][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:219][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:219][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:219][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:219][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:268][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=72.799 [2020.06.15-03.48.57:752][278]GameFlow: Daily Ritual Handler : 2.876911 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 2.876911 out of threshold 120.000000 [2020.06.15-03.48.57:752][278]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.48.57:752][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.876911 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:770][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:785][280]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.48.57:802][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:802][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.57:802][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_8] [2020.06.15-03.48.57:802][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.58:120][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:120][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:819][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.58:819][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.58:819][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.58:819][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.58:821][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:821][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:821][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.48.58:821][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.48.58:821][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:821][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.48.58:821][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.48.58:821][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.48.58:821][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.58:821][342]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.48.58:821][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.58:886][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.48.58:888][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:888][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.48.58:888][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.58:888][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.48.58:888][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.48.58:888][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.48.58:888][346]Interaction: Interaction time: 2.000000 [2020.06.15-03.48.58:888][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.48.58:888][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.00:910][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.00:957][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.00:957][470]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.00:957][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.00:957][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.01:308][491]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:308][491]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.01:308][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.01:308][491]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:308][491]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.01:308][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.01:339][493]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.01:339][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.01:341][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:341][493]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.01:341][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.01:341][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:341][493]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.01:341][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.01:341][493]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.01:341][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.01:341][493]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.01:341][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.01:341][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.01:341][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.01:341][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:341][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:341][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.01:349][493]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.01:351][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.01:373][495]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.02:406][557]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.49.02:840][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.02:840][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.02:840][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.02:840][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.02:842][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:842][583]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.02:842][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:842][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:842][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:842][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.02:842][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.02:842][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:842][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.02:842][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.02:842][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.02:842][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.02:842][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.02:842][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.02:907][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.02:908][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:908][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.02:908][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.02:908][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.02:908][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.02:908][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.02:909][587]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.02:909][587]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.02:909][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.03:844][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:844][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.03:844][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.03:844][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:844][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.03:844][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.03:846][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.03:875][645]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.03:875][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.03:878][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:878][645]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.03:878][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.03:878][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:878][645]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.03:878][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.03:878][645]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.03:878][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.03:878][645]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.03:878][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.03:878][645]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.03:878][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.03:878][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:878][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:878][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.03:886][645]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.03:888][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.03:910][647]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.04:510][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.04:511][683]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.04:511][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.04:762][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.49.05:142][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.05:142][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.49.05:464][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.15-03.49.06:110][779]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.06:110][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.49.06:110][779]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.06:110][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.49.06:143][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.319267 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.06:164][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.49.08:597][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.49.08:597][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.08:597][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.49.08:597][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.08:600][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.08:600][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.08:600][928]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.08:600][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.08:600][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.08:600][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.49.08:600][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.08:600][928]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.08:600][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.08:600][928]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.08:600][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.08:664][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.08:667][932]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.08:667][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.08:667][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.08:667][932]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.08:667][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.08:667][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.08:667][932]Interaction: Interaction time: 6.866302 [2020.06.15-03.49.08:667][932]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.08:667][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:367][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.49.09:432][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.09:432][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.09:432][978]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.09:432][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.09:432][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:433][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.09:433][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:433][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.09:433][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.09:433][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:462][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-03.49.09:464][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.09:464][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.09:464][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:464][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.09:464][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.09:464][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.09:464][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.09:464][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.09:464][980]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.09:464][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.09:464][980]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.15-03.49.09:464][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.09:464][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.09:468][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-03.49.10:865][ 64]GameFlow: Daily Ritual Handler : 8.530671 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 11.407582 out of threshold 120.000000 [2020.06.15-03.49.10:865][ 64]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.49.10:865][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530671 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.10:868][ 64]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.49.11:899][126]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.11:899][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.11:900][126]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.11:900][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.11:900][126]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.49.11:902][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.11:902][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.11:902][126]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.11:902][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.11:903][126]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.11:903][126]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.11:903][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.11:903][126]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.11:903][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.11:903][126]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.11:903][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.11:967][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.11:969][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.11:969][130]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.11:969][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.11:969][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.11:969][130]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.11:970][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.11:970][130]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.11:970][130]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.11:970][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:352][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.12:718][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:718][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.12:718][175]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.12:718][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:269][208]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:270][208]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.13:270][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.13:270][208]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:270][208]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.13:270][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.13:274][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.13:302][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:302][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:302][210]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:302][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:317][211]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.13:317][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.49.13:319][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:319][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:320][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.13:320][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.13:320][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:320][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.13:320][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.13:320][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.13:320][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.13:320][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.13:320][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.13:320][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.13:320][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.13:320][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:320][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:320][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.13:328][211]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.13:331][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.13:353][213]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.14:158][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.49.14:255][267]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:255][267]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.14:255][267]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:385][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.14:385][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.14:385][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.14:385][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.14:387][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:387][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:387][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.14:387][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.14:387][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:387][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.14:387][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.14:387][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.14:387][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.14:387][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.14:387][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.14:451][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.14:453][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:453][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.14:453][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.14:453][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.14:453][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.14:453][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.14:454][279]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.14:454][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.14:454][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.14:659][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.06.15-03.49.14:838][302]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.49.14:838][302]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.49.14:838][302]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.49.14:987][311]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.14:987][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:009][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.15:088][317]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.49.15:169][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.49.15:220][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.15:220][325]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:221][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.15:221][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.15:221][325]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.49.15:221][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.15:221][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.15:221][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.15:221][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:221][325]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.15:221][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:221][325]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.15:221][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:221][325]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.15:259][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.49.15:320][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.15:320][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:320][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.15:370][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_12] [2020.06.15-03.49.15:370][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:370][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.15-03.49.15:370][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:420][337]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.49.15:420][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.49.15:420][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:423][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:441][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:455][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:455][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.15:455][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:455][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:455][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.15:455][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:455][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:455][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.15:455][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:455][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:455][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.15:455][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.15:455][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.15:455][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.15:456][339]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.15:456][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:456][339]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.15:456][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:456][339]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:457][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:459][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.15:471][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:489][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:503][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.15:505][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:505][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.15:514][342]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.15:514][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:523][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:540][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:556][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:574][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:592][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:606][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.15:606][348]LogDBDPlayerMovement: StopSnapping Final Location (5983.100098 11563.000000 87.859215) [2020.06.15-03.49.15:606][348]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.15:606][348]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.15:606][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:606][348]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.15:606][348]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.15:606][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:606][348]Interaction: Interaction time: 0.700000 [2020.06.15-03.49.15:606][348]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.15-03.49.15:606][348]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 91.118858 [2020.06.15-03.49.15:606][348]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.49.15:606][348]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.15:606][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.15:608][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:623][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:639][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:656][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:673][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:690][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:704][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003779 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.15:708][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:726][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:745][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:760][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:777][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_12] [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.15-03.49.15:793][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:794][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:810][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:826][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.49.15:938][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_12] [2020.06.15-03.49.15:939][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:939][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.15-03.49.15:939][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.15:939][368]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.15:939][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:156][381]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.16:156][381]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.16:156][381]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.16:306][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.49.16:322][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.49.16:322][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.49.16:322][391]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.16:322][391]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.16:322][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.16:322][391]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.16:322][391]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.16:322][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.16:322][391]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.16:338][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.16:338][392]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.16:338][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.16:338][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.16:338][392]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.49.16:338][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.16:338][392]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.16:338][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.16:338][392]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.49.16:338][392]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.16:338][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.16:338][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.16:338][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:338][392]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.16:338][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:338][392]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.16:371][394]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.16:372][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_12] [2020.06.15-03.49.16:372][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:372][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.15-03.49.16:372][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:421][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.16:421][397]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.49.16:421][397]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.15-03.49.16:422][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.16:668][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E332DBC50] Result: '1' k_EResultOK (success) [2020.06.15-03.49.16:668][412]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E332DBC50]' succeeded in 0.245551 seconds [2020.06.15-03.49.16:694][414]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E2E469970] Result: '1' k_EResultOK (success) [2020.06.15-03.49.16:714][415]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289283 seconds [2020.06.15-03.49.16:823][421]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.15-03.49.16:823][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.16:939][428]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.17:407][456]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.49.17:508][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.49.17:508][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.49.17:508][462]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.49.17:707][474]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.18:756][537]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.49.20:816][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.21:244][686]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:244][686]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.21:244][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:244][686]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:244][686]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.21:244][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:278][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:278][688]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.21:278][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:278][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:278][688]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.21:278][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.21:278][688]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.21:278][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.21:278][688]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.21:278][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:278][688]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.49.21:278][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.21:278][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:714][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.21:775][718]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.21:775][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.21:775][718]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.21:775][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.21:778][718]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:778][718]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:778][718]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.21:778][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.21:778][718]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:778][718]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.21:778][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.21:778][718]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.21:778][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:778][718]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.21:778][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:842][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.21:845][722]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:845][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.21:845][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:845][722]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.21:845][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.21:845][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.21:845][722]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.21:845][722]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.21:845][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.06.15-03.49.22:078][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:102][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.22:277][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.22:277][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.22:277][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.22:278][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.22:278][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.22:278][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.22:278][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.22:278][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.22:278][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.22:278][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.22:278][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.22:278][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.22:278][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.22:278][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.22:278][748]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.22:278][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.22:278][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-03.49.22:278][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:278][748]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.06.15-03.49.22:312][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.23:850][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.23:911][846]GameFlow: Daily Ritual Handler : 12.043594 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 23.451176 out of threshold 120.000000 [2020.06.15-03.49.23:911][846]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.49.23:911][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.043594 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.23:917][846]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.23:917][846]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.23:917][846]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.23:917][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.23:961][849]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.49.24:011][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.24:013][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.24:013][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.24:013][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.24:013][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.24:013][852]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.24:013][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.24:014][852]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.24:014][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.24:014][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:017][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.24:044][854]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.24:047][854]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:047][854]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.24:055][854]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.25:479][940]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.49.25:567][945]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:567][945]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.25:567][945]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:746][956]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.25:746][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.25:747][956]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.25:747][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.25:751][956]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:751][956]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:751][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.25:751][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.25:751][956]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:751][956]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.25:751][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.25:751][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.25:751][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.25:751][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.25:751][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.25:830][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.25:834][961]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:834][961]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.25:834][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.25:834][961]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.25:835][961]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.25:835][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.25:835][961]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.25:835][961]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.25:835][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.26:147][980]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.26:152][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.26:152][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.26:152][980]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.26:152][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:152][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:160][980]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.26:163][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.26:399][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:399][995]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.26:399][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:497][ 1]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.49.26:499][ 1]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:499][ 1]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.26:797][ 19]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.49.26:931][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.49.26:935][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.49.26:935][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.26:935][ 27]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.15-03.49.26:935][ 27]GameFlow: Daily Ritual Handler : 1.505470 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 24.956646 out of threshold 120.000000 [2020.06.15-03.49.26:935][ 27]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.49.26:935][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.505470 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.26:941][ 27]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.49.26:953][ 28]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.49.26:957][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=102.484 [2020.06.15-03.49.26:964][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.27:093][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.27:093][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.27:237][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.15-03.49.27:237][ 45]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.27:237][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.27:237][ 45]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.27:238][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.27:238][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.27:239][ 45]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.27:239][ 45]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.27:239][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.27:239][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.27:335][ 51]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.27:335][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.27:337][ 51]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.27:337][ 51]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.27:337][ 51]Interaction: Interaction time: 12.307693 [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.27:337][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.27:432][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.27:869][ 83]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.27:870][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.28:720][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.28:720][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.28:920][146]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.49.28:935][147]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=104.464 [2020.06.15-03.49.29:399][175]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505409 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.49.29:800][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.29:800][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.29:800][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.29:800][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.29:800][199]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.49.29:803][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:803][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:803][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.29:803][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.29:803][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:803][199]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.29:803][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.29:803][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.29:803][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.29:803][199]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.29:803][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.29:867][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.29:869][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:869][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.29:869][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.29:869][203]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:869][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.29:869][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.29:869][203]Interaction: Interaction time: 0.800000 [2020.06.15-03.49.29:869][203]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.29:869][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.29:901][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:901][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.29:936][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.49.30:187][222]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.49.30:735][255]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.171579 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.30:736][255]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.49.30:736][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.49.30:742][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.30:768][257]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.49.30:769][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:769][257]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.49.30:770][257]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:770][257]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:770][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.30:770][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.30:770][257]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:770][257]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.49.30:770][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:770][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.30:770][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:770][257]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.49.30:770][257]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.30:770][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.30:770][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:770][257]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.49.30:770][257]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.30:771][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:771][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:786][258]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.30:786][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.30:786][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:786][258]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.30:787][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.49.30:787][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.30:787][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.30:787][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.30:787][258]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.30:787][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:787][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.30:787][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:787][258]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.30:787][258]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:787][258]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.30:869][263]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:870][263]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.30:870][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:870][263]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:870][263]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.30:870][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:873][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.30:873][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.49.30:901][265]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.49.30:901][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:903][265]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:903][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.30:903][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:903][265]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:903][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.30:903][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.30:903][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.30:903][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.30:903][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.30:903][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.30:903][265]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.30:903][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:903][265]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.30:905][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:905][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:906][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:906][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:920][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:920][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:920][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:920][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:935][267]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.49.30:937][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:937][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.30:937][267]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.30:937][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.31:036][273]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.31:036][273]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.31:104][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.31:105][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.31:105][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.31:105][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.31:105][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.31:105][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.31:105][277]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.49.31:105][277]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.15-03.49.31:105][277]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.49.31:105][277]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.49.31:105][277]Interaction: Interaction time: 2.700000 [2020.06.15-03.49.31:105][277]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.49.31:105][277]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.49.31:105][277]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.31:105][277]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.49.31:105][277]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.49.31:105][277]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.31:105][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.31:106][277]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.31:107][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.31:107][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.31:107][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.31:107][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.31:120][278]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.31:120][278]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.31:338][291]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.49.31:706][313]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.31:706][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:037][393]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:039][393]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:056][394]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:072][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:089][396]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:106][397]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:124][398]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:139][399]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:156][400]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:173][401]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:190][402]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:206][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:224][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:240][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:257][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:274][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:290][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:290][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.49.33:306][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:323][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:339][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:357][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:373][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:390][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:406][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:423][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:439][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:456][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:473][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:490][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:506][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:523][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:540][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:557][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:575][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:593][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:609][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:627][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:642][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:658][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:674][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:691][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:707][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:725][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:740][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:757][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:774][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:792][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:792][438]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.49.33:806][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.33:824][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:824][440]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.49.33:824][440]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.49.33:824][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:824][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:824][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.33:824][440]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.49.33:824][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.33:824][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:824][440]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.49.33:824][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:824][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.33:841][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.49.33:841][441]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:841][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.33:841][441]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:846][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.33:859][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.33:859][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.33:859][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.49.33:859][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.33:859][442]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.33:859][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.33:859][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:859][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.33:859][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:859][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.33:859][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:862][442]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.15-03.49.33:880][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:896][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:914][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:929][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:945][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:958][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.33:958][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.33:961][448]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.33:961][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.33:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:961][448]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.33:961][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.33:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:961][448]Interaction: Interaction time: 16.000000 [2020.06.15-03.49.33:961][448]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.49.33:961][448]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 109.473404 [2020.06.15-03.49.33:961][448]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.33:961][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.33:963][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:978][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.33:995][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:011][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:028][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:044][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:057][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.49.34:061][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:077][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:094][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:108][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:125][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:140][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:157][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:173][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:191][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:207][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:224][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:242][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:258][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:274][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:291][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:308][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:325][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:342][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:360][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:377][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:393][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:408][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:425][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:441][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:458][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:474][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:493][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:493][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:493][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:493][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:493][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:507][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:507][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:508][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:522][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:522][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:522][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:522][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:524][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:540][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:559][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:576][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:593][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:608][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:626][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:641][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:658][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:675][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:692][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:708][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:725][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:742][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:759][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:776][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:789][498]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.34:789][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.34:793][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:810][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:827][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:843][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:860][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:875][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:893][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:910][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:926][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:944][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:959][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:975][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.34:992][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:009][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:026][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:041][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:058][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:074][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:092][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:108][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:126][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:141][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:159][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:175][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:192][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:208][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:223][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.35:224][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.35:224][524]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.35:224][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.35:228][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:244][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:261][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:276][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:294][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:309][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:326][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:342][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:359][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:375][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:393][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:409][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:426][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:442][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:460][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:476][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:492][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:508][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:526][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:542][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:560][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:578][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:594][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:611][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:627][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:643][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:659][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:676][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:695][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:709][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:709][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.49.35:726][554]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.49.35:729][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:744][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:761][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:777][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:795][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:811][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:827][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:843][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:860][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:875][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:892][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:908][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:927][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:942][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:959][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:959][568]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.49.35:976][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.35:993][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:009][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:026][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:042][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:061][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:076][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:094][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:109][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:127][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:143][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:160][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:176][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:194][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:210][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:224][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.36:224][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:224][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.36:224][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:227][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:242][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:260][586]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.36:260][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:262][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:276][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:294][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:309][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:327][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:343][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:360][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:376][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:393][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:410][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:428][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:442][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:460][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:476][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:493][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:510][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:528][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:543][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:558][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.36:558][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:560][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:577][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:596][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:612][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:630][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:645][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:661][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:661][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:677][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:695][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:695][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:695][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:695][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:696][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:711][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:728][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:744][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:762][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:777][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:794][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:810][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:828][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:843][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:862][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:877][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:894][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:910][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:927][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:943][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.49.36:957][628]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:958][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:958][628]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.49.36:960][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.36:960][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.36:960][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.36:961][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.36:961][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.36:961][628]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.36:961][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:961][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.36:961][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.36:961][628]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.49.36:961][628]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.36:961][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.36:961][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.36:961][628]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.36:962][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.36:962][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.49.36:976][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.36:976][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.36:976][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.36:976][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.36:977][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.49.36:977][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.36:977][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.36:977][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.36:977][629]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.36:977][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.36:977][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.36:977][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:977][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.36:977][629]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.36:977][629]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.36:978][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.36:994][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:010][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:028][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:044][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:062][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:079][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:091][636]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.37:091][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:094][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:111][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:129][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:143][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:161][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:178][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:195][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:211][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:228][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:244][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:262][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:277][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:294][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:310][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:327][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:341][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.37:341][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:342][651]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.37:342][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:344][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:361][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:377][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:395][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:412][655]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:428][656]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:444][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:461][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:474][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.15-03.49.37:476][659]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:477][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.37:477][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:477][659]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:477][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.37:477][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:477][659]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.49.37:477][659]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.49.37:477][659]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.49.37:477][659]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.49.37:477][659]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.49.37:477][659]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.49.37:477][659]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.49.37:477][659]Interaction: Interaction time: 1.500000 [2020.06.15-03.49.37:477][659]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.49.37:477][659]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.49.37:477][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.37:477][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:478][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:480][659]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.49.37:493][660]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.37:493][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:510][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:527][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:544][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:561][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:578][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:596][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:613][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:631][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:645][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:663][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:678][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:695][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:712][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:729][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:745][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:763][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:778][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:794][678]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.49.37:794][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:794][678]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.49.37:794][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:794][678]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.49.37:796][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:796][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:796][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.37:796][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.37:796][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:796][678]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.49.37:796][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:796][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.37:796][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:796][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.37:796][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:798][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:812][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:828][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:843][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:859][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.37:860][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:861][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.37:861][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:861][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:861][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.37:861][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:861][682]Interaction: Interaction time: 0.800000 [2020.06.15-03.49.37:861][682]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.37:861][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.37:861][682]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:861][682]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.37:862][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:877][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:895][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:911][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:928][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:944][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.37:944][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:944][687]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.37:944][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.37:945][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:962][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:980][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.37:995][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:012][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:029][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:046][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:062][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:078][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.49.38:094][696]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.38:094][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.38:245][705]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.49.38:245][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.38:643][729]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.269430 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.38:643][729]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.49.38:648][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.38:676][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.38:709][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.49.38:714][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.38:981][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.15-03.49.39:045][753]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:045][753]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.39:045][753]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.39:045][753]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.39:045][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:045][753]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.49.39:045][753]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.49.39:045][753]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.49.39:045][753]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.39:045][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:045][753]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:045][753]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.39:045][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:048][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.49.39:061][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.39:061][754]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.39:076][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.39:076][755]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:076][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.49.39:076][755]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.49.39:077][755]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.49.39:077][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.49.39:077][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.49.39:077][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.49.39:078][755]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.39:078][755]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.39:079][755]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.39:079][755]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamperOut. [2020.06.15-03.49.39:079][755]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.49.39:079][755]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.49.39:079][755]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.39:080][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:080][755]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.39:080][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:080][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:081][755]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.39:081][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.39:081][755]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.39:081][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.39:081][755]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.39:081][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:081][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.39:081][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:081][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:110][757]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.49.39:110][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:111][757]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.49.39:111][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:111][757]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.49.39:111][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.39:111][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:112][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:112][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:112][757]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.39:112][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.39:112][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:112][757]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.49.39:112][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:112][757]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.39:112][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:112][757]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.39:112][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:113][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:113][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:113][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.39:113][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.39:113][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:113][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.39:113][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.39:113][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.39:113][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:113][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.39:113][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:144][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.06.15-03.49.39:149][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.06.15-03.49.39:180][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:180][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.39:180][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:180][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:180][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.39:180][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:180][761]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.39:180][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.39:180][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:211][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.39:213][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:213][763]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.39:213][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:213][763]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.39:213][763]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.39:213][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.39:213][763]Interaction: Interaction time: 15.456738 [2020.06.15-03.49.39:213][763]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.39:213][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:182][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.41:247][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.41:247][885]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.41:247][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.41:247][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:747][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.41:748][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:748][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.41:748][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:748][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:748][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.41:749][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:749][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:749][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.41:749][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:749][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:749][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.41:749][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.41:749][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.41:749][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.41:749][915]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.41:749][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.41:749][915]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.41:749][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.41:749][915]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:752][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.41:780][917]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.41:782][917]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:782][917]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.41:789][917]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.43:081][995]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012556, Lifetime Duration: 4.000000 [2020.06.15-03.49.43:081][995]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012556, Lifetime Duration: 4.000000 [2020.06.15-03.49.43:114][997]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.49.43:280][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.43:280][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.43:280][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.43:280][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.43:282][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:282][ 7]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.43:282][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:282][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:282][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.43:282][ 7]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:282][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.43:282][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.43:282][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.43:347][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.43:349][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.43:349][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.43:349][ 11]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.43:349][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.43:782][ 37]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.43:782][ 37]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.43:782][ 37]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.43:782][ 37]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookIdle. [2020.06.15-03.49.43:782][ 37]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.49.43:782][ 37]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.43:787][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.44:482][ 79]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.44:484][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.44:484][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.44:484][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:484][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.44:492][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.44:494][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.45:226][118]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.45:227][118]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.45:227][118]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.46:935][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.269430 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.46:935][220]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.49.46:936][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.46:940][220]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:940][220]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.46:941][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.49.46:941][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.46:968][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.49.47:004][224]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:004][224]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:004][224]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:004][224]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.47:004][224]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.47:004][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:004][224]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.49.47:004][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.47:004][224]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:007][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.49.47:036][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:036][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:036][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:036][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.47:036][226]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.47:036][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.47:036][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.49.47:037][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.47:037][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:068][228]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.49.47:189][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.47:189][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:188][337]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:188][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:188][337]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:188][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:188][337]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.49.49:193][337]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:193][337]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:193][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.49:193][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.49:194][337]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:194][337]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:194][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:194][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.49:194][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:194][337]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.49:194][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:284][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.49.49:286][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:286][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:289][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:289][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.49:289][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:289][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:289][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.49:289][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:289][342]Interaction: Interaction time: 15.832715 [2020.06.15-03.49.49:289][342]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.49:289][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:439][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:439][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:439][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:439][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:440][349]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.49.49:442][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:442][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:442][349]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.49:442][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.49:442][349]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:442][349]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.49.49:442][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.49:442][349]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.49:442][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:442][349]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.49:442][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:475][351]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.49:510][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:510][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.49:510][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:510][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.49:510][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.49:510][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:510][353]Interaction: Interaction time: 15.596153 [2020.06.15-03.49.49:510][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.49:510][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.49:578][357]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.50:939][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.50:939][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.50:939][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.50:939][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.50:941][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.50:941][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.50:941][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.50:941][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.50:941][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.50:941][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.50:941][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.50:941][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.50:941][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.50:941][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.50:941][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.51:005][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.51:007][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.51:007][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.51:007][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.51:007][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.51:007][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.51:007][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.51:007][439]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.51:007][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.51:007][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:019][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.53:096][560]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.49.53:096][560]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.49.53:096][560]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.49.53:096][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:149][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:149][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.53:149][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:149][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:149][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.53:149][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:203][565]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.53:203][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.53:206][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:206][565]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.53:206][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:206][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:206][565]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.53:206][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.53:206][565]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.53:206][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.53:206][565]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.53:206][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:206][565]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.53:206][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:206][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:206][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:206][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.53:207][565]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.49.53:211][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.53:264][568]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.49.53:411][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.49.53:411][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:411][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.53:411][576]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:413][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:413][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:413][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.49.53:413][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.53:413][576]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:413][576]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.53:413][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:413][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.53:413][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:413][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.53:413][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:499][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.53:499][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:501][581]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:501][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.53:502][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:502][581]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:502][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.53:502][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:502][581]Interaction: Interaction time: 1.500000 [2020.06.15-03.49.53:502][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.53:502][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:518][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.49.53:518][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.49.53:518][582]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:518][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.53:518][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:518][582]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:518][582]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.53:518][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:534][583]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:535][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.53:535][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:535][583]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:535][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.49.53:535][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.53:535][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.53:535][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.53:535][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.53:535][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.53:535][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.53:535][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:535][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.49.53:535][583]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.53:535][583]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.49.53:617][588]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.53:618][588]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.53:618][588]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookAttemptEscape. [2020.06.15-03.49.53:618][588]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.49.53:618][588]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.49.53:618][588]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.53:651][590]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.53:652][590]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.49.53:652][590]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookIdle. [2020.06.15-03.49.53:652][590]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.49.53:652][590]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.49.53:656][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.49.54:705][653]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:705][653]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.49.54:705][653]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:764][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.54:764][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.54:764][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.54:764][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.54:770][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:770][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:770][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.49.54:771][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.54:771][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:771][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.54:771][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.54:771][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.49.54:771][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.54:771][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.49.54:771][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.54:830][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.49.54:834][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:834][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.49.54:834][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.54:834][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.54:834][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.49.54:834][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.54:834][661]Interaction: Interaction time: 2.000000 [2020.06.15-03.49.54:834][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.49.54:834][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.56:126][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198035858302 [2020.06.15-03.49.56:127][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198035858302, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-03.49.56:127][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: [TITS] Harold Penisman, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-03.49.56:196][742]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.56:196][742]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.56:196][742]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.56:196][742]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.56:196][742]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.56:196][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.56:196][742]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.49.56:196][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.56:196][742]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.49.56:198][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.49.57:244][796]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.171579 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.49.57:245][796]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.49.57:246][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.49.57:254][796]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:254][796]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:254][796]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:255][796]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:255][796]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:255][796]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:255][796]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.49.57:256][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.49.57:256][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.49.57:266][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:301][799]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.49.57:301][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:301][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:301][799]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.49.57:301][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:304][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.49.57:333][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:333][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.49.57:333][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:333][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:333][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.49.57:333][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.57:333][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.49.57:333][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.49.57:333][801]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.49.57:333][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.49.57:333][801]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.49.57:333][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.49.57:333][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:363][803]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.49.57:431][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.49.57:431][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.02:919][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736026 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.50.05:536][256]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.50.05:536][256]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.50.05:538][256]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.05:538][256]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.05:642][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.05:643][261]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.50.05:643][261]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.06.15-03.50.05:644][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.50.05:644][261]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.15-03.50.05:649][261]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.50.05:650][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.50.05:841][272]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.50.05:915][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.06.15-03.50.05:915][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.05:915][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.06.15-03.50.05:915][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.05:921][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.05:921][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.05:922][276]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.05:922][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.05:922][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.05:922][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.06.15-03.50.05:922][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.05:922][276]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.05:922][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.05:922][276]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-03.50.05:922][276]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.05:922][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.05:940][277]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.06:262][294]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:262][294]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.06:262][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:262][294]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:262][294]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.06:262][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:262][294]Interaction: Interaction time: 1.050000 [2020.06.15-03.50.06:262][294]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-03.50.06:262][294]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.15-03.50.06:262][294]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.50.06:262][294]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.06:262][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:295][296]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.06:540][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-03.50.06:779][323]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.06:779][323]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.06:779][323]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.06:779][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.06:780][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:780][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:780][323]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.06:780][323]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.06:780][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:780][323]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.06:780][323]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.06:780][323]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.06:780][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:780][323]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.06:780][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:845][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.50.06:848][327]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:848][327]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.06:849][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:849][327]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.06:849][327]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.06:849][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.06:849][327]Interaction: Interaction time: 1.000000 [2020.06.15-03.50.06:849][327]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.06:849][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.07:243][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.07:243][349]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.07:243][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.07:243][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.07:243][349]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.07:244][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.07:275][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.07:275][351]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.07:275][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.07:275][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.07:275][351]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.07:275][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.07:275][351]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.07:275][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.07:275][351]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.07:275][351]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.07:275][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.07:276][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.06.15-03.50.07:276][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.07:276][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.07:634][370]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.50.07:852][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.50.07:925][386]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.50.07:925][386]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.50.07:925][386]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.50.07:925][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.08:881][441]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.08:881][441]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:111][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.09:111][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.09:112][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.09:112][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.09:116][453]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:116][453]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:116][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.09:116][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.09:116][453]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:117][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.09:117][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.09:117][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.09:117][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:117][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.09:117][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:182][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.09:184][457]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:184][457]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.09:184][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:184][457]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:184][457]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.09:184][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:184][457]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.09:184][457]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.09:184][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:778][491]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:778][491]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.09:778][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:778][491]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:778][491]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.09:778][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:824][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.50.09:826][494]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:826][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.09:826][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:826][494]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:826][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.09:826][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.09:826][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.09:826][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.09:826][494]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.09:826][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.09:826][494]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.09:826][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.09:826][494]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.09:830][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.50.11:189][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.11:252][570]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.50.11:252][570]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.50.11:252][570]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.50.11:252][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.11:329][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.11:331][575]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:331][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.11:331][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.11:331][575]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:332][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.11:332][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.11:332][575]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:332][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.11:332][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.11:332][575]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:332][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.11:332][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.11:332][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.11:332][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.11:332][575]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.11:332][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.11:332][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.11:332][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.11:332][575]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:334][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.11:361][577]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.11:365][577]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:365][577]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.11:365][577]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.12:835][663]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:835][663]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.12:835][663]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:897][667]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.12:897][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.12:898][667]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.12:898][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.12:900][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:900][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:900][667]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.12:900][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.12:900][667]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:900][667]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.12:900][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.12:900][667]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.12:900][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.12:900][667]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.12:900][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.12:963][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.12:967][671]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:967][671]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.12:967][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.12:967][671]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.12:967][671]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.12:967][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.12:967][671]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.12:967][671]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.12:967][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.13:364][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.13:364][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.13:364][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.13:364][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.13:364][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.13:364][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.13:364][695]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.13:364][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.13:364][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:367][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.13:394][697]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.13:396][697]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:397][697]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:397][697]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.13:666][713]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:666][713]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.13:666][713]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:766][719]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.50.13:774][719]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.13:775][719]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.14:095][738]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.50.14:250][747]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.50.14:363][754]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse. [2020.06.15-03.50.14:363][754]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.14:634][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936685 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.50.15:132][797]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.50.15:132][797]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.50.15:250][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 231 [2020.06.15-03.50.15:899][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.15:899][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.16:148][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.50.16:148][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.50.16:148][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.50.16:148][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.50.16:153][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.50.18:740][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:741][ 4]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:741][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:741][ 4]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:743][ 4]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:743][ 4]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.18:743][ 4]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:743][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:743][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.18:743][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:819][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:819][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:822][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:822][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:822][ 9]Interaction: Interaction time: 1.500000 [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.18:822][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:837][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.50.18:837][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.50.18:837][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:837][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.18:837][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:838][ 10]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:838][ 10]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.18:838][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:853][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:853][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.18:853][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.18:853][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:853][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:853][ 11]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.18:853][ 11]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.18:853][ 11]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.18:951][ 17]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.18:951][ 17]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.18:951][ 17]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookAttemptEscape. [2020.06.15-03.50.18:951][ 17]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.50.18:951][ 17]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.50.18:951][ 17]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.50.18:984][ 19]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.18:984][ 19]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.18:984][ 19]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookIdle. [2020.06.15-03.50.18:984][ 19]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.50.18:984][ 19]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.50.18:990][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.50.20:384][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.20:384][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.20:384][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.20:384][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.20:387][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.20:387][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.20:387][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.20:387][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.20:387][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.20:387][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.20:387][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.20:387][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.20:387][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.20:387][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.20:387][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.20:453][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.20:455][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.20:455][107]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.20:455][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.20:455][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.20:455][107]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.20:455][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.20:455][107]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.20:455][107]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.20:455][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.21:821][189]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:821][189]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.21:821][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.21:821][189]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:822][189]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.21:822][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.21:825][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.21:869][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.21:870][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.21:872][192]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:872][192]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.21:872][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.21:872][192]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:872][192]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.21:872][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.21:872][192]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.21:872][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.21:872][192]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.21:872][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.21:872][192]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.21:872][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.21:872][192]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:872][192]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:872][192]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.21:872][192]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.21:875][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.22:840][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.22:840][250]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.22:840][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.22:957][257]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.50.22:957][257]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.50.22:957][257]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.50.23:339][280]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.50.23:572][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.23:572][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.23:572][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.23:572][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.23:576][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:576][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:576][294]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.23:576][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.23:576][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:576][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.23:576][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.23:576][294]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.23:576][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:576][294]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.23:576][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:638][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.23:641][298]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:641][298]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.23:641][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:641][298]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:641][298]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.23:641][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:641][298]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.23:641][298]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.23:641][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:641][298]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.50.23:641][298]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.50.23:641][298]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.50.23:804][308]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.23:807][308]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.23:807][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.23:807][308]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.23:807][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.23:807][308]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.50.23:811][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.23:841][310]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.23:906][314]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.23:942][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.50.23:942][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.23:942][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.50.23:942][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.50.24:074][324]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.24:075][324]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.24:075][324]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.24:272][336]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.50.24:275][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.24:275][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.24:341][340]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.50.24:438][346]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.50.24:539][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.24:540][352]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.24:540][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.50.24:540][352]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.06.15-03.50.24:540][352]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.50.24:540][352]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.934931 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.50.24:546][352]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.50.24:574][354]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.15-03.50.24:594][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.50.24:594][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.50.24:594][355]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.50.24:741][364]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.24:741][364]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.25:175][390]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.26:529][471]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.50.28:459][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.50.28:459][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.28:459][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.50.28:459][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.28:462][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:462][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:462][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.28:462][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.28:462][587]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:462][587]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.50.28:462][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.28:462][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.28:462][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.28:462][587]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.50.28:462][587]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.28:462][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.28:462][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.28:462][587]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.50.28:496][589]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.28:594][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.973805 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.50.28:796][607]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:796][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.28:796][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.28:796][607]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:796][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.28:796][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.28:796][607]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.50.28:796][607]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.15-03.50.28:796][607]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.50.28:796][607]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.50.28:796][607]Interaction: Interaction time: 2.700000 [2020.06.15-03.50.28:796][607]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.50.28:796][607]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.50.28:796][607]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.28:796][607]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.50.28:796][607]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.50.28:796][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.28:796][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.28:862][611]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.28:927][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.28:927][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.29:031][621]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.50.30:968][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.31:466][767]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.31:498][769]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:499][769]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.31:499][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:499][769]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.50.31:499][769]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.50.31:499][769]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:499][769]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.31:499][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:531][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:531][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.31:531][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:531][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:531][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.31:531][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.31:531][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.31:531][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.31:531][771]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.31:531][771]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.31:531][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:531][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.50.31:531][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.31:531][771]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:629][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.50.31:629][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.31:629][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.50.31:629][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.31:631][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:631][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:631][777]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.31:631][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.31:631][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:631][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.50.31:631][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.31:631][777]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.31:631][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:631][777]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.31:631][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:730][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.50.31:731][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:731][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.31:731][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:731][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.31:731][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.31:731][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.31:731][783]Interaction: Interaction time: 16.000000 [2020.06.15-03.50.31:731][783]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.31:731][783]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.50.31:731][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.31:731][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.33:486][888]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.33:500][889]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.33:620][896]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.35:253][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.35:267][995]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.35:386][ 2]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.35:787][ 26]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.35:787][ 26]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.35:787][ 26]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.35:970][ 37]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.35:970][ 37]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.35:970][ 37]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.36:089][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:138][ 47]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.36:138][ 47]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.36:138][ 47]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.36:271][ 55]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.36:271][ 55]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.36:271][ 55]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.36:317][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.36:317][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:317][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.36:317][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:321][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.36:321][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.36:321][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.36:321][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.36:321][ 58]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.36:321][ 58]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.36:322][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.36:322][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.36:322][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.36:322][ 58]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.36:322][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.36:322][ 58]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.36:418][ 64]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.50.36:418][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.15-03.50.36:419][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.36:419][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.36:421][ 64]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.36:421][ 64]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.36:421][ 64]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.36:421][ 64]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.50.36:421][ 64]Interaction: Interaction time: 1.000000 [2020.06.15-03.50.36:421][ 64]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.15-03.50.36:421][ 64]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperMale02_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.50.36:421][ 64]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.15-03.50.36:421][ 64]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.36:421][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.36:451][ 66]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.36:451][ 66]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.36:451][ 66]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.36:451][ 66]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookIn. [2020.06.15-03.50.36:451][ 66]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.50.36:451][ 66]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.50.36:520][ 70]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.36:651][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.786726 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.50.36:687][ 80]LogDBDPlayerMovement: StopSnapping Final Location (2861.863525 11498.299805 87.858803) [2020.06.15-03.50.36:687][ 80]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.37:023][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.37:037][101]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.37:154][108]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.37:425][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.15-03.50.37:485][128]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.37:489][128]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.50.37:489][128]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.50.37:489][128]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.50.37:489][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.37:518][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.50.37:521][130]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.37:521][130]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.37:521][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.37:521][130]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.37:521][130]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.50.37:521][130]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.50.37:521][130]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookOut. [2020.06.15-03.50.37:521][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.50.37:521][130]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.50.37:521][130]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.37:521][130]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.15-03.50.37:521][130]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.37:521][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.37:525][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.50.37:586][134]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.37:586][134]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.438816 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.37:587][134]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.37:587][134]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.37:588][134]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.50.37:588][134]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.06.15-03.50.38:790][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.38:804][207]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.38:822][208]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.50.38:920][214]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.50.38:920][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.06.15-03.50.38:923][214]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.38:923][214]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.38:924][214]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.38:924][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.38:924][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.38:924][214]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.38:924][214]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.38:924][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.38:924][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.38:924][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.38:924][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.38:924][214]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.38:924][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.38:924][214]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.38:924][214]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.38:924][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.38:924][214]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.38:925][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.38:927][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.06.15-03.50.38:929][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.50.38:933][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.50.38:934][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.50.39:258][234]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.39:258][234]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.39:258][234]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.39:358][240]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.39:358][240]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.39:358][240]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.50.39:557][252]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:743][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:795][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.39:826][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:561][312]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.40:574][313]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.40:694][320]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.40:873][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.40:873][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:873][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.40:873][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:874][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.40:874][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.40:911][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.41:105][345]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.50.41:106][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.41:106][345]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.50.41:106][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.41:106][345]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.50.41:107][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.41:107][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.41:108][345]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.41:108][345]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.41:108][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.41:108][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.41:108][345]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.41:108][345]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.50.41:108][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.41:108][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.41:108][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.41:108][345]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.41:108][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.41:114][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.50.41:156][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.50.41:158][348]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.41:158][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.41:158][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.41:158][348]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.41:158][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.41:158][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.41:158][348]Interaction: Interaction time: 16.000000 [2020.06.15-03.50.41:158][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.41:158][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:240][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.42:240][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.42:242][413]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:242][413]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:242][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.42:242][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.42:242][413]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:242][413]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.42:242][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.42:242][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.42:242][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:242][413]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.50.42:242][413]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.42:242][413]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.50.42:242][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.42:242][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:258][414]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.42:259][414]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.50.42:293][416]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.50.42:293][416]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.50.42:310][417]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.42:342][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:342][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.42:342][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:342][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:342][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.42:342][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.42:342][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.42:342][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.42:342][419]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.42:342][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:342][419]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.50.42:342][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.42:342][419]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:373][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.42:373][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.42:675][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.50.42:676][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:677][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.42:677][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:677][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.42:677][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.42:677][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:677][439]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.50.42:677][439]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.50.42:677][439]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.50.42:677][439]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.50.42:677][439]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.50.42:677][439]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.50.42:677][439]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.50.42:677][439]Interaction: Interaction time: 1.500000 [2020.06.15-03.50.42:677][439]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.50.42:677][439]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.50.42:677][439]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.42:677][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.42:677][439]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.42:678][439]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.43:044][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:308][477]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.50.43:308][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:308][477]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.50.43:308][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:308][477]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.50.43:310][477]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.43:310][477]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.43:310][477]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.43:310][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.43:310][477]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.43:311][477]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.50.43:311][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.43:311][477]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.43:311][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.43:311][477]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.43:311][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.43:376][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.43:376][481]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.43:376][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.43:376][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.43:376][481]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.43:376][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.43:376][481]Interaction: Interaction time: 13.816957 [2020.06.15-03.50.43:376][481]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.43:376][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:179][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.50.44:243][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:243][533]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.50.44:244][533]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.50.44:244][533]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.50.44:244][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:244][533]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.50.44:244][533]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.50.44:244][533]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.50.44:244][533]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.44:244][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:244][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:244][533]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.44:244][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:247][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.50.44:274][535]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.44:275][535]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.44:275][535]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.50.44:275][535]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.50.44:275][535]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.50.44:276][535]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:276][535]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:276][535]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:277][535]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.15-03.50.44:277][535]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.50.44:277][535]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.50.44:277][535]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.44:277][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:277][535]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.44:277][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:277][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:277][535]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.44:277][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.44:277][535]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.44:277][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.44:277][535]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.44:277][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:277][535]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.44:277][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.44:277][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:343][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:344][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:375][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.50.44:380][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.50.44:609][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.44:609][555]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.44:609][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.44:609][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.44:611][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:611][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:611][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.44:611][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.44:611][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:611][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.44:611][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.44:611][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.44:611][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:611][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.44:611][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:676][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.44:677][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:677][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.44:677][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:677][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.44:677][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.44:677][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.44:677][559]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.44:677][559]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.44:677][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.46:482][667]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.50.46:682][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.46:745][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.50.46:745][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.50.46:745][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.50.46:745][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.47:295][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.47:297][716]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.47:297][716]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.47:297][716]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.47:297][716]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.47:297][716]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.47:297][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.47:297][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.47:297][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.47:297][716]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:300][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.47:312][717]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.47:313][717]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:314][717]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.47:314][717]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.48:296][776]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.48:329][778]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.48:329][778]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.48:464][786]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.48:465][786]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.48:465][786]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.50.48:798][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:798][806]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.48:798][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:830][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.48:830][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.48:830][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.48:830][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.48:831][808]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:831][808]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:832][808]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.48:832][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.48:832][808]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:832][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.48:832][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.48:832][808]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.48:832][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.48:832][808]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.48:832][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.48:896][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.48:898][812]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:898][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.48:898][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.48:898][812]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:898][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.48:898][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.48:898][812]Interaction: Interaction time: 2.000000 [2020.06.15-03.50.48:898][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.48:898][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.48:998][818]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:998][818]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:998][818]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.48:998][818]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.15-03.50.48:998][818]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.50.48:998][818]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.50:033][880]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:033][880]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.50:033][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:033][880]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:033][880]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.50:033][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:035][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.50:065][882]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.50:065][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.50.50:066][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:066][882]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.50:066][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:066][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:066][882]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.50:066][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:067][882]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.50:067][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:067][882]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.50:067][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:067][882]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.50.50:067][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:067][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:067][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:067][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:067][882]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.50.50:069][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.50.50:265][894]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017423 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.50.50:265][894]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.50.50:268][894]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:268][894]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.50.50:269][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.50.50:298][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:333][898]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.50:333][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:333][898]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.15-03.50.50:333][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:333][898]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:334][898]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.50:334][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:334][898]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:334][898]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.50:334][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:336][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.50.50:367][900]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:367][900]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.50:367][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:367][900]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:367][900]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.50:367][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:367][900]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.50:367][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.50:367][900]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.50:367][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.50:367][900]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.15-03.50.50:367][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:367][900]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:398][902]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.50.50:400][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.50:400][902]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.50:517][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.50:683][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.50:684][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.50.50:807][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Map_002_C_0] [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ReadMap][BP_Map_002_C_0] [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.06.15-03.50.50:835][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:835][928]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:836][928]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.50.50:836][928]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.50:954][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:004][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.50.51:020][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:569][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:636][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:636][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.51:636][976]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.50.51:636][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.52:534][ 30]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.50.53:184][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.53:185][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.53:185][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.53:185][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.53:186][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:186][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.53:186][ 69]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:186][ 69]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.53:186][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.50.53:186][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.53:268][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.50.53:270][ 74]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:270][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.50.53:270][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.53:270][ 74]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:271][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.50.53:271][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.53:271][ 74]Interaction: Interaction time: 1.500000 [2020.06.15-03.50.53:271][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.50.53:271][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.53:303][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:303][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.53:303][ 76]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.15-03.50.53:303][ 76]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.50.53:303][ 76]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.50.53:303][ 76]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.15-03.50.53:303][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.50.53:537][ 90]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.50.54:321][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.54:321][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.54:321][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.54:321][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.50.54:321][137]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.50.54:321][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.50.54:321][137]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.50.54:321][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.50.54:321][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:325][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.50.54:353][139]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:353][139]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.50.54:353][139]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.15-03.50.54:353][139]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.50.54:353][139]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.00:262][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.00:463][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.01:142][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.01:142][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.01:142][546]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.01:142][546]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.01:463][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.06.15-03.51.02:144][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.02:144][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.02:144][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.02:144][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.51.02:167][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.51.02:664][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.03:143][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.03:144][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.03:551][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.04:145][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.04:145][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.04:551][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.04:731][761]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=200.260 [2020.06.15-03.51.05:113][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.05:113][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.05:552][810]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.06:115][844]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.06:115][844]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.06:553][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.51.07:131][905]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.07:131][905]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.07:555][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 64 [2020.06.15-03.51.07:816][946]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=203.347 [2020.06.15-03.51.07:966][955]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.51.07:966][955]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.51.07:968][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.07:968][955]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.08:066][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.51.08:067][961]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.51.08:067][961]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.15-03.51.08:072][961]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: On [2020.06.15-03.51.08:101][963]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.15-03.51.08:133][965]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.08:133][965]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.08:266][973]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.51.09:133][ 25]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.09:133][ 25]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.51.09:154][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.51.10:055][ 80]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: Off [2020.06.15-03.51.10:168][ 87]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639218 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.51.11:305][155]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:305][155]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:570][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.11:570][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.11:570][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.11:570][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.11:574][171]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:574][171]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:574][171]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.11:574][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.11:574][171]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:574][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.11:574][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.11:574][171]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.11:574][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.11:574][171]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.11:574][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.11:637][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.11:640][175]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:640][175]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.11:640][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.11:640][175]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.11:640][175]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.11:640][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.11:640][175]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.11:640][175]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.11:640][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:792][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:792][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:792][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:792][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.12:792][244]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.12:792][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:792][244]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.12:792][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.12:792][244]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:795][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.12:821][246]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.12:824][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:824][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:825][246]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.12:854][248]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.15-03.51.12:854][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.12:854][248]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.15-03.51.12:854][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.12:856][248]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:856][248]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:856][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.12:856][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.12:856][248]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.12:856][248]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.15-03.51.12:856][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.12:856][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.12:856][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:856][248]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.12:856][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.12:858][248]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.12:889][250]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.13:056][260]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:056][260]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.13:056][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:056][260]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:056][260]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.13:056][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:056][260]Interaction: Interaction time: 0.600000 [2020.06.15-03.51.13:056][260]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.15-03.51.13:056][260]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.15-03.51.13:056][260]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.13:057][260]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.13:057][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:123][264]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.13:458][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.13:657][296]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:657][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.13:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:657][296]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:657][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.13:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:657][296]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:657][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.13:657][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:657][296]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:657][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.13:657][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.13:657][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.13:657][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.13:657][296]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.13:658][296]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.13:658][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:658][296]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.06.15-03.51.13:658][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.13:658][296]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:659][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:659][296]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.13:659][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:922][312]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.13:922][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.13:922][312]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.13:922][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.13:925][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:925][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:925][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.13:925][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.13:925][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:925][312]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.13:925][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.13:925][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.13:925][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:925][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.13:925][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:989][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.13:993][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:993][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.13:993][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:993][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.13:993][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.13:993][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.13:993][316]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.13:993][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.13:993][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.14:261][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.06.15-03.51.14:539][349]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.14:542][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.14:542][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.14:542][349]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.14:542][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:542][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:543][349]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.14:545][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.14:560][350]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.14:893][370]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.14:893][370]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.14:893][370]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:090][382]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.51.15:093][382]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:093][382]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:123][384]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.15:123][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.51.15:123][384]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.51.15:123][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.51.15:156][386]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.51.15:162][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.51.15:257][392]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.51.15:258][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.51.15:258][392]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.51.15:258][392]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.15-03.51.15:259][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.226254 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.51.15:264][392]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: On [2020.06.15-03.51.15:290][394]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.15-03.51.15:493][406]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:493][406]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:890][430]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.51.15:891][430]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.15:891][430]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.51.15:891][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.15:892][430]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:892][430]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:893][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.15:893][430]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.15:893][430]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:893][430]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.51.15:893][430]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.15:893][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.15:893][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.15:893][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.15:893][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.15:957][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.51.15:959][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:959][434]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.15:959][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.15:959][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.15:959][434]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.15:959][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.15:959][434]Interaction: Interaction time: 16.000000 [2020.06.15-03.51.15:959][434]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.15:959][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.16:092][442]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.15-03.51.16:092][442]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:159][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.51.16:159][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:159][446]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.51.16:159][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:192][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.15-03.51.16:192][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:192][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.15-03.51.16:193][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:644][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.51.16:644][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:644][475]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.15-03.51.16:644][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:661][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.15-03.51.16:662][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:662][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.15-03.51.16:662][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:678][477]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.15-03.51.16:678][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:683][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.51.16:709][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.15-03.51.16:709][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:726][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.15-03.51.16:726][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:726][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.15-03.51.16:726][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:731][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198048569088 [2020.06.15-03.51.16:741][481]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198048569088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-03.51.16:741][481]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: treedome22, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.51.16:743][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.51.16:743][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.16:743][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.51.16:743][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.17:177][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.15-03.51.17:177][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.17:177][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.15-03.51.17:177][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.17:193][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.51.17:193][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.17:193][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.15-03.51.17:193][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.17:247][511]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: Off [2020.06.15-03.51.17:260][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.15-03.51.17:260][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.18:263][572]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.51.18:514][587]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.51.19:143][625]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.19:144][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:144][625]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.51.19:144][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:144][625]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.19:144][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:145][625]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:145][625]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:145][625]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.19:145][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:145][625]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:145][625]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.19:145][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:145][625]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.19:145][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:145][625]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.19:145][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:146][625]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:146][625]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:146][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.19:146][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:146][625]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:146][625]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.51.19:146][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:146][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.19:146][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:146][625]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.51.19:146][625]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.19:146][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.19:146][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:146][625]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.51.19:179][627]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.19:212][629]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:212][629]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.19:212][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:212][629]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:212][629]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.19:212][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:212][629]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.19:212][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:212][629]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.19:212][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:212][629]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.51.19:212][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:213][629]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:216][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.51.19:244][631]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.51.19:244][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:244][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-03.51.19:245][631]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:245][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.19:246][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:246][631]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:246][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.19:246][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:246][631]Interaction: Interaction time: 1.500000 [2020.06.15-03.51.19:246][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.19:246][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:279][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.06.15-03.51.19:279][633]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.51.19:279][633]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.51.19:279][633]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.19:279][633]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.51.19:279][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:279][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:279][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:279][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.19:279][633]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.19:279][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:279][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.19:279][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.19:279][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:284][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-03.51.19:312][635]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:312][635]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:312][635]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.15-03.51.19:312][635]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.51.19:312][635]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.19:479][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:479][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.19:479][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:479][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:479][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.19:479][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:479][645]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.51.19:479][645]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.15-03.51.19:481][645]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.51.19:481][645]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.51.19:481][645]Interaction: Interaction time: 2.700000 [2020.06.15-03.51.19:481][645]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.51.19:481][645]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.51.19:481][645]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.19:481][645]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.51.19:481][645]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.19:481][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.19:481][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.19:481][645]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.19:564][650]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:564][650]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.19:664][656]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.51.21:617][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.22:118][803]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.22:182][807]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:182][807]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.22:182][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:182][807]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.51.22:182][807]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.51.22:182][807]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:182][807]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.22:182][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:216][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:216][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.22:216][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:216][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:216][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.22:216][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.22:216][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.22:216][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.22:216][809]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.22:216][809]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.22:216][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:216][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.51.22:216][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.22:216][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:280][813]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.22:280][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.22:301][814]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.51.22:301][814]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.51.22:301][814]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.51.22:314][815]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.22:314][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.22:317][815]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:317][815]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:317][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.22:317][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.22:317][815]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:317][815]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.22:317][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.22:317][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.22:317][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:317][815]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.22:317][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:381][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.51.22:384][819]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:384][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.22:384][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:384][819]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:384][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.22:384][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:384][819]Interaction: Interaction time: 16.000000 [2020.06.15-03.51.22:384][819]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.22:384][819]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.51.22:384][819]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.22:384][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:918][851]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:918][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.22:918][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:918][851]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:918][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.22:918][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:918][851]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:918][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.22:918][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:918][851]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.22:918][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.22:919][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.22:919][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.22:919][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.22:919][851]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.22:919][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.22:919][851]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.22:919][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.22:919][851]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:081][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.23:081][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.23:081][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.23:081][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.23:084][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:084][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:084][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.23:084][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.23:084][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:084][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.23:084][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.23:084][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.23:084][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.23:084][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.23:084][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.23:153][865]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:153][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.23:153][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.23:153][865]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.23:153][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.23:153][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.23:153][865]Interaction: Interaction time: 15.472795 [2020.06.15-03.51.23:153][865]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.15-03.51.23:153][865]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 15.472795 Timestamp 0.000000 [2020.06.15-03.51.23:153][865]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.23:153][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.23:270][872]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.24:368][938]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.24:752][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:752][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.24:752][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:752][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:752][961]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.24:752][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:786][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:786][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.24:786][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:786][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:786][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.24:786][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.24:786][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.24:786][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.24:786][963]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.24:786][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:786][963]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.24:786][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.24:786][963]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:851][967]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.24:851][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.24:851][967]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.24:851][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.24:854][967]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:854][967]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:854][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.24:854][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.24:854][967]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:854][967]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.24:854][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.24:854][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.24:854][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:854][967]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.24:854][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:936][972]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:936][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.24:936][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:936][972]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.24:936][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.24:936][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.24:936][972]Interaction: Interaction time: 13.876133 [2020.06.15-03.51.24:936][972]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.24:936][972]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 13.876133 Timestamp 0.000000 [2020.06.15-03.51.24:936][972]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.24:936][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:057][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:135][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:158][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.25:173][986]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:336][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Huntress_C_3] [2020.06.15-03.51.25:336][996]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:336][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:336][996]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:337][996]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.25:337][996]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.25:337][996]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.51.25:337][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.25:337][996]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.25:337][996]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:337][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:338][996]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.25:338][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:338][996]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.25:338][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:338][996]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.25:368][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.51.25:368][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:368][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.51.25:368][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:434][ 2]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.25:434][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.25:452][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.25:452][ 3]LogDBDPlayerMovement: StopSnapping Final Location (6745.100098 6285.299805 -690.834106) [2020.06.15-03.51.25:452][ 3]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.25:452][ 3]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.25:452][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:452][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.25:452][ 3]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.25:452][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:452][ 3]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.25:452][ 3]Interaction: Interaction time: 1.000000 [2020.06.15-03.51.25:452][ 3]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.15-03.51.25:452][ 3]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.51.25:453][ 3]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.25:453][ 3]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 220.964813 [2020.06.15-03.51.25:453][ 3]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.25:453][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.25:533][ 8]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.51.25:533][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.51.25:570][ 10]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.25:570][ 10]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.25:570][ 10]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.25:570][ 10]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.15-03.51.25:570][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.51.25:570][ 10]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.51.25:637][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.25:637][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.25:671][ 16]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.26:054][ 39]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.26:118][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:121][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:139][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:154][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:171][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:187][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:204][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:220][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:237][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:254][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:268][ 52]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_14] [2020.06.15-03.51.26:268][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.26:268][ 52]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_14] [2020.06.15-03.51.26:268][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.26:274][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:274][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.26:274][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:274][ 52]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_14] [2020.06.15-03.51.26:274][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:274][ 52]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.26:274][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:274][ 52]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.26:274][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:286][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:304][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:319][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:336][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:352][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:369][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:386][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:403][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:420][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:439][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:439][ 62]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.26:439][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:439][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:439][ 62]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.26:439][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:439][ 62]Interaction: Interaction time: 1.050000 [2020.06.15-03.51.26:439][ 62]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-03.51.26:440][ 62]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.15-03.51.26:440][ 62]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.26:440][ 62]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.26:440][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:440][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:454][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:471][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:487][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:503][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:521][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:537][ 68]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.26:537][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.51.26:590][ 71]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.51.26:591][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.51.26:591][ 71]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.51.26:591][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:594][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.51.26:605][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.51.26:605][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.51.26:605][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.26:605][ 72]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.26:605][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:605][ 72]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.26:605][ 72]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.51.26:605][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.51.26:605][ 72]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.51.26:605][ 72]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.15-03.51.26:605][ 72]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.51.26:605][ 72]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.51.26:605][ 72]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.26:605][ 72]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.15-03.51.26:605][ 72]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.26:605][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.26:668][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.51.26:668][ 76]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.51.26:668][ 76]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.15-03.51.26:673][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.26:686][ 77]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.26:719][ 79]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-03.51.26:804][ 84]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.51.26:804][ 84]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.304715 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.26:807][ 84]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:808][ 84]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:808][ 84]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.51.26:808][ 84]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.51.26:810][ 84]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.27:044][ 99]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E332DE380] Result: '1' k_EResultOK (success) [2020.06.15-03.51.27:044][ 99]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E332DE380]' succeeded in 0.372306 seconds [2020.06.15-03.51.27:077][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E332DD9C0] Result: '1' k_EResultOK (success) [2020.06.15-03.51.27:094][102]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422174 seconds [2020.06.15-03.51.27:206][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:206][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.27:206][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:206][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:206][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.27:206][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:206][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:206][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.27:206][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:206][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:206][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.27:206][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:206][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.27:207][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:207][108]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.27:207][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:207][108]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:207][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:207][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:235][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:235][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:235][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:235][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:238][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:238][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:238][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.27:238][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:238][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:238][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:238][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:238][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.27:238][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:238][110]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.27:238][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]Interaction: Interaction time: 11.650768 [2020.06.15-03.51.27:424][121]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.27:424][121]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 11.650768 Timestamp 0.000000 [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:424][121]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.27:424][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:424][121]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:424][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:424][121]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:438][122]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:438][122]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.27:438][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:438][122]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:438][122]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.27:438][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:469][124]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:469][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:472][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:473][124]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.27:473][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:473][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:473][124]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.27:473][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:473][124]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.27:473][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:473][124]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.27:473][124]Interaction: Verbose: [Vault1][WindowStandard_C_14] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.27:473][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:473][124]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_14] [2020.06.15-03.51.27:473][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:473][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:620][133]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:620][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:626][133]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:626][133]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.27:626][133]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:626][133]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.27:626][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:626][133]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:626][133]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.27:626][133]Interaction: Interaction time: 11.555437 [2020.06.15-03.51.27:626][133]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.27:626][133]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 11.555437 Timestamp 0.000000 [2020.06.15-03.51.27:626][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.27:626][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.28:024][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.28:024][157]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.28:024][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.28:024][157]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.28:024][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.28:024][157]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.51.28:024][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.28:024][157]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.28:024][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.28:024][157]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.28:024][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.28:024][157]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.28:024][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:024][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:024][157]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:024][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:025][157]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.51.28:103][162]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.51.28:103][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.51.28:110][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.51.28:240][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.28:240][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.28:254][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.51.28:254][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:254][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.51.28:254][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.51.28:656][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:677][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.28:878][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:310][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.51.29:311][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:358][237]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.29:373][238]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.29:441][242]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.29:490][245]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.29:758][261]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.29:772][262]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.51.29:772][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:776][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:776][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:776][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.29:776][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.29:776][262]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:776][262]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.51.29:776][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:776][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.29:776][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.29:776][262]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.51.29:776][262]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.29:776][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.29:776][262]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.29:776][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.29:790][263]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.29:790][263]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.51.29:793][263]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.51.29:793][263]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.51.29:808][264]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.29:840][266]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:840][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.29:840][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.29:840][266]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:840][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.29:840][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.29:840][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.29:841][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.29:841][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.29:841][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.29:841][266]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.51.29:841][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.29:841][266]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.29:870][268]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.51.29:870][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.30:322][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.06.15-03.51.30:325][295]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.30:325][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.30:325][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.30:325][295]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.30:325][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.30:325][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.30:325][295]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.51.30:325][295]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.51.30:325][295]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.51.30:325][295]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.30:325][295]AnimLeader: BP_SmallMeatLocker_Huntress_C_4 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.51.30:325][295]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.51.30:325][295]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.51.30:325][295]Interaction: Interaction time: 1.500000 [2020.06.15-03.51.30:325][295]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.51.30:325][295]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.51.30:325][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.30:325][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.30:326][295]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.30:326][295]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.51.30:326][295]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.31:492][365]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.51.31:492][365]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.51.31:492][365]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.51.31:828][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.06.15-03.51.31:893][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.51.31:893][389]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.51.31:893][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.51.31:893][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.31:893][389]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.51.31:893][389]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.51.31:893][389]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.31:897][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.51.31:923][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.51.31:923][391]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.51.31:925][391]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.31:925][391]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.31:926][391]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.31:926][391]AnimLeader: BP_SmallMeatLocker_Huntress_C_4 Requested to Play: HookCamperOut. [2020.06.15-03.51.31:926][391]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.51.31:926][391]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.51.31:927][391]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.31:929][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.31:929][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.31:929][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.31:929][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.31:929][391]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.31:929][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.31:929][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.51.31:929][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.31:929][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:957][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.06.15-03.51.31:963][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.06.15-03.51.31:992][395]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.31:992][395]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:211][408]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.32:211][408]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.32:212][408]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.32:212][408]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.51.32:658][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.32:658][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.32:658][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.32:658][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.32:661][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:661][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:661][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.32:661][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.32:661][435]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:661][435]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.32:661][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.32:661][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.32:661][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.32:662][435]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.32:662][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.32:724][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.32:726][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:726][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.32:726][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.32:726][439]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.32:726][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.32:726][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.32:726][439]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.32:726][439]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.32:726][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:730][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.34:795][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.51.34:795][563]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.51.34:795][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.51.34:795][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:892][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 8.464008 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.51.34:893][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.34:895][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:895][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:895][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:895][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.34:895][569]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.34:895][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.34:895][569]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.34:895][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.34:895][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:898][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.34:927][571]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.34:929][571]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:929][571]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.34:937][571]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.34:961][573]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.35:093][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.15-03.51.35:093][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.35:093][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.15-03.51.35:093][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.35:095][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.35:095][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.35:095][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.35:095][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.35:095][581]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.35:095][581]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.15-03.51.35:095][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.35:095][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.35:095][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.35:095][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.35:095][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.35:095][581]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.35:227][589]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.51.35:228][589]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.51.35:228][589]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.51.35:229][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.35:229][589]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.35:229][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.35:229][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.35:229][589]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.35:229][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.35:229][589]Interaction: Interaction time: 0.000000 [2020.06.15-03.51.35:229][589]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.06.15-03.51.35:229][589]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.51.35:229][589]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.51.35:230][589]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.35:230][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.35:328][595]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.36:010][636]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.51.36:430][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:430][661]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.36:430][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:664][675]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.36:664][675]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.36:664][675]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.51.36:664][675]AnimLeader: BP_SmallMeatLocker_Huntress_C_4 Requested to Play: HookIdle. [2020.06.15-03.51.36:664][675]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.51.36:664][675]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.15-03.51.36:828][685]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.36:828][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.36:828][685]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.36:828][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.36:831][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:831][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:831][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.36:831][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.36:831][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:831][685]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.36:831][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.36:831][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.36:831][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.36:831][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.36:831][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.36:895][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.36:897][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:897][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.36:897][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.36:897][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.36:897][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.36:897][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.36:897][689]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.36:897][689]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.36:897][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:214][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.51.37:229][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:229][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.37:229][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:229][709]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.51.37:230][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:230][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.37:230][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:230][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:230][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.37:230][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:230][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:230][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.37:230][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.37:230][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.37:230][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.37:230][709]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.51.37:230][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.37:230][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:230][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.15-03.51.37:230][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.37:230][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:330][715]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:330][715]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:897][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:897][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.37:897][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:897][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:897][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.37:897][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:897][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:897][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.37:897][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:897][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:897][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.37:897][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.37:897][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.37:897][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.37:898][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.37:898][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.37:898][749]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.37:898][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.37:898][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.37:900][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.37:946][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.951610 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.51.40:649][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.40:649][914]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.40:649][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.40:649][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.40:651][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.40:651][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.40:651][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.40:651][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.40:651][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.40:651][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.40:651][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.40:651][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.40:651][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.40:651][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.40:651][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.40:715][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.40:717][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.40:717][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.40:717][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.40:717][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.40:717][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.40:717][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.40:717][918]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.40:717][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.40:717][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.41:417][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.422854 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.51.41:518][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.41:518][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.41:518][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.41:518][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.41:518][966]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.41:518][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.41:518][966]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.41:518][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.41:518][966]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:521][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.41:549][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.41:551][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:551][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.41:559][968]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.41:683][976]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.51.42:151][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.42:151][ 4]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.42:152][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:471][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.46:471][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:472][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.46:472][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:474][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:474][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:474][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.46:474][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.46:474][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:474][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.46:474][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:474][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.46:474][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:474][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.46:474][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:505][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.46:507][265]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:507][265]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.46:508][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:508][265]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:508][265]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.46:508][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:508][265]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.46:508][265]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.46:508][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:671][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.15-03.51.46:671][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:671][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.15-03.51.46:671][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:673][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:673][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:673][275]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.46:673][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.46:673][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:673][275]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.15-03.51.46:673][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.46:673][275]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.46:673][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:673][275]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.46:673][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:706][277]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.46:771][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.51.46:771][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.15-03.51.46:773][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:773][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.46:773][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:773][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.46:773][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.46:773][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:773][281]Interaction: Interaction time: 75.471703 [2020.06.15-03.51.46:773][281]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.46:773][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.46:807][283]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.47:241][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.15-03.51.47:241][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:327][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.51.47:327][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:327][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.51.47:327][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:393][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.15-03.51.47:393][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:393][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.15-03.51.47:393][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.15-03.51.47:858][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:875][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.15-03.51.47:875][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:880][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.51.47:925][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.15-03.51.47:925][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.15-03.51.47:942][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:241][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.48:243][369]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.48:243][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.48:243][369]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.48:243][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:243][369]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.48:251][369]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.48:253][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.48:292][372]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.15-03.51.48:425][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.49:245][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.15-03.51.49:476][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:476][443]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.49:476][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:893][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.49:893][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.49:893][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.49:893][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.49:895][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:896][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:896][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.49:896][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.49:896][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:896][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.49:896][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.49:896][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.49:896][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:896][468]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.49:896][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:960][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.49:962][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:962][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:963][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.49:963][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.49:963][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.49:963][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.49:963][472]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.15-03.51.49:963][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.49:963][472]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.51.49:992][474]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.51.50:091][480]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.506724 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.51.50:793][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.50:794][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.50:794][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.50:794][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.50:794][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.50:794][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.50:794][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.50:794][522]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.50:794][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:796][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.50:825][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.50:827][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:827][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.50:835][524]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.50:861][526]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.51:361][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.51:361][556]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.51:361][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.52:548][627]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.15-03.51.52:549][627]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.51.52:677][635]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.51.52:677][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.51.53:896][708]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.049376 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.51.57:215][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.57:215][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.57:215][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.57:215][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.57:217][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.57:217][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.57:217][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.57:217][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.57:217][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.57:217][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.57:217][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.57:217][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.57:217][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.57:217][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.57:217][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.57:283][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.57:284][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.57:284][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.57:285][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.57:285][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.57:285][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.57:285][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.57:285][911]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.57:285][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.57:285][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.58:452][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.58:452][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.58:452][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.58:452][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.58:452][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.58:452][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.58:452][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.58:452][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.58:452][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:455][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.58:484][983]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.58:485][983]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:485][983]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.58:492][983]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.51.59:285][ 31]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:286][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.51.59:286][ 31]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:451][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.59:451][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.59:451][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.59:451][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.59:453][ 41]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:453][ 41]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.59:453][ 41]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:453][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.59:453][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.51.59:453][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:518][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.51.59:519][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:519][ 45]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.51.59:519][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:519][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:519][ 45]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.51.59:520][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:520][ 45]Interaction: Interaction time: 2.000000 [2020.06.15-03.51.59:520][ 45]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.51.59:520][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:852][ 65]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.51.59:854][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.51.59:854][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.51.59:854][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:854][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.51.59:862][ 65]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.51.59:864][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.51.59:922][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.00:120][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.00:121][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.00:121][ 81]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.00:319][ 93]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.52.00:321][ 93]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.00:321][ 93]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.00:485][103]GameFlow: Daily Ritual Handler : 10.538795 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 35.495441 out of threshold 120.000000 [2020.06.15-03.52.00:485][103]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.52.00:485][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.538795 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.52.00:620][111]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.52.00:919][129]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse. [2020.06.15-03.52.00:919][129]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.02:003][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.15-03.52.02:003][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.02:003][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.15-03.52.02:003][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.02:005][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:005][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:005][194]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.02:005][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.02:005][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:005][194]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.15-03.52.02:005][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.02:005][194]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.02:005][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.02:005][194]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.02:005][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.02:072][198]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.02:104][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:105][200]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.02:105][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.02:105][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:105][200]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.02:105][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.02:105][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.52.02:105][200]Interaction: Interaction time: 0.000000 [2020.06.15-03.52.02:105][200]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.06.15-03.52.02:105][200]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.52.02:105][200]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.52.02:105][200]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.02:105][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.02:171][204]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.52.02:172][204]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.02:439][220]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.02:439][220]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.04:391][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.04:593][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.52.04:608][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.04:608][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.04:608][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.04:608][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.04:608][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.04:608][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.04:608][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.04:608][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.04:608][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.04:608][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.04:608][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.04:608][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.04:608][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.04:608][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.04:608][350]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.04:609][350]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.04:609][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.04:609][350]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.15-03.52.04:609][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.04:609][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.06:942][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.06:942][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.06:942][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.06:942][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.06:944][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.06:944][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.06:944][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.06:944][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.06:944][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.06:944][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.06:944][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.06:944][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.06:944][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.06:944][490]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.06:944][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.07:009][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.07:010][494]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.07:011][494]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.07:011][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.07:011][494]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.07:011][494]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.07:011][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.07:011][494]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.07:011][494]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.07:011][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.08:462][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:462][581]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.08:462][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.08:462][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:462][581]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.08:462][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.08:464][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.08:495][583]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.08:495][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.08:497][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:497][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.08:497][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.08:497][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:497][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.08:497][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.08:497][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.08:497][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.08:497][583]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.08:497][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.08:497][583]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.08:497][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.08:497][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:497][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:497][583]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.08:505][583]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.52.08:507][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.08:514][584]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.09:496][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:496][643]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.09:496][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:628][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.09:628][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.09:628][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.09:628][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.09:630][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:630][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:630][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.09:630][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.09:630][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:630][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.09:630][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.09:630][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.09:630][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.09:630][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.09:630][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.09:695][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.09:697][655]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:697][655]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.09:697][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.09:697][655]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.09:697][655]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.09:697][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.09:697][655]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.09:697][655]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.09:697][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.10:831][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.10:831][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.10:831][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.10:831][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.10:831][723]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.10:831][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.10:831][723]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.10:831][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.10:831][723]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:834][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.10:862][725]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.10:864][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:864][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.10:872][725]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.52.10:898][727]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.11:666][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.11:666][773]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.11:666][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.13:198][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207448 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.52.13:833][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.378299 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.52.14:353][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.06.15-03.52.15:084][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.52.15:084][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.15:084][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.52.15:084][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.15:086][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:086][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:086][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.15:086][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.15:086][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:086][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.52.15:086][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.15:086][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.15:086][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.15:086][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.15:086][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.15:086][978]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.15:151][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.52.15:151][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.52.15:151][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.52.15:151][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.52.15:155][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.52.15:183][984]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.52.15:183][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.06.15-03.52.15:185][984]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:185][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.15:185][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.15:185][984]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:185][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.15:185][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.15:185][984]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.52.15:185][984]Interaction: Interaction time: 1.000000 [2020.06.15-03.52.15:186][984]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.15-03.52.15:186][984]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.52.15:186][984]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.52.15:186][984]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.15-03.52.15:186][984]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.15:186][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.15:217][986]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.15:217][986]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.15:217][986]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.15:217][986]AnimLeader: BP_SmallMeatLocker_Huntress_C_4 Requested to Play: UnhookIn. [2020.06.15-03.52.15:217][986]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.52.15:217][986]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.52.15:218][986]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.15:252][988]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:252][988]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.15:252][988]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.15:522][ 4]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.16:188][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.06.15-03.52.16:285][ 50]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.52.16:285][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.52.16:287][ 50]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.16:287][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.16:287][ 50]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.16:289][ 50]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.52.16:289][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.52.16:289][ 50]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.52.16:289][ 50]AnimLeader: BP_SmallMeatLocker_Huntress_C_4 Requested to Play: UnhookOut. [2020.06.15-03.52.16:289][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.52.16:289][ 50]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.52.16:289][ 50]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.16:289][ 50]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.15-03.52.16:289][ 50]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.16:289][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.16:292][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.52.16:351][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.321188 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.16:353][ 54]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.16:353][ 54]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.16:354][ 54]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.52.16:354][ 54]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.06.15-03.52.17:452][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.17:452][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.17:452][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.17:452][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.17:455][120]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:455][120]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:455][120]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.17:455][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.17:455][120]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:455][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.17:455][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.17:455][120]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.17:455][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:455][120]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.17:455][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:520][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.17:523][124]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:523][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.17:523][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:523][124]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:523][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.17:523][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:523][124]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.17:523][124]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.17:523][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:686][134]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.17:686][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.06.15-03.52.17:687][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:687][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.17:688][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:688][134]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.17:688][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:688][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.17:688][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.17:688][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.17:688][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.17:688][134]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_4] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.17:688][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.17:688][134]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.17:688][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.52.17:688][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.17:688][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:692][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.06.15-03.52.17:755][138]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.17:755][138]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:087][218]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:087][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:087][218]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:087][218]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:087][218]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.52.19:090][218]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:090][218]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:090][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.19:090][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:090][218]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:090][218]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:090][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:090][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.19:090][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:090][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.19:090][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:090][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.15-03.52.19:090][218]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.15-03.52.19:106][219]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.15-03.52.19:106][219]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.15-03.52.19:120][220]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.19:123][220]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.15-03.52.19:123][220]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.15-03.52.19:139][221]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.15-03.52.19:139][221]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.15-03.52.19:156][222]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:156][222]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.15-03.52.19:156][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:156][222]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.19:156][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:156][222]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:156][222]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.19:156][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:156][222]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.19:156][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:156][222]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.19:156][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:157][222]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:157][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:157][222]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:157][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.19:157][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:157][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.19:157][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:157][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.19:157][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:157][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.19:157][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.19:157][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:157][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.19:158][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:158][222]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.19:158][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:158][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:160][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.19:188][224]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.19:191][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:191][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:192][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:192][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:199][224]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.19:222][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:222][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:689][254]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:689][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:689][254]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:689][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:689][254]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.52.19:691][254]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:691][254]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:691][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.19:691][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.19:691][254]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:691][254]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.19:691][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:691][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.19:691][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:691][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.19:691][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:756][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.19:758][258]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:758][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.19:758][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:758][258]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:758][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.19:758][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:758][258]Interaction: Interaction time: 16.000000 [2020.06.15-03.52.19:758][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.19:758][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.19:788][260]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.52.19:788][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.19:790][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.19:790][260]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:357][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:357][294]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.20:357][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:623][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.20:623][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.20:623][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.20:623][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.20:625][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:625][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:625][310]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.20:625][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.20:625][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:625][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.20:625][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.20:625][310]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.20:625][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.20:625][310]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.20:625][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.20:690][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.20:691][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:691][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.20:691][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.20:691][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.20:691][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.20:691][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.20:691][314]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.20:691][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.20:691][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.21:407][357]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.21:409][357]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.21:409][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.21:409][357]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.21:409][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:409][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:417][357]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.52.21:419][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.21:441][359]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.21:942][389]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.21:942][389]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.21:942][389]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.22:074][397]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.52.22:076][397]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.22:076][397]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.22:242][407]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.52.22:341][413]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.52.22:341][413]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.52.22:342][413]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.15-03.52.22:342][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.22:347][413]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.52.22:347][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.22:359][414]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=37.889 [2020.06.15-03.52.22:543][425]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.22:543][425]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:476][481]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.23:476][481]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.23:476][481]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.23:476][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.23:477][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:477][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:477][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.23:478][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.23:478][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:478][481]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.23:478][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.23:478][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.23:478][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.23:478][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.23:478][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.23:478][481]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.23:577][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.52.23:577][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.52.23:579][487]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:579][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.23:579][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.23:579][487]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.23:580][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.23:580][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.23:580][487]Interaction: Interaction time: 80.000000 [2020.06.15-03.52.23:580][487]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.23:580][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.23:580][487]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.24:332][532]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.52.24:345][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=39.875 [2020.06.15-03.52.27:196][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.27:196][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:196][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.27:196][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:198][704]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.27:198][704]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.27:198][704]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.27:198][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.27:198][704]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.27:198][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.27:198][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:198][704]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.27:198][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.27:198][704]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.27:198][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.27:247][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.27:248][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.27:248][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.27:248][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.27:248][707]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.27:248][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.27:249][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.27:249][707]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.27:249][707]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.27:249][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-03.52.27:881][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.27:901][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.52.28:096][758]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.28:098][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.28:098][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.28:098][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.28:098][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.28:098][758]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.28:098][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.28:099][758]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.28:099][758]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:099][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:099][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:099][758]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:106][758]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.52.28:108][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.28:132][760]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-03.52.28:365][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.28:667][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.28:667][792]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.28:667][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:198][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.29:198][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.29:198][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.29:198][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.29:200][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:200][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:200][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.29:200][824]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.29:200][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:200][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.29:200][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.29:200][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.29:200][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:200][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.29:200][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:264][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.29:266][828]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:266][828]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.29:266][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:266][828]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:266][828]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.29:266][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:266][828]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.29:266][828]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.29:266][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:867][864]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:867][864]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.29:867][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:867][864]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:867][864]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.29:867][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:869][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.29:898][866]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.29:899][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.29:900][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:900][866]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.29:900][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:900][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:900][866]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.29:900][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.29:900][866]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.29:900][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.29:900][866]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.29:900][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.29:900][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.29:901][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.29:901][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:901][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:901][866]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.29:908][866]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.29:910][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.30:301][890]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:301][890]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.30:301][890]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:466][900]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.52.30:466][900]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.52.30:468][900]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:468][900]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:567][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.52.30:570][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.52.30:570][906]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.52.30:570][906]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.15-03.52.30:571][906]GameFlow: Daily Ritual Handler : 30.074457 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 65.569901 out of threshold 120.000000 [2020.06.15-03.52.30:571][906]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.52.30:571][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.074457 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.52.30:575][906]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.52.30:588][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=46.118 [2020.06.15-03.52.30:593][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.52.30:604][908]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.52.30:604][908]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.52.30:671][912]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:671][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.30:671][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.30:671][912]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:671][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.30:671][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.30:671][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.30:671][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.30:671][912]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.30:671][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.30:671][912]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.30:671][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.30:671][912]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:673][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.30:703][914]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.30:802][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:802][920]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:803][920]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:803][920]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.30:968][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.30:968][930]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.30:968][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.30:968][930]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.30:969][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.30:969][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.30:969][930]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.52.30:969][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.30:969][930]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.30:969][930]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.30:969][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.30:969][930]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.30:969][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.30:969][930]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.30:969][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:032][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.31:032][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:034][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.31:034][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.31:034][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:034][934]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.31:034][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.31:034][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:034][934]Interaction: Interaction time: 12.307693 [2020.06.15-03.52.31:034][934]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.31:034][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:100][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.52.31:332][952]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:332][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:332][952]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:332][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:332][952]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.52.31:334][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:334][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:334][952]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.31:334][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.31:334][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:334][952]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:334][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:334][952]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.31:334][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:334][952]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.31:334][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:366][954]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.52.31:400][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.31:401][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:401][956]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.31:401][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:401][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:401][956]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.31:401][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:401][956]Interaction: Interaction time: 4.294335 [2020.06.15-03.52.31:401][956]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.31:401][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:434][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:434][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:502][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.31:502][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:769][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:769][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:769][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:769][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.31:769][978]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.31:769][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:769][978]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:769][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:769][978]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:773][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.31:800][980]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.31:833][982]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:833][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:833][982]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:833][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:833][982]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.52.31:835][982]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:835][982]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:835][982]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.31:835][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.31:835][982]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:835][982]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.31:835][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.31:835][982]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.31:835][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:835][982]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.31:835][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:900][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.31:902][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:902][986]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.31:902][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.31:902][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.31:902][986]Interaction: Interaction time: 3.926375 [2020.06.15-03.52.31:902][986]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.31:902][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.32:353][ 13]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.32:353][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.32:554][ 25]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.52.32:570][ 26]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=48.101 [2020.06.15-03.52.33:572][ 86]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.52.33:820][101]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.34:188][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:188][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:188][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:188][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:188][123]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.34:188][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:188][123]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.34:188][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:188][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:191][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.52.34:553][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.34:553][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:553][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.34:553][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:555][145]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:555][145]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:555][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.34:555][145]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:555][145]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:555][145]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.52.34:555][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:555][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.34:555][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:555][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.34:555][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:589][147]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.34:621][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.52.34:621][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.15-03.52.34:622][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:622][149]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.34:622][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:622][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:622][149]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.34:622][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:622][149]Interaction: Interaction time: 69.395332 [2020.06.15-03.52.34:622][149]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.34:622][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:688][153]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.34:886][165]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.52.34:886][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:886][165]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.52.34:888][165]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:888][165]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:888][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.34:888][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:888][165]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.34:888][165]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.52.34:888][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:888][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.34:888][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:888][165]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.52.34:888][165]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.34:888][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.34:888][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:888][165]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.52.34:888][165]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.34:889][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.34:889][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:904][166]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.34:904][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.34:904][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:904][166]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.34:904][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.52.34:904][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:904][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.34:904][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.34:904][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.34:904][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.34:904][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.34:904][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:904][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.34:904][166]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:904][166]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.34:921][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.34:922][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.34:991][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.52.35:020][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.52.35:020][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.35:271][188]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.52.35:272][188]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:272][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.35:272][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:272][188]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:272][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.35:272][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:272][188]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.52.35:272][188]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.15-03.52.35:272][188]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.52.35:272][188]Interaction: Interaction time: 2.700000 [2020.06.15-03.52.35:272][188]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.52.35:273][188]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.52.35:273][188]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.35:273][188]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.52.35:273][188]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.52.35:273][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.35:273][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:273][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.35:273][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.35:288][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.35:288][189]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.35:288][189]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.35:505][202]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.52.35:822][221]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017701 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.35:822][221]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.52.35:826][221]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:826][221]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.35:827][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.35:854][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.35:873][224]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.35:873][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.35:888][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:888][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.35:888][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:888][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:889][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.35:889][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:889][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:889][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.35:889][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:889][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:889][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.35:889][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.35:889][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.35:889][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.35:889][225]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.35:889][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.35:889][225]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.52.35:889][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.35:889][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.35:892][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.35:921][227]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.36:023][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:023][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:490][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.52.36:490][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.36:490][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.52.36:490][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.36:490][261]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.52.36:492][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:492][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:492][261]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.36:492][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.36:492][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:492][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.52.36:492][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.36:492][261]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.36:492][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.36:492][261]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.36:492][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.36:557][265]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:557][265]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:590][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.36:592][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:592][267]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.36:592][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.36:592][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.36:592][267]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.36:592][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.36:592][267]Interaction: Interaction time: 10.666667 [2020.06.15-03.52.36:592][267]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.36:592][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:423][317]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:425][317]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:441][318]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:458][319]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:458][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.37:475][320]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:492][321]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:508][322]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:523][323]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:540][324]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:558][325]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:575][326]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:591][327]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:608][328]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:624][329]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:641][330]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:657][331]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:674][332]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:691][333]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:708][334]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:724][335]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:741][336]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:758][337]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:775][338]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:792][339]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:808][340]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:824][341]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:841][342]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:858][343]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:875][344]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:892][345]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:908][346]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.37:925][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:925][347]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.52.37:925][347]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.52.37:925][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:925][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:925][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.37:925][347]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.37:925][347]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.37:925][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:926][347]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.52.37:926][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.37:926][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.37:941][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.52.37:941][348]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.37:941][348]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.37:941][348]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.37:945][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.52.37:957][349]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.37:957][349]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.37:957][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.52.37:957][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.37:957][349]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.37:957][349]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.37:957][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.37:957][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.37:957][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:957][349]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.37:957][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.37:958][349]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.15-03.52.37:974][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.37:992][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:008][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:022][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.38:022][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:024][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.38:024][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.38:024][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.38:024][353]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.38:024][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.38:024][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.38:024][353]Interaction: Interaction time: 16.000000 [2020.06.15-03.52.38:024][353]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.52.38:024][353]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 53.537766 [2020.06.15-03.52.38:024][353]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.38:024][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.38:025][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:042][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:058][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:075][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:089][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.52.38:092][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:108][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:125][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:142][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:159][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:175][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:192][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:208][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:225][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:242][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:259][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:275][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:293][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:308][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:325][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:342][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:358][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:375][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:392][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:408][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:425][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:442][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:458][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:475][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:492][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:508][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:526][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:543][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:561][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:561][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:561][385]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:561][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:561][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:577][386]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:577][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:578][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:591][387]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:591][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:592][387]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:592][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:594][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:611][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:627][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:644][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:661][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:677][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:693][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:709][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:726][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:742][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:760][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:776][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:793][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:809][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:826][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.38:842][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.38:842][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:859][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:875][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:892][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:909][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:926][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:942][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:959][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:976][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.38:993][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:009][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:026][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:043][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:060][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:076][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:093][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:109][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:127][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:143][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:160][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:177][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:193][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:209][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:226][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:242][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:260][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:276][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:293][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:309][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:326][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:343][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:360][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:377][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:394][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:411][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:427][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:444][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:460][439]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.52.39:461][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:478][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:494][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:511][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:528][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:544][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:561][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:578][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:595][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:611][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:627][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:644][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:661][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:677][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:693][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:710][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:727][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:743][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:761][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:761][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.39:776][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.15-03.52.39:776][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:794][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:810][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:827][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:843][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:861][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:877][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:893][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:910][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:927][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:943][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:961][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:961][469]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.52.39:961][469]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.52.39:977][470]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.52.39:977][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.39:994][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:010][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:010][472]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.52.40:027][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:043][474]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.52.40:044][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:044][474]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.52.40:044][474]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.52.40:061][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:076][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:093][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:111][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:128][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:144][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:161][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:178][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:195][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:210][484]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.40:211][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:228][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:244][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:262][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:277][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:295][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:312][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:326][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.40:326][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.40:328][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:345][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:361][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:377][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:394][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:411][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:428][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:444][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:460][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:477][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:494][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:511][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:527][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:545][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:562][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:580][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:595][507]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.40:595][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.40:596][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:612][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:628][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:646][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:662][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:679][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:695][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:713][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:728][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:745][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:762][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:777][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:794][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:811][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:827][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:844][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:861][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:877][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:894][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:911][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:928][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:945][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:961][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:978][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.40:995][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:012][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:028][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:044][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:062][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:078][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:095][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:112][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:128][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:145][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:161][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:178][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:195][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:211][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:228][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:244][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:261][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:278][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:295][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:312][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:329][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:346][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:363][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:379][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:397][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:413][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:430][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:446][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:463][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:479][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:497][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:512][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:512][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.41:527][563]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.52.41:528][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:545][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:563][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:580][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:597][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:613][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:629][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:646][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:662][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:679][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:695][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:712][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:729][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:745][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:762][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:762][577]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.52.41:778][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:795][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:812][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:828][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:845][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:862][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:878][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:895][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:912][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:929][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:946][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:962][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:979][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.41:996][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:013][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:030][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:045][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:062][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:077][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:077][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:077][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:077][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:079][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:079][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:079][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:079][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:079][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:095][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:095][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:095][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:112][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:129][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:146][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:163][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:179][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:196][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:213][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:230][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:247][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:263][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:280][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:296][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:314][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:330][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:345][612]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.42:345][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.42:347][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:363][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:380][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:397][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:413][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:430][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:447][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:464][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:481][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:497][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:514][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:530][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:547][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:564][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:581][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:598][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:614][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:631][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:647][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:664][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:681][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:696][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:713][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:731][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:747][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:764][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:782][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:797][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:814][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:831][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:847][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:864][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:881][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:898][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:914][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:930][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:946][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:963][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:980][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.42:996][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:013][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:030][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:046][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:063][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:080][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:097][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:113][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:130][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:147][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:165][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:179][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:179][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:179][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:179][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:179][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:180][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:180][662]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:180][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:182][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:198][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:215][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:232][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:247][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:263][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.52.43:263][667]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.43:278][668]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:278][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:278][668]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.52.43:279][668]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.52.43:279][668]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.43:280][668]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.43:280][668]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.43:280][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.43:280][668]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.43:280][668]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:280][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:280][668]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.43:280][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:280][668]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.52.43:280][668]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.43:280][668]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.43:280][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:280][668]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.43:280][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:280][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.52.43:296][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.43:296][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.43:296][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:296][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.43:296][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.52.43:296][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.43:296][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.43:296][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.43:296][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.43:296][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:296][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.43:296][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:296][669]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.43:296][669]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:296][669]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.43:297][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:314][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:330][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:347][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:363][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:380][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:397][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:412][676]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.43:412][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.43:414][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:431][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:447][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:464][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:481][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:497][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:514][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:531][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:547][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:565][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:583][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:599][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:615][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:631][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:648][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:664][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:681][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:697][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:712][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.52.43:713][694]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.43:713][694]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.43:714][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:714][694]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.43:714][694]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.43:714][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:714][694]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.52.43:714][694]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.52.43:714][694]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.52.43:714][694]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.52.43:714][694]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.52.43:714][694]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.52.43:714][694]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.52.43:714][694]Interaction: Interaction time: 1.500000 [2020.06.15-03.52.43:714][694]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.52.43:714][694]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.52.43:714][694]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.43:714][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.43:714][694]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.43:715][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:717][694]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.52.43:730][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:747][696]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:763][697]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:780][698]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:797][699]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:814][700]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:831][701]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:847][702]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:864][703]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:881][704]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:897][705]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:914][706]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:931][707]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:947][708]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:964][709]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:981][710]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.43:997][711]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:013][712]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:030][713]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:047][714]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:064][715]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:081][716]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.52.44:281][728]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.44:281][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.45:216][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.52.45:281][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:282][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.52.45:282][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.52.45:282][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.52.45:282][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:282][788]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.52.45:282][788]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.45:282][788]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.52.45:282][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.45:282][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:282][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:282][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.45:282][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:285][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.52.45:298][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.45:298][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.45:330][791]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.45:330][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.45:330][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.52.45:330][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.52.45:331][791]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.52.45:331][791]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.45:331][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.45:331][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.52.45:332][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:332][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:332][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:332][791]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.15-03.52.45:332][791]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.52.45:332][791]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.52.45:333][791]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.45:333][791]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.45:333][791]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:333][791]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.45:333][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.45:333][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:333][791]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.45:333][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.45:333][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:333][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.45:333][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:338][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.52.45:380][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.45:382][794]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:382][794]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.45:382][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:382][794]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.45:382][794]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.45:382][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.45:382][794]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.45:382][794]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.45:382][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.46:698][873]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017561 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.46:698][873]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.52.46:702][873]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:702][873]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.52.46:703][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.46:731][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.46:768][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.46:800][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.46:800][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.46:800][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.46:800][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.46:800][879]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.46:800][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.46:800][879]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.52.46:800][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.46:800][879]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:831][881]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.52.46:900][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.46:900][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.52.47:403][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.47:468][919]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.52.47:468][919]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.52.47:468][919]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.52.47:468][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.48:001][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.48:003][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.48:003][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.48:003][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.48:003][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.48:003][951]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.48:003][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.48:003][951]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.48:003][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.48:003][951]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:006][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.48:034][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.48:037][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:037][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.48:045][953]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.48:269][967]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.52.49:237][ 25]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.52.49:237][ 25]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.52.49:237][ 25]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.52.49:334][ 31]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012858, Lifetime Duration: 4.000000 [2020.06.15-03.52.49:602][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.49:602][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.49:603][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.49:603][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.49:606][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:606][ 47]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.49:606][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:606][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:606][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.49:607][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:607][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.49:607][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.49:607][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.49:635][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.52.49:637][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.49:637][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.49:637][ 49]Interaction: Interaction time: 2.000000 [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.49:637][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:037][ 73]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:037][ 73]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:037][ 73]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:037][ 73]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.15-03.52.50:037][ 73]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.52.50:037][ 73]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.50:060][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.52.50:070][ 75]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:070][ 75]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:070][ 75]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.15-03.52.50:070][ 75]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.15-03.52.50:070][ 75]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.50:088][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.52.50:088][ 76]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:088][ 76]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.50:088][ 76]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:093][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.52.50:103][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.50:103][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.50:103][ 77]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.52.50:103][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.50:104][ 77]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.50:104][ 77]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.50:104][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:104][ 77]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.52.50:104][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:104][ 77]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.52.50:104][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:106][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:106][ 77]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.15-03.52.50:118][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:118][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.50:122][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:122][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:137][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:138][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:155][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:155][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:171][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:171][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:185][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.52.50:185][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:187][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:187][ 82]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:187][ 82]Interaction: Interaction time: 0.000000 [2020.06.15-03.52.50:187][ 82]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.52.50:187][ 82]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.52.50:187][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.52.50:187][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:189][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:189][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:205][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:205][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:221][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:221][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:239][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:256][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:276][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:276][ 87]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.50:289][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:302][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:302][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.50:305][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:305][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.50:321][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:338][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:351][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198048569088 [2020.06.15-03.52.50:353][ 92]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198048569088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.52.50:353][ 92]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: treedome22, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.52.50:358][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:379][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-03.52.50:379][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:388][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-03.52.50:388][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-03.52.50:394][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:412][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:427][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:442][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:458][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:474][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:490][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:504][101]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:504][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.50:508][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:523][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:540][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:557][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:575][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:591][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:607][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:623][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:641][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:658][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:670][111]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:670][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.50:673][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:689][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:706][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:723][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:739][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:757][116]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:757][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.52.50:757][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:757][116]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:757][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.52.50:757][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:757][116]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:757][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.52.50:757][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:757][116]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:758][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.52.50:758][116]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.50:758][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.52.50:758][116]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.52.50:758][116]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.52.50:758][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.52.50:758][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.52.50:758][116]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.52.50:758][116]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:758][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:760][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.52.50:772][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:785][118]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.52.50:788][118]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:788][118]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:796][118]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.52.50:797][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:805][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:822][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:839][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:857][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:869][123]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.50:869][123]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.50:873][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:888][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:905][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:923][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:939][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:955][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:955][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.50:955][128]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.15-03.52.50:955][128]AnimLeader: BP_Entity_C_14 Requested to Play: HookReaction AnimTag_Follower. [2020.06.15-03.52.50:955][128]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.50:955][128]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.52.50:957][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:957][128]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.50:976][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.50:990][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:006][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:024][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:040][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:058][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:070][135]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.51:070][135]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.51:073][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:090][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:106][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:123][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:140][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:155][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:172][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:189][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:205][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:223][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:241][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:254][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.51:254][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.51:257][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:275][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:289][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:307][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:323][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:340][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:360][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:374][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:390][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:408][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:424][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:439][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:454][158]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.51:454][158]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.51:454][158]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.15-03.52.51:454][158]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.15-03.52.51:454][158]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.51:454][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.52.51:456][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:456][158]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.51:470][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.51:471][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.51:473][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:492][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:506][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:523][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:539][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:556][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:575][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:591][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.51:592][166]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.52.51:592][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.51:592][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:607][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:623][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:640][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:659][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:670][171]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.51:670][171]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.51:673][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:689][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:706][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:723][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:742][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:762][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:774][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:790][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:806][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:824][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:840][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:857][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:873][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:890][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:904][185]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.51:904][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.51:906][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:923][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:940][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:958][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:973][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.51:990][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:006][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:024][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:041][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:056][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:070][195]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.52:070][195]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.52:073][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:091][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:108][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:126][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:142][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:157][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:174][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:192][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:207][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:225][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:240][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:257][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:276][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:288][208]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.52:288][208]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.52:292][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:307][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:325][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:341][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:357][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:373][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:390][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:407][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:425][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:441][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:458][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:471][219]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.52:471][219]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.52:474][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:491][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:508][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:524][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:540][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:559][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:575][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:593][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:609][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:626][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:641][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:658][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:674][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:689][232]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.52:689][232]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.52:694][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:707][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:723][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:741][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:758][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:774][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:793][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:808][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:825][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:841][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:858][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:875][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:888][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.52:888][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.52:891][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:907][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:924][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:941][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:956][248]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.52:956][248]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.52.52:956][248]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.15-03.52.52:956][248]AnimLeader: BP_Entity_C_14 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.15-03.52.52:956][248]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.15-03.52.52:956][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.52.52:958][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:958][248]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.52.52:975][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.52:991][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:007][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:025][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:042][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:058][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:072][255]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.53:072][255]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.53:076][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:092][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:107][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:126][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:142][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:160][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:179][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:194][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:208][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:225][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:241][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:256][266]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.53:256][266]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.53:259][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:274][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:291][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:308][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:325][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:343][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:359][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:375][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:392][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:408][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:427][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:442][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:456][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.53:456][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.53:458][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:475][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:493][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:508][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:526][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:542][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:561][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:577][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:593][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:608][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:623][288]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.53:623][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.53:626][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:644][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:660][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:675][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:692][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:708][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:726][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:743][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:759][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:775][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:792][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:808][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:823][300]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.53:823][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.53:826][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:843][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:859][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:875][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:893][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:908][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:926][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:943][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:962][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:976][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.53:993][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:008][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:022][312]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.54:022][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.54:025][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:043][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:060][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:075][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:092][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:108][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:126][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:142][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:160][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:176][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:193][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:206][323]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.54:206][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.54:209][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:225][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:243][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:259][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:277][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:293][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:309][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:326][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:343][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:359][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:376][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:393][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:406][335]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.54:406][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.54:409][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:425][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:443][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:462][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:476][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:494][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:511][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:527][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:544][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:563][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:577][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:593][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:610][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:624][348]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.54:624][348]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.54:627][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:643][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:662][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:676][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:693][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:710][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:726][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:743][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:761][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:776][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:793][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:807][359]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.54:807][359]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.54:810][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:826][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:843][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:861][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:876][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:893][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:910][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:926][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:943][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:961][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:978][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.54:993][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:010][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:023][372]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:023][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:026][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:043][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:061][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:077][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:093][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:110][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:126][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:143][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:160][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:178][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:195][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:208][383]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:208][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:211][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:227][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:244][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:261][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:277][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:294][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:311][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:328][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:343][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:360][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:376][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:394][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:408][395]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:408][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:411][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:427][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:443][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:461][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:477][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:496][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:511][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:527][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:544][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:562][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:578][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:596][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:609][407]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:609][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:611][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:628][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:644][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:662][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:676][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:694][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:710][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:727][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:745][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:761][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:777][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:794][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:808][419]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:808][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:811][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:827][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:845][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:864][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:878][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:894][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:911][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:928][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:943][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:962][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:977][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.55:992][430]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.55:992][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.55:995][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:013][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:029][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:045][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:061][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:079][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:094][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:110][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:127][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:143][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:161][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:177][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:192][442]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.56:192][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.56:196][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:210][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:227][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:244][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:262][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:277][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:295][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:313][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:328][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:344][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:363][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:378][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:393][454]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.56:393][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.56:395][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:414][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:428][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:444][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:462][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:479][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:494][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:512][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:527][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:544][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:563][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:579][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:594][466]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.56:594][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.56:597][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:615][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:628][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:645][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:663][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:678][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:696][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:715][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:731][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:745][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:761][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:777][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:793][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.56:793][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.56:796][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:813][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:828][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:844][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:862][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:878][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:895][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:912][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:931][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:945][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:962][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:978][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.56:992][490]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.56:992][490]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.56:995][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:013][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:029][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:045][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:062][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:079][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:096][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:111][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:128][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:146][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:162][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:179][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:193][502]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.57:193][502]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.57:197][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:212][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:228][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:246][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:261][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:278][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:295][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:313][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:328][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:345][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:363][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:379][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:395][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:410][515]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.57:410][515]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.57:412][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:428][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:445][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:463][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:478][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:494][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:511][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:528][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:546][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:562][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:578][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:595][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:610][527]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.57:610][527]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.57:612][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:629][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:646][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:663][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:678][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:695][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:712][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:728][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:745][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:762][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:778][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:795][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:810][539]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.57:810][539]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.57:811][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:829][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:845][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:862][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:878][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:895][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:912][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:928][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:944][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:961][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:978][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.57:995][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:010][551]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.58:010][551]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.58:013][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:028][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:045][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:062][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:080][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:096][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:113][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:131][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:148][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:164][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:180][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:196][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:211][563]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.58:211][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.58:214][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:230][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:249][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:263][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:279][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:296][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:313][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:330][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:348][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:363][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:379][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:396][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:410][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538894 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.52.58:411][575]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.58:412][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.58:414][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:430][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:446][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:464][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:482][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:496][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:513][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:529][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:547][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:564][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:583][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:597][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:611][587]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.58:612][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.58:614][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:631][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:648][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:664][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:682][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:698][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:714][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:730][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:747][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:764][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:781][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:798][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:810][599]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.58:811][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.58:813][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:829][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:847][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:862][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:880][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:896][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:915][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:930][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:946][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:963][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:980][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.58:997][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:012][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.59:012][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.59:015][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:031][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:047][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:064][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:081][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:097][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:111][617]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.52.59:114][617]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.59:114][617]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.52.59:115][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:132][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:149][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:164][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:181][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:196][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:211][623]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.15-03.52.59:214][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:227][624]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.59:227][624]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.59:230][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:247][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:263][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:281][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:297][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:314][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:331][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:348][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:364][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:381][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:397][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:415][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:427][636]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.59:428][636]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.59:430][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:447][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:463][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:481][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:497][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:514][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:531][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:545][643]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.52.59:548][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:565][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:583][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:599][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:615][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:629][648]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.59:629][648]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.59:632][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:645][649]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.52.59:645][649]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.52.59:646][649]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.15-03.52.59:647][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.52.59:650][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:652][649]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: On [2020.06.15-03.52.59:652][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.52.59:664][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:681][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:697][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:715][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:731][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:747][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:764][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:781][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:797][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:815][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:832][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:845][661]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.52.59:845][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.52.59:848][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:864][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:878][663]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.52.59:881][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:898][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:915][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:932][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:949][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:964][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:982][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.52.59:998][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:015][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:031][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:047][673]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.00:047][673]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.00:049][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:065][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:082][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:099][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:116][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:131][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:148][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:164][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:181][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:198][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:213][683]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.00:213][683]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.00:216][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:231][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:248][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:265][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:282][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:298][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:316][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:333][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:349][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:365][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:383][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:398][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:415][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:429][696]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.00:429][696]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.00:432][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:449][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:465][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:482][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:498][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:516][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:532][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:548][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:566][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:583][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:599][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:613][707]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.00:613][707]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.00:616][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:632][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:649][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:665][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:683][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:698][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:716][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:732][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:749][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:765][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:782][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:796][718]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.00:796][718]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.00:799][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:816][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:832][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:850][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:865][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:882][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:898][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:915][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:932][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:948][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:966][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:982][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.00:998][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:013][731]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:013][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.01:015][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:033][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:049][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:065][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:082][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:099][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:116][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:133][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:149][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:166][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:183][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:196][742]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:196][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.01:198][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:215][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:233][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:249][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:265][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:282][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:298][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:316][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:332][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:350][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:366][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:383][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:399][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:414][755]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:414][755]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.01:417][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:433][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:450][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:466][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:483][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:500][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:516][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:533][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:550][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:566][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:584][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:597][766]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:597][766]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.01:601][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:617][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:633][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:634][768]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: Off [2020.06.15-03.53.01:650][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:666][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:683][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:699][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:716][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:733][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:750][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:766][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:783][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:799][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:814][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:814][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.01:817][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:833][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:849][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:866][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:883][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:901][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:918][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:933][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:950][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:966][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:984][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.01:998][790]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.01:998][790]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:000][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:016][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:032][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:049][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:066][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:083][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:099][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:116][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:133][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:150][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:166][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:181][801]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.02:181][801]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:183][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:200][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:216][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:233][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:250][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:266][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:284][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:300][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:316][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:333][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:350][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:365][812]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.02:365][812]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:367][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:384][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:400][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:417][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:433][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:451][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:467][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:483][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:500][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:517][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:534][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:549][823]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.02:549][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:551][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:568][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:585][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:603][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:619][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:634][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:651][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:667][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:683][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:700][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:715][833]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.02:715][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:717][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:733][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:751][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:766][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:783][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:800][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:817][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:834][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:852][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:867][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:881][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.02:881][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.02:881][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.02:881][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.02:884][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:884][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:884][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:884][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:884][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.02:884][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.02:884][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:884][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.02:884][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.02:884][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.02:884][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.02:884][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.02:884][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.02:885][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:901][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:915][845]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.02:915][845]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.02:917][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:933][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:948][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.02:951][847]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:951][847]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.02:951][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.02:951][847]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.02:951][847]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.02:951][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.02:951][847]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.02:951][847]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.02:951][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.02:951][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:967][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.02:984][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:001][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:017][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:034][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:051][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:065][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.03:065][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.03:067][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:083][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:100][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:118][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:134][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:148][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334581 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.03:151][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:167][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:184][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:200][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:217][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:233][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:248][865]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.03:248][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.03:251][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:267][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:285][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:301][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:317][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:334][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:352][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:367][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:384][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:401][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:418][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:432][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.03:432][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.03:434][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:451][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:468][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:485][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:501][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:518][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:535][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:552][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:568][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:585][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:602][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:619][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:632][888]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.03:633][888]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.03:635][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:652][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:668][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:685][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:701][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:718][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:734][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:751][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:768][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:785][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:801][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:818][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:833][900]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.03:833][900]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.03:835][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:852][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:868][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:886][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:902][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:919][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:936][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:951][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:967][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.03:984][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:002][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:016][911]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:016][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:018][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:035][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:052][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:068][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:085][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:102][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:119][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:135][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:152][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:168][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:185][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:200][922]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:200][922]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:203][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:218][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:235][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:252][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:269][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:285][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:303][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:319][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:335][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:352][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:369][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:385][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:400][934]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:400][934]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:402][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:418][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:435][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:452][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:469][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:485][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:502][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:518][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:535][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:554][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:571][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:585][945]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:585][945]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:588][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:604][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:621][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:637][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:653][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:672][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:687][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:702][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:719][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:736][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:752][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:770][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:784][957]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:784][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:786][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:803][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:819][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:836][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:853][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:870][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:886][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:904][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:919][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:936][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:953][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:968][968]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.04:968][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.04:970][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.04:972][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.04:986][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:003][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:019][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:036][972]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.05:036][972]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.05:036][972]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.05:036][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.05:036][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:053][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:070][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:086][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:102][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:119][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:136][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:153][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:167][980]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.05:167][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.05:171][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:186][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:203][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:219][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:236][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:254][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:271][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:287][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:305][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:321][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:335][990]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.05:335][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.05:337][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:353][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:372][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:388][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:401][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.05:403][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.05:403][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.05:403][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.05:403][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.05:403][994]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.05:403][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.05:403][994]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.05:403][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.05:404][994]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:404][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:406][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.05:420][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:434][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.05:437][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:437][996]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.05:437][996]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.05:438][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:453][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:471][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:487][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:503][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:520][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:535][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.05:535][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.05:537][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:554][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:572][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:588][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:604][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:620][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:637][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:653][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:671][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:686][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:703][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:717][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.05:717][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.05:720][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:737][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:753][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:771][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:787][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:804][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:820][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:837][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:854][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:870][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:887][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:904][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:918][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.05:918][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.05:921][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:938][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:954][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:970][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.05:987][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:004][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:020][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:037][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:054][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:071][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:087][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:102][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.06:102][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.06:105][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:121][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:138][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:154][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:170][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:187][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:205][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:220][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:237][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:254][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:272][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:287][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:302][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.06:302][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.06:304][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:320][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:337][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:354][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:371][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:387][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:404][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:421][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:438][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:454][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:471][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:487][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:503][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.06:503][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.06:505][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:521][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:538][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:556][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:575][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:589][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:606][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:622][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:639][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:654][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:672][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:687][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:702][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.06:702][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.06:705][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:721][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:738][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:754][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:772][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:788][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:804][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:821][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:838][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:854][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:872][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:888][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:902][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.06:902][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.06:903][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.06:903][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.06:905][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.06:906][ 84]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.06:906][ 84]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.06:906][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:922][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:935][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.06:936][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.06:938][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.06:938][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.06:938][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.06:938][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.06:938][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.06:938][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.06:939][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:955][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:972][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.06:988][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:003][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.07:006][ 90]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:006][ 90]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:006][ 90]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.07:006][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:006][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:022][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:038][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:054][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:071][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:088][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:106][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:120][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.07:120][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.07:123][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:139][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:156][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:172][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:189][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:206][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:222][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:239][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:255][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:272][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:288][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:305][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:320][109]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.07:320][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.07:322][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:339][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:355][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:373][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:389][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:405][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:422][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:440][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:455][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:472][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:488][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:506][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:519][121]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.07:520][121]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.07:522][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:536][122]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.15-03.53.07:536][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.07:536][122]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.15-03.53.07:536][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.07:538][122]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:538][122]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:538][122]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.07:538][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.07:538][122]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:538][122]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.15-03.53.07:538][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.07:538][122]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.07:538][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:538][122]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.07:538][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:539][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:556][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:573][124]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.07:574][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:590][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:606][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:623][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:639][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:655][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:672][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:688][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:704][132]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:704][132]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.07:704][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:704][132]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:704][132]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.07:704][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:705][132]Interaction: Interaction time: 0.600000 [2020.06.15-03.53.07:705][132]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.07:705][132]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.15-03.53.07:705][132]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.07:705][132]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.07:705][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:706][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:720][133]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.07:720][133]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.07:722][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:739][134]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.07:741][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:756][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:773][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:789][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:806][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:823][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:839][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:839][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.07:839][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:839][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:839][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.07:839][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:839][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:839][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.07:839][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:839][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:840][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.07:840][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.07:840][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.07:840][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.07:840][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.07:840][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.07:840][140]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.07:840][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.07:840][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:840][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:842][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.07:856][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:870][142]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.07:873][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:873][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.07:880][142]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.53.07:881][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:889][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:906][144]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.07:906][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:920][145]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.07:920][145]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.07:923][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:939][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:956][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:972][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.07:990][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:006][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:023][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:039][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:056][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:072][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:090][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:104][156]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.08:104][156]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.08:106][156]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.08:107][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:123][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:139][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:157][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:173][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:189][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:206][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:223][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:239][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:256][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:273][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:289][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:303][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.08:303][168]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.08:305][168]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:305][168]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.08:305][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:305][168]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:305][168]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.08:305][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:306][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:322][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:338][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:338][170]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.08:338][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:338][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:338][170]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.08:338][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.08:338][170]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.08:338][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.08:338][170]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.08:339][170]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.08:339][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:339][170]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.15-03.53.08:339][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.08:339][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:340][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:356][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:373][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:391][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:403][174]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.15-03.53.08:403][174]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.08:403][174]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.15-03.53.08:403][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.08:403][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.08:405][174]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:405][174]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:405][174]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.08:405][174]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.08:405][174]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:405][174]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.15-03.53.08:405][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.08:405][174]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.08:405][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:405][174]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.08:405][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:407][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:423][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:439][176]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:439][176]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.08:439][176]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:440][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:456][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:472][178]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.08:473][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:489][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:506][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:520][181]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.08:520][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.08:523][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:540][182]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:540][182]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.08:540][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:540][182]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:540][182]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.08:540][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:540][182]Interaction: Interaction time: 1.100000 [2020.06.15-03.53.08:540][182]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.08:540][182]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.15-03.53.08:540][182]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.08:540][182]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.08:541][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:541][182]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.08:542][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:556][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:574][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:592][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:608][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:624][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:642][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:657][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:671][190]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Loomi] - Interactable: [Bookshelf_C_9] - Interactor: [MainInteractor] - InteractionDefinition: [VaultFastOverPulldownLeft]- InterruptionDef: [VaultFastInterruptionBackLeft] - IsInterruptor: [Yes] - OtherParty: [SuperNorb] [2020.06.15-03.53.08:675][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:675][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:675][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:675][190]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [Loomi] - Interactable: [Bookshelf_C_9] - Interactor: [MainInteractor] - InteractionDefinition: [VaultFastOverPulldownLeft]- InterruptionDef: [VaultFastInterruptionBackLeft] - IsInterruptor: [Yes] - OtherParty: [SuperNorb] [2020.06.15-03.53.08:675][190]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.08:675][190]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.08:675][190]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: WindowVaultInterruptionB_In Nurse AnimTag_StrafeLeft. [2020.06.15-03.53.08:675][190]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.08:676][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:691][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:707][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:724][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:738][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_InterruptWindow Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.08:739][194]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.08:739][194]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.08:740][194]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:740][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.08:740][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:740][194]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:740][194]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:740][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.15-03.53.08:740][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:740][194]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:740][194]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:740][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.15-03.53.08:740][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.08:741][194]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.53.08:741][194]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.08:743][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:756][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:773][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:791][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:807][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:821][199]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ChainBlinkInterrupt Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.08:821][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.08:822][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.601175 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.08:822][199]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.15-03.53.08:825][199]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.53.08:825][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:825][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.08:826][199]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: WindowVaultInterruptionB Nurse. [2020.06.15-03.53.08:826][199]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_Grab_Obstacles_BK that has root motion is not supported [2020.06.15-03.53.08:826][199]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultInterruptionB Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.08:826][199]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.53.08:826][199]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.15-03.53.08:826][199]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.53.08:827][199]Interaction: Verbose: Chose montage [AM_TN_Grab_Obstacles_BK] for interruption [VaultFastInterruptionBackLeft] [2020.06.15-03.53.08:827][199]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TN_Grab_Obstacles_BK_IN] differs from selected montage for interruption [AM_TN_Grab_Obstacles_BK] [2020.06.15-03.53.08:827][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:841][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:857][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:874][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:890][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:907][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:923][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:938][206]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.08:938][206]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.08:941][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:957][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:973][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.08:990][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:007][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:024][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:041][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:057][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:074][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:091][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:108][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:124][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:139][218]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:139][218]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:141][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:156][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:173][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:190][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:207][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:223][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:240][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:257][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:274][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:291][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:305][228]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:305][228]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:307][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:324][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:342][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:357][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:374][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:391][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:407][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:423][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:441][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:457][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:474][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:489][239]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:489][239]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:492][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:507][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:524][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:541][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:559][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:576][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:592][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:609][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:625][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:642][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:655][249]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:656][249]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:658][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:674][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:691][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:708][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:725][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:742][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:757][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:773][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:789][257]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:790][257]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:792][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:809][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:825][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:842][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:858][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:875][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:889][263]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.09:889][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.09:892][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:908][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:925][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:942][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:957][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:974][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.09:991][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:008][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:025][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:041][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:058][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:073][274]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:073][274]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:075][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:092][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:108][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:124][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:141][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:158][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:175][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:193][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:209][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:224][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:239][284]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:239][284]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:242][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:258][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:275][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:291][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:308][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:326][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:344][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:358][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:375][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:393][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:407][294]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:407][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:410][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:426][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:443][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:461][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:476][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:494][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:510][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:528][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:544][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:561][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:577][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:591][305]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:591][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:593][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:609][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:626][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:642][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:659][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:675][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:692][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:708][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:725][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:743][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:760][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:774][316]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:774][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:777][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:795][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:812][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:827][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:844][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:861][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:878][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:894][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:910][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:927][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:940][326]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.10:940][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.10:943][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:960][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:975][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.10:992][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:008][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:025][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:042][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:059][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:076][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:093][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:109][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:123][337]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.11:124][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.11:127][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:142][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:159][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:178][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:194][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:210][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:228][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:244][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:260][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:277][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:294][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:309][348]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.11:309][348]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.11:312][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:327][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:343][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:359][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:375][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:392][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:409][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:426][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:442][356]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.11:442][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:459][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:476][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:492][359]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.11:492][359]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.11:494][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:494][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:494][359]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.11:494][359]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.11:494][359]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.53.11:494][359]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.53.11:494][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:494][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:509][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:528][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:543][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:563][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:578][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:592][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.11:596][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:596][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:596][365]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.15-03.53.11:596][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:596][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:596][365]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.11:596][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.11:596][365]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.11:596][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.11:596][365]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.11:596][365]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.11:596][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:596][365]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.15-03.53.11:596][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.11:596][365]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:598][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:611][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:624][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.53.11:624][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.11:624][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.53.11:624][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.11:626][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:626][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:626][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.11:626][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.11:626][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:626][367]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.53.11:626][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.11:626][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.11:626][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:626][367]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.11:626][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:627][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:644][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:662][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:677][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:691][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.53.11:694][371]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:694][371]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.11:694][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:694][371]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.11:694][371]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.11:694][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:694][371]Interaction: Interaction time: 16.000000 [2020.06.15-03.53.11:694][371]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.11:694][371]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.53.11:694][371]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.11:694][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.11:695][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:708][372]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.11:708][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.11:710][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:725][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:742][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:760][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:776][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:794][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:809][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:825][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:842][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:861][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:876][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:892][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:909][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:925][385]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.11:925][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.11:927][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:943][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:959][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:976][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.11:994][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:009][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:028][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:044][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:060][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:077][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:095][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:110][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:125][397]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.12:125][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.12:126][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:142][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:162][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:176][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:195][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:210][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:228][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:243][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:261][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:276][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:292][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:309][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:325][409]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.12:326][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.12:327][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:344][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:362][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:378][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:396][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:411][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:427][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:444][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:462][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:477][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:494][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:509][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:527][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:543][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:561][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:577][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:592][425]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.12:592][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.12:594][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:611][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:628][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:643][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:660][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:677][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:695][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:710][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:727][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:743][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:759][435]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.12:759][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.12:761][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:777][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:795][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:810][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:827][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:843][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:862][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:876][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:893][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:910][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:926][445]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.12:926][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.12:928][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:943][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:962][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:977][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.12:995][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:010][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:026][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:045][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:062][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:077][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:094][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:108][456]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.13:108][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.13:110][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:128][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:144][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:161][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:177][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:196][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:211][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:227][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:244][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:277][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:295][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:309][468]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.13:309][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.13:311][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:327][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:343][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:361][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:377][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:395][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:411][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:429][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:431][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.13:443][476]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.13:444][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:461][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:475][478]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.13:475][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.13:477][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:495][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:511][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:529][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:545][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:564][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:565][483]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.13:579][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:598][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:613][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:630][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:644][488]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.13:644][488]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.13:646][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:664][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:679][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:697][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:711][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:729][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:744][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:763][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:778][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:794][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:809][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.13:809][498]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.13:811][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:828][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:844][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:862][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:878][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:894][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:911][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:929][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:944][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:962][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:978][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.13:996][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:010][510]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:010][510]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:012][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:029][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:045][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:063][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:079][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:097][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:111][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:129][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:144][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:164][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:180][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:195][521]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:195][521]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:197][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:212][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:230][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:245][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:263][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:279][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:296][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:312][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:329][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:344][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:363][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:367][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.53.14:376][532]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:376][532]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:378][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:396][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:412][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:428][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:446][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:465][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:479][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:497][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:513][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:529][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:547][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:563][543]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:563][543]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:565][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:580][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:598][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:613][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:632][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:645][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:662][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:678][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:696][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:712][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:730][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:746][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:762][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:763][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:765][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:780][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:798][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:813][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:829][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:845][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:863][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:866][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.53.14:878][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:896][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:912][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:930][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:946][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:962][567]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.14:962][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.14:964][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:979][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.14:996][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:013][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:029][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:045][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:063][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:078][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:096][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:112][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:127][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.53.15:127][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.53.15:127][577]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.53.15:127][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.53.15:130][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:145][578]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.15:145][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.15:147][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:164][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:179][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:180][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.15:197][581]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.15:197][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:213][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:230][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:246][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:263][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:279][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:296][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:311][588]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.15:312][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.15:313][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:315][588]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.15:330][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:346][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:364][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:379][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:396][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:413][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:432][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:446][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:465][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:480][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:498][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:512][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.15:512][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.15:514][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:531][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:546][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:566][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:581][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:599][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:614][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:632][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:646][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:664][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:681][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:695][611]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.15:696][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.15:697][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:714][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:732][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:747][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:764][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:781][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:798][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:813][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:832][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:846][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:865][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:868][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.06.15-03.53.15:880][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:895][623]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.15:895][623]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.15:896][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:915][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:930][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:948][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:963][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:980][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.15:997][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:014][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:032][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:048][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:067][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:080][634]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.16:080][634]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.16:083][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:100][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:115][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:128][637]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.53.16:128][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.53.16:132][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:147][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:163][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:181][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:197][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:216][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:230][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:247][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:263][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:279][646]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.16:279][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.16:281][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:297][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:314][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:330][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:348][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:363][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:382][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:397][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:415][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:430][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:445][656]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.16:445][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.16:447][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:463][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:465][657]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.16:480][658]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.16:481][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:498][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:514][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:532][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:547][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:565][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:583][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:599][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:617][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:630][667]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.16:630][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.16:632][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:648][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:666][669]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.53.16:666][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:667][669]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.53.16:686][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:699][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:717][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:732][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:751][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:765][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:784][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:798][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:814][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.16:814][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.16:817][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:832][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:849][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:864][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:881][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:898][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:916][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:933][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:934][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.16:950][686]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.15-03.53.16:950][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:964][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:983][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.16:998][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:014][690]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:014][690]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:016][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:031][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:050][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:064][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:066][693]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.17:084][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:099][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:115][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:132][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:146][698]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.53.17:146][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.53.17:150][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:155][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.53.17:165][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:181][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:198][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:215][702]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:215][702]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:217][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:233][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:251][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:265][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:284][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:299][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:317][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:331][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:349][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:364][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:383][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:396][713]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:396][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:398][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:416][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:431][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:449][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:464][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:482][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:498][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:515][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:532][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:549][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:565][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:582][724]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:582][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:584][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:600][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:619][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:633][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:650][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:666][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:684][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:700][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:717][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:733][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:748][734]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:748][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:750][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:765][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:783][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:798][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:816][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:832][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:849][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:865][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:882][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:898][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:917][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:930][745]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.17:930][745]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.17:932][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:951][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:967][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.17:985][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:000][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:017][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:033][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:051][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:066][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:084][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:100][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:117][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:131][757]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.18:131][757]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.18:134][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:152][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:166][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:182][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:199][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:217][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:232][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:249][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:265][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:283][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:299][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:315][768]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.18:315][768]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.18:317][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:332][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:350][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:365][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:383][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:399][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:417][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:433][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:449][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:468][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:484][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:497][779]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.18:497][779]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.18:499][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:516][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:532][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:551][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:566][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:584][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:599][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:617][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:633][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:650][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:666][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:684][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:685][790]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.18:698][791]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.18:698][791]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.18:699][791]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.15-03.53.18:701][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:717][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:734][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:752][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:768][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:785][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:800][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:818][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:819][798]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.18:834][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:851][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:866][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:883][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:897][803]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.18:897][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.18:899][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:916][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:932][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:950][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:966][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.18:984][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:000][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:017][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:033][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:050][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:066][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:082][814]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:082][814]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.19:084][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:099][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:118][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:133][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:150][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:166][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:184][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:200][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:218][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:234][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:250][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:264][825]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:264][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.19:266][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:285][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:301][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:318][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:333][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:352][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:353][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.53.19:353][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.53.19:367][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:386][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:401][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:419][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:433][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:448][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:449][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.19:451][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:468][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:485][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:500][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:517][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:533][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:551][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:569][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:585][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:602][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:619][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:633][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:633][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.19:635][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:651][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:667][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:683][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:700][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:718][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:733][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:752][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:767][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:784][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:800][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:817][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:817][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.19:819][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:834][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:851][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:868][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:885][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:901][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:917][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:934][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:952][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:967][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:984][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.19:998][869]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.19:998][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:000][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:018][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:034][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:052][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:067][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:085][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:101][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:119][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:134][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:154][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:167][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:184][880]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.20:184][880]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:186][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:201][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:217][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:234][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:254][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:267][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:285][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:286][886]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.20:302][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:318][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:334][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:352][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:366][891]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.20:366][891]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:368][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:386][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:401][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:418][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:434][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:435][895]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.20:452][896]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.20:453][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:468][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:485][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:502][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:519][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:533][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:550][902]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.20:550][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:552][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:568][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:570][903]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:571][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:572][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:586][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:602][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:619][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:635][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:653][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:668][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:686][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:702][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:719][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:734][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:751][914]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.20:751][914]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:753][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:768][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:786][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:802][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-03.53.20:805][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.20:819][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:835][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:854][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:869][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:886][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:903][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:920][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:933][925]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.20:933][925]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.20:936][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:952][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:969][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.20:987][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:002][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:020][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:035][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:054][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:069][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:088][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:102][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:117][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.21:117][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.21:119][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:135][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:153][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:167][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:186][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:202][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:220][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:236][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:253][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:269][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:287][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:302][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:318][948]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.21:319][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.21:321][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:336][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:354][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:369][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:383][952]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.21:383][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.21:387][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:387][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:387][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.21:387][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.21:387][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:387][952]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.21:387][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.21:387][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.21:387][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:387][952]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_StrafeLeft. [2020.06.15-03.53.21:387][952]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.21:387][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.21:387][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:387][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:389][952]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.21:402][953]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.21:402][953]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.53.21:402][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:404][953]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.21:404][953]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.53.21:420][954]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.21:421][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:436][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:453][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:453][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.21:453][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:453][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:453][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.21:453][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.21:454][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.21:454][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.21:454][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.21:454][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:454][956]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.53.21:454][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.21:454][956]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:454][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:469][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:484][958]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.21:484][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.21:487][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:503][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:519][960]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.21:519][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.21:521][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:536][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:555][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:571][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:588][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:603][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:621][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:637][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:653][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:668][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:685][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:701][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:718][972]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.21:718][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.21:720][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:735][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:752][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:769][975]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.53.21:769][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:787][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:802][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:818][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.53.21:821][978]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:821][978]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.21:821][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:821][978]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.21:821][978]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.21:821][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:821][978]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.21:821][978]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.21:821][978]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.53.21:821][978]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.21:821][978]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.53.21:821][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.21:821][978]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.53.21:821][978]Interaction: Interaction time: 1.500000 [2020.06.15-03.53.21:821][978]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.53.21:821][978]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.53.21:821][978]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.21:821][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.21:821][978]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.21:822][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:824][978]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.53.21:836][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:852][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:869][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:886][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:902][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:918][984]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.21:918][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.21:920][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:937][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:954][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:972][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.21:988][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:004][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:021][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:036][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:053][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:070][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:087][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:103][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:118][996]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:118][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:120][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:136][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:153][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:170][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:187][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:205][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:221][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:237][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:254][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:270][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:286][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:304][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:321][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:335][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:335][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:337][ 9]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.53.22:337][ 9]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.22:337][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:355][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:372][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:388][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:404][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:421][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:437][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:453][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:470][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:487][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:505][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:521][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:535][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:535][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:538][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:556][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:572][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:589][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:604][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:622][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:637][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:653][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:670][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:684][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:684][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:686][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:704][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:720][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:737][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:753][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:770][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:787][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:803][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:818][ 38]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.15-03.53.22:819][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:819][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:821][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:837][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:853][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:870][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:886][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:903][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:920][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:937][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:953][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:970][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.22:985][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.22:985][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.22:987][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:003][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:020][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:037][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:054][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:071][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:086][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:103][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:118][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.23:118][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.23:120][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:137][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:154][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:170][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:187][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:188][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:204][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:220][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:237][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:239][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:254][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:269][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.23:269][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.23:272][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:287][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:303][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:320][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:337][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:339][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.53.23:354][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:370][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:387][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:403][ 73]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:403][ 73]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.23:403][ 73]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.23:403][ 73]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.23:403][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:403][ 73]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.53.23:404][ 73]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.53.23:404][ 73]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.23:404][ 73]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.23:404][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:404][ 73]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:404][ 73]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.23:404][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:405][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.23:407][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:407][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.53.23:419][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.23:419][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.23:421][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:435][ 75]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.23:435][ 75]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.23:436][ 75]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.53.23:436][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.53.23:437][ 75]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:437][ 75]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:438][ 75]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:438][ 75]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.06.15-03.53.23:438][ 75]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.53.23:438][ 75]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.53.23:438][ 75]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.23:439][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:439][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.23:439][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:439][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.23:439][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:439][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:440][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:442][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.53.23:454][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:470][ 77]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:470][ 77]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:471][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:487][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:505][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:521][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:538][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:555][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.23:570][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.23:570][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:570][ 83]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.53.23:570][ 83]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.53.23:572][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:572][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:572][ 83]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.23:572][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.23:572][ 83]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:573][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.23:573][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:573][ 83]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.23:573][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:573][ 83]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.23:573][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:573][ 83]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.23:574][ 83]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:587][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:587][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:589][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:589][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.23:589][ 84]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.23:589][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:589][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.23:589][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:589][ 84]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.23:589][ 84]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:589][ 84]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.23:590][ 84]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:605][ 85]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:622][ 86]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:637][ 87]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:653][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.53.23:653][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:653][ 88]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.53.23:653][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:654][ 88]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:672][ 89]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:687][ 90]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:702][ 91]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.23:702][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:704][ 91]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:719][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:719][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:721][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:721][ 92]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:737][ 93]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.23:738][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:738][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:754][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:754][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:771][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:771][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:787][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:787][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:802][ 97]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.53.23:802][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.53.23:803][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:803][ 97]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.23:803][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:803][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:803][ 97]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.23:803][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:803][ 97]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.23:803][ 97]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.23:804][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.53.23:804][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:804][ 97]Interaction: Interaction time: 1.000000 [2020.06.15-03.53.23:804][ 97]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.06.15-03.53.23:804][ 97]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.53.23:804][ 97]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.15-03.53.23:804][ 97]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.15-03.53.23:804][ 97]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.23:804][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.23:804][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.23:804][ 97]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.23:804][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.53.23:804][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.23:805][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:805][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:821][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:821][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:837][ 99]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:837][ 99]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:837][ 99]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.23:837][ 99]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.15-03.53.23:837][ 99]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.23:837][ 99]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.53.23:838][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:838][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:854][100]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:854][100]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:870][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:870][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:872][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:872][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:888][102]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:888][102]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:905][103]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:905][103]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:921][104]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:921][104]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:938][105]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:938][105]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:955][106]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:955][106]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:972][107]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:972][107]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:988][108]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.23:988][108]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:005][109]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:005][109]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:023][110]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:023][110]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:038][111]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:038][111]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:054][112]LogDBDPlayerMovement: StopSnapping Final Location (6787.883789 6243.339844 -690.834717) [2020.06.15-03.53.24:054][112]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.24:055][112]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:055][112]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:070][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:070][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:073][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:073][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:089][114]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:089][114]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:105][115]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:106][115]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:122][116]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:122][116]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:140][117]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:140][117]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:155][118]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:155][118]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:172][119]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:172][119]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:188][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:188][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:206][121]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:206][121]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:221][122]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:221][122]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:237][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:237][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:238][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:238][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:255][124]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:255][124]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:272][125]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:272][125]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:288][126]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:288][126]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:305][127]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:305][127]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:322][128]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:322][128]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:338][129]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:338][129]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:355][130]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:355][130]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:372][131]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:372][131]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:388][132]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:388][132]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:404][133]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:404][133]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:419][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:420][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:422][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:422][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:438][135]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:438][135]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:454][136]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:454][136]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:472][137]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:472][137]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:489][138]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:489][138]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:506][139]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:506][139]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:523][140]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:523][140]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:539][141]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:539][141]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:556][142]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:556][142]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:573][143]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:573][143]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:591][144]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:591][144]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:606][145]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:606][145]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:623][146]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:623][146]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:638][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:638][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:640][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:640][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:656][148]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:656][148]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:672][149]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:673][149]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:689][150]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:689][150]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:706][151]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:706][151]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:722][152]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:722][152]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:739][153]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:739][153]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:756][154]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:756][154]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:772][155]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:773][155]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:788][156]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:788][156]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:805][157]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:805][157]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:807][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.53.24:821][158]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:822][158]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:838][159]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:839][159]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:853][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:853][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:855][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:855][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:872][161]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:872][161]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:889][162]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:889][162]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:903][163]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.24:904][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.53.24:905][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.24:905][163]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.24:905][163]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.24:905][163]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.24:905][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.24:905][163]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.24:905][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.24:905][163]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.24:905][163]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.24:906][163]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.24:906][163]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.15-03.53.24:906][163]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.24:906][163]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.53.24:906][163]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.24:906][163]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.15-03.53.24:906][163]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.24:906][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.24:907][163]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:907][163]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:909][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.53.24:922][164]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:922][164]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:939][165]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:939][165]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:955][166]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:955][166]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:970][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.342759 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.24:971][167]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.24:971][167]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.24:972][167]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.24:972][167]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.24:973][167]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:973][167]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:989][168]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.24:989][168]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:006][169]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:006][169]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:023][170]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:023][170]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:038][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:038][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:039][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:039][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:056][172]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:056][172]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:072][173]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:072][173]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:089][174]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:090][174]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:105][175]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:106][175]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:122][176]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:122][176]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:139][177]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:139][177]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:156][178]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:156][178]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:172][179]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:173][179]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:189][180]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:189][180]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:206][181]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:206][181]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:222][182]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:222][182]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:238][183]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_StrafeRight. [2020.06.15-03.53.25:238][183]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_StrafeRight. [2020.06.15-03.53.25:239][183]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:239][183]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:240][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.25:241][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.25:241][183]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:242][183]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:257][184]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:257][184]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:274][185]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:274][185]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:291][186]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:291][186]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:307][187]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:307][187]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:323][188]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:324][188]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:337][189]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.25:338][189]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.25:338][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.53.25:341][189]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:341][189]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:343][189]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.53.25:343][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.53.25:356][190]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:356][190]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:372][191]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:373][191]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:389][192]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:390][192]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:406][193]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:406][193]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:422][194]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:422][194]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.53.25:437][195]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.53.25:437][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.53.25:439][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.25:439][195]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.25:439][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.25:439][195]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.25:439][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.25:439][195]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.25:439][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.25:439][195]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.25:439][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.25:439][195]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.25:439][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.25:439][195]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.25:439][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.25:439][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.25:439][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.25:439][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.25:439][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.25:442][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.53.25:444][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.25:447][195]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.25:448][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.53.25:532][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.25:535][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.25:575][203]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.53.25:748][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.25:751][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.26:095][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.53.26:190][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=101.720 [2020.06.15-03.53.26:338][249]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.53.26:340][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:340][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:341][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:341][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:342][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:342][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:342][249]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:342][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:356][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:356][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:356][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-03.53.26:356][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-03.53.26:477][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.26:690][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.26:705][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.029295 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.27:073][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.27:073][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.27:073][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.27:073][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.27:075][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:075][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:075][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.27:075][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.27:075][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:075][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.27:075][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.27:075][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.27:075][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.27:075][293]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.27:075][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.27:108][295]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.27:206][301]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.53.27:206][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.53.27:207][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:208][301]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.27:208][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.27:208][301]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:208][301]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.27:208][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.27:208][301]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.27:208][301]Interaction: Interaction time: 1.000000 [2020.06.15-03.53.27:208][301]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.27:208][301]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.53.27:208][301]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.27:208][301]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.15-03.53.27:208][301]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.27:208][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.27:242][303]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:242][303]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:242][303]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.06.15-03.53.27:242][303]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.27:242][303]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.53.27:275][305]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.27:275][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:275][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.27:292][306]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.27:292][306]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.27:309][307]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.27:328][308]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.53.27:440][315]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012764, Lifetime Duration: 4.000000 [2020.06.15-03.53.27:577][323]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.27:759][334]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.53.28:211][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.53.28:273][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.28:275][365]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.28:275][365]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.28:275][365]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.28:275][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.28:308][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:308][367]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.28:308][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.28:308][367]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.28:309][367]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.28:309][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.53.28:309][367]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.28:309][367]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.06.15-03.53.28:309][367]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.28:309][367]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.53.28:309][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:309][367]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.28:309][367]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.28:309][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.28:390][372]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.178812 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.28:392][372]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:392][372]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:392][372]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.28:392][372]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:577][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:577][383]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.28:743][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.53.29:175][419]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 4.683039 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.29:193][420]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=104.722 [2020.06.15-03.53.29:375][431]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.53.29:375][431]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.53.29:377][431]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:377][431]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:491][438]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.29:676][449]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.53.29:725][452]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.53.29:725][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.53.29:726][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:727][452]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.29:727][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.29:727][452]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.29:727][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:727][452]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.29:727][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.29:727][452]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.29:727][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.29:727][452]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.29:727][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.29:727][452]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.29:727][452]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.15-03.53.29:727][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.29:727][452]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:730][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.53.29:793][456]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.29:793][456]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.30:127][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.15-03.53.30:127][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.30:628][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.06.15-03.53.30:628][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.31:260][544]GameFlow: Daily Ritual Handler : 4.950675 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 70.520576 out of threshold 120.000000 [2020.06.15-03.53.31:260][544]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.53.31:260][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.950675 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.53.31:263][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.31:263][544]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.53.32:361][610]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.15-03.53.32:697][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:697][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:795][636]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.15-03.53.32:795][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.32:795][636]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.15-03.53.32:795][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.32:796][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:796][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:796][636]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.32:796][636]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.32:796][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:796][636]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.15-03.53.32:796][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.32:796][636]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.32:796][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.32:796][636]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.32:796][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.32:797][636]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.32:894][642]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.32:896][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:896][642]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.32:896][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.32:896][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:896][642]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.32:896][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.32:896][642]Interaction: Interaction time: 0.500000 [2020.06.15-03.53.32:896][642]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.32:896][642]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.15-03.53.32:896][642]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.32:896][642]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.32:896][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.32:896][642]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.32:961][646]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.53.32:965][646]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:965][646]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.32:966][646]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.33:398][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:398][672]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.33:398][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:398][672]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.53.33:398][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:398][672]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.33:398][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:429][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.33:430][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:430][674]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.33:430][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:431][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:431][674]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.33:431][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.33:431][674]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.33:431][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.33:431][674]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.33:431][674]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.33:431][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:431][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.15-03.53.33:431][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.33:431][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:462][676]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.53.33:497][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:497][678]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:533][680]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.53.33:563][682]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.33:596][684]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse. [2020.06.15-03.53.33:630][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.15-03.53.33:630][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.33:630][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.15-03.53.33:630][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.33:631][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:631][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:631][686]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.33:631][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.33:631][686]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:631][686]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.15-03.53.33:631][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.33:631][686]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.33:631][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:631][686]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.33:631][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:664][688]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.33:729][692]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.33:730][692]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.33:731][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:731][692]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.33:731][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:731][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.33:731][692]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.33:731][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:731][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.53.33:731][692]Interaction: Interaction time: 0.000000 [2020.06.15-03.53.33:731][692]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.15-03.53.33:731][692]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.53.33:731][692]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.33:731][692]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.33:731][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.33:732][692]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.15-03.53.33:747][693]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.34:381][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.34:566][742]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.34:566][742]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.34:566][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.34:566][742]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.34:566][742]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.34:566][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.34:597][744]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.34:600][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.34:600][744]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.34:600][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.34:600][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.34:600][744]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.34:600][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.34:600][744]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.34:600][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.34:600][744]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.34:601][744]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.34:601][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.34:601][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.15-03.53.34:601][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.34:601][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.35:002][768]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.35:018][769]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.53.35:100][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.35:100][774]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.36:148][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405072 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.36:282][845]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_StrafeRight. [2020.06.15-03.53.36:282][845]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_StrafeRight. [2020.06.15-03.53.36:285][845]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.36:285][845]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.36:383][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.36:384][851]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.36:384][851]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.06.15-03.53.36:384][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.580667 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.53.36:384][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.36:389][851]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.53.36:448][855]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.15-03.53.36:582][863]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.53.37:650][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.441695 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.53.38:258][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.38:262][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.38:263][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.53.38:374][970]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.53.38:402][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.38:402][972]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.38:402][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.38:402][972]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.38:403][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.38:403][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.38:403][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.53.38:403][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.38:403][972]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.38:403][972]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.38:403][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.38:404][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.38:404][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.38:404][972]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.38:404][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.38:428][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.53.38:487][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.38:487][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.38:490][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.38:490][977]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.38:490][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.38:490][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.38:490][977]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.38:490][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.38:490][977]Interaction: Interaction time: 32.000000 [2020.06.15-03.53.38:490][977]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.38:490][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.38:587][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.53.39:103][ 14]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.53.39:104][ 14]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.53.39:104][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:104][ 14]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.39:104][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:104][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:104][ 14]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.39:104][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:119][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:119][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.39:119][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:119][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.39:119][ 15]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:119][ 15]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.39:119][ 15]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:119][ 15]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:190][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.53.39:192][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.39:196][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.39:197][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.53.39:208][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.53.39:621][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.39:621][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.39:808][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.39:811][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.53.39:813][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.53.39:852][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.53.39:852][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:852][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.53.39:852][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:854][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.39:854][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.39:855][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.39:855][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.53.39:855][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:855][ 59]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.53.39:855][ 59]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.39:855][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:855][ 59]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.53.39:855][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.39:936][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.39:936][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:936][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.39:936][ 64]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:937][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:937][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.39:937][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.39:937][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.39:937][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.39:937][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.39:969][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.53.39:994][ 67]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.40:044][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.40:044][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.40:045][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:045][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:045][ 70]Interaction: Interaction time: 15.698973 [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.40:045][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:093][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.760610 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.40:094][ 73]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.15-03.53.40:126][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.53.40:194][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:194][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:194][ 79]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.53.40:194][ 79]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.15-03.53.40:194][ 79]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.53.40:194][ 79]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.53.40:194][ 79]Interaction: Interaction time: 2.700000 [2020.06.15-03.53.40:194][ 79]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.53.40:194][ 79]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.53.40:194][ 79]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.40:194][ 79]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.53.40:194][ 79]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.40:194][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.40:195][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.40:289][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.40:289][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.40:438][ 94]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.53.42:392][211]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.42:891][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.42:907][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.42:907][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.42:907][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.42:907][242]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.53.42:907][242]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.53.42:907][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.42:907][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.42:907][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.42:907][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.42:907][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.42:907][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.42:907][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.42:907][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.42:907][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.42:907][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.42:907][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.42:907][242]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.42:908][242]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.42:908][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.42:908][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.53.42:908][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.42:908][242]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:005][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.53.43:005][248]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.43:005][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.53.43:005][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.43:006][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:006][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:006][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.43:006][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.43:006][248]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:007][248]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.53.43:007][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.43:007][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.43:007][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.43:007][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.43:007][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.43:106][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.53.43:107][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:107][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.43:107][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.43:107][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.43:107][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.43:107][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.43:107][254]Interaction: Interaction time: 16.000000 [2020.06.15-03.53.43:107][254]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.43:107][254]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.53.43:107][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.43:107][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.43:339][268]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.44:039][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.44:039][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.44:042][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:042][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:042][310]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.44:042][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.44:042][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:042][310]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.44:042][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.44:042][310]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.44:042][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:042][310]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.53.44:042][310]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.44:042][310]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.44:042][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:042][310]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.44:042][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.44:045][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.15-03.53.44:057][311]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.44:057][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.53.44:059][311]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.53.44:059][311]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.53.44:107][314]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.15-03.53.44:109][314]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.44:109][314]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.44:109][314]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.44:109][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Scalars [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Textures [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Vectors [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Scalars [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Textures [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Vectors [2020.06.15-03.53.44:109][314]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-03.53.44:141][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:141][316]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.44:141][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:141][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:141][316]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.44:141][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.44:141][316]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.44:141][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.44:141][316]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.44:141][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:141][316]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.53.44:141][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.44:141][316]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:142][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:142][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:142][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:142][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.44:142][316]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.44:142][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:142][316]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.15-03.53.44:142][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.44:142][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:172][318]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.44:173][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.44:507][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.53.44:509][338]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:509][338]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.44:509][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:509][338]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.44:509][338]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.44:509][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:509][338]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.53.44:509][338]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.53.44:509][338]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.53.44:509][338]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.44:509][338]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.53.44:509][338]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.53.44:509][338]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.53.44:509][338]Interaction: Interaction time: 1.500000 [2020.06.15-03.53.44:509][338]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.53.44:509][338]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.53.44:509][338]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.44:509][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.44:509][338]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.44:511][338]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.53.44:841][358]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.53.46:015][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.53.46:075][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-03.53.46:077][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:077][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.46:077][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.46:077][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.46:077][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.46:077][432]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.53.46:077][432]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.53.46:077][432]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.46:078][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.46:078][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.46:078][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.46:078][432]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.46:078][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.46:078][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.46:078][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.46:078][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:082][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.53.46:082][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-03.53.46:109][434]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.46:110][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.53.46:110][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.53.46:111][434]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:111][434]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:112][434]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:112][434]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.06.15-03.53.46:112][434]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.53.46:112][434]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.53.46:112][434]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.46:210][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.46:210][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:225][501]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.47:225][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.47:225][501]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.47:225][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.47:227][501]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:227][501]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:228][501]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.47:228][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.47:228][501]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:228][501]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.47:228][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.47:228][501]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.47:228][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.47:228][501]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.47:228][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.47:326][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.47:328][507]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:328][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.47:328][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.47:328][507]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.47:328][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.47:328][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.47:328][507]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.47:328][507]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.47:328][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.47:613][524]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.15-03.53.47:633][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3552009761333466, hitAreaLength=0.1500000059604645, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.53.47:633][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.53.47:653][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01373699866235256, xOffset=0, yOffset=0) [2020.06.15-03.53.47:666][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0274744164198637, xOffset=0, yOffset=0) [2020.06.15-03.53.47:684][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.041268665343523, xOffset=0, yOffset=0) [2020.06.15-03.53.47:699][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05505174770951271, xOffset=0, yOffset=0) [2020.06.15-03.53.47:716][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.069063164293766, xOffset=0, yOffset=0) [2020.06.15-03.53.47:732][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0828822478652, xOffset=0, yOffset=0) [2020.06.15-03.53.47:749][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09675516933202744, xOffset=0, yOffset=0) [2020.06.15-03.53.47:766][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1107301712036133, xOffset=0, yOffset=0) [2020.06.15-03.53.47:782][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1245835050940514, xOffset=0, yOffset=0) [2020.06.15-03.53.47:798][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13856291770935, xOffset=0, yOffset=0) [2020.06.15-03.53.47:815][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1525043249130249, xOffset=0, yOffset=0) [2020.06.15-03.53.47:832][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1663576513528824, xOffset=0, yOffset=0) [2020.06.15-03.53.47:849][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.180306077003479, xOffset=0, yOffset=0) [2020.06.15-03.53.47:866][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1940981596708298, xOffset=0, yOffset=0) [2020.06.15-03.53.47:883][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2081305831670761, xOffset=0, yOffset=0) [2020.06.15-03.53.47:900][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2219301611185074, xOffset=0, yOffset=0) [2020.06.15-03.53.47:916][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2359176576137543, xOffset=0, yOffset=0) [2020.06.15-03.53.47:933][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2497069835662842, xOffset=0, yOffset=0) [2020.06.15-03.53.47:949][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2636237442493439, xOffset=0, yOffset=0) [2020.06.15-03.53.47:966][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27769848704338, xOffset=0, yOffset=0) [2020.06.15-03.53.47:983][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2915027439594269, xOffset=0, yOffset=0) [2020.06.15-03.53.47:999][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3052854239940643, xOffset=0, yOffset=0) [2020.06.15-03.53.48:016][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193075954914093, xOffset=0, yOffset=0) [2020.06.15-03.53.48:033][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3332059979438782, xOffset=0, yOffset=0) [2020.06.15-03.53.48:050][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3472220003604889, xOffset=0, yOffset=0) [2020.06.15-03.53.48:066][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3610628247261047, xOffset=0, yOffset=0) [2020.06.15-03.53.48:083][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3748128116130829, xOffset=0, yOffset=0) [2020.06.15-03.53.48:100][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.38873490691185, xOffset=0, yOffset=0) [2020.06.15-03.53.48:117][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.402864396572113, xOffset=0, yOffset=0) [2020.06.15-03.53.48:128][555]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.48:128][555]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.48:134][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.53.48:211][560]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.53.48:211][560]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.53.48:484][577]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E2C3AFE50] Result: '1' k_EResultOK (success) [2020.06.15-03.53.48:485][577]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E2C3AFE50]' succeeded in 0.267162 seconds [2020.06.15-03.53.48:726][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA58EC190] Result: '1' k_EResultOK (success) [2020.06.15-03.53.48:751][593]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.532820 seconds [2020.06.15-03.53.49:299][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.49:363][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.53.49:363][629]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.53.49:363][629]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.53.49:363][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.49:895][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.887814 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.53.50:064][671]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:064][671]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.50:064][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.50:064][671]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:064][671]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.50:064][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.50:096][673]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.50:096][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.50:098][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:098][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.50:098][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.50:098][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:098][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.50:098][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.50:098][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.50:098][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.50:098][673]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.50:098][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.50:098][673]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.50:098][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.50:099][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:099][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:099][673]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:099][673]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.50:102][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.50:129][675]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.50:196][679]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.53.50:637][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4582265615463257, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.53.50:637][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.53.50:653][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01372216548770666, xOffset=0, yOffset=0) [2020.06.15-03.53.50:670][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.027463749051094, xOffset=0, yOffset=0) [2020.06.15-03.53.50:686][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.041543498635292, xOffset=0, yOffset=0) [2020.06.15-03.53.50:703][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.055267583578825, xOffset=0, yOffset=0) [2020.06.15-03.53.50:718][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06914516538381577, xOffset=0, yOffset=0) [2020.06.15-03.53.50:733][711]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.53.50:734][711]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.53.50:734][711]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.15-03.53.50:737][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08337900042533875, xOffset=0, yOffset=0) [2020.06.15-03.53.50:752][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09710458666086197, xOffset=0, yOffset=0) [2020.06.15-03.53.50:768][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1108296662569046, xOffset=0, yOffset=0) [2020.06.15-03.53.50:784][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1247488334774971, xOffset=0, yOffset=0) [2020.06.15-03.53.50:803][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1386788338422775, xOffset=0, yOffset=0) [2020.06.15-03.53.50:818][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1525298357009888, xOffset=0, yOffset=0) [2020.06.15-03.53.50:830][717]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:831][717]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:831][717]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:831][717]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.06.15-03.53.50:831][717]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.53.50:831][717]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.50:836][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1664606630802155, xOffset=0, yOffset=0) [2020.06.15-03.53.50:852][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804392486810684, xOffset=0, yOffset=0) [2020.06.15-03.53.50:864][719]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:864][719]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:864][719]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.06.15-03.53.50:864][719]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.15-03.53.50:864][719]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.50:870][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.194322407245636, xOffset=0, yOffset=0) [2020.06.15-03.53.50:887][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2082617431879044, xOffset=0, yOffset=0) [2020.06.15-03.53.50:902][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2221375703811646, xOffset=0, yOffset=0) [2020.06.15-03.53.50:918][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2360348254442215, xOffset=0, yOffset=0) [2020.06.15-03.53.50:935][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2499463260173798, xOffset=0, yOffset=0) [2020.06.15-03.53.50:952][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638498246669769, xOffset=0, yOffset=0) [2020.06.15-03.53.50:963][725]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.50:963][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.50:969][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777481675148, xOffset=0, yOffset=0) [2020.06.15-03.53.50:985][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29163908958435, xOffset=0, yOffset=0) [2020.06.15-03.53.50:996][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.50:996][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.50:998][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:998][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:998][727]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.50:998][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.50:998][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.50:998][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.53.50:998][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.50:998][727]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.50:998][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.50:998][727]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.50:998][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:003][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3054863512516022, xOffset=0, yOffset=0) [2020.06.15-03.53.51:019][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194438517093658, xOffset=0, yOffset=0) [2020.06.15-03.53.51:036][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3333234488964081, xOffset=0, yOffset=0) [2020.06.15-03.53.51:052][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3471913635730743, xOffset=0, yOffset=0) [2020.06.15-03.53.51:065][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:065][731]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.51:065][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:065][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:065][731]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.51:065][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:065][731]Interaction: Interaction time: 0.000000 [2020.06.15-03.53.51:065][731]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.51:065][731]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.51:065][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:069][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36107861995697, xOffset=0, yOffset=0) [2020.06.15-03.53.51:082][732]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.53.51:085][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3752549588680267, xOffset=0, yOffset=0) [2020.06.15-03.53.51:102][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3890736103057861, xOffset=0, yOffset=0) [2020.06.15-03.53.51:118][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4030516147613525, xOffset=0, yOffset=0) [2020.06.15-03.53.51:136][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167892932891846, xOffset=0, yOffset=0) [2020.06.15-03.53.51:148][736]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.53.51:153][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4308447241783142, xOffset=0, yOffset=0) [2020.06.15-03.53.51:168][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4445861279964447, xOffset=0, yOffset=0) [2020.06.15-03.53.51:185][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4585514664649963, xOffset=0, yOffset=0) [2020.06.15-03.53.51:203][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.472358226776123, xOffset=0, yOffset=0) [2020.06.15-03.53.51:219][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4862728118896484, xOffset=0, yOffset=0) [2020.06.15-03.53.51:236][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50022929906845, xOffset=0, yOffset=0) [2020.06.15-03.53.51:252][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5140759944915771, xOffset=0, yOffset=0) [2020.06.15-03.53.51:269][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5280932188034058, xOffset=0, yOffset=0) [2020.06.15-03.53.51:281][744]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.53.51:281][744]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.53.51:281][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:284][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:287][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.53.51:299][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:316][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:333][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:349][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:365][749]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.53.51:365][749]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.53.51:368][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:382][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:399][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:415][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:434][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:451][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:468][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:483][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:500][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:516][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:532][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.53.51:532][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.53.51:532][759]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.51:532][759]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.51:532][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:532][759]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.51:532][759]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.51:532][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:533][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.53.51:548][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.51:548][760]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.51:548][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:548][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.51:548][760]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.53.51:548][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.51:548][760]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.51:548][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.51:548][760]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.51:548][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:548][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.51:548][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:548][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.53.51:548][760]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:548][760]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.53.51:572][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA9A8D420] Result: '1' k_EResultOK (success) [2020.06.15-03.53.51:572][762]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA9A8D420]' succeeded in 0.203049 seconds [2020.06.15-03.53.51:597][763]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.51:598][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:600][763]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:601][763]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.51:601][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA9A8D420] Result: '1' k_EResultOK (success) [2020.06.15-03.53.51:601][763]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:604][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.53.51:622][765]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.255884 seconds [2020.06.15-03.53.51:632][765]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.51:632][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:635][765]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:635][765]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:635][765]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.51:635][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.51:635][765]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:635][765]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.51:635][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:635][765]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.51:635][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:635][765]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.51:635][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:698][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.51:701][769]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:701][769]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.51:701][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:701][769]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:701][769]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.51:701][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:701][769]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.51:701][769]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.51:701][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:733][771]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:733][771]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:733][771]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.06.15-03.53.51:733][771]AnimLeader: BP_Entity_C_14 Requested to Play: HookReaction AnimTag_Follower. [2020.06.15-03.53.51:733][771]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.51:733][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.53.51:752][772]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.53.51:964][785]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.15-03.53.51:964][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:964][785]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.15-03.53.51:964][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:967][785]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:967][785]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:967][785]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.51:967][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.51:967][785]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.51:967][785]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.15-03.53.51:967][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.51:967][785]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.51:967][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:967][785]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.51:967][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.51:967][785]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.52:200][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:200][799]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.52:200][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:200][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:200][799]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.52:200][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:200][799]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.52:200][799]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVault Right AnimTag_Male. [2020.06.15-03.53.52:200][799]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.06.15-03.53.52:200][799]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.53.52:200][799]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.52:200][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:232][801]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:232][801]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:232][801]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.06.15-03.53.52:232][801]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.15-03.53.52:232][801]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.52:232][801]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.53.52:233][801]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.52:283][804]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.53.52:931][843]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.52:934][843]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.52:934][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.52:934][843]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.52:934][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:934][843]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.52:942][843]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.53.52:944][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.53.53:000][847]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.53.53:733][891]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.53:733][891]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.53.53:733][891]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.06.15-03.53.53:733][891]AnimLeader: BP_Entity_C_14 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.15-03.53.53:733][891]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.15-03.53.53:734][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.53.53:735][891]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.53.53:768][893]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.53:768][893]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.53.53:768][893]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.53:952][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.53.54:002][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.54:002][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.54:002][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.54:002][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.54:002][907]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.53.54:002][907]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.53.54:002][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.54:002][907]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_12] [2020.06.15-03.53.54:002][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.54:002][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:656][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.59:656][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.59:656][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.59:656][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.59:659][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:659][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:659][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.53.59:659][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.53.59:659][246]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:659][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.53.59:659][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.53.59:659][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.53.59:659][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.59:659][246]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.53.59:659][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.59:722][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.53.59:725][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:725][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.53.59:725][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.59:725][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.53.59:725][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.53.59:725][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.53.59:725][250]Interaction: Interaction time: 2.000000 [2020.06.15-03.53.59:725][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.53.59:725][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.00:673][307]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.00:676][307]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.00:676][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.00:676][307]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.00:676][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:676][307]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.00:684][307]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.54.00:686][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.00:692][308]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.01:143][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.54.01:143][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.01:143][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.54.01:343][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:343][347]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.01:343][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:540][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.01:540][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.01:540][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.01:540][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.01:544][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:544][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:544][359]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.01:544][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.01:544][359]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:544][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.01:544][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.01:544][359]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.01:544][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.01:544][359]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.01:544][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.01:608][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.01:611][363]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:611][363]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.01:611][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.01:611][363]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.01:611][363]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.01:611][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.01:611][363]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.01:611][363]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.01:611][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.02:709][429]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.02:711][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.02:711][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.02:711][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.02:711][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.02:711][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.02:711][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.02:711][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.02:711][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.02:711][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.02:711][429]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.02:712][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.02:712][429]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.02:712][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.02:712][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:712][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:712][429]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.02:719][429]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.02:722][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.02:912][441]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.54.02:995][446]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.54.02:995][446]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.03:443][473]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.54.03:446][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.03:446][473]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.03:446][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:009][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_6] [2020.06.15-03.54.04:010][507]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.04:010][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_6] [2020.06.15-03.54.04:010][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.04:012][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:013][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:013][507]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.04:013][507]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.04:013][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:013][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_6] [2020.06.15-03.54.04:013][507]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.04:013][507]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.04:013][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.04:013][507]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-03.54.04:013][507]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.04:013][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.04:080][511]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.04:345][527]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:346][527]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.04:346][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.04:346][527]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.04:346][527]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.04:346][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.04:346][527]Interaction: Interaction time: 1.050000 [2020.06.15-03.54.04:346][527]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-03.54.04:346][527]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.15-03.54.04:346][527]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.54.04:346][527]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.04:346][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.04:396][530]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.04:632][544]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-03.54.05:380][589]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.05:380][589]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.05:380][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.05:380][589]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.05:380][589]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.05:380][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.05:414][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.05:414][591]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.05:414][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.05:414][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.05:414][591]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.05:414][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.05:414][591]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.05:414][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.05:414][591]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.05:414][591]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.05:414][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.05:414][591]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_6] [2020.06.15-03.54.05:414][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.05:414][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.07:430][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.609472 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.08:503][776]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.08:667][786]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.08:667][786]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.09:231][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.09:231][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.09:231][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.09:231][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.09:234][820]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.09:234][820]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.09:234][820]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.09:234][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.09:234][820]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.09:234][820]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.09:234][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.09:234][820]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.09:234][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.09:234][820]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.09:234][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.09:298][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.09:301][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.09:301][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.09:301][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.09:301][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.09:301][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.09:301][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.09:301][824]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.09:301][824]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.09:301][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.10:737][910]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.54.11:104][932]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:104][932]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.11:104][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:104][932]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:104][932]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.11:104][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:107][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.11:133][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.11:134][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.11:136][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:136][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.11:136][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:136][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:137][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.11:137][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.11:137][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.11:137][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.11:137][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.11:137][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:137][934]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.11:137][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.11:137][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:137][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:137][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:144][934]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.11:147][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.11:902][980]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.54.11:902][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.11:905][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:905][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:905][980]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.11:905][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.11:905][980]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.11:905][980]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.54.11:905][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.11:905][980]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.11:905][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:905][980]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.11:905][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.11:905][980]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.12:002][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:002][986]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.12:002][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:002][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:002][986]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.12:002][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.12:002][986]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.12:002][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.12:002][986]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.12:003][986]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.12:003][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:003][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.15-03.54.12:003][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.12:003][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:034][988]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.54.12:034][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.12:036][988]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.12:101][992]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.54.12:101][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.54.12:103][992]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:103][992]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.12:103][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:103][992]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:103][992]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.12:103][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:103][992]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.54.12:103][992]Interaction: Interaction time: 1.000000 [2020.06.15-03.54.12:103][992]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.15-03.54.12:104][992]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.54.12:104][992]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.12:104][992]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.15-03.54.12:104][992]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.12:104][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:136][994]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:136][994]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:136][994]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:136][994]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.06.15-03.54.12:136][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.54.12:136][994]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.54.12:202][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:203][998]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:269][ 2]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.12:435][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.12:435][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.12:435][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.12:435][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.12:437][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:437][ 12]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.12:437][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:437][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:437][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.12:437][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:437][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.12:437][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.12:437][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:502][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.12:504][ 16]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.12:504][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:504][ 16]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.12:504][ 16]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.12:504][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:106][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.54.13:185][ 57]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.54.13:187][ 57]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.13:187][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:187][ 57]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.13:187][ 57]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.54.13:187][ 57]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.54.13:187][ 57]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.13:187][ 57]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.06.15-03.54.13:187][ 57]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.54.13:188][ 57]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.54.13:188][ 57]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:188][ 57]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.15-03.54.13:188][ 57]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.13:188][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:235][ 60]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.372878 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.13:236][ 60]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:236][ 60]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:237][ 60]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.54.13:237][ 60]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:554][ 79]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.13:556][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.13:556][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.13:556][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:556][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.13:564][ 79]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.13:566][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.14:119][113]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.54.14:119][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.14:120][113]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.54.14:120][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.14:121][113]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:122][113]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:122][113]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.14:122][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.14:122][113]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:122][113]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.54.14:122][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.14:122][113]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.14:122][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:122][113]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.14:122][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:122][113]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.14:253][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.14:253][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.54.14:255][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:255][121]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.14:255][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:255][121]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:255][121]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.14:255][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:255][121]Interaction: Interaction time: 80.000000 [2020.06.15-03.54.14:255][121]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.14:255][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:289][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:289][123]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.14:289][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:289][123]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.14:457][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.54.14:621][143]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.54.14:621][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-03.54.14:624][143]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:624][143]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.14:624][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:624][143]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.14:624][143]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:624][143]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.14:624][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.14:624][143]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.14:624][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.14:624][143]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.14:624][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.14:624][143]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.14:624][143]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.15-03.54.14:624][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.14:624][143]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:628][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-03.54.14:721][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.14:722][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.15:153][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.54.15:153][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.54.15:349][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-03.54.15:354][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.15-03.54.15:354][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-03.54.15:361][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.54.15:888][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033452 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.54.16:155][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.54.16:155][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.54.16:361][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.06.15-03.54.17:157][295]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.54.17:157][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.54.17:157][295]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.54.17:157][295]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.54.17:165][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.54.18:244][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.18:244][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.18:377][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.18:528][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.54.18:528][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.54.18:628][383]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.15-03.54.18:927][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.18:927][401]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.18:927][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.18:927][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.18:927][401]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.18:927][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.18:930][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.54.18:961][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.18:961][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.18:961][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.18:961][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.18:961][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.18:961][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.18:961][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.18:961][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.18:961][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.18:961][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.18:961][403]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.54.18:961][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.18:961][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.19:827][455]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.683446 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.20:075][470]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.20:075][470]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.20:075][470]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.20:075][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.20:078][470]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.20:078][470]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.20:078][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.20:078][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.20:078][470]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.20:078][470]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.20:078][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.20:078][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.20:078][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.20:078][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.20:079][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.20:142][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.20:145][474]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.20:145][474]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.20:145][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.20:145][474]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.20:145][474]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.20:145][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.20:145][474]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.20:145][474]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.20:145][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.20:409][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367986 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.54.20:943][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635599 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.54.21:510][556]GameFlow: Daily Ritual Handler : 18.065029 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 88.585602 out of threshold 120.000000 [2020.06.15-03.54.21:510][556]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.54.21:510][556]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.065029 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.21:578][560]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.54.22:152][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.22:215][598]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.54.22:215][598]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.54.22:215][598]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.54.22:215][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.22:545][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.22:547][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.22:547][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.22:547][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.22:547][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.22:547][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.22:547][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.22:547][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.22:547][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.22:548][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:550][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.22:579][620]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.22:583][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:583][620]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.22:590][620]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.24:049][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:049][708]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.24:049][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:079][710]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.24:079][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.24:080][710]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.24:080][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.24:082][710]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:082][710]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:082][710]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.24:082][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.24:082][710]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:082][710]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.24:082][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.24:082][710]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.24:082][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.24:082][710]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.24:082][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.24:148][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.24:151][714]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:151][714]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.24:151][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.24:151][714]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.24:151][714]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.24:151][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.24:151][714]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.24:151][714]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.24:151][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.25:014][766]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.25:018][766]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.25:018][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.25:018][766]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.25:018][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:018][766]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:026][766]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.54.25:028][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.25:053][768]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.25:582][800]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.54.25:619][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.25:619][802]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.25:619][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:699][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.54.26:699][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.26:699][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.54.26:699][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.26:701][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:701][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:701][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.26:701][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.26:701][867]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:701][867]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.54.26:701][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.26:701][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.26:701][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.26:701][867]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.26:701][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.26:767][871]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.26:799][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.54.26:799][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.54.26:801][873]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:801][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.26:801][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.26:801][873]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.26:801][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.26:801][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.26:801][873]Interaction: Interaction time: 80.000000 [2020.06.15-03.54.26:801][873]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.26:801][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.26:834][875]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.28:235][959]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.54.28:267][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.54.28:267][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.28:267][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.54.28:267][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.28:270][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.28:271][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.28:271][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.28:271][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.28:271][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.28:271][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.54.28:271][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.28:271][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.28:271][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.28:271][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.28:271][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.28:337][965]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.28:367][967]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.28:367][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.54.28:371][967]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.28:371][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.28:371][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.28:371][967]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.28:371][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.28:371][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.28:371][967]Interaction: Interaction time: 75.316551 [2020.06.15-03.54.28:371][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.28:371][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.28:436][971]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.29:402][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.014346 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.32:522][216]GameFlow: Daily Ritual Handler : 6.991621 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 95.577225 out of threshold 120.000000 [2020.06.15-03.54.32:522][216]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.54.32:522][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.991621 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.32:525][216]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.54.32:556][218]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.15-03.54.33:389][268]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.33:389][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.33:390][268]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.33:390][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.33:392][268]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.33:392][268]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.33:392][268]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.33:392][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.33:392][268]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.33:392][268]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.33:392][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.33:393][268]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.33:393][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.33:393][268]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.33:393][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.33:456][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.33:459][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.33:459][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.33:459][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.33:459][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.33:459][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.33:459][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.33:459][272]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.33:459][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.33:459][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.34:126][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.34:126][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.34:126][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.34:126][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.34:126][312]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.34:126][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.34:126][312]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.34:126][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.34:126][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:129][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.34:156][314]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.34:158][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:158][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:167][314]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.34:627][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:627][342]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.34:627][342]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:790][352]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.54.34:793][352]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.34:793][352]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:124][372]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.54.35:324][384]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.54.35:325][384]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.54.35:325][384]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.15-03.54.35:325][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.776582 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.54.35:331][384]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: On [2020.06.15-03.54.35:358][386]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.15-03.54.35:428][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:428][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:991][424]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.54.35:991][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.35:991][424]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.54.35:991][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.35:993][424]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:993][424]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:993][424]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.35:993][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.35:993][424]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.35:993][424]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.54.35:993][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.35:993][424]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.35:993][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.35:993][424]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.35:993][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.36:060][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.54.36:062][428]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.36:062][428]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.36:062][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.36:062][428]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.36:062][428]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.36:062][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.36:062][428]Interaction: Interaction time: 16.000000 [2020.06.15-03.54.36:062][428]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.36:062][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.36:393][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.526988 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.54.37:313][503]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - SuperNorb]: Off [2020.06.15-03.54.37:863][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.37:863][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.37:863][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.37:863][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.37:863][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.37:863][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.37:863][536]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-03.54.37:863][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.37:863][536]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.37:867][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.54.39:748][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:748][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:748][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:748][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.39:748][649]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.39:748][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:749][649]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.54.39:749][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.39:749][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:752][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.54.39:879][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.39:879][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.39:879][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.39:879][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.39:882][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:882][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:882][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.39:882][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.39:882][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:882][657]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.39:882][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.39:882][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.39:882][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:882][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.39:882][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:946][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.39:949][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:949][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.39:949][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:949][661]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.39:949][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.39:949][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.39:949][661]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.39:949][661]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.39:949][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.40:515][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.40:515][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.40:515][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.40:515][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.40:515][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.40:515][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.40:515][695]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.40:515][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.40:515][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:518][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.40:546][697]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.40:549][697]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:549][697]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:557][697]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.40:614][701]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.374179 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.40:948][721]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.40:948][721]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.40:948][721]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:080][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.41:080][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.41:080][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.41:080][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.41:082][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:082][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:082][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.41:082][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.41:082][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:082][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.41:082][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.41:082][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.41:082][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.41:082][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.41:082][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.41:147][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.41:149][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:149][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.41:149][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.41:149][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.41:149][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.41:149][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.41:149][733]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.41:149][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.41:149][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.42:417][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.42:417][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.42:417][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.42:417][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.42:417][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.42:417][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.42:420][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.42:465][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.42:467][812]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.42:468][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.42:468][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.42:468][812]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.42:468][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.42:468][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.42:468][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.42:468][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.42:468][812]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.42:468][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.42:468][812]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.42:468][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.42:468][812]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.42:471][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.44:551][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.54.44:551][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.44:551][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.54.44:551][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.44:554][937]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.44:554][937]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.44:554][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.44:554][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.44:554][937]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.44:554][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.54.44:554][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.44:554][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.44:554][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.44:554][937]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.54.44:554][937]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.44:554][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.44:554][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.44:554][937]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.54.44:554][937]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.44:937][960]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.54.44:937][960]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.44:937][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.44:937][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.44:937][960]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.44:937][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.44:937][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.44:937][960]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.54.44:937][960]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.15-03.54.44:938][960]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.54.44:938][960]Interaction: Interaction time: 2.700000 [2020.06.15-03.54.44:938][960]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.54.44:938][960]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.54.44:938][960]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.44:938][960]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.54.44:938][960]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.54.44:938][960]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.44:938][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.44:938][960]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.45:019][965]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.45:019][965]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.45:136][972]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.54.45:870][ 16]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.54.46:120][ 31]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.47:088][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.54.47:237][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:237][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:237][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:237][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.47:237][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:238][ 98]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.54.47:238][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:238][ 98]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:241][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.54.47:537][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.54.47:537][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:537][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.54.47:537][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:538][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:538][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:538][116]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.47:538][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:538][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:538][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.54.47:538][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:538][116]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.47:538][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:538][116]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.47:538][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:623][121]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.54.47:687][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.54.47:688][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]Interaction: Interaction time: 16.000000 [2020.06.15-03.54.47:689][125]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.54.47:689][125]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.54.47:689][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:689][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:689][125]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.47:689][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.47:689][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:690][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.15-03.54.47:690][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:690][125]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:704][126]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.54.47:704][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:704][126]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.54.47:704][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:706][126]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:706][126]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:706][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.47:706][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.47:706][126]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:706][126]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.54.47:706][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.47:706][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.47:706][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:706][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.47:706][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:770][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.54.47:773][130]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:773][130]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.47:773][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:773][130]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.47:773][130]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.47:773][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:773][130]Interaction: Interaction time: 16.000000 [2020.06.15-03.54.47:773][130]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.54.47:773][130]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.54.47:773][130]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.47:773][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.47:937][140]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.240688 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.54.48:404][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.969088 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.48:905][198]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.15-03.54.48:905][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.48:908][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.48:908][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.48:908][198]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.48:908][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.48:908][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.48:908][198]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.15-03.54.48:908][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.48:908][198]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.48:908][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.48:908][198]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_StrafeRight. [2020.06.15-03.54.48:908][198]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.48:908][198]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.54.48:908][198]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.48:908][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.48:908][198]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.48:923][199]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.54.48:924][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.54.48:925][199]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.54.48:925][199]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.54.49:008][204]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.49:008][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.49:008][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.49:008][204]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.49:008][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.49:008][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.49:008][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.49:008][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.49:008][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.49:008][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.49:008][204]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-03.54.49:008][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.49:008][204]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.49:038][206]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.15-03.54.49:038][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.49:339][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.15-03.54.49:342][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.49:342][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.49:342][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.49:342][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.49:342][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.49:342][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.49:343][224]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.54.49:343][224]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.54.49:343][224]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.54.49:343][224]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.54.49:343][224]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.54.49:343][224]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.54.49:343][224]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.54.49:343][224]Interaction: Interaction time: 1.500000 [2020.06.15-03.54.49:343][224]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.54.49:343][224]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.54.49:343][224]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.49:343][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.49:343][224]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.49:343][224]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.54.50:747][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.54.50:750][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.54.50:751][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.54.50:774][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.50:774][310]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.50:774][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.50:774][310]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.50:775][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.50:775][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.50:775][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.54.50:776][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.50:776][310]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.50:776][310]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.50:776][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.50:776][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.50:776][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:776][310]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.50:776][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:795][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.54.50:840][314]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.50:840][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.50:842][314]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.50:842][314]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.50:842][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:842][314]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.50:842][314]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.50:842][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:842][314]Interaction: Interaction time: 4.224189 [2020.06.15-03.54.50:842][314]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.50:842][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:845][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.15-03.54.50:924][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.54.50:924][319]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.54.50:924][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.54.50:924][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:925][319]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.54.50:925][319]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.54.50:925][319]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.54.50:928][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.54.50:956][321]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.54.50:956][321]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.54.50:957][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.54.50:957][321]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:957][321]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:958][321]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:958][321]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamperOut. [2020.06.15-03.54.50:958][321]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.54.50:958][321]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.54.50:958][321]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.50:960][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:960][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:960][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:960][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.50:960][321]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.50:960][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.50:960][321]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.06.15-03.54.50:960][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.50:960][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:990][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.06.15-03.54.50:991][323]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:991][323]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:991][323]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.50:991][323]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookSacrificeIn. [2020.06.15-03.54.50:991][323]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.15-03.54.50:991][323]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.50:991][323]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.54.50:992][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:992][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.54.50:996][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.06.15-03.54.51:023][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.51:023][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.51:023][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.51:023][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.51:025][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.51:025][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.51:025][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.51:025][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.51:025][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.51:025][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.51:025][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.51:025][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.51:025][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.51:025][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.51:025][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.51:091][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.51:092][329]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.51:093][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.51:093][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.51:093][329]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.51:093][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.51:093][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.51:093][329]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.51:093][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.51:093][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:096][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.53:160][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.54.53:160][453]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.54.53:160][453]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.54.53:160][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:926][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.53:928][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:928][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:928][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:928][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.53:928][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.53:928][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.53:928][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.53:928][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.53:928][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:930][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.53:960][501]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.53:961][501]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:962][501]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.53:962][501]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.54.53:994][503]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.54:777][550]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.54:778][550]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.54.54:778][550]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookSacrificeOut. [2020.06.15-03.54.54:778][550]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.15-03.54.54:778][550]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.54.54:961][561]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012619, Lifetime Duration: 4.000000 [2020.06.15-03.54.54:994][563]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.54.55:128][571]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.15-03.54.55:160][573]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019372 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.55:161][573]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.54.55:162][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.54.55:162][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.54.55:162][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.55:162][573]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.55:162][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:162][573]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.55:162][573]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.55:162][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:164][573]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:164][573]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.54.55:165][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.54.55:178][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.55:178][574]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.55:178][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:178][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.55:178][574]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.54.55:178][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.55:178][574]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.55:178][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.55:178][574]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.55:178][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:178][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.55:178][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.55:178][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.54.55:178][574]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.55:178][574]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.54.55:194][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.54.55:231][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.54.55:463][591]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.55:463][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.55:463][591]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.55:463][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.55:465][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:465][591]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.55:465][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:465][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:465][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:465][591]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.54.55:465][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.55:465][591]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:465][591]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.55:465][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.55:465][591]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.54.55:465][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:465][591]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.54.55:465][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:528][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.54.55:530][595]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:530][595]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.54.55:530][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:530][595]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.55:530][595]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.54.55:530][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.55:530][595]Interaction: Interaction time: 2.000000 [2020.06.15-03.54.55:530][595]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.54.55:530][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.56:330][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:330][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.54.56:330][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.56:330][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:330][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.54.56:330][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.56:330][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:331][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.54.56:331][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.56:331][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:331][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.54.56:331][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.56:331][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.54.56:331][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.54.56:331][643]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.54.56:331][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.54.56:331][643]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.54.56:331][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.56:331][643]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:333][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.54.56:362][645]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.54.56:364][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:364][645]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:372][645]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.54.56:932][679]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.56:932][679]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.54.56:933][679]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.57:129][691]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.54.57:130][691]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.54.57:131][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.57:132][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.57:246][698]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.54.57:246][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.57:246][698]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.15-03.54.57:247][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.54.57:251][698]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: On [2020.06.15-03.54.57:251][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.54.57:431][709]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.57:431][709]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.54.57:948][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.15-03.54.57:948][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.58:198][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.06.15-03.54.58:198][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.54.59:115][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066905 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.54.59:236][817]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: Off [2020.06.15-03.55.01:851][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.01:851][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.01:851][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.01:851][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.01:853][974]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.01:853][974]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.01:853][974]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.01:853][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.01:853][974]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.01:853][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.01:853][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.01:853][974]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.01:853][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.01:853][974]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.01:853][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.01:918][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.01:920][978]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.01:920][978]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.01:920][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.01:920][978]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.01:920][978]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.01:920][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.01:920][978]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.01:920][978]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.01:920][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.02:818][ 32]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015888 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.02:818][ 32]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:822][ 32]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.02:823][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.55.02:852][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.55.02:888][ 36]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.02:888][ 36]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.02:888][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.02:888][ 36]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.02:888][ 36]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.02:888][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.02:891][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.55.02:921][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.02:921][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.02:921][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.02:921][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-03.55.02:921][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.02:921][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:154][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:154][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:154][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:154][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.03:154][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:154][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.03:154][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.03:154][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:157][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.03:202][ 55]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.03:204][ 55]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:204][ 55]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:204][ 55]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.03:587][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.55.03:587][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.03:587][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.55.03:587][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.03:589][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:589][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.03:589][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:589][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.55.03:589][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.03:589][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:589][ 78]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.03:702][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.55.03:703][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.55.03:704][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:704][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:704][ 85]Interaction: Interaction time: 58.759312 [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.03:704][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.03:704][ 85]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.04:021][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:021][104]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.04:021][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:439][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.04:439][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:439][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.04:439][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:442][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:442][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:442][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.04:442][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.04:442][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:442][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.04:442][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:442][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.04:442][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:442][129]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.04:442][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:504][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.04:506][133]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:506][133]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.04:506][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:506][133]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:506][133]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.04:506][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:506][133]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.04:506][133]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.04:506][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:537][135]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.04:538][135]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.04:538][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.04:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.04:538][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:538][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:539][135]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.55.04:542][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.04:573][137]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.04:807][151]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:807][151]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.04:807][151]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:905][157]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.55.04:907][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:907][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.15-03.55.04:989][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.05:011][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.55.05:105][169]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.500000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.05:105][169]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.55.05:105][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.05:106][169]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.15-03.55.05:106][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.55.05:107][169]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.55.05:107][169]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.55.05:107][169]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.55.05:107][169]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.06.15-03.55.05:111][169]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.05:111][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.55.05:172][173]GameFlow: OnDropped 533.871521 [2020.06.15-03.55.05:172][173]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.15-03.55.05:175][173]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.05:175][173]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.05:175][173]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.05:175][173]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.55.05:205][175]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.55.05:339][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-03.55.05:339][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.05:339][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.05:339][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.05:341][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.05:341][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.05:341][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.55.05:341][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.05:341][183]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.05:341][183]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.05:341][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.05:341][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.05:341][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.05:341][183]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.05:341][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.05:341][183]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.05:405][187]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.55.05:405][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.55.05:405][187]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.55.05:405][187]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.15-03.55.05:406][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.270555 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.55.05:410][187]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: On [2020.06.15-03.55.05:438][189]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.05:438][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.05:438][189]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.15-03.55.05:456][190]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.05:456][190]LogDBDPlayerMovement: StopSnapping Final Location (2911.253906 7709.612305 87.859383) [2020.06.15-03.55.05:457][190]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.05:457][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.05:457][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.05:457][190]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.05:457][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.05:457][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.05:457][190]Interaction: Interaction time: 80.000000 [2020.06.15-03.55.05:457][190]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.05:457][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.05:507][193]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.05:507][193]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.05:538][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.55.05:538][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.15-03.55.05:905][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338195 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.55.07:393][306]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Mrplippy]: Off [2020.06.15-03.55.08:374][365]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.55.08:374][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.08:374][365]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.55.08:374][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.08:376][365]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.08:376][365]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.08:376][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.08:376][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.08:376][365]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.08:376][365]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.55.08:376][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.08:376][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.08:376][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.08:376][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.08:376][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.08:441][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.55.08:443][369]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.08:443][369]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.08:443][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.08:443][369]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.08:443][369]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.08:443][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.08:443][369]Interaction: Interaction time: 16.000000 [2020.06.15-03.55.08:443][369]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.08:443][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.08:660][382]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.55.08:975][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.08:976][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.08:993][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.09:010][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.09:027][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.09:044][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.09:044][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.09:044][405]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.09:044][405]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.09:044][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:044][405]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.09:044][405]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.09:044][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:044][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.55.09:060][406]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.09:060][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.09:060][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:060][406]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.09:060][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.55.09:060][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.09:060][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.09:060][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.09:060][406]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.09:060][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:060][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.09:060][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:060][406]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.09:060][406]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:060][406]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.09:114][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.15-03.55.09:142][411]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.15-03.55.09:142][411]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:142][411]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.55.09:142][411]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.044742 [2020.06.15-03.55.09:146][411]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:146][411]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:146][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.09:146][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.09:146][411]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:146][411]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.15-03.55.09:146][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:146][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.09:146][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:146][411]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.55.09:146][411]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.09:146][411]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.09:146][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:146][411]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.55.09:152][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.55.09:212][415]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.09:245][417]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:245][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.09:245][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:245][417]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:245][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.09:245][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.09:245][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.09:245][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.09:245][417]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.09:245][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:245][417]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-03.55.09:245][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:245][417]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:248][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.55.09:275][419]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.15-03.55.09:275][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:371][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E2AC01C30] Result: '1' k_EResultOK (success) [2020.06.15-03.55.09:371][425]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E2AC01C30]' succeeded in 0.227211 seconds [2020.06.15-03.55.09:398][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA67C8260] Result: '1' k_EResultOK (success) [2020.06.15-03.55.09:418][428]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273368 seconds [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.15-03.55.09:444][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.09:511][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:511][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.09:511][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:511][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:511][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.09:511][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:511][433]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.55.09:511][433]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.15-03.55.09:511][433]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.55.09:512][433]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.55.09:512][433]Interaction: Interaction time: 2.700000 [2020.06.15-03.55.09:512][433]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.55.09:512][433]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.55.09:512][433]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.09:512][433]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.55.09:512][433]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.55.09:512][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.09:512][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.09:512][433]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.09:578][437]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:578][437]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.09:728][446]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.55.09:910][457]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.579349 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.55.11:681][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.12:180][593]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.55.12:196][594]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:196][594]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.12:196][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:196][594]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.55.12:196][594]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.55.12:196][594]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:196][594]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.12:196][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:230][596]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:230][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.12:230][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:230][596]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:230][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.12:230][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.12:230][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.12:230][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.12:230][596]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.12:230][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.12:230][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:230][596]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.15-03.55.12:230][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.12:230][596]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:295][600]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.55.12:295][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.12:328][602]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.55.12:328][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.12:331][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:331][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:331][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.12:331][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.12:331][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:331][602]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.55.12:331][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.12:331][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.12:331][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:331][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.12:331][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:428][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.55.12:430][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:430][608]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.12:430][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:430][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.12:430][608]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.12:430][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.12:430][608]Interaction: Interaction time: 16.000000 [2020.06.15-03.55.12:430][608]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.12:430][608]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.55.12:430][608]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.12:430][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.14:166][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.14:182][713]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.14:416][727]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.55.14:552][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.55.14:782][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.55.14:782][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.14:782][749]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.55.14:782][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.14:934][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.55.14:934][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.14:934][758]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_4] [2020.06.15-03.55.14:934][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.14:953][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.55.15:131][770]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.55.15:131][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.55.15:131][770]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.55.15:131][770]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.55.15:917][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.15:934][818]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.15:953][819]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.06.15-03.55.16:132][830]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.55.16:132][830]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.55.16:168][832]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.55.17:133][890]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.55.17:133][890]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.55.17:155][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.55.17:671][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.17:686][923]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.17:920][937]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.55.19:419][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.19:419][ 27]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.19:419][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267634 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.55.19:421][ 27]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:421][ 27]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.19:421][ 27]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:421][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.19:421][ 27]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:421][ 27]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.55.19:421][ 27]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.19:421][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.19:421][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:422][ 27]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.19:422][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TN_Wiggle [2020.06.15-03.55.19:423][ 27]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TN_Wiggle [2020.06.15-03.55.19:487][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.19:521][ 33]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:521][ 33]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.19:521][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:521][ 33]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-03.55.19:521][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.19:521][ 33]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:554][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.19:554][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.19:786][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.06.15-03.55.19:788][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:788][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.19:788][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:788][ 49]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.19:788][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.19:788][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:788][ 49]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.55.19:788][ 49]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.55.19:789][ 49]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.55.19:789][ 49]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.55.19:789][ 49]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.55.19:789][ 49]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.19:789][ 49]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.55.19:789][ 49]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.19:789][ 49]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.55.19:789][ 49]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.55.19:789][ 49]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.19:789][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.19:790][ 49]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.55.19:822][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.21:293][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.06.15-03.55.21:356][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:356][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.55.21:356][143]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.21:356][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.21:356][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:356][143]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.55.21:357][143]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.55.21:357][143]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.21:357][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.21:357][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:357][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:357][143]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.21:357][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:363][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.55.21:390][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.15-03.55.21:390][145]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.55.21:390][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.06.15-03.55.21:392][145]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.21:392][145]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.21:393][145]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.21:393][145]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookCamperOut. [2020.06.15-03.55.21:393][145]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.55.21:393][145]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.55.21:393][145]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.21:394][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:394][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.21:394][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:394][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:394][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.21:394][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.21:394][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.21:394][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.21:394][145]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.21:394][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:394][145]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.21:394][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.21:394][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:396][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.06.15-03.55.21:439][148]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.21:439][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.21:440][148]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.21:440][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.21:443][148]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:443][148]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:443][148]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.21:443][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.21:443][148]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:443][148]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.21:443][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.21:443][148]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.21:443][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:443][148]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.21:443][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:444][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:444][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:523][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.21:525][153]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:525][153]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.21:526][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:526][153]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.21:526][153]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.21:526][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.21:526][153]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.21:526][153]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.21:526][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:493][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.23:557][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.55.23:557][275]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.23:557][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.23:557][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:876][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:876][294]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.23:876][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:876][294]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:876][294]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.23:876][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:906][296]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.23:907][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.23:908][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:908][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.23:908][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:908][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:908][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.23:908][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.23:908][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.23:908][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.23:908][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.23:908][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.23:908][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.23:908][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.23:908][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:908][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:908][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.23:916][296]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.55.23:918][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.23:941][298]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.25:408][386]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.25:408][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.25:408][386]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.25:408][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.25:410][386]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:410][386]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.25:411][386]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:411][386]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:411][386]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:411][386]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.25:411][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.25:411][386]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:411][386]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.25:411][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.25:411][386]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.25:411][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:411][386]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.25:411][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:442][388]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.55.25:475][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.25:477][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:477][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.25:477][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:477][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:477][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.25:477][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:477][390]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.25:477][390]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.25:477][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:577][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:577][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.25:577][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:577][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:577][396]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.25:577][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:580][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-03.55.25:610][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:610][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.25:610][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:610][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.25:610][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.25:610][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.25:611][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.25:611][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.25:611][398]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.25:611][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.25:611][398]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.06.15-03.55.25:611][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.25:611][398]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:109][428]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:109][428]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:109][428]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:109][428]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.26:110][428]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.26:110][428]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.26:209][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.26:209][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.26:209][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.26:209][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.26:212][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:212][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:212][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.26:212][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.26:212][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:212][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.26:212][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.26:212][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.26:212][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:212][434]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.26:212][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:276][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.26:278][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:278][438]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.26:278][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:278][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:278][438]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.26:278][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:278][438]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.26:278][438]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.26:278][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:310][440]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:310][440]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:310][440]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.26:310][440]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.26:310][440]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.26:310][440]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.26:310][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.26:344][442]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.55.26:442][448]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.877882 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.55.26:512][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:512][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:512][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:512][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.26:512][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.26:512][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:512][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.26:512][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.26:512][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:515][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.26:543][454]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:543][454]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.26:543][454]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.26:543][454]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.26:543][454]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.26:579][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:579][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.26:579][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:579][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:579][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.26:580][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:580][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:580][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.26:580][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:580][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:580][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.26:580][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.26:580][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.26:580][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.26:580][456]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.26:580][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.26:580][456]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.26:580][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.26:580][456]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:583][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.26:610][458]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.26:612][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:612][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.26:620][458]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.55.26:644][460]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.27:010][482]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:010][482]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:010][482]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:010][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:012][482]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:012][482]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:012][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.27:012][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:012][482]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:012][482]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:012][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:012][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.27:012][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:012][482]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.27:012][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:076][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.27:078][486]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:078][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.27:078][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:078][486]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:078][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.27:078][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:078][486]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.27:078][486]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.27:078][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:111][488]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:111][488]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:111][488]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.27:112][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.27:112][488]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.27:112][488]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.27:112][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.27:246][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:246][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.27:246][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:246][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:246][496]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.27:246][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:249][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.27:277][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.27:279][498]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:279][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.27:279][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:279][498]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:279][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.27:279][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:279][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.27:279][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:280][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.27:280][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:280][498]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:280][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:280][498]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:283][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.27:311][500]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:311][500]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:311][500]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.27:311][500]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.27:311][500]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.27:346][502]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:346][502]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.27:346][502]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:528][513]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.058 [2020.06.15-03.55.27:744][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:744][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:744][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:744][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:746][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:746][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:746][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.27:746][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:746][526]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:746][526]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:746][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:746][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.27:746][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:746][526]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.27:746][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:810][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.27:813][530]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:813][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.27:813][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:813][530]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:813][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.27:813][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:813][530]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.27:813][530]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.27:813][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:845][532]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:845][532]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.27:845][532]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.27:845][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.27:845][532]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.27:845][532]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.27:845][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.27:946][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:946][538]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.27:946][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:946][538]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:946][538]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.27:946][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:948][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.27:977][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.27:979][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:979][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.27:979][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:979][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:979][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.27:979][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:979][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.27:979][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.27:980][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.27:980][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.27:980][540]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.27:980][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.27:980][540]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.27:982][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.28:013][542]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:013][542]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:013][542]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.28:013][542]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.28:013][542]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.28:377][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.28:377][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.28:377][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.28:377][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.28:379][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:379][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:379][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.28:379][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.28:379][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:379][564]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.28:379][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.28:379][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.28:379][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:379][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.28:379][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:444][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.28:446][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:446][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.28:446][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:446][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:446][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.28:446][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:446][568]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.28:446][568]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.28:446][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:479][570]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:479][570]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:479][570]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.28:479][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.28:479][570]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.28:479][570]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.28:479][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.28:583][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:583][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.28:583][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:583][576]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:583][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.28:583][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:586][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.28:613][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.28:616][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:616][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.28:616][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:616][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:616][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.28:616][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.28:616][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.28:616][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.28:616][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.28:616][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.28:616][578]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.28:616][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.28:616][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.28:619][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.28:646][580]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:647][580]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.28:647][580]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.28:647][580]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.28:647][580]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.29:013][602]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:013][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:013][602]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:013][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:014][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:014][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:014][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.29:014][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:014][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:014][602]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:014][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:014][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.29:015][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:015][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.29:015][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:078][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.29:080][606]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:080][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.29:080][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:080][606]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:080][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.29:080][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:080][606]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.29:080][606]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.29:080][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:112][608]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:112][608]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:112][608]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.29:112][608]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.29:112][608]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.29:112][608]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.29:112][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.29:230][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:230][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.29:230][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:230][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:230][615]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.29:230][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:232][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.29:246][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.29:248][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:248][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.29:248][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:248][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:248][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.29:248][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:248][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.29:248][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:248][616]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.29:248][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:248][616]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:248][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:248][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:250][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.29:281][618]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:281][618]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:281][618]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.29:281][618]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.29:281][618]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.29:613][638]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:613][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:613][638]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:613][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:615][638]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:615][638]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:615][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.29:615][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:615][638]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:615][638]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:615][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:615][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.29:615][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:615][638]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.29:615][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:713][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.29:716][644]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:716][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.29:716][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:716][644]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:716][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.29:716][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:716][644]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.29:716][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.29:716][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:764][647]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:764][647]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:765][647]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.29:765][647]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.29:765][647]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.29:765][647]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.29:765][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.29:832][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:832][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:832][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:832][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.29:832][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.29:832][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.29:832][651]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.29:832][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.29:832][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.29:834][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.29:847][652]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:847][652]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.29:847][652]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.29:847][652]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.29:847][652]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.30:229][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:229][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:230][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:230][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:232][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:232][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:232][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.30:232][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:232][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:232][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:232][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:232][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.30:232][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:232][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.30:232][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:330][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.30:333][681]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:333][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.30:333][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:333][681]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:333][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.30:333][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:333][681]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.30:333][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.30:333][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:365][683]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:365][683]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:365][683]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.30:365][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.30:365][683]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.30:365][683]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.30:365][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.30:400][685]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:400][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.30:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:400][685]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:400][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.30:400][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:403][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.30:430][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.30:433][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:433][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.30:433][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:433][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:433][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.30:433][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:433][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.30:433][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:433][687]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.30:433][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:433][687]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:433][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:433][687]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:436][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.30:464][689]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:464][689]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:464][689]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.30:464][689]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.30:464][689]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.30:515][692]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=226.044 [2020.06.15-03.55.30:598][697]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:598][697]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:598][697]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:598][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:600][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:601][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:601][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.30:601][697]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:601][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:601][697]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:601][697]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:601][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.30:601][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:601][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.30:601][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:698][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.30:700][703]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:700][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.30:700][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:700][703]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:700][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.30:700][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:700][703]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.30:700][703]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.30:700][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:701][703]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.55.30:731][705]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:731][705]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:731][705]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.30:731][705]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.30:731][705]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.30:731][705]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.30:731][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.30:732][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:732][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.30:732][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:732][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:732][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.30:732][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:732][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:733][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.30:733][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:733][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:733][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.30:733][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:733][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.30:733][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:733][705]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.30:733][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:733][705]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:733][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:733][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:735][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.30:764][707]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:765][707]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.30:765][707]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.30:765][707]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.30:765][707]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.30:997][721]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:997][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:997][721]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:997][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:999][721]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:999][721]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:999][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.30:999][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.30:999][721]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.30:999][721]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.30:999][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.30:999][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.30:999][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.30:999][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.30:999][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:097][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.31:099][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:099][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.31:099][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:099][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:099][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.31:099][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:099][727]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.31:099][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.31:099][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:132][729]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:132][729]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:132][729]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.31:132][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.31:132][729]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.31:133][729]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.31:133][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.31:134][729]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:134][729]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:134][729]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:134][729]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:134][729]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.31:134][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:134][729]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:134][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:134][729]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:136][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.31:165][731]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:165][731]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:165][731]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.31:165][731]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.31:165][731]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.31:431][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:431][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:431][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:431][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:434][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:434][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:434][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.31:434][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:434][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:434][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:434][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:434][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.31:434][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:434][747]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.31:434][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:498][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.31:501][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:501][751]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.31:501][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:501][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:501][751]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.31:501][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:501][751]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.31:501][751]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.31:501][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:533][753]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:533][753]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:533][753]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.31:533][753]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.31:533][753]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.31:533][753]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.31:533][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.31:534][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:534][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:534][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:534][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:534][753]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.31:534][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:535][753]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:535][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:535][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:537][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.31:566][755]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:566][755]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:566][755]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.31:566][755]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.31:566][755]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.31:831][771]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:831][771]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:831][771]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:831][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:834][771]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:834][771]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:834][771]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.31:834][771]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:834][771]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:834][771]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:834][771]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:834][771]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.31:834][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:834][771]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.31:834][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:897][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.31:900][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:900][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.31:900][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:900][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:900][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.31:900][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:900][775]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.31:900][775]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.31:900][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:932][777]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:932][777]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:932][777]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.31:932][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.31:932][777]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.31:932][777]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.31:932][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.31:966][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:966][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:967][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:967][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:967][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:967][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:967][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:967][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:967][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.31:967][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.31:967][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.31:967][779]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.31:967][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.31:967][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.31:970][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.31:999][781]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:999][781]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.31:999][781]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.31:999][781]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.31:999][781]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.32:265][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:265][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:265][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:265][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:267][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:268][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:268][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.32:268][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:268][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:268][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:268][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:268][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.32:268][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:268][797]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.32:268][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:332][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.32:334][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:334][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.32:334][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:334][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:334][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.32:334][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:334][801]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.32:334][801]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.32:334][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:367][803]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:367][803]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:367][803]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.32:367][803]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.32:367][803]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.32:367][803]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.32:367][803]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.32:368][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:368][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.32:368][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:368][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:368][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.32:368][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:371][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.32:398][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.32:400][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:401][805]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.32:401][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:401][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:401][805]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.32:401][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:401][805]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.32:401][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:401][805]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.32:401][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:401][805]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:401][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:401][805]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:403][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.32:433][807]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:433][807]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:433][807]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.32:433][807]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.32:433][807]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.32:699][823]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:699][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:699][823]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:699][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:702][823]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:702][823]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:702][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.32:702][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:702][823]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:702][823]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:702][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:702][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.32:702][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:702][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.32:702][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:766][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.32:768][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:768][827]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.32:768][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:768][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:768][827]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.32:768][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:768][827]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.32:768][827]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.32:768][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:800][829]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:800][829]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:800][829]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.32:800][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.32:800][829]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.32:800][829]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.32:800][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.32:834][831]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:834][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.32:834][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:834][831]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:834][831]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.32:834][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:837][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.32:866][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.32:868][833]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:868][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.32:868][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:868][833]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:868][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.32:868][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:868][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.32:868][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.32:868][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.32:868][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.32:868][833]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.32:868][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:868][833]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.32:871][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.32:901][835]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:901][835]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.32:901][835]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.32:901][835]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.32:901][835]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.32:999][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.32:999][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.32:999][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.32:999][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:002][841]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:002][841]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:002][841]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.33:002][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:002][841]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:002][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.33:002][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:002][841]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.33:002][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:002][841]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.33:002][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:065][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.33:067][845]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:067][845]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.33:067][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:067][845]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:067][845]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.33:067][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:067][845]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.33:067][845]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.33:067][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:166][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:166][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:166][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:166][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:168][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:168][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:168][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.33:168][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:168][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:168][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:168][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:168][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.33:168][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:168][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.33:168][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:233][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.33:235][855]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:235][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.33:235][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:235][855]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:235][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.33:235][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:235][855]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.33:235][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.33:235][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:267][857]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:267][857]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:267][857]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.33:267][857]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.33:267][857]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.33:267][857]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.33:267][857]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.33:302][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:303][859]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.33:303][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:303][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:303][859]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.33:303][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:305][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.33:333][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.33:336][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:336][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.33:336][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:336][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:336][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.33:336][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:336][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.33:336][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:336][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.33:336][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:336][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:336][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:336][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:338][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.33:368][863]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:368][863]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:368][863]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.33:368][863]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.33:368][863]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.33:734][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:734][885]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:734][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:734][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:737][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:737][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:737][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.33:737][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:737][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:737][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:737][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:737][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.33:737][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:737][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.33:737][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:800][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.33:803][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:803][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.33:803][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:803][889]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:803][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.33:803][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:803][889]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.33:803][889]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.33:803][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:835][891]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:835][891]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:835][891]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.33:835][891]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.33:835][891]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.33:835][891]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.33:835][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.33:868][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:868][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.33:868][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:868][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:868][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.33:868][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:869][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:869][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.33:869][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:869][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:869][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.33:869][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:869][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.33:869][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.33:869][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.33:869][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.33:869][893]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.33:869][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.33:869][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.33:872][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.33:901][895]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:901][895]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.33:901][895]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.33:901][895]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.33:901][895]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.34:300][919]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:300][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:300][919]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:300][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:302][919]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:303][919]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:303][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.34:303][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.34:303][919]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:303][919]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:303][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:303][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.34:303][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:303][919]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.34:303][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:335][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:335][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:336][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:356][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.55.34:367][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-03.55.34:369][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:369][923]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.34:369][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:369][923]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:369][923]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.34:369][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:369][923]Interaction: Interaction time: 1.500000 [2020.06.15-03.55.34:369][923]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.34:369][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:402][925]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.34:402][925]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.34:402][925]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookAttemptEscape. [2020.06.15-03.55.34:402][925]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.34:402][925]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.15-03.55.34:402][925]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.34:402][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.55.34:436][927]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:436][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.34:436][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:436][927]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:436][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.34:437][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:437][927]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:437][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.34:437][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:437][927]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:437][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.34:437][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.34:437][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.34:437][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.34:437][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.34:437][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.34:437][927]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.34:437][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:437][927]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.34:439][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.34:439][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-03.55.34:468][929]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.34:468][929]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.34:468][929]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: HookIdle. [2020.06.15-03.55.34:468][929]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.15-03.55.34:468][929]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.34:669][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.211522 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.55.35:072][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.35:136][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.55.35:136][969]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.35:136][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.35:136][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:401][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.35:403][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:403][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:403][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:403][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.35:403][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.35:403][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:403][985]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.35:403][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:403][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:407][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.35:434][987]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.35:436][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:436][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:437][987]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.55.35:470][989]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.35:735][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.55.35:735][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:735][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.55.35:735][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:736][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:736][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.35:736][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:736][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.55.35:736][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.35:736][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:770][ 7]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.35:936][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.15-03.55.35:936][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:936][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.35:936][ 17]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:938][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.35:938][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.35:938][ 17]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.35:938][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.35:938][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.35:938][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:938][ 17]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.35:969][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.15-03.55.35:970][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:970][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.35:970][ 19]Interaction: Interaction time: 10.000000 [2020.06.15-03.55.35:970][ 19]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.15-03.55.35:970][ 19]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.35:970][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.36:002][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.36:002][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.36:037][ 23]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.36:053][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.36:054][ 24]LogDBDPlayerMovement: StopSnapping Final Location (6868.910156 11222.412109 87.859581) [2020.06.15-03.55.36:054][ 24]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.36:054][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.36:054][ 24]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.55.36:054][ 24]Interaction: Interaction time: 1.000000 [2020.06.15-03.55.36:054][ 24]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.15-03.55.36:054][ 24]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.15-03.55.36:054][ 24]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.36:054][ 24]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 231.566483 [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.36:054][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.36:152][ 30]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.15-03.55.36:152][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.06.15-03.55.36:170][ 31]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.36:170][ 31]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.36:170][ 31]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.36:170][ 31]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: UnhookIn. [2020.06.15-03.55.36:170][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.36:170][ 31]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.15-03.55.36:254][ 36]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:254][ 36]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:320][ 40]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.36:554][ 54]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.36:660][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079428242 [2020.06.15-03.55.36:670][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079428242, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.55.36:921][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:921][ 76]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.36:921][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:953][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.36:953][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.36:953][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.36:953][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.36:954][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:954][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.36:954][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.36:954][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.36:954][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.36:954][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:020][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.55.37:021][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:021][ 82]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:021][ 82]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.37:021][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:155][ 90]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-03.55.37:155][ 90]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.37:155][ 90]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.37:155][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:157][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.06.15-03.55.37:171][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.37:171][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.37:171][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.37:171][ 91]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.37:171][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:171][ 91]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.37:171][ 91]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.55.37:171][ 91]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.55.37:171][ 91]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.55.37:171][ 91]AnimLeader: BP_SmallMeatLocker_Huntress_C_5 Requested to Play: UnhookOut. [2020.06.15-03.55.37:171][ 91]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.55.37:171][ 91]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.15-03.55.37:172][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.37:172][ 91]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.15-03.55.37:172][ 91]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.37:172][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.37:254][ 96]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.55.37:254][ 96]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.55.37:254][ 96]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.15-03.55.37:255][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.55.37:259][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.55.37:319][100]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.55.37:320][100]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.083915 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.37:321][100]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.37:321][100]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.37:321][100]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.55.37:321][100]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.06.15-03.55.37:480][110]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA60D2860] Result: '1' k_EResultOK (success) [2020.06.15-03.55.37:480][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA60D2860]' succeeded in 0.225466 seconds [2020.06.15-03.55.37:509][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA60D2860] Result: '1' k_EResultOK (success) [2020.06.15-03.55.37:530][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273267 seconds [2020.06.15-03.55.38:422][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:422][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.38:422][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:422][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:422][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.38:422][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:422][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:422][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.38:422][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:422][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:422][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.38:422][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.38:423][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.38:423][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.38:423][166]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.38:423][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:423][166]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.55.38:423][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.38:423][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:425][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.55.38:591][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.38:591][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.38:591][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:591][176]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.38:591][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.38:591][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.55.38:591][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.38:591][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.38:591][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.38:591][176]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_5] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.38:592][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.38:592][176]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.38:592][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.38:592][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.38:592][176]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.38:592][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.38:592][176]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.38:688][182]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.55.38:689][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.06.15-03.55.38:693][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.06.15-03.55.38:756][186]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.38:756][186]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.39:729][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.55.39:733][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.55.39:734][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.15-03.55.39:888][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198079428242 [2020.06.15-03.55.39:889][254]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198079428242, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-03.55.40:074][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.40:074][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:074][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.40:074][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:076][265]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.40:076][265]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.40:076][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.55.40:076][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.40:076][265]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.40:076][265]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.40:076][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:076][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.40:076][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.40:076][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.40:076][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.40:076][265]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.40:095][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-03.55.40:155][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.40:156][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:156][270]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-03.55.40:158][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.40:158][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:158][270]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.40:158][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.40:225][274]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.40:225][274]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.40:275][277]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.40:275][277]LogDBDPlayerMovement: StopSnapping Final Location (6910.335938 11291.554688 90.009583) [2020.06.15-03.55.40:275][277]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.40:275][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.40:275][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.40:275][277]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.40:275][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.40:275][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.40:275][277]Interaction: Interaction time: 16.000000 [2020.06.15-03.55.40:275][277]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.40:275][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.40:356][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.55.40:525][292]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.55.40:525][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.43:142][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.15-03.55.43:142][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.43:142][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.15-03.55.43:142][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.43:143][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.43:143][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.43:143][449]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.43:143][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.43:143][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.43:143][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.15-03.55.43:143][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.43:143][449]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.43:143][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.43:143][449]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.43:144][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.43:177][451]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.55.43:242][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.15-03.55.43:244][455]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.43:244][455]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.43:244][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.43:244][455]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.43:244][455]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.43:244][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.43:244][455]Interaction: Interaction time: 2.000000 [2020.06.15-03.55.43:244][455]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: DamageGenerator Nurse. [2020.06.15-03.55.43:244][455]LogSM: Error: Play Update Montage AM_TN_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.15-03.55.43:244][455]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.43:244][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.43:244][455]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.55.44:979][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.45:229][574]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.55.45:247][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.15-03.55.45:311][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-03.55.45:313][579]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.45:313][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.55.45:313][579]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.45:313][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.45:313][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.45:313][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.45:313][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.45:313][579]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.45:313][579]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.45:313][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.45:344][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.15-03.55.45:346][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.45:346][581]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.45:346][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.45:346][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.45:346][581]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.45:346][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.45:346][581]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.45:346][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.45:346][581]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.45:346][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.45:346][581]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.06.15-03.55.45:346][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.45:346][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.55.45:348][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.15-03.55.45:982][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.15-03.55.46:096][626]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.55.46:112][626]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.55.46:113][626]GameFlow: OnRep_BegunPlayFenceGuid 0776DC30-08D8-10DF-FBBD-2B18DCF14074 [2020.06.15-03.55.46:113][626]GameFlow: BegunPlayFenceGuid 0776DC30-08D8-10DF-FBBD-2B18DCF14074 [2020.06.15-03.55.46:113][626]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000029 seconds [2020.06.15-03.55.46:113][626]GameFlow: ACollectable::BeginPlay [2020.06.15-03.55.46:113][626]GameFlow: BegunPlayFenceGuid 0776DC30-08D8-10DF-FBBD-2B18DCF14074 [2020.06.15-03.55.46:115][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.46:115][626]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.55.46:115][626]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.55.46:115][626]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.55.46:115][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.46:115][626]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.46:115][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.46:115][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.46:115][626]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.15-03.55.46:115][626]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.46:115][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:049][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:049][743]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.48:049][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:049][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:049][743]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.48:049][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.48:049][743]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.48:049][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.48:049][743]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.48:049][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:049][743]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.15-03.55.48:049][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.48:049][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:214][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.15-03.55.48:214][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.48:215][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.15-03.55.48:215][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.48:216][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:216][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:216][753]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.55.48:216][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.48:216][753]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:216][753]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.15-03.55.48:216][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.48:216][753]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.55.48:216][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:216][753]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.55.48:216][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:315][759]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:315][759]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.55.48:315][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:315][759]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.48:315][759]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.55.48:315][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:315][759]Interaction: Interaction time: 0.000000 [2020.06.15-03.55.48:315][759]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.15-03.55.48:315][759]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.55.48:315][759]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.55.48:315][759]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.55.48:315][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.48:798][788]GameFlow: OnDropped 577.492676 [2020.06.15-03.55.48:798][788]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.06.15-03.55.48:798][788]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.06.15-03.55.48:800][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.55.49:301][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.49:301][818]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.49:301][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.49:301][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.49:301][818]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.49:301][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.49:333][820]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.49:333][820]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.49:333][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.49:333][820]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.49:333][820]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.55.49:333][820]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.49:333][820]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.49:333][820]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.49:333][820]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.55.49:333][820]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.49:333][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.49:333][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.15-03.55.49:333][820]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.49:334][820]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.51:776][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6414414048194885, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.55.51:776][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.55.51:792][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01374624948948622, xOffset=0, yOffset=0) [2020.06.15-03.55.51:808][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02749083191156387, xOffset=0, yOffset=0) [2020.06.15-03.55.51:824][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04123474657535553, xOffset=0, yOffset=0) [2020.06.15-03.55.51:841][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05497816577553749, xOffset=0, yOffset=0) [2020.06.15-03.55.51:856][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06872107833623886, xOffset=0, yOffset=0) [2020.06.15-03.55.51:873][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08246391266584396, xOffset=0, yOffset=0) [2020.06.15-03.55.51:890][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09645099192857742, xOffset=0, yOffset=0) [2020.06.15-03.55.51:907][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1103664934635162, xOffset=0, yOffset=0) [2020.06.15-03.55.51:924][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1241854056715965, xOffset=0, yOffset=0) [2020.06.15-03.55.51:940][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1379931569099426, xOffset=0, yOffset=0) [2020.06.15-03.55.51:957][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1520000696182251, xOffset=0, yOffset=0) [2020.06.15-03.55.51:974][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1659346520900726, xOffset=0, yOffset=0) [2020.06.15-03.55.51:990][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1797693967819214, xOffset=0, yOffset=0) [2020.06.15-03.55.52:007][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1937057226896286, xOffset=0, yOffset=0) [2020.06.15-03.55.52:023][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2076468020677567, xOffset=0, yOffset=0) [2020.06.15-03.55.52:041][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2216813862323761, xOffset=0, yOffset=0) [2020.06.15-03.55.52:057][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2355198860168457, xOffset=0, yOffset=0) [2020.06.15-03.55.52:074][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492998838424683, xOffset=0, yOffset=0) [2020.06.15-03.55.52:090][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2631292939186096, xOffset=0, yOffset=0) [2020.06.15-03.55.52:108][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2770808637142181, xOffset=0, yOffset=0) [2020.06.15-03.55.52:123][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2910127937793732, xOffset=0, yOffset=0) [2020.06.15-03.55.52:140][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3050876259803772, xOffset=0, yOffset=0) [2020.06.15-03.55.52:157][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31887936592102, xOffset=0, yOffset=0) [2020.06.15-03.55.52:174][990]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3329579532146454, xOffset=0, yOffset=0) [2020.06.15-03.55.52:190][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3467216193675995, xOffset=0, yOffset=0) [2020.06.15-03.55.52:207][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.360652357339859, xOffset=0, yOffset=0) [2020.06.15-03.55.52:224][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.374453604221344, xOffset=0, yOffset=0) [2020.06.15-03.55.52:240][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3882830142974854, xOffset=0, yOffset=0) [2020.06.15-03.55.52:257][995]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4023833572864532, xOffset=0, yOffset=0) [2020.06.15-03.55.52:274][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.41620260477066, xOffset=0, yOffset=0) [2020.06.15-03.55.52:291][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4301944375038147, xOffset=0, yOffset=0) [2020.06.15-03.55.52:302][998]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.55.52:308][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4439507722854614, xOffset=0, yOffset=0) [2020.06.15-03.55.52:324][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4579737782478333, xOffset=0, yOffset=0) [2020.06.15-03.55.52:341][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4718890190124512, xOffset=0, yOffset=0) [2020.06.15-03.55.52:357][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4857229292392731, xOffset=0, yOffset=0) [2020.06.15-03.55.52:374][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4995119273662567, xOffset=0, yOffset=0) [2020.06.15-03.55.52:390][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5135388374328613, xOffset=0, yOffset=0) [2020.06.15-03.55.52:407][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.527468740940094, xOffset=0, yOffset=0) [2020.06.15-03.55.52:423][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5416238903999329, xOffset=0, yOffset=0) [2020.06.15-03.55.52:440][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5553841590881348, xOffset=0, yOffset=0) [2020.06.15-03.55.52:457][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5691446661949158, xOffset=0, yOffset=0) [2020.06.15-03.55.52:474][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5829476714134216, xOffset=0, yOffset=0) [2020.06.15-03.55.52:491][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5969142317771912, xOffset=0, yOffset=0) [2020.06.15-03.55.52:507][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6108700633049011, xOffset=0, yOffset=0) [2020.06.15-03.55.52:524][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6247289776802063, xOffset=0, yOffset=0) [2020.06.15-03.55.52:541][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6385847926139832, xOffset=0, yOffset=0) [2020.06.15-03.55.52:558][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65355235338211, xOffset=0, yOffset=0) [2020.06.15-03.55.52:575][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6673150062561035, xOffset=0, yOffset=0) [2020.06.15-03.55.52:592][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6810762286186218, xOffset=0, yOffset=0) [2020.06.15-03.55.52:608][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6948363780975342, xOffset=0, yOffset=0) [2020.06.15-03.55.52:624][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.708593487739563, xOffset=0, yOffset=0) [2020.06.15-03.55.52:637][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.55.52:637][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.55.52:642][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.55.52:703][ 22]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.55.52:703][ 22]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.55.52:993][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA67C3EB0] Result: '1' k_EResultOK (success) [2020.06.15-03.55.52:993][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA67C3EB0]' succeeded in 0.287495 seconds [2020.06.15-03.55.53:026][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA67C3EB0] Result: '1' k_EResultOK (success) [2020.06.15-03.55.53:045][ 43]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339993 seconds [2020.06.15-03.55.56:357][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017143 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.55.56:357][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.55.56:357][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.56:357][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.55.56:357][241]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.56:357][241]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.55.56:357][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.56:357][241]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.56:357][241]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.55.56:357][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.56:360][241]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:360][241]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.55.56:362][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.55.56:373][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.56:373][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.55.56:373][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.56:373][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.56:373][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.55.56:373][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.56:374][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.55.56:374][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.55.56:374][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.55.56:374][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.55.56:374][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:374][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:374][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:374][242]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:374][242]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.55.56:389][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.55.56:392][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.55.56:392][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:460][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.55.56:489][249]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.55.56:592][255]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.56:592][255]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_5] [2020.06.15-03.55.56:775][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.56:977][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:044][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.55.57:111][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.55.57:157][289]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.55.57:157][289]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.002092 [2020.06.15-03.55.57:382][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3E977780] Result: '1' k_EResultOK (success) [2020.06.15-03.55.57:384][303]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3E977780]' succeeded in 0.224935 seconds [2020.06.15-03.55.57:414][305]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3E977780] Result: '1' k_EResultOK (success) [2020.06.15-03.55.57:432][306]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273115 seconds [2020.06.15-03.55.58:959][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003517 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.15-03.56.01:897][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.01:919][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.56.02:029][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.02:029][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:029][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.02:029][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:030][581]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.15-03.56.02:030][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:053][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_3] [2020.06.15-03.56.02:064][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:230][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.02:230][593]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:230][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.02:230][593]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:232][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.02:232][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.02:232][593]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.56.02:232][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.02:232][593]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.02:232][593]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.02:232][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:232][593]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.02:232][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.02:232][593]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.02:232][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.02:232][593]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.02:312][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.02:312][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.02:330][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.02:330][599]LogDBDPlayerMovement: StopSnapping Final Location (6157.632324 9729.838867 87.859497) [2020.06.15-03.56.02:330][599]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.02:330][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.02:330][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.02:330][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.02:330][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.02:330][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.02:330][599]Interaction: Interaction time: 63.942375 [2020.06.15-03.56.02:330][599]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.02:330][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.02:412][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.02:412][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-03.56.03:646][678]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.56.03:648][678]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.03:649][678]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.03:714][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.03:747][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.03:785][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.03:813][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.03:846][690]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.56.03:851][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.03:914][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.03:947][696]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.03:947][696]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.03:947][696]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.06.15-03.56.03:948][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.56.03:948][696]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.15-03.56.03:952][696]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.56.03:953][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.56.03:954][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.03:984][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:014][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.04:084][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:113][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.04:113][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.04:146][708]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.56.04:184][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:214][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.04:364][721]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.04:387][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:518][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:881][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.04:936][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.04:948][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:020][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:048][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:120][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:148][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:182][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:221][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:248][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:320][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:348][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:386][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:436][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:448][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:555][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:715][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:715][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:720][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:748][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:820][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:849][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.05:854][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:936][815]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.56.05:937][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.05:949][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:015][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:020][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:049][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:120][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:150][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:238][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:250][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:321][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:350][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:421][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:450][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:522][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:550][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:622][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:650][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:720][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:766][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:822][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:849][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:854][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:883][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:921][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:922][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8697692155838013, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.56.06:922][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.56.06:938][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01524881832301617, xOffset=0, yOffset=0) [2020.06.15-03.56.06:950][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.06:956][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03041690587997437, xOffset=0, yOffset=0) [2020.06.15-03.56.06:972][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04569526761770248, xOffset=0, yOffset=0) [2020.06.15-03.56.06:983][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.06:987][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.06:989][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06074808910489082, xOffset=0, yOffset=0) [2020.06.15-03.56.07:006][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075865089893341, xOffset=0, yOffset=0) [2020.06.15-03.56.07:022][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09099745005369186, xOffset=0, yOffset=0) [2020.06.15-03.56.07:039][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062776297330856, xOffset=0, yOffset=0) [2020.06.15-03.56.07:056][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213322654366493, xOffset=0, yOffset=0) [2020.06.15-03.56.07:073][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365116238594055, xOffset=0, yOffset=0) [2020.06.15-03.56.07:089][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516745239496231, xOffset=0, yOffset=0) [2020.06.15-03.56.07:105][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669000685214996, xOffset=0, yOffset=0) [2020.06.15-03.56.07:122][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820222437381744, xOffset=0, yOffset=0) [2020.06.15-03.56.07:139][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971519738435745, xOffset=0, yOffset=0) [2020.06.15-03.56.07:155][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:156][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122697830200195, xOffset=0, yOffset=0) [2020.06.15-03.56.07:172][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274982333183289, xOffset=0, yOffset=0) [2020.06.15-03.56.07:189][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2426592260599136, xOffset=0, yOffset=0) [2020.06.15-03.56.07:206][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25777193903923, xOffset=0, yOffset=0) [2020.06.15-03.56.07:223][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730112969875336, xOffset=0, yOffset=0) [2020.06.15-03.56.07:234][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:236][893]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.07:236][893]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.07:240][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2882242798805237, xOffset=0, yOffset=0) [2020.06.15-03.56.07:256][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3035259246826172, xOffset=0, yOffset=0) [2020.06.15-03.56.07:272][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3185857534408569, xOffset=0, yOffset=0) [2020.06.15-03.56.07:288][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3337650299072266, xOffset=0, yOffset=0) [2020.06.15-03.56.07:307][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3488809466362, xOffset=0, yOffset=0) [2020.06.15-03.56.07:321][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:323][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3641572296619415, xOffset=0, yOffset=0) [2020.06.15-03.56.07:338][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792263269424438, xOffset=0, yOffset=0) [2020.06.15-03.56.07:350][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:356][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3945806920528412, xOffset=0, yOffset=0) [2020.06.15-03.56.07:372][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096418619155884, xOffset=0, yOffset=0) [2020.06.15-03.56.07:388][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4247035086154938, xOffset=0, yOffset=0) [2020.06.15-03.56.07:406][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399681389331818, xOffset=0, yOffset=0) [2020.06.15-03.56.07:421][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:423][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4551844894886017, xOffset=0, yOffset=0) [2020.06.15-03.56.07:439][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4702647626399994, xOffset=0, yOffset=0) [2020.06.15-03.56.07:456][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48545503616333, xOffset=0, yOffset=0) [2020.06.15-03.56.07:473][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005573034286499, xOffset=0, yOffset=0) [2020.06.15-03.56.07:483][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:489][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156211256980896, xOffset=0, yOffset=0) [2020.06.15-03.56.07:506][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5309398770332336, xOffset=0, yOffset=0) [2020.06.15-03.56.07:523][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54600304365158, xOffset=0, yOffset=0) [2020.06.15-03.56.07:538][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:539][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5613812208175659, xOffset=0, yOffset=0) [2020.06.15-03.56.07:556][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5764527916908264, xOffset=0, yOffset=0) [2020.06.15-03.56.07:574][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59260880947113, xOffset=0, yOffset=0) [2020.06.15-03.56.07:591][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6076744198799133, xOffset=0, yOffset=0) [2020.06.15-03.56.07:602][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:608][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6227365136146545, xOffset=0, yOffset=0) [2020.06.15-03.56.07:618][916]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.56.07:620][916]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.07:620][916]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.07:623][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:625][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6377959847450256, xOffset=0, yOffset=0) [2020.06.15-03.56.07:640][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.652853786945343, xOffset=0, yOffset=0) [2020.06.15-03.56.07:656][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6679098010063171, xOffset=0, yOffset=0) [2020.06.15-03.56.07:667][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:673][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6829654574394226, xOffset=0, yOffset=0) [2020.06.15-03.56.07:689][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6980183720588684, xOffset=0, yOffset=0) [2020.06.15-03.56.07:706][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7130709290504456, xOffset=0, yOffset=0) [2020.06.15-03.56.07:723][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7281352877616882, xOffset=0, yOffset=0) [2020.06.15-03.56.07:734][923]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.07:734][923]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.07:734][923]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.06.15-03.56.07:735][923]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.813807 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.07:735][923]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.15-03.56.07:739][923]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: On [2020.06.15-03.56.07:743][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7432947158813477, xOffset=0, yOffset=0) [2020.06.15-03.56.07:757][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7584691047668457, xOffset=0, yOffset=0) [2020.06.15-03.56.07:773][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7735318541526794, xOffset=0, yOffset=0) [2020.06.15-03.56.07:789][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7886988520622253, xOffset=0, yOffset=0) [2020.06.15-03.56.07:806][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8038977384567261, xOffset=0, yOffset=0) [2020.06.15-03.56.07:823][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.819063663482666, xOffset=0, yOffset=0) [2020.06.15-03.56.07:839][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.07:840][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8342058658599854, xOffset=0, yOffset=0) [2020.06.15-03.56.07:851][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-03.56.07:856][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8494080305099487, xOffset=0, yOffset=0) [2020.06.15-03.56.07:873][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8644784688949585, xOffset=0, yOffset=0) [2020.06.15-03.56.07:890][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8797460794448853, xOffset=0, yOffset=0) [2020.06.15-03.56.07:907][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.894986093044281, xOffset=0, yOffset=0) [2020.06.15-03.56.07:917][934]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse. [2020.06.15-03.56.07:925][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.91012042760849, xOffset=0, yOffset=0) [2020.06.15-03.56.07:940][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.92531269788742, xOffset=0, yOffset=0) [2020.06.15-03.56.07:951][936]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.56.07:951][936]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.56.07:951][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.07:953][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.07:957][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.56.07:970][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.07:986][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:003][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:019][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:034][941]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.56.08:034][941]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.56.08:037][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:054][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:069][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:086][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:103][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:120][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:137][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:153][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:170][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:186][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:204][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:221][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:236][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:253][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:270][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:281][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E2E46E170] Result: '1' k_EResultOK (success) [2020.06.15-03.56.08:281][956]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E2E46E170]' succeeded in 0.245379 seconds [2020.06.15-03.56.08:286][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:303][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:310][958]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E2E46E170] Result: '1' k_EResultOK (success) [2020.06.15-03.56.08:320][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:326][959]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289505 seconds [2020.06.15-03.56.08:336][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:354][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-03.56.08:807][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-03.56.09:202][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.56.09:722][ 42]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV]: Off [2020.06.15-03.56.10:207][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.56.10:939][115]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.10:939][115]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:170][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.56.11:171][129]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.11:171][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.56.11:171][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.11:172][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:172][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:172][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.11:172][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.11:172][129]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:172][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.56.11:172][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.11:172][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.11:173][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.11:173][129]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.56.11:173][129]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.11:173][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.11:173][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.11:173][129]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.56.11:205][131]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.11:506][149]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.56.11:506][149]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:506][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.11:506][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.11:506][149]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:506][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.11:506][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.11:506][149]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.56.11:506][149]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.15-03.56.11:507][149]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.56.11:507][149]Interaction: Interaction time: 2.700000 [2020.06.15-03.56.11:507][149]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.56.11:507][149]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.56.11:507][149]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.11:507][149]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.56.11:507][149]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.56.11:507][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.11:507][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.11:507][149]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.11:608][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:608][155]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.11:690][160]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.56.13:643][277]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.14:142][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.14:225][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:225][312]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.56.14:225][312]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.56.14:225][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:225][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:225][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.14:225][312]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.56.14:225][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.14:225][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:225][312]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.15-03.56.14:225][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.14:225][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:324][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.56.14:324][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.14:324][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.56.14:324][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.14:325][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:325][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:325][318]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.14:325][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.14:325][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:325][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.56.14:325][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.14:326][318]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.14:326][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:326][318]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.14:326][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:425][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.56.14:427][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:427][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.14:427][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:427][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.14:427][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.14:427][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:427][324]Interaction: Interaction time: 16.000000 [2020.06.15-03.56.14:427][324]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.14:427][324]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.15-03.56.14:427][324]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.14:427][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.14:563][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.56.14:964][356]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.56.15:012][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:158][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.15:158][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:158][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.15:158][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:158][368]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.56.15:158][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.56.15:158][368]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.56.15:158][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.56.15:160][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.15:160][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.15:160][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.15:160][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.15:160][368]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.15:160][368]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.15:160][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.15:160][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.15:160][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.15:160][368]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.15:160][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.15:160][368]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.15:257][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.56.15:260][374]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.15:260][374]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.15:260][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.15:260][374]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.15:260][374]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.15:260][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.15:260][374]Interaction: Interaction time: 60.154606 [2020.06.15-03.56.15:260][374]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.15:260][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.15:327][378]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.16:128][426]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.16:143][427]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.16:158][428]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.56.16:158][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.56.16:163][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.56.16:278][435]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.17:879][531]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.17:896][532]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.18:030][540]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.19:633][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.19:648][637]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.19:781][645]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.19:919][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7670989036560059, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-03.56.19:919][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-03.56.19:936][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0150494547560811, xOffset=0, yOffset=0) [2020.06.15-03.56.19:951][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03015099838376045, xOffset=0, yOffset=0) [2020.06.15-03.56.19:968][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04528718069195747, xOffset=0, yOffset=0) [2020.06.15-03.56.19:985][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06052027270197868, xOffset=0, yOffset=0) [2020.06.15-03.56.20:001][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07565472275018692, xOffset=0, yOffset=0) [2020.06.15-03.56.20:018][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092608839273453, xOffset=0, yOffset=0) [2020.06.15-03.56.20:035][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1059930920600891, xOffset=0, yOffset=0) [2020.06.15-03.56.20:051][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1211775466799736, xOffset=0, yOffset=0) [2020.06.15-03.56.20:068][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363391727209091, xOffset=0, yOffset=0) [2020.06.15-03.56.20:085][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1514792591333389, xOffset=0, yOffset=0) [2020.06.15-03.56.20:102][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166754350066185, xOffset=0, yOffset=0) [2020.06.15-03.56.20:118][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818627119064331, xOffset=0, yOffset=0) [2020.06.15-03.56.20:135][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1969698071479797, xOffset=0, yOffset=0) [2020.06.15-03.56.20:152][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120942622423172, xOffset=0, yOffset=0) [2020.06.15-03.56.20:169][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2272747159004211, xOffset=0, yOffset=0) [2020.06.15-03.56.20:185][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24259153008461, xOffset=0, yOffset=0) [2020.06.15-03.56.20:203][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577157020568848, xOffset=0, yOffset=0) [2020.06.15-03.56.20:219][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272943526506424, xOffset=0, yOffset=0) [2020.06.15-03.56.20:235][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880120575428, xOffset=0, yOffset=0) [2020.06.15-03.56.20:252][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031246960163116, xOffset=0, yOffset=0) [2020.06.15-03.56.20:268][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183577954769135, xOffset=0, yOffset=0) [2020.06.15-03.56.20:285][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33353915810585, xOffset=0, yOffset=0) [2020.06.15-03.56.20:302][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34863206744194, xOffset=0, yOffset=0) [2020.06.15-03.56.20:318][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3638921678066254, xOffset=0, yOffset=0) [2020.06.15-03.56.20:335][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3789947032928467, xOffset=0, yOffset=0) [2020.06.15-03.56.20:352][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.394315242767334, xOffset=0, yOffset=0) [2020.06.15-03.56.20:368][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4093732535839081, xOffset=0, yOffset=0) [2020.06.15-03.56.20:385][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4245123565196991, xOffset=0, yOffset=0) [2020.06.15-03.56.20:402][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4395732581615448, xOffset=0, yOffset=0) [2020.06.15-03.56.20:419][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4548567235469818, xOffset=0, yOffset=0) [2020.06.15-03.56.20:437][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4702764451503754, xOffset=0, yOffset=0) [2020.06.15-03.56.20:452][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4853373467922211, xOffset=0, yOffset=0) [2020.06.15-03.56.20:470][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5003985166549683, xOffset=0, yOffset=0) [2020.06.15-03.56.20:486][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156688690185547, xOffset=0, yOffset=0) [2020.06.15-03.56.20:504][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5317965149879456, xOffset=0, yOffset=0) [2020.06.15-03.56.20:521][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5468580722808838, xOffset=0, yOffset=0) [2020.06.15-03.56.20:537][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5619175434112549, xOffset=0, yOffset=0) [2020.06.15-03.56.20:554][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5772010087966919, xOffset=0, yOffset=0) [2020.06.15-03.56.20:570][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.592256486415863, xOffset=0, yOffset=0) [2020.06.15-03.56.20:587][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.60731029510498, xOffset=0, yOffset=0) [2020.06.15-03.56.20:604][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.622362494468689, xOffset=0, yOffset=0) [2020.06.15-03.56.20:621][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6374127864837646, xOffset=0, yOffset=0) [2020.06.15-03.56.20:637][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6524620652198792, xOffset=0, yOffset=0) [2020.06.15-03.56.20:652][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.667509913444519, xOffset=0, yOffset=0) [2020.06.15-03.56.20:670][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68270993232727, xOffset=0, yOffset=0) [2020.06.15-03.56.20:686][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.698792576789856, xOffset=0, yOffset=0) [2020.06.15-03.56.20:705][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7138409614562988, xOffset=0, yOffset=0) [2020.06.15-03.56.20:721][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7288860678672791, xOffset=0, yOffset=0) [2020.06.15-03.56.20:737][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7439295053482056, xOffset=0, yOffset=0) [2020.06.15-03.56.20:753][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.758969783782959, xOffset=0, yOffset=0) [2020.06.15-03.56.20:770][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7740070819854736, xOffset=0, yOffset=0) [2020.06.15-03.56.20:786][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7890439629554749, xOffset=0, yOffset=0) [2020.06.15-03.56.20:804][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8040785193443298, xOffset=0, yOffset=0) [2020.06.15-03.56.20:819][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8191137313842773, xOffset=0, yOffset=0) [2020.06.15-03.56.20:831][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-03.56.20:831][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-03.56.20:836][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.56.20:915][713]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.56.20:915][713]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-03.56.21:189][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3BA7F6A0] Result: '1' k_EResultOK (success) [2020.06.15-03.56.21:189][730]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3BA7F6A0]' succeeded in 0.267477 seconds [2020.06.15-03.56.21:221][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3BA7F6A0] Result: '1' k_EResultOK (success) [2020.06.15-03.56.21:240][733]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.323083 seconds [2020.06.15-03.56.21:383][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.21:399][742]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.21:534][750]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.23:135][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.23:151][847]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.23:284][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.24:887][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.24:902][952]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.25:036][960]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.26:252][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.15-03.56.26:252][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.26:254][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:254][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.26:254][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:254][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.15-03.56.26:254][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:254][ 33]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.56.26:254][ 33]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.26:254][ 33]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.26:254][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:271][ 34]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.26:271][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.15-03.56.26:288][ 35]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.56.26:288][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.15-03.56.26:304][ 36]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.26:355][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:355][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.26:355][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:355][ 39]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-03.56.26:355][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.26:355][ 39]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:386][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.15-03.56.26:386][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.26:752][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.15-03.56.26:754][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:754][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.26:754][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:754][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.26:754][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.26:754][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:754][ 63]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Female. [2020.06.15-03.56.26:754][ 63]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.15-03.56.26:754][ 63]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.56.26:754][ 63]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.56.26:754][ 63]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.56.26:754][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.56.26:755][ 63]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.56.26:755][ 63]Interaction: Interaction time: 1.500000 [2020.06.15-03.56.26:755][ 63]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.56.26:755][ 63]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.56.26:755][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.26:755][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.26:756][ 63]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.56.26:771][ 64]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.28:276][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.15-03.56.28:339][158]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:339][158]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.56.28:339][158]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.56.28:339][158]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.56.28:339][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.28:339][158]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.56.28:339][158]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.56.28:339][158]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.56.28:339][158]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.28:339][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.28:339][158]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:339][158]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.28:339][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.28:343][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.56.28:371][160]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.56.28:371][160]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.56.28:372][160]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:372][160]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:372][160]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:372][160]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamperOut. [2020.06.15-03.56.28:372][160]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.56.28:372][160]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.56.28:372][160]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.28:373][160]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:373][160]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.28:373][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.28:373][160]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:373][160]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.28:373][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.28:373][160]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.28:373][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.28:373][160]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.28:373][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.28:373][160]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.06.15-03.56.28:373][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.28:373][160]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:405][162]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:405][162]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:405][162]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.28:405][162]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeIn. [2020.06.15-03.56.28:405][162]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.15-03.56.28:405][162]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.28:405][162]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.56.28:438][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.06.15-03.56.28:439][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:439][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.28:443][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.06.15-03.56.29:339][218]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.29:339][218]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.29:339][218]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.29:339][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.29:341][218]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.29:341][218]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.29:341][218]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.29:341][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.29:341][218]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.29:341][218]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.29:341][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.29:341][218]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.29:341][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.29:341][218]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.29:341][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.29:406][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.29:407][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.29:407][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.29:407][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.29:407][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.29:407][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.29:407][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.29:407][222]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.29:407][222]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.29:407][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:411][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.31:475][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.56.31:475][346]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.56.31:476][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.56.31:476][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:908][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.31:910][372]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:910][372]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:910][372]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:910][372]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.31:910][372]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.31:910][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.31:910][372]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.31:910][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.31:910][372]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:914][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.31:941][374]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.31:943][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:943][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.31:943][374]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.32:176][388]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.32:176][388]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.32:176][388]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeOut. [2020.06.15-03.56.32:176][388]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.15-03.56.32:176][388]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.15-03.56.32:375][400]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.012603, Lifetime Duration: 4.000000 [2020.06.15-03.56.32:408][402]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.56.32:893][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.56.32:893][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-03.56.32:893][431]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.32:893][431]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.32:893][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.32:893][431]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.32:893][431]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.32:893][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.32:910][432]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.32:910][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.32:910][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.32:910][432]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.32:910][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.56.32:910][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.32:910][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.32:910][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.32:910][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.32:910][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.32:910][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.32:910][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.32:910][432]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.32:910][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.32:910][432]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.56.32:977][436]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.56.32:977][436]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.537228 [2020.06.15-03.56.32:987][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:113][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-03.56.33:114][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:212][450]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=48.742 [2020.06.15-03.56.33:223][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E3C47C580] Result: '1' k_EResultOK (success) [2020.06.15-03.56.33:223][451]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E3C47C580]' succeeded in 0.245228 seconds [2020.06.15-03.56.33:251][453]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3C47C580] Result: '1' k_EResultOK (success) [2020.06.15-03.56.33:268][454]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.289305 seconds [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.15-03.56.33:345][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.15-03.56.33:362][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:386][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.56.33:430][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:431][463]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.33:431][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:462][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.33:462][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:462][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.33:462][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:464][465]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:464][465]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:464][465]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.33:464][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.33:464][465]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:464][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.33:464][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:464][465]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.33:464][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.33:464][465]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.33:464][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.33:526][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_3] [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_3] [2020.06.15-03.56.33:528][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.33:528][469]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:528][469]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.33:528][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.33:528][469]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.33:528][469]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.33:528][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.33:528][469]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.33:528][469]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.33:528][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.33:926][493]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.907303 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.34:645][536]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.34:647][536]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.34:647][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.34:647][536]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.34:647][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:647][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.34:648][536]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.34:651][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.35:396][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:397][581]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.35:397][581]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:931][613]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:931][613]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.35:931][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.35:931][613]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:931][613]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.35:931][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.35:934][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-03.56.35:964][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:964][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.35:964][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.35:964][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.35:964][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.35:964][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.35:964][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.35:964][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.35:964][615]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.35:964][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.35:964][615]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-03.56.35:964][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.35:964][615]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.36:214][630]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=51.744 [2020.06.15-03.56.36:864][669]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.045139 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.56.41:019][918]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.41:019][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.41:019][918]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.41:019][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.41:022][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.41:022][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.41:022][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.41:022][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.41:022][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.41:022][918]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.41:022][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.41:022][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.41:022][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.41:022][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.41:022][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.41:084][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.41:086][922]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.41:086][922]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.41:086][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.41:086][922]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.41:086][922]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.41:086][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.41:086][922]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.41:086][922]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.41:086][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.42:519][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.322407 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.42:519][ 8]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.56.42:520][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.42:520][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.42:521][ 8]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.42:521][ 8]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.42:521][ 8]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.42:522][ 8]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:525][ 8]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.56.42:619][ 14]GameFlow: OnDropped 631.307251 [2020.06.15-03.56.42:620][ 14]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.15-03.56.42:622][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.42:622][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.42:622][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.56.42:622][ 14]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-03.56.43:092][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.43:155][ 46]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.56.43:155][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.56.43:155][ 46]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.56.43:155][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.43:654][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.43:656][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.43:656][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.43:656][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.43:656][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.43:656][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.43:657][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.43:657][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.43:657][ 76]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:660][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.43:687][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.43:689][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:689][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.43:697][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.44:589][132]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.56.45:155][166]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.45:155][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.45:156][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:156][166]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.45:157][166]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:188][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.45:188][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.45:190][168]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:190][168]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:190][168]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.45:190][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.45:190][168]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:190][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.45:190][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.45:190][168]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.45:190][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:190][168]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.45:190][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:256][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.45:259][172]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:259][172]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.45:259][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:259][172]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:259][172]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.45:259][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:259][172]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.45:259][172]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.45:259][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:974][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.45:974][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:974][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.45:974][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:974][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.45:974][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:974][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.45:974][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.45:974][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.45:974][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.45:975][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.45:975][215]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.45:975][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.45:975][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.45:978][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.46:006][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.46:008][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:008][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:016][217]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.46:476][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:476][245]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.46:476][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:640][255]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.56.46:643][255]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:643][255]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.46:739][261]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.56.46:841][267]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.56.46:842][267]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.46:842][267]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.15-03.56.46:842][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-03.56.46:848][267]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.56.46:849][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-03.56.46:858][268]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=62.388 [2020.06.15-03.56.47:042][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.47:042][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.48:409][361]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.092265 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.48:828][386]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.56.48:843][387]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=64.373 [2020.06.15-03.56.51:778][563]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.51:778][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.51:778][563]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.51:778][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.51:780][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.51:781][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.51:781][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.51:781][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.51:781][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.51:781][563]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.51:781][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.51:781][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.51:781][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.51:781][563]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.51:781][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.51:845][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.51:846][567]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.51:846][567]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.51:846][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.51:846][567]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.51:846][567]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.51:846][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.51:846][567]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.51:846][567]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.51:846][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.53:233][650]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.53:233][650]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.53:233][650]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.53:233][650]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.53:233][650]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.53:233][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.53:233][650]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.53:233][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.53:234][650]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:237][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.53:264][652]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.53:266][652]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:266][652]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.53:274][652]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.53:732][680]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.15-03.56.53:732][680]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.56.54:200][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:200][708]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.54:200][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:530][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.54:530][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.54:531][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.54:531][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.54:532][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:533][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:533][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.54:533][728]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.54:533][728]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:533][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.54:533][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.54:533][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.54:533][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.54:533][728]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.54:533][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.54:598][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.54:600][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:600][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.54:600][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.54:600][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.54:600][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.54:600][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.54:600][732]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.54:600][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.54:601][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.55:566][790]GameFlow: Daily Ritual Handler : 11.039859 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 106.617081 out of threshold 120.000000 [2020.06.15-03.56.55:566][790]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.56.55:566][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.039859 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.55:600][792]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.56.55:701][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.55:701][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.55:701][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.55:701][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.55:701][798]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.55:701][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.55:701][798]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.55:701][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.55:701][798]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.55:705][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.56:202][828]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.15-03.56.56:202][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.56:735][860]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_0] [2020.06.15-03.56.56:735][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.57:067][880]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-03.56.57:518][907]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.57:518][907]Interaction: ------------------------ [2020.06.15-03.56.57:518][907]Interaction: - Interactions in Zone - [2020.06.15-03.56.57:518][907]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:518][907]Interaction: ---------------------------- [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - i_Lowin.TTV][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-03.56.57:518][907]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.57:518][907]Interaction: ------------------------ [2020.06.15-03.56.57:518][907]Interaction: - Interactions in Zone - [2020.06.15-03.56.57:519][907]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.15-03.56.57:519][907]Interaction: ---------------------------- [2020.06.15-03.56.57:519][907]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.56.57:519][907]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.56.57:519][907]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.56.57:519][907]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Originating Player: BP_CamperFemale02_Character_C_0 - i_Lowin.TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.56.57:519][907]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.57:519][907]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.57:519][907]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.57:519][907]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.15-03.56.57:519][907]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.56.57:519][907]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.56.57:520][907]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.56.57:520][907]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.56.58:486][965]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.56.58:686][977]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.58:686][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.58:686][977]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.58:686][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.58:688][977]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.58:688][977]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.58:688][977]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.56.58:688][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.58:688][977]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.58:688][977]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.58:688][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.58:688][977]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.56.58:688][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.58:688][977]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.56.58:688][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.58:736][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.56.58:738][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.58:738][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.56.58:738][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.58:738][980]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.58:738][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.56.58:738][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.58:738][980]Interaction: Interaction time: 2.000000 [2020.06.15-03.56.58:738][980]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.56.58:738][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.58:837][986]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.15-03.56.58:837][986]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.56.59:022][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.59:022][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.59:022][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.59:022][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.56.59:022][997]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.56.59:022][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.56.59:022][997]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.56.59:023][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.56.59:023][997]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:026][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.56.59:051][999]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.56.59:054][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:054][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:087][ 1]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.56.59:273][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:273][ 12]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.56.59:273][ 12]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:453][ 23]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.15-03.56.59:455][ 23]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:455][ 23]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.56.59:686][ 37]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.15-03.56.59:837][ 46]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.56.59:841][ 46]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.59:841][ 46]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.15-03.56.59:841][ 46]GameFlow: Daily Ritual Handler : 2.709582 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 109.326660 out of threshold 120.000000 [2020.06.15-03.56.59:841][ 46]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-03.56.59:841][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.709582 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.56.59:846][ 46]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-03.56.59:857][ 47]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-03.56.59:860][ 47]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=75.387 [2020.06.15-03.56.59:865][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.57.00:027][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.00:028][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.00:106][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.15-03.57.00:106][ 62]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:106][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.00:106][ 62]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:109][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.00:109][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.00:109][ 62]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.00:109][ 62]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.00:109][ 62]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.00:109][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.00:122][ 63]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.15-03.57.00:122][ 63]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.15-03.57.00:122][ 63]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:122][ 63]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-03.57.00:122][ 63]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:122][ 63]Interaction: ------------------------ [2020.06.15-03.57.00:122][ 63]Interaction: - Interactions in Zone - [2020.06.15-03.57.00:122][ 63]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:122][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:122][ 63]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - SuperNorb][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-03.57.00:123][ 63]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:123][ 63]Interaction: ------------------------ [2020.06.15-03.57.00:123][ 63]Interaction: - Interactions in Zone - [2020.06.15-03.57.00:123][ 63]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.15-03.57.00:123][ 63]Interaction: ---------------------------- [2020.06.15-03.57.00:123][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.00:123][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.00:123][ 63]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale09_Character_C_0 - SuperNorb, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.00:123][ 63]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.15-03.57.00:123][ 63]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.15-03.57.00:123][ 63]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.15-03.57.00:123][ 63]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.15-03.57.00:123][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.00:124][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.00:124][ 63]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.00:124][ 63]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.57.00:188][ 67]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.00:188][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:191][ 67]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.00:191][ 67]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.00:191][ 67]Interaction: Interaction time: 12.307693 [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.00:191][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.00:287][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.57.00:773][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.00:773][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.00:921][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.170849 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.57.01:625][153]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.01:625][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.01:826][165]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-03.57.01:840][166]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=77.369 [2020.06.15-03.57.02:843][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.15-03.57.02:992][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.02:992][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:092][241]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-03.57.03:123][243]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.57.03:123][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:123][243]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.57.03:124][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.03:124][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.03:124][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.03:124][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.03:124][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.03:125][243]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.57.03:125][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:125][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.03:125][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:125][243]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse. [2020.06.15-03.57.03:125][243]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.03:125][243]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.03:125][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:125][243]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.57.03:125][243]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.03:141][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.03:141][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.03:141][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:141][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.03:141][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.57.03:141][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.03:141][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.03:141][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.03:141][244]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.03:141][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:141][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.03:141][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:141][244]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.03:141][244]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:141][244]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.03:175][246]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.03:175][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:228][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.57.03:256][251]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.57.03:256][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:458][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.03:458][263]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.03:458][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:458][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.03:458][263]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.03:458][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:459][263]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.15-03.57.03:459][263]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.15-03.57.03:459][263]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.15-03.57.03:459][263]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.15-03.57.03:459][263]Interaction: Interaction time: 2.700000 [2020.06.15-03.57.03:459][263]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry. [2020.06.15-03.57.03:459][263]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.15-03.57.03:459][263]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.03:459][263]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.15-03.57.03:459][263]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.15-03.57.03:459][263]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.03:459][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.03:460][263]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.03:460][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.03:474][264]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.03:474][264]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.03:474][264]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.03:693][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.15-03.57.04:043][298]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.04:043][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.05:644][394]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.06:042][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:044][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:061][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:078][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:094][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:111][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:127][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:144][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:144][424]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.57.06:161][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:177][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:194][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:211][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:229][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:245][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:263][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:279][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.06:295][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:295][433]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.15-03.57.06:295][433]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.57.06:295][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:295][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:295][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.06:295][433]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.15-03.57.06:295][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.06:295][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:295][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.15-03.57.06:295][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:295][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.06:312][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-03.57.06:312][434]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:312][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.57.06:312][434]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:316][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-03.57.06:328][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.06:328][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.06:328][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-03.57.06:328][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.06:328][435]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.06:328][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.57.06:328][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:328][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.06:328][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:328][435]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.06:328][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:329][435]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.15-03.57.06:345][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:362][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:378][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:395][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:412][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:427][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.57.06:427][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:428][441]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.06:428][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.06:428][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:428][441]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.06:428][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.06:428][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:428][441]Interaction: Interaction time: 16.000000 [2020.06.15-03.57.06:428][441]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.15-03.57.06:428][441]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 81.940514 [2020.06.15-03.57.06:428][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.06:428][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.06:429][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:445][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:461][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:478][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:494][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:509][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-03.57.06:512][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:528][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:545][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:563][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:580][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:597][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:613][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:629][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:646][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:663][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:679][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:695][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:712][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:729][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:745][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:762][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:776][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.06:776][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:776][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.06:776][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.06:779][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:795][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:812][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:828][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:846][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:862][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:879][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:895][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:913][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:929][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:946][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:962][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:979][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.06:997][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:011][476]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.07:011][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:014][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:029][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:046][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:063][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:080][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:096][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:113][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:129][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:146][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:163][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:179][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:196][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:212][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.07:212][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:212][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.07:212][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:212][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:228][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.07:228][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:228][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:245][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:262][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:279][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:297][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:314][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:330][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:347][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:364][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:381][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:397][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:414][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:430][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:446][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:462][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:479][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:496][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:513][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:529][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:546][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:564][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:581][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:597][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:614][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:631][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:648][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:664][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:681][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:697][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:714][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:731][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:747][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:764][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:780][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:797][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:813][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:829][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:846][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:863][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:879][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:896][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:913][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:929][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:944][532]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.57.07:944][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:944][532]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.57.07:944][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:946][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.07:946][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.07:946][532]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.07:946][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.07:946][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.07:946][532]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.57.07:946][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.07:946][532]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.07:946][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.07:946][532]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.07:946][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.07:946][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:963][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:979][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.07:996][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:013][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:030][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:047][538]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.08:048][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:063][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:080][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:097][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:112][542]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.57.08:113][542]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.57.08:113][542]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.08:115][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.08:115][542]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.08:115][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.08:115][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.08:115][542]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.08:115][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.08:115][542]Interaction: Interaction time: 0.000000 [2020.06.15-03.57.08:115][542]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.15-03.57.08:115][542]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.57.08:115][542]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.57.08:116][542]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.08:116][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.08:116][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:131][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:147][544]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.08:147][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:162][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:163][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.08:179][546]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.57.08:179][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:196][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:213][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:229][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:246][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:264][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:280][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:297][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:314][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:330][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:347][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:365][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:381][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:396][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:413][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:413][560]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.57.08:430][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:446][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:463][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:480][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:497][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:513][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:530][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:547][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:565][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:583][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:598][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:615][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:631][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:646][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:663][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:681][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:698][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:714][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:730][579]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.08:730][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.08:731][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:747][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:764][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:782][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:799][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:814][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:831][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:848][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:864][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:881][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:899][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:915][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:932][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:948][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:965][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:982][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.08:996][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.08:996][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.08:996][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.08:996][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.08:999][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:014][596]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.09:014][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.09:014][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:032][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:048][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:065][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:081][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:097][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:114][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:131][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:149][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:165][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:182][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:198][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:215][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:232][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:248][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:264][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:282][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:297][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:314][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:331][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:348][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:365][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:382][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:398][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:414][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:432][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:447][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:464][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:481][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:497][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:514][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:531][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:548][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:565][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:584][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:600][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:616][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:632][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:648][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:665][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:682][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:698][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:715][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:731][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:748][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:765][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:781][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:798][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:815][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:832][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:849][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:865][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:882][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:900][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:916][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:916][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.09:932][651]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.57.09:933][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:949][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:966][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:983][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.09:999][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:018][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:033][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:048][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:065][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:081][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:081][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.10:081][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.10:082][660]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.57.10:082][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:082][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.10:082][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.10:082][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:082][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.10:082][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.10:082][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:082][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.10:082][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.10:082][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.10:082][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.10:082][660]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.57.10:082][660]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.10:082][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.10:082][660]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.15-03.57.10:082][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.10:082][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:082][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:098][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:115][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:132][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:148][664]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:148][664]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.10:148][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:165][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:165][665]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.57.10:181][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:198][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:215][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:232][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:249][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:265][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:282][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:299][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:315][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:332][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:350][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:366][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:383][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:400][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:418][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:433][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:450][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:466][683]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.10:466][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.10:467][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:483][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:499][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:516][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:533][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:548][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:567][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:584][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:600][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:617][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:633][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:650][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:666][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:683][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:700][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:716][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:732][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:747][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.10:747][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.10:749][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:766][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:783][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:799][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:816][704]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.57.10:816][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:816][704]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-03.57.10:833][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:850][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:866][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:883][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:900][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:917][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:934][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:951][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:968][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.10:983][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:000][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:017][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:033][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:049][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:067][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:083][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:099][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:117][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:134][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:152][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:168][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:184][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:201][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:217][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:234][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:250][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:269][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:284][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:301][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:317][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:334][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:351][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:367][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:385][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:401][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:417][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:433][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:450][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:466][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:483][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:499][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:516][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:533][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:550][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:568][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:585][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:602][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:617][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:634][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:651][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:667][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:667][755]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.11:683][756]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.57.11:684][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:701][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:717][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:734][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:751][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:767][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:785][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:802][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:818][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:835][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:851][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:868][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:884][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:900][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:917][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:917][770]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.57.11:934][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:950][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:967][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.11:984][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:002][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:019][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:036][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:052][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:067][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:082][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:085][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:100][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:117][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:133][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:151][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:167][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:184][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:201][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-03.57.12:215][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:215][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:215][788]Interaction: Client_SendCancelInteraction_Implementation [2020.06.15-03.57.12:217][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.12:217][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.12:217][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.12:217][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.12:217][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.12:217][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:217][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:217][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.12:217][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:217][788]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry. [2020.06.15-03.57.12:217][788]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Nurse AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.12:217][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.12:217][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:218][788]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:218][788]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.12:233][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.12:233][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.12:233][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:233][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.12:233][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-03.57.12:233][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.12:233][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.12:233][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.12:233][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.12:233][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:233][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.57.12:233][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:233][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-03.57.12:233][789]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:233][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.12:234][789]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.12:234][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:234][789]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:250][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.12:250][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:251][790]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:267][791]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.12:268][791]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:284][792]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:301][793]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:317][794]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:334][795]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:351][796]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:366][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.12:366][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.12:368][797]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:385][798]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:401][799]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:418][800]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:434][801]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:450][802]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:468][803]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:484][804]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:502][805]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:517][806]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:536][807]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:551][808]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:567][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.15-03.57.12:569][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.12:569][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.12:569][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:569][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.12:569][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.12:569][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:569][809]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry AnimTag_Male. [2020.06.15-03.57.12:569][809]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.15-03.57.12:569][809]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.15-03.57.12:569][809]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-03.57.12:569][809]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.57.12:569][809]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.15-03.57.12:569][809]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_Carry AnimTag_Follower [2020.06.15-03.57.12:569][809]Interaction: Interaction time: 1.500000 [2020.06.15-03.57.12:569][809]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_Carry. [2020.06.15-03.57.12:569][809]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 0.000000 [2020.06.15-03.57.12:569][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.12:569][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.12:570][809]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:572][809]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.15-03.57.12:586][810]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.12:586][810]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:603][811]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:619][812]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:636][813]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:652][814]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:669][815]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:685][816]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:702][817]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:718][818]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:735][819]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:752][820]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:768][821]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:786][822]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:803][823]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:818][824]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:834][825]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:851][826]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:867][827]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:884][828]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:901][829]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.12:917][830]Interaction: TryInteractionType exits because player has an interacting player [2020.06.15-03.57.13:034][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.13:034][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.13:034][837]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.13:034][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.13:169][845]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.13:169][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:071][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.15-03.57.14:135][903]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:135][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.57.14:135][903]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.57.14:136][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.57.14:136][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:136][903]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.15-03.57.14:136][903]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.57.14:136][903]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-03.57.14:136][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.14:136][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:136][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.14:136][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:136][903]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:136][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.14:136][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:140][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-03.57.14:151][904]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.14:151][904]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.14:167][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.15-03.57.14:167][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.06.15-03.57.14:168][905]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:168][905]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:169][905]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:169][905]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamperOut. [2020.06.15-03.57.14:169][905]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.15-03.57.14:169][905]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.15-03.57.14:169][905]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.14:170][905]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:170][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.14:170][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:170][905]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:170][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.14:170][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.14:170][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.14:170][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.14:170][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.14:170][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:170][905]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.14:170][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:170][905]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:174][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.06.15-03.57.14:200][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.14:200][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:200][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.14:200][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:202][907]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookSacrificeIn. [2020.06.15-03.57.14:202][907]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.15-03.57.14:202][907]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.14:202][907]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.57.14:202][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.14:202][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.14:202][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:202][907]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.14:202][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.14:202][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.14:203][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:203][907]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.14:203][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:267][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.14:269][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:269][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.14:269][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:269][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.14:269][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.14:269][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:269][911]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.14:269][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.14:269][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.14:656][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.57.15:134][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.57.15:134][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.57.15:658][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.06.15-03.57.16:135][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.57.16:135][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.57.16:135][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.57.16:135][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.57.16:156][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.57.16:274][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.16:337][ 35]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.57.16:338][ 35]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.57.16:338][ 35]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.57.16:338][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.17:972][133]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.17:972][133]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.17:972][133]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookSacrificeOut. [2020.06.15-03.57.17:972][133]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.15-03.57.17:972][133]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.15-03.57.18:188][146]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.19:057][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:057][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.19:057][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.19:057][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:057][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.19:057][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.19:089][200]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.19:089][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.19:091][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:091][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.19:091][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.19:091][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:091][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.19:091][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.19:091][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.19:091][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.19:091][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.19:091][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.19:091][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.19:091][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.19:091][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:091][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:091][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.19:098][200]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.57.19:100][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.19:157][204]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.19:592][230]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-03.57.20:024][256]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.15-03.57.20:592][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.20:592][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.20:594][290]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:594][290]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.20:594][290]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:625][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.20:625][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.20:627][292]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:627][292]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:627][292]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.20:627][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.20:627][292]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:627][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.20:627][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.20:627][292]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.20:627][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.20:627][292]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.20:627][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.20:691][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.20:693][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:693][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.20:693][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.20:693][296]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.20:693][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.20:693][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.20:693][296]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.20:693][296]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.20:693][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:023][316]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.57.21:024][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.21:024][316]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.57.21:024][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.21:025][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.21:025][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.21:026][316]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.21:026][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.21:026][316]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.21:026][316]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.57.21:026][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.21:026][316]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.21:026][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:026][316]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.21:026][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:059][318]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.21:126][322]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.21:126][322]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.21:126][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:126][322]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.21:126][322]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.21:126][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:126][322]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.57.21:126][322]Interaction: Interaction time: 0.000000 [2020.06.15-03.57.21:126][322]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.15-03.57.21:126][322]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.15-03.57.21:126][322]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.57.21:126][322]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.21:126][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.21:158][324]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.21:160][324]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.22:032][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.22:032][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.22:032][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.22:032][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.22:032][375]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.22:032][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.22:032][375]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.22:032][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.22:032][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:035][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.22:063][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.22:065][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:065][377]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:073][377]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.57.22:146][381]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.22:963][430]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.22:963][430]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.22:963][430]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.23:363][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-03.57.23:580][466]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-03.57.23:629][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.23:629][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.23:629][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.23:629][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.23:629][469]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.57.23:629][469]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.23:629][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.23:629][469]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.15-03.57.23:629][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.23:629][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.57.28:314][746]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.218424 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.28:315][746]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.06.15-03.57.28:315][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.28:316][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.28:316][746]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.15-03.57.28:316][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-03.57.28:317][746]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.28:317][746]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.28:317][746]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.28:318][746]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.06.15-03.57.28:318][746]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.28:318][746]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.28:318][746]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-03.57.28:318][746]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.15-03.57.28:318][746]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.57.28:320][746]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:320][746]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-03.57.28:321][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-03.57.28:415][752]GameFlow: OnDropped 677.101318 [2020.06.15-03.57.28:416][752]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-03.57.28:474][752]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-03.57.28:475][752]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-03.57.28:476][752]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.57.28:476][752]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 115.076447 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 341.226837 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 481.743774 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 60.218803 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 421.551819 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1202.978271 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 198.026978 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 722.601196 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 279.664856 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 441.594360 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 108.383270 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:476][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.957800 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.011337 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.516227 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.917653 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 19.268562 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.148127 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.325087 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 34.828415 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.043038 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 29.907263 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.014586 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.802902 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.634565 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 21.276794 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.512546 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 75.272652 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 132.140549 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 145.529434 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_BasementChillingPerSecond Bloodpoints Value: 42.320042 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 502.268829 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 5.644264 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 216.406754 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Self.Percent Bloodpoints Value: 79.203590 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Self.Success.Good Bloodpoints Value: 50.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 55.927322 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 671.535278 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 501.045776 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 754.969910 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.ObsessionDeath Bloodpoints Value: 1000.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.15-03.57.28:477][752]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-03.57.28:477][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30442.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:477][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30442.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:477][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30442.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:477][752]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.57.28:477][752]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30442 [2020.06.15-03.57.28:477][752]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.15-03.57.28:478][752]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=65 [2020.06.15-03.57.28:478][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:478][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:478][752]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-03.57.28:478][752]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 30442 FearTokens: 10 [2020.06.15-03.57.28:478][752]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.06.15-03.57.28:478][752]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-03.57.28:478][752]LogQuestEvent: player did finish playing [2020.06.15-03.57.28:486][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:486][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:486][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:486][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:493][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:493][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:508][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:508][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:524][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:524][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:541][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:541][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:559][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:559][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:575][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:575][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:594][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:594][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:609][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:609][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:627][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:627][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:642][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:642][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:660][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:660][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:678][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:678][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:693][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:693][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:698][766]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA58E5890] Result: '1' k_EResultOK (success) [2020.06.15-03.57.28:698][766]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA58E5890]' succeeded in 0.219781 seconds [2020.06.15-03.57.28:708][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:709][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:732][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:732][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:748][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:748][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:767][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:768][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:792][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:792][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:809][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:809][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:816][772]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-03.57.28:823][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:823][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:838][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:838][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:854][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:854][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:870][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:870][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:887][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:887][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:904][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:904][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:920][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:920][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:932][779]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA60D9A60] Result: '1' k_EResultOK (success) [2020.06.15-03.57.28:932][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA60D9A60]' succeeded in 0.452493 seconds [2020.06.15-03.57.28:936][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:936][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:954][780]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA60D9A60] Result: '1' k_EResultOK (success) [2020.06.15-03.57.28:954][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:954][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:970][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:970][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.28:975][782]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489792 seconds [2020.06.15-03.57.28:986][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.28:986][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:003][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:003][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:021][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:021][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:037][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:037][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:054][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:054][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:071][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:071][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:088][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:088][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:105][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:105][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:122][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:122][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:138][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:138][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:155][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:155][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:172][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:172][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:187][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:187][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:205][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:205][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:221][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:222][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:237][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:237][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:253][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:253][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:271][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:271][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:287][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:287][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:304][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:304][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:320][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:320][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:338][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:338][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:355][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:355][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:372][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:372][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:387][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:387][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:400][807]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.57.29:402][807]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.57.29:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.57.29:442][807]LogStreaming: Flushing async loaders. [2020.06.15-03.57.29:442][807]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.57.29:443][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.15-03.57.29:444][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:444][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-03.57.29:445][807]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.57.29:445][807]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.57.29:445][807]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.57.29:445][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.57.29:446][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.57.29:446][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:446][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:446][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:446][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000076 seconds [2020.06.15-03.57.29:447][807]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.57.29:447][807]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.29:447][807]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.15-03.57.29:447][807]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.57.29:447][807]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.06.15-03.57.29:448][807]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.57.29:448][807]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.15-03.57.29:448][807]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.57.29:489][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.57.29:497][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.57.29:498][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.15-03.57.29:498][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.06.15-03.57.29:499][807]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.15-03.57.29:499][807]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.15-03.57.29:499][807]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.57.29:499][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.57.29:506][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.57.29:506][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:506][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:506][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:506][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-03.57.29:507][807]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.57.29:507][807]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.29:507][807]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.06.15-03.57.29:507][807]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.06.15-03.57.29:507][807]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.57.29:508][807]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_CV03 [2020.06.15-03.57.29:508][807]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.06.15-03.57.29:510][807]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.57.29:554][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.57.29:555][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.15-03.57.29:556][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:556][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.15-03.57.29:557][807]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.15-03.57.29:557][807]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.15-03.57.29:557][807]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.57.29:557][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.57.29:557][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:557][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:557][807]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.57.29:557][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.15-03.57.29:558][807]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.57.29:558][807]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.57.29:558][807]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Head003 [2020.06.15-03.57.29:559][807]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head003 [2020.06.15-03.57.29:559][807]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.15-03.57.29:559][807]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.15-03.57.29:559][807]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs01_CV04 [2020.06.15-03.57.29:559][807]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs01_CV04 [2020.06.15-03.57.29:562][807]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.15-03.57.29:562][807]LogSM: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] [2020.06.15-03.57.29:562][807]LogSM: [BP_CamperFemale02_Character_C_1][SERVER SLAVE] [2020.06.15-03.57.29:564][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:564][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:574][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:574][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:592][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:592][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:607][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:607][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:624][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:624][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:640][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:640][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:657][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:657][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:674][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:674][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:691][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:691][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:707][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:707][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:724][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:724][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:740][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:740][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:756][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:756][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:772][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:772][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:789][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:789][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:806][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:806][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:823][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:823][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:839][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:839][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:856][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:856][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:872][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:872][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:889][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:889][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:906][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:906][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:923][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:923][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:939][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:939][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:956][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:956][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:973][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:973][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.29:989][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.29:989][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:006][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:006][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:023][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:023][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:039][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:039][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:056][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:056][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:072][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:072][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:090][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:090][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:106][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:106][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:122][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:122][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:139][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:139][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:154][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:154][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:171][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:171][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:187][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:187][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:204][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:204][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:221][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:221][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:237][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:237][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:255][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:255][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:271][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:271][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:288][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:288][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:305][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:305][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:322][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:322][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:338][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:338][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:354][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:355][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:371][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:371][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:387][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:387][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:405][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:405][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:422][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:422][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:438][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:438][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:454][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:454][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:471][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:471][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:488][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:488][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:505][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:505][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:522][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:522][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:538][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:538][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:555][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:555][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:573][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:573][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:589][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:589][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:605][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:606][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:622][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:622][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:638][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:638][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:655][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:655][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:672][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:672][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:688][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:688][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:704][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:704][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:722][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:722][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:738][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:738][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:750][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.30:750][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.30:750][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.30:750][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.30:751][879]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.30:751][879]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.30:752][879]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.30:752][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.30:752][879]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.30:752][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.30:752][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.30:752][879]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.30:752][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.30:752][879]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.30:752][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.30:755][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:755][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:771][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:772][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:784][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.30:785][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.30:785][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.30:785][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.30:785][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.30:785][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.30:785][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.30:785][881]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.30:785][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.30:785][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.30:788][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:788][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:805][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:805][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:822][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:822][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:838][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:838][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:855][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:855][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:872][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:872][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:888][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:888][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:905][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:905][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:922][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:922][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:938][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:938][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:955][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:955][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:972][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:972][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.30:988][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.30:988][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:005][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:005][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:022][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:022][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:039][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:039][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:056][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:056][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:072][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:072][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:090][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:090][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:106][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:106][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:123][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:123][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:139][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:139][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:156][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:156][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:172][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:172][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:189][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:189][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:206][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:206][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:221][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:221][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:238][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:238][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:255][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:255][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:272][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:272][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:288][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:288][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:305][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:305][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:321][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:321][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:338][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:338][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:355][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:355][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:372][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:372][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:389][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:389][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:405][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:405][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:422][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:422][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:439][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:439][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:456][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:456][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:473][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:473][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:489][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:489][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:506][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:506][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:523][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:523][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:539][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:539][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:556][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:556][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:574][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:574][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:590][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:590][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:606][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:606][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:623][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:623][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:640][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:640][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:657][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:657][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:673][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:673][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:689][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:689][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:706][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:706][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:722][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:722][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:739][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:739][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:755][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:755][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:772][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:772][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:789][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:789][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:806][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:806][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:822][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:822][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:839][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:839][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:856][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:856][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:873][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:873][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:889][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:889][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:906][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:906][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:923][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:923][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:940][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:940][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:956][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:956][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:973][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:973][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.31:990][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.31:990][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:006][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:006][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:023][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:023][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:040][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:040][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:057][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:057][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:073][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:073][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:090][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:090][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:107][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:107][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:124][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:124][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:139][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:139][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:156][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:156][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:173][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:173][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:189][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:189][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:206][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:206][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:223][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:223][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:240][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:240][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:256][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:256][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:273][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:273][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:291][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:291][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:306][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:306][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:323][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:323][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:340][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:340][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:357][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:357][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:373][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:373][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:390][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:390][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:407][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:407][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:424][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:424][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:440][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:440][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:457][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:457][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:474][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:474][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:490][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:490][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:507][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:507][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:523][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:523][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:540][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:540][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:557][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:557][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:575][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:575][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:591][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:591][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:608][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:608][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:624][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:624][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:641][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:641][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:657][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:657][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:673][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.32:673][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:674][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:690][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:690][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:707][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:707][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:724][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:724][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:737][998]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.57.32:737][998]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.57.32:737][998]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.57.32:737][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.32:741][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:741][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:757][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:757][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:774][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:774][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:790][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:790][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:807][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:807][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:824][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:824][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:837][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:837][ 4]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.32:837][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.32:837][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:837][ 4]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.32:837][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.32:840][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:840][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:857][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:857][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:870][ 6]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.32:870][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.32:871][ 6]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.32:871][ 6]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.32:871][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.32:871][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.32:871][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.32:872][ 6]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:872][ 6]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:872][ 6]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.32:872][ 6]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.32:874][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.32:875][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:875][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:890][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:890][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:908][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:908][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:925][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:925][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:941][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:941][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:957][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:957][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:974][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:974][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.32:991][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.32:991][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:007][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:007][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:024][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:024][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:040][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:040][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:057][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:057][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:073][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:073][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:090][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:090][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:107][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:107][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:124][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:124][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:141][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:141][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:157][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:157][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:174][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:174][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:191][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:191][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:207][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:208][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:224][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:224][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:241][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:241][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:258][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:258][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:274][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:274][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:290][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:291][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:307][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:307][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:324][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:324][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:340][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:340][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:357][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:357][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:374][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:374][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:391][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:391][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:407][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:407][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:424][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:424][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:441][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:441][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:458][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:458][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:475][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:475][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:492][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:492][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:508][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.57.33:508][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-03.57.33:508][ 44]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.15-03.57.33:509][ 44]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:509][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.15-03.57.33:510][ 44]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:510][ 44]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:510][ 44]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:510][ 44]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:511][ 44]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:511][ 44]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:511][ 44]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:511][ 44]GameFlow: InGameContextComponent::Leave [2020.06.15-03.57.33:512][ 44]LogAsyncLoad: Unloading library Game [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:512][ 44]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:513][ 44]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:513][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.15-03.57.33:561][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.57.33:561][ 44]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.33:561][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.57.33:562][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.33:562][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.33:562][ 44]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:562][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.33:606][ 44]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.57.33:606][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.57.33:606][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.57.33:606][ 44]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:607][ 44]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:607][ 44]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:609][ 44]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:609][ 44]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:609][ 44]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:609][ 44]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:609][ 44]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.33:627][ 45]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.33:627][ 45]GameFlow: TallyContextComponent::Enter [2020.06.15-03.57.33:640][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2707 [2020.06.15-03.57.33:677][ 45]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.57.33:677][ 45]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.57.33:677][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10426&schemaVersion=0] [2020.06.15-03.57.33:678][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.15-03.57.33:678][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.15-03.57.33:678][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.15-03.57.33:678][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.15-03.57.33:678][ 45]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "579", matchId: "01DB0275-08D8-10DE-D0D5-65D8BF0D4653", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.06.15-03.57.33:678][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-03.57.33:691][ 45]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.57.33:691][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.57.33:691][ 45]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.57.33:691][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.15-03.57.33:719][ 46]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.57.33:719][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.57.33:720][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-03.57.33:720][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-03.57.33:783][ 46]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-03.57.33:887][ 49]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-03.57.33:903][ 50]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.57.33:904][ 50]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.57.34:054][ 59]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.57.34:054][ 59]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10426&schemaVersion=0] [2020.06.15-03.57.34:054][ 59]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.57.34:092][ 59]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.57.34:092][ 59]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.57.34:092][ 59]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.57.34:092][ 59]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-03.57.34:093][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3288 - reached levels:1 - xp bonuses:2 [2020.06.15-03.57.34:093][ 59]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.57.34:093][ 59]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.57.34:093][ 59]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.57.34:093][ 59]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.57.34:093][ 59]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.57.34:093][ 59]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-03.57.34:093][ 59]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.57.34:102][ 60]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-03.57.34:219][ 66]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:219][ 66]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:219][ 66]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:255][ 69]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.57.34:255][ 69]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-03.57.34:370][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.34:370][ 75]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.34:370][ 75]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.34:672][ 94]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.57.34:720][ 96]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.57.34:720][ 96]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SpectateMenuContext (UHudScreen)(26) Transition: NONE(0) [2020.06.15-03.57.34:736][ 97]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:736][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.57.34:737][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:737][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:737][ 97]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:739][ 97]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:739][ 97]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:739][ 97]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:739][ 97]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:739][ 97]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:740][ 97]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:740][ 97]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.57.34:740][ 97]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:740][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.15-03.57.34:741][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:741][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:741][ 97]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:741][ 97]GameFlow: TallyContextComponent::Leave [2020.06.15-03.57.34:741][ 97]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.57.34:741][ 97]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.34:743][ 97]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.57.34:743][ 97]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.57.35:277][130]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:277][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.15-03.57.35:278][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.57.35:296][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.57.35:296][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.57.35:301][130]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:301][130]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:301][130]LogContextSystem: Enter Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:302][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-03.57.35:302][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.15-03.57.35:302][130]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.57.35:302][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.15-03.57.35:302][130]LogContextSystem: Enter Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:302][130]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:302][130]LogContextSystem: Enter Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:303][130]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:303][130]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:305][130]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:306][130]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.57.35:319][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198068625060 playerName:Mrplippy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-03.57.35:412][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-03.57.36:329][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.15-03.57.38:208][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.38:208][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.38:208][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.38:208][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.38:209][305]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.38:209][305]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.38:209][305]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.38:209][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.38:209][305]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.38:209][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.38:209][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.38:209][305]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.38:209][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.38:209][305]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.38:209][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.38:275][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.38:276][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.38:276][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.38:276][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.38:276][309]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.38:276][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.38:276][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.38:276][309]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.38:276][309]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.38:276][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:297][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.40:362][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-03.57.40:362][434]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-03.57.40:362][434]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-03.57.40:362][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:494][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.40:495][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:495][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:495][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:495][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.40:495][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.40:495][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.40:495][442]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.40:495][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.40:496][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:498][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.40:527][444]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.40:529][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:529][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.40:536][444]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.42:046][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.42:047][535]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.42:047][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:748][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.45:748][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.45:749][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.45:749][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.45:750][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:750][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:750][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.45:750][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.45:750][757]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:750][757]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.45:750][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.45:750][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.45:750][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.45:750][757]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.45:750][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.45:816][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.45:817][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:817][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.45:817][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.45:817][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.45:817][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.45:817][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.45:817][761]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.45:817][761]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.45:817][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.47:822][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.47:853][883]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:853][883]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.47:853][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.47:853][883]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:853][883]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.47:853][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.47:885][885]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.47:885][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.47:887][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:887][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.47:887][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.47:887][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:887][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.47:887][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.47:887][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.47:887][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.47:887][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.47:887][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.47:887][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.47:887][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.47:887][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:887][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:887][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.47:895][885]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.47:897][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.49:387][975]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:388][975]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.49:388][975]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:486][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.49:486][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.49:486][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.49:486][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.49:487][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:487][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:487][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.49:487][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.49:487][981]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:487][981]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.49:487][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.49:487][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.49:487][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.49:487][981]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.49:487][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.49:554][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.49:555][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:556][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.49:556][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.49:556][985]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.49:556][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.49:556][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.49:556][985]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.49:556][985]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.49:556][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.50:604][ 48]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.50:606][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.50:606][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.50:606][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.50:606][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.50:606][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.50:607][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.50:607][ 48]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.50:607][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.50:607][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.50:607][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.50:607][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:607][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:607][ 48]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.50:607][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.57.50:610][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.50:656][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.57.51:373][ 94]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.51:373][ 94]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.57.51:373][ 94]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:026][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.57:026][433]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.57:027][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.57:027][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.57:028][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:028][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:028][433]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.57.57:028][433]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.57:028][433]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:028][433]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.57:028][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.57:028][433]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.57.57:028][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.57:028][433]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.57.57:028][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.57:093][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.57:095][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:095][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.57.57:095][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.57:095][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.57:095][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.57.57:095][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.57:095][437]Interaction: Interaction time: 2.000000 [2020.06.15-03.57.57:095][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.57.57:095][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.59:100][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.59:162][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.57.59:164][561]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.59:164][561]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.59:164][561]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.59:164][561]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.57.59:164][561]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.57.59:164][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.57.59:164][561]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.57.59:164][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.57.59:164][561]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:167][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.57.59:196][563]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.57.59:197][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:197][563]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.57.59:198][563]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.58.00:665][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.58.00:665][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.00:667][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:667][651]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.58.00:667][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:698][653]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.58.00:698][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.00:699][653]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:700][653]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:700][653]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.58.00:700][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.00:700][653]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:700][653]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.58.00:700][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.00:700][653]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.58.00:700][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.00:700][653]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.58.00:700][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.00:763][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.15-03.58.00:765][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:765][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.58.00:765][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.00:765][657]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.00:765][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.58.00:765][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.00:765][657]Interaction: Interaction time: 2.000000 [2020.06.15-03.58.00:765][657]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.58.00:765][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.01:881][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.01:883][724]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.58.01:883][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.01:883][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.15-03.58.01:883][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:883][724]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.01:884][724]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.58.01:886][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.15-03.58.02:149][740]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.58.02:149][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.02:149][740]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.58.02:149][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.02:151][740]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:151][740]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:151][740]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-03.58.02:151][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.02:151][740]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:151][740]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.58.02:151][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.02:151][740]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-03.58.02:151][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.02:151][740]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Male. [2020.06.15-03.58.02:151][740]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-03.58.02:151][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.02:151][740]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-03.58.02:434][757]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:434][757]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-03.58.02:434][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.02:434][757]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:434][757]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-03.58.02:434][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.02:434][757]Interaction: Interaction time: 0.767000 [2020.06.15-03.58.02:434][757]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.06.15-03.58.02:434][757]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.06.15-03.58.02:434][757]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-03.58.02:434][757]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-03.58.02:434][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.02:517][762]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.58.02:601][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:601][767]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-03.58.02:602][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.02:668][771]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.06.15-03.58.03:151][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:151][800]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-03.58.03:151][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.03:151][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:151][800]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-03.58.03:151][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.03:305][809]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-03.58.03:347][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-03.58.03:348][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-03.58.03:348][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.15-03.58.03:348][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-03.58.03:348][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.15-03.58.03:349][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.58.03:349][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.03:350][809]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.03:350][809]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.03:350][809]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-03.58.03:350][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-03.58.03:350][809]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.03:350][809]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.03:350][809]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.03:350][809]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.06.15-03.58.03:351][809]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-03.58.03:351][809]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:351][809]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.58.03:352][809]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.58.03:352][809]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.58.03:352][809]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.58.03:352][809]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Legs01 [2020.06.15-03.58.03:352][809]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.58.03:352][809]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.15-03.58.03:352][809]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-03.58.03:352][809]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.58.03:353][809]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.58.03:353][809]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Saboteur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:353][809]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.03:354][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:354][809]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-03.58.03:355][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:355][809]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-03.58.03:355][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.03:355][809]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-03.58.03:355][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-03.58.03:355][809]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-03.58.03:355][809]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-03.58.03:355][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-03.58.03:355][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-03.58.03:355][809]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.15-03.58.03:355][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-03.58.03:355][809]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-03.58.03:355][809]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-03.58.03:355][809]LogSM: [BP_CamperMale02_Character_C_1][SERVER SLAVE] [2020.06.15-03.58.03:358][809]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: FOG_MENU_FROM_SPECTATE(72) [2020.06.15-03.58.03:360][809]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:360][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.15-03.58.03:361][809]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:361][809]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:361][809]LogContextSystem: Leave Action HudGeneratorIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:361][809]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:361][809]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:362][809]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:363][809]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:363][809]LogContextSystem: Leave Action SpectateMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:363][809]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.58.03:364][809]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.03:364][809]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:364][809]LogContextSystem: Leave Action HudSurvivorSoundIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:364][809]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:364][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.15-03.58.03:384][809]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:384][809]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:384][809]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:384][809]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.15-03.58.03:384][809]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:384][809]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.58.03:384][809]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.03:385][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.58.03:385][809]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.03:385][809]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.03:385][809]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:385][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.58.03:424][809]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:424][809]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:424][809]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.03:424][809]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.58.03:424][809]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.58.03:424][809]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.58.03:424][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.58.03:425][809]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.58.03:425][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.58.03:425][809]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:426][809]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:426][809]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:430][809]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:430][809]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:430][809]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:430][809]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:430][809]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.03:451][810]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.03:451][810]GameFlow: TallyContextComponent::Enter [2020.06.15-03.58.03:497][810]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.58.03:497][810]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.58.03:497][810]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.58.03:497][810]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.58.03:497][810]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.58.03:498][810]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.58.03:498][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.15-03.58.03:515][811]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-03.58.03:515][811]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-03.58.03:589][814]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-03.58.03:589][814]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-03.58.03:589][814]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.58.03:709][821]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-03.58.03:710][821]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-03.58.03:710][821]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.58.03:843][829]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-03.58.03:843][829]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-03.58.03:876][831]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.58.04:039][840]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.04:039][840]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.04:039][840]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.04:808][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.58.05:706][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.15-03.58.05:837][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.15-03.58.06:825][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.58.08:920][132]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-03.58.08:922][132]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.06.15-03.58.08:922][132]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-03.58.08:939][133]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.58.14:749][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-03.58.15:145][505]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.58.15:145][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.58.15:149][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.06.15-03.58.15:901][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.15-03.58.15:967][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.15-03.58.16:017][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.15-03.58.16:101][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.15-03.58.16:151][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.15-03.58.16:163][564]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.58.16:163][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-03.58.16:163][564]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-03.58.16:163][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-03.58.16:203][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.15-03.58.16:251][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-03.58.25:556][123]GameFlow: OnDropped 734.238831 [2020.06.15-03.58.25:556][123]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.15-03.58.25:556][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.15-03.58.25:556][123]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.25:556][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-03.58.25:556][123]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.25:556][123]Interaction: ------------------------ [2020.06.15-03.58.25:556][123]Interaction: - Interactions in Zone - [2020.06.15-03.58.25:556][123]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:556][123]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:556][123]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:556][123]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:556][123]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:556][123]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:556][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Loomi][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-03.58.25:557][123]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-03.58.25:557][123]Interaction: ------------------------ [2020.06.15-03.58.25:557][123]Interaction: - Interactions in Zone - [2020.06.15-03.58.25:557][123]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.15-03.58.25:557][123]Interaction: ---------------------------- [2020.06.15-03.58.25:557][123]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Loomi, Originating Player: BP_Slasher_Character_04_C_0 - Loomi, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.25:557][123]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.15-03.58.25:557][123]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.15-03.58.25:557][123]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.15-03.58.25:557][123]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.25:557][123]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.25:557][123]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.25:557][123]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.15-03.58.25:557][123]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-03.58.27:646][248]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.15-03.58.27:663][249]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:663][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.15-03.58.27:663][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:663][249]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:663][249]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:663][249]GameFlow: TallyContextComponent::Leave [2020.06.15-03.58.27:664][249]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.58.27:664][249]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.58.27:664][249]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.15-03.58.27:664][249]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.58.27:664][249]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: 0: c9fce...00349 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: 1: c0778...25060 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: 2: 0d603...36170 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: 3: 19767...44641 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: 4: 33e46...93118 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:46:04.323Z : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db0ba0b5-8e04-400a-9293-3e7be4737a9e : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.32.68 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: EncryptionKey=QdiDYSlyAnUhIK/RccEOICGdzI8BZI0mTXNEf0sMBk0= : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB305208D810DEA153250CBA4D0CA6|54.202.32.68|7777 : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: MatchMembersA=["0d603a20-e18c-11e6-9832-8ff3e309ce90"] : OnlineService [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","33e46348-4c05-477b-a154-f7792074c337","19767182-0b08-47c2-8201-47a1884078b8","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba"] : OnlineService [2020.06.15-03.58.27:664][249]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.58.27:664][249]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E9AAEF040] [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.58.27:665][249]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.202.32.68:7777 SessionId: 00CB3...D0CA6 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.27:665][249]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:46:04.323Z : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db0ba0b5-8e04-400a-9293-3e7be4737a9e : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.32.68 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: EncryptionKey=QdiDYSlyAnUhIK/RccEOICGdzI8BZI0mTXNEf0sMBk0= : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB305208D810DEA153250CBA4D0CA6|54.202.32.68|7777 : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: MatchMembersA=["0d603a20-e18c-11e6-9832-8ff3e309ce90"] : OnlineService [2020.06.15-03.58.27:666][249]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","33e46348-4c05-477b-a154-f7792074c337","19767182-0b08-47c2-8201-47a1884078b8","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba"] : OnlineService [2020.06.15-03.58.27:666][249]LogOnline: Destroying session GameSession [2020.06.15-03.58.27:666][249]LogDBDEasyAntiCheat: DestroySession [2020.06.15-03.58.27:666][249]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.15-03.58.27:666][249]LogOnline: Destroying session GameSession [2020.06.15-03.58.27:666][249]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-03.58.27:666][249]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-03.58.27:666][249]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:667][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:667][249]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.27:669][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.27:669][249]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.27:669][249]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-03.58.27:676][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.58.27:924][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/db0ba0b5-8e04-400a-9293-3e7be4737a9e] [2020.06.15-03.58.27:924][265]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: 0: c9fce...00349 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: 1: c0778...25060 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: 2: 0d603...36170 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: 3: 19767...44641 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: 4: 33e46...93118 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T03:46:04.323Z : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: MirrorsSessionId=db0ba0b5-8e04-400a-9293-3e7be4737a9e : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: HostPublicIp=54.202.32.68 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: EncryptionKey=QdiDYSlyAnUhIK/RccEOICGdzI8BZI0mTXNEf0sMBk0= : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB305208D810DEA153250CBA4D0CA6|54.202.32.68|7777 : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: MatchMembersA=["0d603a20-e18c-11e6-9832-8ff3e309ce90"] : OnlineService [2020.06.15-03.58.27:925][265]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","33e46348-4c05-477b-a154-f7792074c337","19767182-0b08-47c2-8201-47a1884078b8","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba"] : OnlineService [2020.06.15-03.58.27:925][265]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.15-03.58.27:932][266]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.261006 seconds [2020.06.15-03.58.27:941][266]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.15-03.58.27:942][266]LogDBDEasyAntiCheat: slave disconnected [2020.06.15-03.58.27:942][266]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.15-03.58.27:965][268]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017589 seconds [2020.06.15-03.58.28:180][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:180][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-03.58.28:183][280]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:183][280]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:183][280]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:183][280]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.58.28:183][280]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-03.58.28:183][280]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.202.32.68//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-03.58.28:183][280]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.58.28:183][280]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-03.58.28:183][280]LogAsyncLoad: Start loading library async: Menu [2020.06.15-03.58.28:183][280]LogAsyncLoad: 215 assets in Menu [2020.06.15-03.58.28:183][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.58.28:183][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-03.58.28:183][280]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:183][280]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-03.58.28:216][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:229][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:240][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:242][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:249][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:253][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:263][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:278][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:285][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:287][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:291][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:296][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:303][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:304][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:311][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:317][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:321][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:322][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:330][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:333][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:341][280]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.28:345][280]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.28:481][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-03.58.28:481][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:482][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-03.58.28:482][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:482][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-03.58.28:482][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-03.58.28:483][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:483][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:484][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-03.58.28:484][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:485][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-03.58.28:485][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:486][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-03.58.28:486][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:487][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-03.58.28:487][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:488][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-03.58.28:488][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:488][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-03.58.28:488][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:488][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-03.58.28:488][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:488][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-03.58.28:488][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:488][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-03.58.28:488][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:489][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-03.58.28:489][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:489][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-03.58.28:489][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:489][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-03.58.28:489][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-03.58.28:493][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:493][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.15-03.58.28:493][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.15-03.58.28:493][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.15-03.58.28:499][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.15-03.58.28:499][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.28:500][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.15-03.58.28:500][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.15-03.58.28:500][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.15-03.58.28:513][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.15-03.58.28:516][281]r.CullAll = "1" [2020.06.15-03.58.28:832][289]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.15-03.58.29:188][309]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.58.29:188][309]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.58.29:188][309]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.29:188][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.15-03.58.29:188][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.15-03.58.29:202][310]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.15-03.58.29:210][310]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.58.29:211][310]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.58.29:211][310]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.15-03.58.29:211][310]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.15-03.58.29:211][310]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.15-03.58.29:213][310]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.202.32.68:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19E379B6CA0], Channels: 81, Time: 2020.06.15-03.58.29 [2020.06.15-03.58.29:214][310]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.202.32.68:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19EA58EBD70] [2020.06.15-03.58.29:214][310]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.29:217][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:217][310]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.15-03.58.29:218][310]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-03.58.29:218][310]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-03.58.29:409][310]LogUObjectHash: Compacting FUObjectHashTables data took 5.24ms [2020.06.15-03.58.29:463][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:466][310]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.58.29:467][310]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.15-03.58.29:467][310]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.15-03.58.29:467][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-03.58.29:467][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:468][310]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.58.29:468][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-03.58.29:468][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:478][310]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-03.58.29:478][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.15-03.58.29:478][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:627][310]LogStreaming: Flushing async loaders took 149ms. [2020.06.15-03.58.29:630][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-03.58.29:630][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:673][310]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-03.58.29:682][310]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-03.58.29:750][310]LogStreaming: Flushing async loaders took 120ms. [2020.06.15-03.58.29:751][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-03.58.29:751][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:751][310]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.58.29:751][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.15-03.58.29:751][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:771][310]LogStreaming: Flushing async loaders took 20ms. [2020.06.15-03.58.29:772][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.15-03.58.29:772][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:773][310]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.29:773][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.15-03.58.29:773][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:779][310]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.58.29:779][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-03.58.29:779][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:780][310]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.29:780][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-03.58.29:780][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:867][310]LogStreaming: Flushing async loaders took 86ms. [2020.06.15-03.58.29:867][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-03.58.29:867][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:972][310]LogStreaming: Flushing async loaders took 105ms. [2020.06.15-03.58.29:973][310]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-03.58.29:973][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.29:973][310]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-03.58.29:975][310]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.14-21.58.29 [2020.06.15-03.58.29:976][310]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.15-03.58.29:976][310]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-03.58.29:976][310]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.58.29:976][310]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.58.29:976][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.58.29:976][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.58.29:976][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E36562320] [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.58.29:976][310]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.58.29:977][310]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.58.29:977][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.58.29:977][310]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.58.29:987][310]LogWorld: Bringing up level for play took: 0.012064 [2020.06.15-03.58.29:987][310]GameFlow: [Login Attempted] Options: "?Name=Spoenge" Response: "" [2020.06.15-03.58.29:987][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.58.29:987][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.58.29:987][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.29:987][310]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E36F2D000] [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.58.29:988][310]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.58.29:988][310]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.58.29:988][310]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.15-03.58.29:992][310]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-03.58.29:992][310]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.06.15-03.58.30:033][310]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.58.30:033][310]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.58.30:033][310]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.58.30:033][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-03.58.30:033][310]LogCustomization: ------ [2020.06.15-03.58.30:033][310]LogCustomization: --> DF_Head04 [2020.06.15-03.58.30:033][310]LogCustomization: --> D_Torso02 [2020.06.15-03.58.30:033][310]LogCustomization: --> D_Legs01 [2020.06.15-03.58.30:033][310]LogCustomization: ------ [2020.06.15-03.58.30:033][310]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.58.30:033][310]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-03.58.30:033][310]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.58.30:046][310]LogStreaming: Flushing async loaders. [2020.06.15-03.58.30:054][310]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-03.58.30:086][310]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.15-03.58.30:136][310]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000048 seconds [2020.06.15-03.58.30:136][310]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000043 seconds [2020.06.15-03.58.30:136][310]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.15-03.58.30:137][310]LogLoad: Took 0.925984 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.15-03.58.30:137][310]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-03.58.30:137][310]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-03.58.30:137][310]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-03.58.30:138][310]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.30:138][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.15-03.58.30:139][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.15-03.58.30:467][311]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.30:467][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.15-03.58.30:467][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.15-03.58.30:470][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.15-03.58.30:470][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.15-03.58.30:470][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.15-03.58.30:470][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.15-03.58.30:667][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.15-03.58.30:667][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.58.30:667][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.58.30:667][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.15-03.58.30:668][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.15-03.58.30:762][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.58.30:762][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.58.30:762][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.15-03.58.30:763][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.15-03.58.30:784][312]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.30:784][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.15-03.58.30:784][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.15-03.58.30:997][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.15-03.58.31:102][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-03.58.31:102][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-03.58.31:102][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.15-03.58.31:106][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.15-03.58.31:108][313]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.15-03.58.31:147][315]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.31:147][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.15-03.58.31:147][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.15-03.58.31:263][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.15-03.58.31:264][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.15-03.58.31:264][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.15-03.58.31:363][321]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.31:363][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.15-03.58.31:364][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.15-03.58.31:483][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.15-03.58.31:483][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.15-03.58.31:483][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.15-03.58.31:492][322]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.31:492][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.15-03.58.31:493][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.15-03.58.31:615][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.15-03.58.32:643][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.15-03.58.32:643][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.15-03.58.32:643][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.15-03.58.32:644][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.15-03.58.32:645][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.15-03.58.32:645][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.15-03.58.32:645][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.15-03.58.32:658][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.15-03.58.32:661][323]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.15-03.58.32:899][335]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.32:899][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-03.58.32:901][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.15-03.58.33:062][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.58.33:062][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.15-03.58.33:062][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.15-03.58.33:066][336]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.33:067][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-03.58.33:067][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.15-03.58.33:221][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-03.58.33:221][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.15-03.58.33:222][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.15-03.58.33:227][337]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.33:227][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.15-03.58.33:227][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.15-03.58.33:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.33:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.15-03.58.33:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.15-03.58.33:520][339]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.33:520][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.15-03.58.33:522][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.15-03.58.33:793][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.33:793][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.15-03.58.33:794][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.15-03.58.33:803][340]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.33:803][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.15-03.58.33:804][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.15-03.58.34:058][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.34:058][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.15-03.58.34:059][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.15-03.58.34:069][341]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.34:069][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.15-03.58.34:070][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.15-03.58.34:538][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.34:538][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.15-03.58.34:538][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.15-03.58.34:555][342]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.34:555][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.15-03.58.34:556][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.15-03.58.35:084][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.35:084][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.15-03.58.35:084][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.15-03.58.35:091][343]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-03.58.35:091][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-03.58.35:092][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.15-03.58.35:574][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.15-03.58.35:574][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.15-03.58.35:575][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.15-03.58.35:619][345]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.58.35:620][345]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.430' TotalLoadTime='7.430' TimeStamp='2020-06-15T03:58:31.224Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.58.35:620][345]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.58.35:620][345]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.430' TimeStamp='2020-06-15T03:58:31.224Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.58.35:621][345]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.58.35:621][345]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.430' TimeStamp='2020-06-15T03:58:31.224Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.58.35:621][345]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-03.58.35:622][345]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.430' TimeStamp='2020-06-15T03:58:31.224Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-03.58.35:622][345]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.15-03.58.35:622][345]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-03.58.35:637][346]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-03.58.35:637][346]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-03.58.35:637][346]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-03.58.36:642][390]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.58.36:642][390]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-03.58.36:642][390]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-03.58.36:642][390]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:642][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-03.58.36:642][390]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:642][390]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:642][390]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:642][390]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-03.58.36:642][390]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-03.58.36:643][390]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:643][390]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-03.58.36:643][390]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:643][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-03.58.36:732][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:732][390]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:732][390]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:732][390]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-03.58.36:732][390]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-03.58.36:732][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-03.58.36:733][390]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:733][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.58.36:775][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:775][390]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:775][390]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:775][390]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.36:776][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.36:776][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-03.58.36:777][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.36:777][390]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.36:777][390]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:799][390]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.36:799][390]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-03.58.36:799][390]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.58.36:800][390]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.58.36:800][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.58.36:823][390]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-03.58.36:823][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-03.58.36:823][390]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:823][390]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:903][390]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-03.58.36:903][390]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-03.58.36:903][390]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-03.58.36:903][390]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:903][390]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.36:903][390]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-03.58.36:998][391]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-03.58.36:998][391]r.CullAll = "0" [2020.06.15-03.58.37:005][391]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-03.58.37:005][391]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.37:005][391]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-03.58.37:005][391]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-03.58.37:005][391]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-03.58.37:005][391]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-03.58.37:005][391]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E31475050] [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-03.58.37:005][391]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-03.58.37:006][391]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-03.58.37:006][391]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-03.58.37:006][391]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-03.58.37:006][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.15-03.58.37:006][391]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.58.37:006][391]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.58.37:006][391]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.58.37:022][391]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.58.37:022][391]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.58.37:022][391]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.58.37:025][391]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.58.37:025][391]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.58.37:026][391]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.58.37:027][391]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.58.37:028][391]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-03.58.37:028][391]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-03.58.37:028][391]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-03.58.37:028][391]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.58.37:032][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:038][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:038][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:038][391]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.37:038][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:039][391]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-03.58.37:043][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:043][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:049][391]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.58.37:049][391]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.37:049][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:049][391]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-03.58.37:057][391]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:086][392]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.58.37:086][392]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.58.37:086][392]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.58.37:087][392]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.58.37:088][392]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-03.58.37:088][392]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.58.37:145][392]LogStreaming: Flushing async loaders took 57ms. [2020.06.15-03.58.37:146][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.06.15-03.58.37:147][392]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.15-03.58.37:147][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.58.37:147][392]LogCustomization: ------ [2020.06.15-03.58.37:147][392]LogCustomization: --> DF_Head04 [2020.06.15-03.58.37:147][392]LogCustomization: --> D_Torso02 [2020.06.15-03.58.37:147][392]LogCustomization: --> D_Legs01 [2020.06.15-03.58.37:147][392]LogCustomization: ------ [2020.06.15-03.58.37:147][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.58.37:147][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:163][392]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-03.58.37:163][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.58.37:163][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.58.37:164][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:174][392]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.58.37:176][392]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.58.37:176][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.58.37:176][392]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.58.37:176][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:178][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.58.37:179][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:180][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.37:180][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:182][392]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.58.37:182][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:188][392]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-03.58.37:188][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:191][392]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.58.37:192][392]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-03.58.37:192][392]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-03.58.37:192][392]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-03.58.37:210][392]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-03.58.37:211][392]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.15-03.58.37:211][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:218][392]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-03.58.37:219][392]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-03.58.37:220][392]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.15-03.58.37:220][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.58.37:220][392]LogCustomization: ------ [2020.06.15-03.58.37:220][392]LogCustomization: --> JP_Head04_01 [2020.06.15-03.58.37:220][392]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.58.37:220][392]LogCustomization: --> J_Legs01 [2020.06.15-03.58.37:220][392]LogCustomization: ------ [2020.06.15-03.58.37:220][392]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.58.37:220][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:221][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.37:221][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:232][392]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-03.58.37:232][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:239][392]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-03.58.37:239][392]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.58.37:239][392]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.58.37:239][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:243][392]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-03.58.37:244][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:245][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.37:245][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:248][392]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-03.58.37:248][392]LogStreaming: Flushing async loaders. [2020.06.15-03.58.37:248][392]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-03.58.37:249][392]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.58.37:249][392]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.58.37:249][392]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.58.37:257][392]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.58.37:257][392]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.37:257][392]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.37:257][392]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.58.37:257][392]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.58.37:280][393]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-03.58.37:281][393]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-03.58.37:281][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-03.58.37:588][407]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.58.37:588][407]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.58.37:609][408]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.58.37:609][408]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.58.37:609][408]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.37:610][408]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-03.58.38:200][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-03.58.40:228][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-03.58.40:375][549]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.15-03.58.40:388][550]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.40:388][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.15-03.58.40:388][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.58.40:388][550]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.40:389][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-03.58.40:389][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.58.40:389][550]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.40:389][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.58.40:389][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.15-03.58.40:389][550]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.40:389][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.15-03.58.40:396][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.40:396][550]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.40:396][550]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.40:401][550]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.15-03.58.40:401][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.15-03.58.41:210][600]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.15-03.58.41:396][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-03.58.41:425][611]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.41:425][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.15-03.58.41:426][611]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.41:426][611]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.41:426][611]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-03.58.41:426][611]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.41:426][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.15-03.58.41:426][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.58.41:426][611]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-03.58.41:426][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-03.58.41:426][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.58.41:427][611]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-03.58.41:427][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-03.58.41:427][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.15-03.58.41:963][643]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.58.41:964][643]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.41:977][644]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.58.41:977][644]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.58.41:977][644]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-03.58.41:977][644]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.58.41:977][644]LogCustomization: ------ [2020.06.15-03.58.41:977][644]LogCustomization: --> DF_Head04 [2020.06.15-03.58.41:977][644]LogCustomization: --> D_Torso02 [2020.06.15-03.58.41:977][644]LogCustomization: --> D_Legs01 [2020.06.15-03.58.41:977][644]LogCustomization: ------ [2020.06.15-03.58.41:977][644]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-03.58.41:977][644]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-03.58.41:977][644]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-03.58.41:977][644]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-03.58.41:977][644]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-03.58.41:977][644]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-03.58.41:978][644]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.58.41:978][644]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.41:978][644]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.58.41:978][644]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-03.58.41:978][644]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.58.42:308][664]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.58.42:308][664]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-03.58.42:308][664]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.42:308][664]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.58.42:323][665]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-03.58.42:323][665]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-03.58.43:146][715]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.06.15-03.58.44:246][781]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-03.58.44:632][804]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.15-03.58.45:013][827]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.09 ms [2020.06.15-03.58.45:345][846]LogAsyncLoad: Done loading library async: Menu in 46.5 sec [2020.06.15-03.58.47:080][950]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-03.58.47:098][951]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:099][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:101][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.58.47:137][951]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:137][951]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:137][951]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:138][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:887405, #nodesDataArray:26, #pathsDataArray:34, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-03.58.47:139][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-03.58.47:139][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-03.58.47:139][951]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.58.47:139][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.58.47:143][951]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:143][951]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:165][951]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:165][951]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.47:166][951]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.58.47:166][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:34, animate:true [2020.06.15-03.58.47:345][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000731041655 ) [2020.06.15-03.58.47:346][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000731041655 [2020.06.15-03.58.48:699][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000731041655 seconds [2020.06.15-03.58.49:149][ 59]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-03.58.49:166][ 60]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:166][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.58.49:168][ 60]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:168][ 60]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:168][ 60]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:168][ 60]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:168][ 60]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-03.58.49:168][ 60]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:169][ 60]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:169][ 60]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:169][ 60]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:169][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.58.49:207][ 60]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:207][ 60]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:207][ 60]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:228][ 60]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.58.49:228][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.58.49:236][ 60]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:236][ 60]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:272][ 60]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:272][ 60]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.58.49:272][ 60]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.58.52:351][241]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-03.58.52:351][241]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.06.15-03.58.52:584][255]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.58.52:584][255]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.58.52:584][255]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.58.52:585][255]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.58.52:585][255]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.58.52:587][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.58.52:587][255]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.58.52:587][255]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-03.58.52:587][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.58.52:587][255]LogCustomization: ------ [2020.06.15-03.58.52:587][255]LogCustomization: --> JP_Head04_01 [2020.06.15-03.58.52:587][255]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.58.52:587][255]LogCustomization: --> J_Legs01 [2020.06.15-03.58.52:587][255]LogCustomization: ------ [2020.06.15-03.58.52:587][255]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.58.52:587][255]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.58.52:587][255]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.58.52:587][255]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.58.52:587][255]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.58.52:587][255]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.58.55:140][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.59.04:397][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.59.05:413][ 21]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-03.59.05:413][ 21]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.59.05:413][ 21]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c0778fb5-fed5-44bb-8db8-a10caff201c5] [2020.06.15-03.59.05:414][ 21]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-03.59.05:414][ 21]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.15-03.59.05:414][ 21]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-03.59.05:414][ 21]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.15-03.59.05:414][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.59.05:415][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-03.59.05:415][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-03.59.05:415][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-03.59.05:416][ 21]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-03.59.05:416][ 21]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-03.59.05:416][ 21]LogCustomization: ------ [2020.06.15-03.59.05:416][ 21]LogCustomization: --> JP_Head04_01 [2020.06.15-03.59.05:416][ 21]LogCustomization: --> JP_Torso03_03 [2020.06.15-03.59.05:416][ 21]LogCustomization: --> J_Legs01 [2020.06.15-03.59.05:416][ 21]LogCustomization: ------ [2020.06.15-03.59.05:416][ 21]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-03.59.05:416][ 21]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-03.59.05:416][ 21]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-03.59.05:416][ 21]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-03.59.05:416][ 21]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-03.59.05:416][ 21]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-03.59.05:416][ 21]LogStreaming: Display: Flushing async loaders. [2020.06.15-03.59.05:418][ 21]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-03.59.05:419][ 21]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.15-03.59.05:419][ 21]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.15-03.59.05:419][ 21]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-03.59.05:419][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.59.05:433][ 22]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.15-03.59.05:434][ 22]GameFlow: Starting Quickmatch: GameSession [2020.06.15-03.59.05:434][ 22]GameFlow: Adding extra player: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=["c0778fb5-fed5-44bb-8db8-a10caff201c5"] : NotIn : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.15-03.59.05:434][ 22]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.15-03.59.05:434][ 22]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.15-03.59.05:434][ 22]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.15-03.59.05:434][ 22]GameFlow: Verbose: Doing Find Sessions [2020.06.15-03.59.05:451][ 23]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.05:547][ 29]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-03.59.05:547][ 29]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-03.59.05:580][ 31]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-03.59.05:660][ 35]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.05:669][ 36]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.234909 seconds [2020.06.15-03.59.15:712][630]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.15:907][642]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.15:922][643]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.222717 seconds [2020.06.15-03.59.17:595][740]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.15-03.59.17:612][741]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:612][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-03.59.17:613][741]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:613][741]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:613][741]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:614][741]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:679][741]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:679][741]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:679][741]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:679][741]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:679][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-03.59.17:712][741]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:712][741]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:712][741]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:834][741]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-03.59.17:834][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-03.59.17:839][741]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:839][741]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:859][741]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:859][741]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-03.59.17:859][741]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-03.59.19:166][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-03.59.25:950][212]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.26:170][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.26:182][226]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244761 seconds [2020.06.15-03.59.36:212][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.36:453][828]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.36:467][829]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.268142 seconds [2020.06.15-03.59.46:491][422]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.46:789][440]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.46:806][441]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.329615 seconds [2020.06.15-03.59.56:847][ 35]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.57:131][ 52]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-03.59.57:138][ 53]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.303834 seconds [2020.06.15-04.00.07:174][643]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.07:442][659]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.07:447][660]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.286638 seconds [2020.06.15-04.00.17:488][250]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.17:669][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.17:678][262]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204183 seconds [2020.06.15-04.00.27:712][858]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.28:031][877]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.28:052][879]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347799 seconds [2020.06.15-04.00.38:089][480]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.38:489][504]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.38:505][505]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.430586 seconds [2020.06.15-04.00.41:827][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.00.48:533][ 93]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.48:817][110]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.48:824][111]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.304217 seconds [2020.06.15-04.00.58:860][712]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.59:293][738]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.00.59:293][738]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T04:00:55.776Z : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a3913b6b-c77c-4f5f-be5f-9d553dbbc53b : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: HostPublicIp=54.185.194.133 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: EncryptionKey=Z2LmQ4/EfV4EDsIkoejRECW08NdFYWEcTblXDgpeYsI= : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC62CD08D810E0B492E042A9946084|54.185.194.133|7777 : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: MatchMembersA=["4b6483f0-428d-11e7-8651-afae3703ef6b"] : OnlineService [2020.06.15-04.00.59:294][738]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba","bd7b5d0d-a97f-451a-8b96-43858639fcbc","51d4acc9-0fb5-4037-894c-aa26b08798b4"] : OnlineService [2020.06.15-04.00.59:294][738]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.15-04.00.59:294][738]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.00.59:297][739]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.451237 seconds [2020.06.15-04.00.59:310][739]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.15-04.00.59:310][739]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.15-04.00.59:310][739]GameFlow: Joining sesion : GameSession [2020.06.15-04.00.59:310][739]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.15-04.00.59:310][739]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.15-04.00.59:310][739]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.15-04.00.59:311][739]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.15-04.00.59:311][739]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.15-04.00.59:311][739]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.15-04.00.59:311][739]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-04.00.59:311][739]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.15-04.00.59:311][739]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.15-04.00.59:311][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-04.00.59:312][739]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.15-04.00.59:312][739]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-04.00.59:312][739]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-04.00.59:313][739]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.00.59:313][739]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.15-04.00.59:313][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-04.00.59:313][739]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.00.59:313][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.00.59:313][739]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.15-04.00.59:313][739]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-04.00.59:313][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.00.59:315][739]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:315][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.00.59:322][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:322][739]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:323][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:323][739]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:324][739]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:328][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.00.59:330][739]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.00.59:330][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.06.15-04.00.59:330][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-04.00.59:330][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.00.59:330][739]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.06.15-04.00.59:330][739]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.00.59:331][739]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.00.59:331][739]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.06.15-04.00.59:331][739]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.00.59:331][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.00.59:331][739]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.00.59:331][739]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.00.59:331][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:331][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-04.00.59:334][739]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:334][739]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:334][739]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:334][739]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-04.00.59:334][739]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-04.00.59:334][739]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-04.00.59:334][739]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-04.00.59:334][739]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-04.00.59:334][739]LogAsyncLoad: Resume loading library async: Menu [2020.06.15-04.00.59:334][739]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.15-04.00.59:334][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.00.59:334][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-04.00.59:334][739]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.00.59:334][739]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-04.00.59:374][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-04.00.59:374][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:375][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-04.00.59:375][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-04.00.59:376][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:376][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:377][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-04.00.59:377][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:378][739]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-04.00.59:378][739]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.00.59:379][740]r.CullAll = "1" [2020.06.15-04.00.59:380][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.00.59:380][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.00.59:380][740]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.00.59:380][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.00.59:380][740]LogCustomization: ------ [2020.06.15-04.00.59:380][740]LogCustomization: --> DF_Head04 [2020.06.15-04.00.59:380][740]LogCustomization: --> D_Torso02 [2020.06.15-04.00.59:380][740]LogCustomization: --> D_Legs01 [2020.06.15-04.00.59:380][740]LogCustomization: ------ [2020.06.15-04.00.59:380][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.00.59:380][740]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.00.59:380][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.00.59:380][740]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.00.59:380][740]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.00.59:380][740]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.00.59:380][740]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.00.59:383][740]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.00.59:384][740]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.00.59:384][740]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.00.59:760][763]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.00.59:777][764]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.00.59:777][764]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.00.59:777][764]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.00.59:777][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.00.59:777][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.15-04.01.00:277][792]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.01.00:277][792]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-04.01.00:311][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-04.01.00:337][795]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-04.01.00:337][795]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.15-04.01.00:337][795]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.00:352][796]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.15-04.01.00:352][796]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.15-04.01.00:352][796]LogNet: Browse: 54.185.194.133//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live [2020.06.15-04.01.00:353][796]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.15-04.01.00:353][796]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.15-04.01.00:353][796]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.15-04.01.00:353][796]LogNet: Game client on port 7777, rate 10000 [2020.06.15-04.01.00:377][798]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.01.00:378][798]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.01.00:428][801]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.00:628][813]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.00:629][813]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.185.194.133:7777, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.15-04.01.00:829][825]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.15-04.01.00:846][825]LogLoad: LoadMap: 54.185.194.133//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.15-04.01.00:846][825]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.01.00:846][825]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-04.01.00:846][825]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-04.01.00:846][825]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.00:846][825]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.15-04.01.00:846][825]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.00:846][825]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-04.01.00:868][825]LogUObjectHash: Compacting FUObjectHashTables data took 4.58ms [2020.06.15-04.01.00:882][825]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.00:884][825]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.00:885][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-04.01.00:885][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:886][825]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.00:886][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-04.01.00:886][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.00:888][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.00:888][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.00:888][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-04.01.00:888][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:889][825]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.00:889][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-04.01.00:889][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.00:919][825]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.00:925][825]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.00:995][825]LogStreaming: Flushing async loaders took 106ms. [2020.06.15-04.01.00:997][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-04.01.00:997][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.01:011][825]LogStreaming: Flushing async loaders took 14ms. [2020.06.15-04.01.01:011][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.15-04.01.01:011][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.01:026][825]LogStreaming: Flushing async loaders took 14ms. [2020.06.15-04.01.01:026][825]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-04.01.01:026][825]LogStreaming: Flushing async loaders. [2020.06.15-04.01.01:121][825]LogStreaming: Flushing async loaders took 96ms. [2020.06.15-04.01.01:123][825]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.14-22.01.01 [2020.06.15-04.01.01:123][825]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.15-04.01.01:123][825]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-04.01.01:128][825]LogWorld: Bringing up level for play took: 0.005004 [2020.06.15-04.01.01:129][825]LogLoad: Took 0.283091 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.15-04.01.01:133][826]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.01:133][826]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.01:231][830]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-04.01.01:231][830]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-04.01.01:247][831]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.01:247][831]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.935' TotalLoadTime='1.935' TimeStamp='2020-06-15T04:00:56.866Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014C527908D810DEA186F4E0BA523B08' [2020.06.15-04.01.01:247][831]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.01:597][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.002191 seconds [2020.06.15-04.01.01:598][852]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.15-04.01.01:599][852]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.15-04.01.01:599][852]LogDBDEasyAntiCheat: RPC to validate server [2020.06.15-04.01.01:599][852]LogDBDEasyAntiCheat: Server is dedicated [2020.06.15-04.01.01:600][852]LogDBDEasyAntiCheat: slave connected [2020.06.15-04.01.01:601][852]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.01:601][852]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba|76561198046200349 [2020.06.15-04.01.01:601][852]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-04.01.01:601][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.01:601][852]LogCustomization: ------ [2020.06.15-04.01.01:601][852]LogCustomization: --> DF_Head04 [2020.06.15-04.01.01:601][852]LogCustomization: --> D_Torso02 [2020.06.15-04.01.01:601][852]LogCustomization: --> D_Legs01 [2020.06.15-04.01.01:601][852]LogCustomization: ------ [2020.06.15-04.01.01:601][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.01:604][852]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.01:606][852]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.342' TotalLoadTime='2.277' TimeStamp='2020-06-15T04:00:57.208Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.277' TimeStamp='2020-06-15T04:00:57.208Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.277' TimeStamp='2020-06-15T04:00:57.208Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.15-04.01.01:607][852]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-04.01.01:614][853]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-04.01.01:614][853]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-04.01.01:614][853]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.185.194.133//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-04.01.01:724][860]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.01:725][860]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:51d4acc9-0fb5-4037-894c-aa26b08798b4|76561198396194585 [2020.06.15-04.01.01:725][860]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-04.01.01:725][860]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.01:725][860]LogCustomization: ------ [2020.06.15-04.01.01:725][860]LogCustomization: --> LS_Head01 [2020.06.15-04.01.01:725][860]LogCustomization: --> LS_Torso02 [2020.06.15-04.01.01:725][860]LogCustomization: --> LS_Legs02 [2020.06.15-04.01.01:725][860]LogCustomization: ------ [2020.06.15-04.01.01:725][860]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.01:781][863]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.01:781][863]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bd7b5d0d-a97f-451a-8b96-43858639fcbc|76561198124736183 [2020.06.15-04.01.01:781][863]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-04.01.01:781][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.01:781][863]LogCustomization: ------ [2020.06.15-04.01.01:781][863]LogCustomization: --> N_Head01 [2020.06.15-04.01.01:781][863]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.01:782][863]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.01:782][863]LogCustomization: ------ [2020.06.15-04.01.01:782][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.01:782][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.01:966][875]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.01:966][875]LogCustomization: ------ [2020.06.15-04.01.01:966][875]LogCustomization: --> DF_Head04 [2020.06.15-04.01.01:966][875]LogCustomization: --> D_Torso02 [2020.06.15-04.01.01:966][875]LogCustomization: --> D_Legs01 [2020.06.15-04.01.01:966][875]LogCustomization: ------ [2020.06.15-04.01.02:346][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.02:346][898]LogCustomization: ------ [2020.06.15-04.01.02:346][898]LogCustomization: --> LS_Head01 [2020.06.15-04.01.02:346][898]LogCustomization: --> LS_Torso02 [2020.06.15-04.01.02:346][898]LogCustomization: --> LS_Legs02 [2020.06.15-04.01.02:346][898]LogCustomization: ------ [2020.06.15-04.01.02:346][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.02:346][898]LogCustomization: ------ [2020.06.15-04.01.02:346][898]LogCustomization: --> N_Head01 [2020.06.15-04.01.02:346][898]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.02:346][898]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.02:346][898]LogCustomization: ------ [2020.06.15-04.01.02:346][898]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.02:346][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.02:347][898]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.02:413][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.02:581][912]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.02:581][912]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c0778fb5-fed5-44bb-8db8-a10caff201c5|76561198068625060 [2020.06.15-04.01.02:581][912]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-04.01.02:581][912]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.02:581][912]LogCustomization: ------ [2020.06.15-04.01.02:581][912]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.02:581][912]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.02:581][912]LogCustomization: --> J_Legs01 [2020.06.15-04.01.02:581][912]LogCustomization: ------ [2020.06.15-04.01.02:581][912]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.02:614][914]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-04.01.02:614][914]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-04.01.02:614][914]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.15-04.01.02:614][914]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:614][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-04.01.02:614][914]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:614][914]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:614][914]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:614][914]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.15-04.01.02:614][914]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-04.01.02:615][914]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:615][914]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-04.01.02:615][914]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:615][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.01.02:658][914]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:658][914]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:658][914]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:658][914]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.01.02:658][914]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.01.02:658][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.01.02:658][914]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:659][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.01.02:692][914]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:692][914]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:692][914]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:692][914]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:693][914]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.02:693][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.01.02:694][914]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.02:694][914]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.02:694][914]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:714][914]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.02:714][914]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.02:714][914]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.02:714][914]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.01.02:715][914]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.01.02:715][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.01.02:719][914]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.01.02:719][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.01.02:719][914]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:719][914]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:760][914]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-04.01.02:760][914]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.01.02:760][914]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.01.02:761][914]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:761][914]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.02:761][914]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-04.01.02:772][915]r.CullAll = "0" [2020.06.15-04.01.02:772][915]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.02:773][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4b6483f0-428d-11e7-8651-afae3703ef6b|76561198074127434 [2020.06.15-04.01.02:773][915]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.15-04.01.02:773][915]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.02:773][915]LogCustomization: ------ [2020.06.15-04.01.02:773][915]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.02:773][915]LogCustomization: --> BE_Body01 [2020.06.15-04.01.02:773][915]LogCustomization: --> BE_W01 [2020.06.15-04.01.02:773][915]LogCustomization: ------ [2020.06.15-04.01.02:773][915]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.01.02:848][916]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.01.02:849][916]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-04.01.02:849][916]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.02:849][916]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.15-04.01.02:849][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.01.02:892][916]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-04.01.02:892][916]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.01.02:893][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10427&schemaVersion=0] [2020.06.15-04.01.02:893][916]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.02:908][917]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.01.02:908][917]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.01.02:908][917]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.01.02:909][917]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-04.01.02:911][917]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000082 seconds [2020.06.15-04.01.02:911][917]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.15-04.01.02:911][917]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.02:911][917]LogCustomization: ------ [2020.06.15-04.01.02:911][917]LogCustomization: --> DF_Head04 [2020.06.15-04.01.02:911][917]LogCustomization: --> D_Torso02 [2020.06.15-04.01.02:911][917]LogCustomization: --> D_Legs01 [2020.06.15-04.01.02:911][917]LogCustomization: ------ [2020.06.15-04.01.02:911][917]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.01.02:911][917]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.02:923][917]LogStreaming: Flushing async loaders took 12ms. [2020.06.15-04.01.02:924][917]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.01.02:924][917]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.01.02:924][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:932][917]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-04.01.02:933][917]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.01.02:933][917]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.01.02:933][917]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.01.02:933][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:935][917]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.02:936][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:937][917]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:937][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:938][917]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:938][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:940][917]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.02:940][917]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:942][917]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.02:943][917]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : LS_Head01. LS_Torso02. LS_Legs02. [2020.06.15-04.01.02:943][917]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.02:943][917]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. NK_Torso01_01. NK_Legs01_03. [2020.06.15-04.01.02:943][917]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.02:943][917]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head04_01. JP_Torso03_03. J_Legs01. [2020.06.15-04.01.02:943][917]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.02:943][917]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BE_Mask01_WinterEvent2017. BE_Body01. BE_W01. [2020.06.15-04.01.02:943][917]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.01.02:965][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.01.02:965][918]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.01.02:965][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.01.02:965][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.06.15-04.01.02:966][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000051 seconds [2020.06.15-04.01.02:967][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.15-04.01.02:967][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.02:967][918]LogCustomization: ------ [2020.06.15-04.01.02:967][918]LogCustomization: --> LS_Head01 [2020.06.15-04.01.02:967][918]LogCustomization: --> LS_Torso02 [2020.06.15-04.01.02:967][918]LogCustomization: --> LS_Legs02 [2020.06.15-04.01.02:967][918]LogCustomization: ------ [2020.06.15-04.01.02:967][918]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.15-04.01.02:967][918]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-04.01.02:967][918]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.15-04.01.02:967][918]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.02:970][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.02:970][918]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-04.01.02:970][918]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.15-04.01.02:970][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:972][918]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.02:972][918]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.15-04.01.02:973][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:974][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:974][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:976][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:976][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:977][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:978][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:982][918]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.01.02:982][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.01.02:982][918]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.01.02:982][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.01.02:982][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.15-04.01.02:983][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.15-04.01.02:983][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.06.15-04.01.02:983][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.02:983][918]LogCustomization: ------ [2020.06.15-04.01.02:983][918]LogCustomization: --> N_Head01 [2020.06.15-04.01.02:983][918]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.02:983][918]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.02:983][918]LogCustomization: ------ [2020.06.15-04.01.02:983][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.15-04.01.02:983][918]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.01.02:983][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.01.02:983][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:985][918]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.02:985][918]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.01.02:985][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.01.02:985][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:986][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:986][918]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.01.02:987][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:990][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.02:990][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:993][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.02:993][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:994][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:994][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.01.02:994][918]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.01.02:994][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.01.02:994][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.15-04.01.02:995][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.06.15-04.01.02:995][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.06.15-04.01.02:995][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.02:995][918]LogCustomization: ------ [2020.06.15-04.01.02:995][918]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.02:995][918]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.02:995][918]LogCustomization: --> J_Legs01 [2020.06.15-04.01.02:995][918]LogCustomization: ------ [2020.06.15-04.01.02:995][918]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.02:995][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.02:996][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.02:996][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:004][918]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-04.01.03:005][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:008][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.03:008][918]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.03:008][918]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.03:008][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:012][918]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.01.03:012][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:013][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.03:013][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:016][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.03:016][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:016][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.03:017][918]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.03:017][918]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.03:017][918]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.03:017][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.01.03:017][918]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.01.03:017][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.01.03:017][918]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.06.15-04.01.03:023][918]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000093 seconds [2020.06.15-04.01.03:023][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:024][918]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.03:024][918]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.06.15-04.01.03:024][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:024][918]LogCustomization: ------ [2020.06.15-04.01.03:024][918]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:024][918]LogCustomization: --> BE_Body01 [2020.06.15-04.01.03:024][918]LogCustomization: --> BE_W01 [2020.06.15-04.01.03:024][918]LogCustomization: ------ [2020.06.15-04.01.03:024][918]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:024][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:028][918]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.03:028][918]LogStreaming: Flushing async loaders. [2020.06.15-04.01.03:030][918]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.03:032][918]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:032][918]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.01.03:032][918]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.01.03:032][918]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.01.03:032][918]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.01.03:038][919]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.01.03:038][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.01.03:092][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.03:092][922]LogCustomization: ------ [2020.06.15-04.01.03:092][922]LogCustomization: --> DF_Head04 [2020.06.15-04.01.03:092][922]LogCustomization: --> D_Torso02 [2020.06.15-04.01.03:092][922]LogCustomization: --> D_Legs01 [2020.06.15-04.01.03:092][922]LogCustomization: ------ [2020.06.15-04.01.03:092][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:092][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]LogCustomization: --> DF_Head04 [2020.06.15-04.01.03:093][922]LogCustomization: --> D_Torso02 [2020.06.15-04.01.03:093][922]LogCustomization: --> D_Legs01 [2020.06.15-04.01.03:093][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.01.03:093][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.03:093][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_Body01 [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_W01 [2020.06.15-04.01.03:093][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:093][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_Body01 [2020.06.15-04.01.03:093][922]LogCustomization: --> BE_W01 [2020.06.15-04.01.03:093][922]LogCustomization: ------ [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.01.03:093][922]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.01.03:093][922]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.01.03:094][922]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.03:094][922]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.03:094][922]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.01.03:094][922]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:094][922]LogCustomization: ------ [2020.06.15-04.01.03:094][922]LogCustomization: --> DF_Head04 [2020.06.15-04.01.03:094][922]LogCustomization: --> D_Torso02 [2020.06.15-04.01.03:094][922]LogCustomization: --> D_Legs01 [2020.06.15-04.01.03:094][922]LogCustomization: ------ [2020.06.15-04.01.03:094][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.01.03:094][922]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.01.03:094][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.01.03:094][922]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.01.03:094][922]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.01.03:094][922]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.01.03:095][922]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.01.03:095][922]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.01.03:102][923]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-04.01.03:103][923]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.01.03:197][929]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10427&schemaVersion=0] [2020.06.15-04.01.03:198][929]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.01.03:201][929]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.03:201][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.03:202][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.03:332][937]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.01.03:333][937]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.01.03:381][940]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.03:531][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.03:531][949]LogCustomization: ------ [2020.06.15-04.01.03:531][949]LogCustomization: --> N_Head01 [2020.06.15-04.01.03:531][949]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.03:531][949]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.03:531][949]LogCustomization: ------ [2020.06.15-04.01.03:531][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:531][949]LogCustomization: ------ [2020.06.15-04.01.03:532][949]LogCustomization: --> N_Head01 [2020.06.15-04.01.03:532][949]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.03:532][949]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.03:532][949]LogCustomization: ------ [2020.06.15-04.01.03:532][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.15-04.01.03:532][949]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.01.03:532][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.01.03:532][949]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.01.03:532][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.01.03:532][949]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.01.03:533][949]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.03:533][949]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.03:533][949]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.15-04.01.03:533][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.03:533][949]LogCustomization: ------ [2020.06.15-04.01.03:533][949]LogCustomization: --> N_Head01 [2020.06.15-04.01.03:533][949]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.03:533][949]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.03:533][949]LogCustomization: ------ [2020.06.15-04.01.03:533][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.15-04.01.03:533][949]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.01.03:533][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.01.03:533][949]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.01.03:533][949]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.01.03:533][949]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.01.03:614][954]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.01.04:199][989]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.04:199][989]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.15-04.01.04:227][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.01.04:227][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.15-04.01.04:227][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.04:230][990]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.04:230][990]LogCustomization: ------ [2020.06.15-04.01.04:230][990]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.04:230][990]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.04:230][990]LogCustomization: --> J_Legs01 [2020.06.15-04.01.04:230][990]LogCustomization: ------ [2020.06.15-04.01.04:230][990]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.04:230][990]LogCustomization: ------ [2020.06.15-04.01.04:230][990]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.04:230][990]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.04:230][990]LogCustomization: --> J_Legs01 [2020.06.15-04.01.04:230][990]LogCustomization: ------ [2020.06.15-04.01.04:230][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.04:230][990]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.04:230][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.04:230][990]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.04:230][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.04:230][990]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.04:231][990]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.04:231][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.04:231][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.04:231][990]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.04:231][990]LogCustomization: ------ [2020.06.15-04.01.04:231][990]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.04:231][990]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.04:231][990]LogCustomization: --> J_Legs01 [2020.06.15-04.01.04:231][990]LogCustomization: ------ [2020.06.15-04.01.04:231][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.04:231][990]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.04:231][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.04:231][990]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.04:231][990]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.04:231][990]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.04:366][999]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-04.01.04:366][999]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.06.15-04.01.04:538][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.01.04:616][ 14]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.04:616][ 14]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-04.01.04:766][ 23]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.15-04.01.04:766][ 23]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.04:899][ 31]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.04:899][ 31]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.04:899][ 31]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.15-04.01.05:000][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.01.05:000][ 37]LogCustomization: ------ [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_Body01 [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_W01 [2020.06.15-04.01.05:000][ 37]LogCustomization: ------ [2020.06.15-04.01.05:000][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.05:000][ 37]LogCustomization: ------ [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_Body01 [2020.06.15-04.01.05:000][ 37]LogCustomization: --> BE_W01 [2020.06.15-04.01.05:000][ 37]LogCustomization: ------ [2020.06.15-04.01.05:000][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:000][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:000][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.01.05:000][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.01.05:000][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.01.05:000][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.01.05:001][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.05:001][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.05:001][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.15-04.01.05:001][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.05:001][ 37]LogCustomization: ------ [2020.06.15-04.01.05:001][ 37]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:001][ 37]LogCustomization: --> BE_Body01 [2020.06.15-04.01.05:001][ 37]LogCustomization: --> BE_W01 [2020.06.15-04.01.05:001][ 37]LogCustomization: ------ [2020.06.15-04.01.05:001][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:001][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.05:001][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.01.05:001][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.01.05:001][ 37]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.01.05:001][ 37]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.05:199][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.01.05:225][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.06.15-04.01.06:233][111]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.01.06:234][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.15-04.01.06:302][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.01.06:576][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.01.07:686][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-04.01.08:371][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-04.01.08:471][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.01.08:688][258]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.08:688][258]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.08:688][258]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.06.15-04.01.08:689][258]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.08:689][258]LogCustomization: ------ [2020.06.15-04.01.08:689][258]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.06.15-04.01.08:689][258]LogCustomization: --> BE_Body01 [2020.06.15-04.01.08:689][258]LogCustomization: --> BE_W01 [2020.06.15-04.01.08:689][258]LogCustomization: ------ [2020.06.15-04.01.08:689][258]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.08:689][258]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.01.08:689][258]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.01.08:689][258]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.01.08:689][258]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.01.08:689][258]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.01.09:904][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.15-04.01.09:904][331]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.10:137][345]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.10:138][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.10:138][345]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.15-04.01.11:024][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-04.01.12:692][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-04.01.12:826][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.01.14:877][629]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.14:877][629]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.14:877][629]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.01.14:877][629]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.14:877][629]LogCustomization: ------ [2020.06.15-04.01.14:877][629]LogCustomization: --> DF_Head04 [2020.06.15-04.01.14:877][629]LogCustomization: --> D_Torso02 [2020.06.15-04.01.14:877][629]LogCustomization: --> D_Legs01 [2020.06.15-04.01.14:877][629]LogCustomization: ------ [2020.06.15-04.01.14:877][629]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.01.14:877][629]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.01.14:877][629]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.01.14:877][629]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.01.14:877][629]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.01.14:877][629]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.01.15:143][645]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.15-04.01.15:143][645]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.15:493][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.15:493][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.15:493][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.15-04.01.15:912][691]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.15:912][691]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.15:912][691]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.15:912][691]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.15:912][691]LogCustomization: ------ [2020.06.15-04.01.15:912][691]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.15:912][691]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.15:912][691]LogCustomization: --> J_Legs01 [2020.06.15-04.01.15:912][691]LogCustomization: ------ [2020.06.15-04.01.15:912][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.15:912][691]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.15:912][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.15:912][691]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.15:912][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.15:912][691]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.19:648][915]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.19:648][915]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-04.01.20:082][941]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.20:082][941]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.20:082][941]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.20:083][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.20:083][941]LogCustomization: ------ [2020.06.15-04.01.20:083][941]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.20:083][941]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.20:083][941]LogCustomization: --> J_Legs01 [2020.06.15-04.01.20:083][941]LogCustomization: ------ [2020.06.15-04.01.20:083][941]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.20:083][941]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.20:083][941]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.20:083][941]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.20:083][941]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.20:083][941]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.20:481][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.15-04.01.20:481][965]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.20:698][978]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.20:698][978]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.20:698][978]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.15-04.01.21:100][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.21:100][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.21:100][ 2]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.21:100][ 2]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.21:100][ 2]LogCustomization: ------ [2020.06.15-04.01.21:100][ 2]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.21:100][ 2]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.21:100][ 2]LogCustomization: --> J_Legs01 [2020.06.15-04.01.21:100][ 2]LogCustomization: ------ [2020.06.15-04.01.21:100][ 2]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.21:100][ 2]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.21:100][ 2]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.21:100][ 2]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.21:100][ 2]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.21:100][ 2]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.23:386][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.23:386][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.23:386][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.23:386][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.23:386][139]LogCustomization: ------ [2020.06.15-04.01.23:386][139]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.23:386][139]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.23:386][139]LogCustomization: --> J_Legs01 [2020.06.15-04.01.23:386][139]LogCustomization: ------ [2020.06.15-04.01.23:386][139]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.23:386][139]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.23:386][139]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.23:386][139]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.23:386][139]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.23:386][139]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.24:638][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.01.25:689][276]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.15-04.01.25:689][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.26:020][296]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.26:021][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.26:021][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.15-04.01.26:542][325]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.26:543][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.26:543][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.06.15-04.01.26:543][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.26:543][325]LogCustomization: ------ [2020.06.15-04.01.26:543][325]LogCustomization: --> LS_Head01 [2020.06.15-04.01.26:543][325]LogCustomization: --> LS_Torso02 [2020.06.15-04.01.26:543][325]LogCustomization: --> LS_Legs02 [2020.06.15-04.01.26:543][325]LogCustomization: ------ [2020.06.15-04.01.26:543][325]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.15-04.01.26:543][325]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-04.01.26:543][325]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.15-04.01.26:543][325]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-04.01.26:543][325]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.15-04.01.26:543][325]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.15-04.01.31:008][587]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.15-04.01.31:008][587]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.31:359][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.31:359][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.31:359][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.15-04.01.32:745][691]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.32:745][691]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.32:745][691]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.32:745][691]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.32:745][691]LogCustomization: ------ [2020.06.15-04.01.32:745][691]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.32:745][691]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.32:745][691]LogCustomization: --> J_Legs01 [2020.06.15-04.01.32:745][691]LogCustomization: ------ [2020.06.15-04.01.32:745][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.32:745][691]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.32:745][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.32:745][691]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.32:745][691]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.32:745][691]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.33:512][737]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.33:512][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.33:512][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.15-04.01.33:512][737]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.33:512][737]LogCustomization: ------ [2020.06.15-04.01.33:512][737]LogCustomization: --> JP_Head04_01 [2020.06.15-04.01.33:512][737]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.01.33:512][737]LogCustomization: --> J_Legs01 [2020.06.15-04.01.33:512][737]LogCustomization: ------ [2020.06.15-04.01.33:512][737]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.01.33:512][737]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.01.33:512][737]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.01.33:512][737]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.01.33:512][737]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.01.33:512][737]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.01.34:331][786]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-04.01.34:349][787]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:349][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:350][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:351][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.01.34:378][787]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:378][787]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:378][787]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:398][787]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.34:398][787]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.34:398][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.01.34:398][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.01.34:402][787]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:402][787]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:449][787]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:449][787]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:449][787]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.01.34:454][788]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.01.34:853][812]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-04.01.34:853][812]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:853][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.01.34:862][812]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:862][812]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:862][812]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:862][812]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:920][812]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:961][812]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-04.01.34:961][812]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.01.34:962][812]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10428&schemaVersion=0] [2020.06.15-04.01.34:962][812]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:962][812]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:962][812]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.34:962][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.01.35:009][812]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:009][812]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:009][812]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:029][812]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.35:029][812]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.15-04.01.35:029][812]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.01.35:029][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.01.35:034][812]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:034][812]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:035][812]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:035][812]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.35:035][812]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-04.01.35:309][829]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.01.35:309][829]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.01.35:309][829]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.15-04.01.35:309][829]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.01.35:309][829]LogCustomization: ------ [2020.06.15-04.01.35:309][829]LogCustomization: --> N_Head01 [2020.06.15-04.01.35:309][829]LogCustomization: --> NK_Torso01_01 [2020.06.15-04.01.35:309][829]LogCustomization: --> NK_Legs01_03 [2020.06.15-04.01.35:309][829]LogCustomization: ------ [2020.06.15-04.01.35:309][829]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.15-04.01.35:309][829]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.01.35:309][829]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.01.35:309][829]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.01.35:309][829]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.01.35:309][829]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.01.35:314][830]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10428&schemaVersion=0] [2020.06.15-04.01.35:314][830]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.01.35:355][830]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66440] [2020.06.15-04.01.35:355][830]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.01.35:356][830]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.01.36:348][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.15-04.01.36:348][891]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.36:648][909]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.36:648][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.36:648][909]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.15-04.01.37:500][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.01.40:795][154]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.15-04.01.40:795][154]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.15-04.01.40:796][154]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.15-04.01.40:796][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.15-04.01.40:796][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.15-04.01.40:796][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.15-04.01.40:796][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-04.01.40:796][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.15-04.01.40:797][155]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.15-04.01.40:798][155]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-04.01.40:813][156]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.15-04.01.41:652][207]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.15-04.01.41:652][207]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.42:086][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.01.42:086][233]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.15-04.01.42:087][233]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.15-04.01.43:788][335]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.15-04.01.43:788][335]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.15-04.01.43:788][335]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.15-04.01.43:881][339]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 22.20 ms [2020.06.15-04.01.43:899][341]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.15-04.01.43:899][341]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.15-04.01.43:899][341]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.15-04.01.45:410][432]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.15-04.01.45:410][432]GameFlow: AOfferingSequenceManager::InitCards [2020.06.15-04.01.45:410][432]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.15-04.01.45:410][432]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.45:411][432]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.45:411][432]LogStreaming: Flushing async loaders. [2020.06.15-04.01.45:411][432]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.45:426][433]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.15-04.01.45:857][459]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.15-04.01.45:857][459]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.15-04.01.45:857][459]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.15-04.01.45:857][459]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.06.15-04.01.45:857][459]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.06.15-04.01.47:944][583]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.15-04.01.47:944][583]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.15-04.01.49:945][702]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.15-04.01.49:945][702]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.15-04.01.49:946][702]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.15-04.01.49:946][702]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.15-04.01.49:946][702]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-04.01.49:947][702]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:947][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:955][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:955][702]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.49:957][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.49:957][702]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.01.49:957][702]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.01.49:958][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:958][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-04.01.49:960][702]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:960][702]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:961][702]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:961][702]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-04.01.49:961][702]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.15-04.01.49:961][702]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.185.194.133//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-04.01.49:961][702]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-04.01.49:961][702]LogAsyncLoad: Unloading library Menu [2020.06.15-04.01.49:961][702]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.15-04.01.49:961][702]LogAsyncLoad: Start loading library async: Game [2020.06.15-04.01.49:961][702]LogAsyncLoad: 23 assets in Game [2020.06.15-04.01.49:961][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.01.49:961][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-04.01.49:961][702]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.49:961][702]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-04.01.49:984][702]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.49:986][702]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.49:993][702]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.49:996][702]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.50:043][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.15-04.01.50:043][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:044][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.15-04.01.50:044][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:044][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.15-04.01.50:044][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:044][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.15-04.01.50:044][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:044][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.15-04.01.50:044][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:044][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:045][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.15-04.01.50:045][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:046][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.15-04.01.50:046][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:048][702]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.15-04.01.50:048][702]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.01.50:049][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:049][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.15-04.01.50:050][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.15-04.01.50:050][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.15-04.01.50:050][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.15-04.01.50:050][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:050][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.15-04.01.50:051][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-04.01.50:051][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-04.01.50:051][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.15-04.01.50:051][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.15-04.01.50:052][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.15-04.01.50:052][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:052][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.15-04.01.50:052][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-04.01.50:052][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-04.01.50:052][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.15-04.01.50:053][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.15-04.01.50:055][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.15-04.01.50:055][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:055][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.15-04.01.50:056][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.15-04.01.50:056][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.15-04.01.50:056][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.15-04.01.50:056][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.15-04.01.50:062][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.15-04.01.50:062][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:063][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.15-04.01.50:063][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.15-04.01.50:063][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.15-04.01.50:064][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.15-04.01.50:064][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:064][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.15-04.01.50:064][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.15-04.01.50:064][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.15-04.01.50:067][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.15-04.01.50:067][702]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:067][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.15-04.01.50:067][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.15-04.01.50:067][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.15-04.01.50:068][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.15-04.01.50:068][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.15-04.01.50:069][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.15-04.01.50:069][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.15-04.01.50:071][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.15-04.01.50:072][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.15-04.01.50:078][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.15-04.01.50:078][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.15-04.01.50:079][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.15-04.01.50:079][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.15-04.01.50:081][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.15-04.01.50:082][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.15-04.01.50:082][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.15-04.01.50:083][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:083][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-04.01.50:083][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.15-04.01.50:083][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.15-04.01.50:085][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.15-04.01.50:085][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:085][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-04.01.50:085][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.15-04.01.50:085][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.15-04.01.50:086][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.15-04.01.50:086][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:086][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.15-04.01.50:087][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.15-04.01.50:087][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:087][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.15-04.01.50:088][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.15-04.01.50:088][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:088][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.15-04.01.50:089][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:089][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.15-04.01.50:091][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.15-04.01.50:091][702]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.01.50:091][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-04.01.50:092][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.15-04.01.50:092][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.15-04.01.50:092][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.15-04.01.50:095][703]r.CullAll = "1" [2020.06.15-04.01.50:102][703]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.01.50:102][703]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.01.50:102][703]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-04.01.50:102][703]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.01.50:406][707]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.15-04.01.50:409][707]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.15-04.01.50:515][712]LogAsyncLoad: Done loading library async: Game in 1.6 sec [2020.06.15-04.01.50:935][737]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.50:936][737]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.01.50:936][737]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-04.01.50:937][737]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.01.50:937][737]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.01.50:949][738]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.01.50:950][738]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-04.01.50:971][739]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-04.01.50:972][739]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.01.50:972][739]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.50:972][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.15-04.01.50:972][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.15-04.01.51:484][740]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.01.51:484][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.15-04.01.51:485][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.15-04.01.51:489][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.15-04.01.51:489][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.15-04.01.51:493][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.15-04.01.51:824][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.15-04.01.51:824][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.15-04.01.51:824][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:830][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.15-04.01.51:867][743]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.15-04.01.51:965][744]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms [2020.06.15-04.01.51:970][744]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.15-04.01.51:970][744]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.06.14-22.01.51 [2020.06.15-04.01.51:970][744]LogWorld: Bringing up level for play took: 0.000291 [2020.06.15-04.01.51:970][744]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-04.01.51:970][744]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.15-04.01.52:007][745]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.01.52:008][745]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.043' TotalLoadTime='2.043' TimeStamp='2020-06-15T04:01:47.606Z' MapName='Untitled_4' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB027508D810DED0D565D8BF0D4653' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.01.52:008][745]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_4' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.01.52:219][751]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.01.52:311][756]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms [2020.06.15-04.01.52:319][756]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.06.15-04.01.52:319][756]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.14-22.01.52 [2020.06.15-04.01.52:320][756]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-15T04:01:47.905Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB027508D810DED0D565D8BF0D4653, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.52:320][756]LogWorld: Bringing up level for play took: 0.000993 [2020.06.15-04.01.52:320][756]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.15-04.01.52:320][756]LogWorld: ----SeamlessTravel finished in 0.45 seconds ------ [2020.06.15-04.01.52:415][762]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.52:415][762]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.01.52:417][762]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.52:594][772]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.01.52:594][772]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.605' TotalLoadTime='2.648' TimeStamp='2020-06-15T04:01:48.211Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.01.52:594][772]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.01.52:616][773]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.52:616][773]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.01.52:616][773]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.52:616][773]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.01.52:616][773]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.52:680][777]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.53:901][852]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.53:901][852]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.01.53:901][852]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.54:599][894]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.01.54:599][894]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.01.54:599][894]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.15-04.01.54:617][895]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.15-04.01.54:618][895]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.01.54:900][912]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.01.54:900][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.01.54:900][912]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.54:902][912]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.54:902][912]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.15-04.01.54:903][912]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.597, totalTime=2.597, timeStamp=2020-06-15T04:01:50.501Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.54:916][913]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.613, timeStamp=2020-06-15T04:01:50.518Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.54:949][915]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=2.663, timeStamp=2020-06-15T04:01:50.568Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.54:966][916]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.15-04.01.50) [2020.06.15-04.01.54:966][916]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.15-04.01.54:966][916]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.54:966][916]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.54:967][916]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1592193714 [2020.06.15-04.01.54:967][916]ProceduralLevelGeneration: InitLevel: Theme: England Map: Eng_Street_02 Generation Seed: -1 [2020.06.15-04.01.54:967][916]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.663, timeStamp=2020-06-15T04:01:50.568Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.55:043][921]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.15 ms [2020.06.15-04.01.55:057][922]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.15-04.01.55:121][925]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.15-04.01.55:124][926]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.06.15-04.01.55:141][927]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.15-04.01.55:301][936]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.55:400][942]LogStreaming: Throttling on (incoming >= 100) [2020.06.15-04.01.55:952][975]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.56:037][980]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.56:045][981]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.56:614][ 10]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.655, totalTime=4.318, timeStamp=2020-06-15T04:01:52.223Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.56:668][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light016' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_0.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:668][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light012' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light02_C_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-04.01.56:668][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light013' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:668][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light015' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:669][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:669][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light08' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_0.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:669][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light081' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:669][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light082' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:669][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light083' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:670][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light085' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:670][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light019' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:670][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0110' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:670][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0111' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:671][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0112' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:671][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0117' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:671][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0115' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light0115_GEN_VARIABLE_BP_Light01_NoShadow_C_CAT_0.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:671][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light017' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.06.15-04.01.56:671][ 10]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_C_0.SM_Light01' which is static to it. Aborting. [2020.06.15-04.01.56:692][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000028 seconds [2020.06.15-04.01.56:708][ 11]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.334, timeStamp=2020-06-15T04:01:52.239Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.56:746][ 12]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_0) missing some fog at index 1 [2020.06.15-04.01.56:761][ 13]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_0) missing some fog at index 1 [2020.06.15-04.01.56:772][ 14]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_0) missing some fog at index 3 [2020.06.15-04.01.56:805][ 16]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_0) missing some fog at index 2 [2020.06.15-04.01.56:854][ 19]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_0) missing some fog at index 1 [2020.06.15-04.01.57:038][ 29]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_0) missing some fog at index 3 [2020.06.15-04.01.57:055][ 30]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 2 [2020.06.15-04.01.57:089][ 32]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_1) missing some fog at index 0 [2020.06.15-04.01.57:089][ 32]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_1) missing some fog at index 3 [2020.06.15-04.01.57:122][ 34]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_2) missing some fog at index 3 [2020.06.15-04.01.57:155][ 36]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_1) missing some fog at index 0 [2020.06.15-04.01.57:172][ 37]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_1) missing some fog at index 1 [2020.06.15-04.01.57:172][ 37]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_1) missing some fog at index 3 [2020.06.15-04.01.57:260][ 42]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 1 [2020.06.15-04.01.57:260][ 42]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 2 [2020.06.15-04.01.57:289][ 44]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 3 [2020.06.15-04.01.57:355][ 48]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_0) missing some fog at index 3 [2020.06.15-04.01.57:371][ 49]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_Eng_House03_Basement01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_House03_Basement01_GEN_VARIABLE_BP_Eng_House03_Basement01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.15-04.01.57:386][ 49]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_1.SM_Light01' which is static to it. Aborting. [2020.06.15-04.01.57:386][ 49]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight021' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight021_GEN_VARIABLE_BP_NeonLight02_C_CAT_2.SM_Light01' which is static to it. Aborting. [2020.06.15-04.01.57:387][ 49]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight022_GEN_VARIABLE_BP_NeonLight02_C_CAT_3.SM_Light01' which is static to it. Aborting. [2020.06.15-04.01.57:387][ 49]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight023' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_4.SM_Light01' which is static to it. Aborting. [2020.06.15-04.01.57:390][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000044 seconds [2020.06.15-04.01.57:390][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000055 seconds [2020.06.15-04.01.57:390][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000043 seconds [2020.06.15-04.01.57:391][ 49]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000080 seconds [2020.06.15-04.01.57:401][ 50]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_2) missing some fog at index 1 [2020.06.15-04.01.57:416][ 51]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_1) missing some fog at index 2 [2020.06.15-04.01.57:433][ 52]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_0) missing some fog at index 2 [2020.06.15-04.01.57:481][ 55]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_2) missing some fog at index 0 [2020.06.15-04.01.57:481][ 55]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_2) missing some fog at index 2 [2020.06.15-04.01.57:497][ 56]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_1) missing some fog at index 1 [2020.06.15-04.01.57:514][ 57]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_2) missing some fog at index 0 [2020.06.15-04.01.57:530][ 58]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_1) missing some fog at index 0 [2020.06.15-04.01.57:561][ 60]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_1) missing some fog at index 0 [2020.06.15-04.01.57:574][ 61]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.938, totalTime=5.272, timeStamp=2020-06-15T04:01:53.177Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.57:590][ 62]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.288, timeStamp=2020-06-15T04:01:53.193Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.57:606][ 63]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.304, timeStamp=2020-06-15T04:01:53.209Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.57:622][ 64]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_0] - randomizer [Blocker Randomizer]. [2020.06.15-04.01.57:622][ 64]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_1] - randomizer [Blocker Randomizer]. [2020.06.15-04.01.57:623][ 64]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.01.57:701][ 64]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.01.57:747][ 64]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.01.57:829][ 64]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.01.57:832][ 64]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.01.57:885][ 64]LogStreaming: Flushing async loaders took 262ms. [2020.06.15-04.01.57:885][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:885][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:886][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:886][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:886][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:886][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:887][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:891][ 64]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.01.57:892][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:892][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:892][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:893][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:893][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:894][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:894][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:898][ 64]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.01.57:898][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:899][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:899][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:902][ 64]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.57:902][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:904][ 64]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.01.57:905][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:905][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:905][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:905][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:905][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:906][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:906][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:906][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:906][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:907][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:907][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:908][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:908][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:909][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:909][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:912][ 64]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.01.57:912][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:914][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:914][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:915][ 64]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.01.57:915][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:915][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:915][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:916][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:916][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:917][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:923][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:923][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:939][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:944][ 64]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.01.57:951][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.57:951][ 64]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.01.57:975][ 64]LogStreaming: Flushing async loaders. [2020.06.15-04.01.58:017][ 64]LogStreaming: Flushing async loaders took 43ms. [2020.06.15-04.01.58:021][ 64]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.320, timeStamp=2020-06-15T04:01:53.225Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.01.58:039][ 66]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 6.13 ms [2020.06.15-04.02.01:456][270]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.15-04.02.01:457][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.15-04.02.01:457][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.15-04.02.01:458][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.15-04.02.01:458][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.15-04.02.01:475][270]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.15-04.02.01:476][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.15-04.02.01:476][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.15-04.02.01:476][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.15-04.02.01:476][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.15-04.02.01:477][270]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.01:482][270]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:711][404]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.15-04.02.03:711][404]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_0 [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:711][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:712][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:713][404]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.15-04.02.03:713][404]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_1 [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:713][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:714][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:715][404]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.15-04.02.03:715][404]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_2 [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:715][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:716][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:717][404]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.15-04.02.03:717][404]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_3 [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:717][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.15-04.02.03:719][404]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_4 [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:719][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.15-04.02.03:719][404]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.15-04.02.03:744][406]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_5 [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.06.15-04.02.03:744][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.03:745][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Enabled [2020.06.15-04.02.03:745][406]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.15-04.02.03:745][406]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_6 [2020.06.15-04.02.03:745][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.03:745][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.06.15-04.02.03:745][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.03:745][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Disabled [2020.06.15-04.02.03:745][406]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.03:746][406]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.03:746][406]LogStreaming: Flushing async loaders. [2020.06.15-04.02.03:747][406]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.03:747][406]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.15-04.02.03:747][406]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.15-04.02.03:791][409]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.15-04.02.03:791][409]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.15-04.02.04:176][432]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.15-04.02.04:176][432]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.15-04.02.04:560][455]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.15-04.02.04:560][455]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.15-04.02.04:594][457]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.15-04.02.04:596][457]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.15-04.02.04:676][462]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.15-04.02.04:676][462]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.15-04.02.04:760][467]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.15-04.02.04:794][469]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.15-04.02.04:976][480]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.15-04.02.04:976][480]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.15-04.02.05:094][487]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.15-04.02.05:095][487]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.15-04.02.05:228][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.06.15-04.02.05:310][500]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.02.05:310][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.02.05:564][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.05:564][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.15-04.02.05:565][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.05:565][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.15-04.02.05:565][515]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.05:565][515]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.15-04.02.05:565][515]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.06.15-04.02.05:677][522]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.15-04.02.05:677][522]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.15-04.02.05:860][533]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.05:864][533]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.05:865][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.05:865][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.15-04.02.05:865][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.05:866][533]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:866][533]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.15-04.02.05:866][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.05:866][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.15-04.02.05:866][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.05:866][533]LogStreaming: Flushing async loaders. [2020.06.15-04.02.05:867][533]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.05:868][533]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:868][533]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.15-04.02.05:868][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.05:868][533]LogStreaming: Flushing async loaders. [2020.06.15-04.02.05:869][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.05:870][533]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:870][533]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.15-04.02.05:870][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.05:870][533]LogStreaming: Flushing async loaders. [2020.06.15-04.02.05:871][533]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.15-04.02.05:872][533]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:872][533]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.15-04.02.05:872][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.15-04.02.05:872][533]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.15-04.02.05:872][533]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 403] [2020.06.15-04.02.05:872][533]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.15-04.02.05:900][533]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:900][533]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:900][533]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:900][533]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-04.02.05:920][535]ProceduralLevelGeneration: HasLevelBeenSpawned Eng_Street_02: 0 Spawned : 42/42 Dependencies : 1 [2020.06.15-04.02.05:920][535]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.296, totalTime=13.617, timeStamp=2020-06-15T04:02:01.521Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.02.05:920][535]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.15-04.02.06:428][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.02.06:428][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.02.06:430][566]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.06:433][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.06:433][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.15-04.02.06:433][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.06:433][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.15-04.02.06:433][566]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.06:435][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.02.06:629][578]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.06:713][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.15-04.02.06:713][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.15-04.02.06:713][583]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:714][583]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.15-04.02.06:897][594]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.06:929][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.02.06:930][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.02.06:930][596]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-04.02.07:063][604]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.07:130][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.07:131][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.07:330][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.02.07:330][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.02.07:330][620]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-04.02.07:331][620]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.07:333][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.07:334][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.07:379][623]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.07:429][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.15-04.02.07:429][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.15-04.02.07:430][626]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-04.02.07:498][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.07:498][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.07:564][634]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.07:663][640]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.07:913][655]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.07:915][655]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.07:916][655]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.08:014][661]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.08:015][661]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.08:115][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.08:115][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.08:332][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.08:332][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.08:332][680]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.15-04.02.08:332][680]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.06.15-04.02.08:332][680]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.15-04.02.08:332][680]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.06.15-04.02.08:333][680]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.15-04.02.08:333][680]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.08:366][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.15-04.02.08:366][682]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.06.15-04.02.08:531][692]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000052 seconds [2020.06.15-04.02.08:565][694]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.08:933][716]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.08:935][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.08:935][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.15-04.02.08:936][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.08:936][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.15-04.02.08:936][716]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.08:937][716]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.09:099][726]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.09:232][734]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.09:234][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.09:234][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.15-04.02.09:235][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.09:235][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.15-04.02.09:235][734]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.09:683][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.09:684][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.09:684][761]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.09:685][761]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.09:687][761]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.09:733][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.09:733][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.15-04.02.09:734][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.09:734][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.15-04.02.09:734][764]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.09:967][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.09:967][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.15-04.02.09:968][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.09:968][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.15-04.02.09:968][778]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.10:784][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.02.10:784][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.02.10:784][827]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-04.02.10:784][827]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.10:788][827]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.10:788][827]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.10:792][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.10:792][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.15-04.02.10:792][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.02.10:792][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.15-04.02.10:792][827]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.15-04.02.11:066][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.02.11:066][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.02.11:066][844]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-04.02.11:067][844]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.11:070][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.11:070][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.11:085][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.11:085][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.11:088][845]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.11:182][851]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.11:217][853]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.11:285][857]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:003][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:003][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:005][900]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:007][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:008][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:010][900]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:012][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:012][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:013][900]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.12:015][900]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:101][906]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.12:201][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-04.02.12:201][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-04.02.12:201][912]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.15-04.02.12:235][914]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:452][927]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.12:553][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:553][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:670][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:670][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:703][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:703][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:837][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.12:837][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.12:952][957]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.13:054][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.13:054][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.13:204][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.06.15-04.02.13:205][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.06.15-04.02.13:302][978]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.15-04.02.13:369][982]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.13:469][988]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.15-04.02.13:536][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.02.13:536][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.02.13:536][992]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.15-04.02.16:187][151]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=10.268, totalTime=23.885, timeStamp=2020-06-15T04:02:11.789Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC16C408D810E0D6063242ACECB584, lobbyId=014DFD8708D810E0B4E370E8A99C6EFC [2020.06.15-04.02.16:187][151]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.16:280][151]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.02.16:295][151]LogStreaming: Flushing async loaders took 107ms. [2020.06.15-04.02.16:464][162]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.16:465][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.02.16:510][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:591][162]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.02.16:641][162]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.02.16:786][162]LogStreaming: Flushing async loaders took 276ms. [2020.06.15-04.02.16:786][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:790][162]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.16:790][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:796][162]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.02.16:797][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:805][162]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-04.02.16:805][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:807][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-04.02.16:808][162]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-04.02.16:808][162]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-04.02.16:808][162]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.15-04.02.16:808][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.02.16:809][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-04.02.16:809][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:809][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:809][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:809][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-04.02.16:810][162]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.15-04.02.16:811][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.16:811][162]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.16:811][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:814][162]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.02.16:819][162]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-04.02.16:860][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.02.16:861][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:865][162]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.16:865][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:869][162]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.16:869][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:875][162]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.02.16:876][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:877][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.16:877][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:878][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-04.02.16:879][162]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-04.02.16:879][162]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-04.02.16:879][162]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-04.02.16:879][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.02.16:880][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-04.02.16:880][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:880][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:880][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:880][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000094 seconds [2020.06.15-04.02.16:881][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.16:881][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:912][162]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.02.16:913][162]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.02.16:923][162]LogStreaming: Flushing async loaders took 42ms. [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.02.16:963][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:966][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.16:966][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:972][162]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.02.16:972][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:977][162]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.02.16:978][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:981][162]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.02.16:981][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-04.02.16:981][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:981][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.15-04.02.16:982][162]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.15-04.02.16:982][162]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.15-04.02.16:982][162]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.02.16:982][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-04.02.16:983][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:983][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:983][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.16:983][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.15-04.02.16:984][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.16:984][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.16:986][162]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.15-04.02.16:989][162]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.02.17:030][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:034][162]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.17:034][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:040][162]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.02.17:040][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:043][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.17:043][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:044][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.17:044][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.06.15-04.02.17:045][162]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.15-04.02.17:045][162]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.15-04.02.17:045][162]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.15-04.02.17:045][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.02.17:046][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.15-04.02.17:046][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:046][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:046][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:046][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000076 seconds [2020.06.15-04.02.17:047][162]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.17:048][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.15-04.02.17:048][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.02.17:048][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.02.17:049][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.15-04.02.17:050][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.15-04.02.17:050][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.02.17:050][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.15-04.02.17:050][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:051][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.17:051][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:051][162]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.17:135][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.02.17:135][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.15-04.02.17:135][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:198][162]LogStreaming: Flushing async loaders took 62ms. [2020.06.15-04.02.17:198][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:209][162]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-04.02.17:212][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:231][162]LogStreaming: Flushing async loaders took 18ms. [2020.06.15-04.02.17:233][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:234][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.17:234][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:234][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:234][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:235][162]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.15-04.02.17:235][162]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.15-04.02.17:235][162]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.06.15-04.02.17:235][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.15-04.02.17:240][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:240][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:240][162]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.02.17:240][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:242][162]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.17:242][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:243][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.17:243][162]LogStreaming: Flushing async loaders. [2020.06.15-04.02.17:244][162]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.17:244][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.02.17:246][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.02.17:247][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.15-04.02.17:248][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.06.15-04.02.17:248][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.06.15-04.02.17:249][162]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.17:249][162]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.17:249][162]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.17:249][162]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.17:249][162]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.15-04.02.17:249][162]GameFlow: SetLoadoutSpawned. [2020.06.15-04.02.17:249][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.02.17:249][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.02.17:249][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:249][162]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:249][162]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:249][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.15-04.02.17:251][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:263][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.15-04.02.17:264][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:278][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.15-04.02.17:279][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.15-04.02.17:295][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.17:496][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:561][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:561][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.17:626][185]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.19:458][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.19:858][320]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.24:096][574]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.24:100][574]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.24:100][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:102][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:102][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:105][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:105][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:108][574]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.02.24:108][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:110][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:113][574]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.02.24:113][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:122][574]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.02.24:123][574]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.02.24:123][574]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.02.24:123][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:133][574]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-04.02.24:134][574]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.02.24:134][574]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.02.24:134][574]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.02.24:135][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:138][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:138][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:139][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:140][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:141][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:142][574]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.06.15-04.02.24:142][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:147][574]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.02.24:147][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:150][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:151][574]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.06.15-04.02.24:151][574]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.06.15-04.02.24:151][574]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.06.15-04.02.24:151][574]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.06.15-04.02.24:151][574]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.06.15-04.02.24:158][574]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.02.24:158][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:159][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:159][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:168][574]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.02.24:168][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:172][574]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.24:172][574]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.02.24:172][574]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.02.24:172][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:176][574]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.24:176][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:177][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:177][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:181][574]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.02.24:181][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:182][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:182][574]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.02.24:182][574]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.02.24:182][574]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.02.24:182][574]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.15-04.02.24:183][574]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.02.24:183][574]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.02.24:183][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:183][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:183][574]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.02.24:183][574]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.02.24:183][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:184][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:184][574]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.02.24:185][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:186][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:186][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:188][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:188][574]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Head01 [2020.06.15-04.02.24:188][574]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-04.02.24:188][574]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.15-04.02.24:188][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:191][574]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.02.24:191][574]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-04.02.24:191][574]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.15-04.02.24:191][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:193][574]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:194][574]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.15-04.02.24:194][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:195][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:196][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:197][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:197][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:198][574]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.24:199][574]GameFlow: OnRep_BegunPlayFenceGuid 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]GameFlow: BegunPlayFenceGuid 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]GameFlow: OnCreationFence 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]GameFlow: Waiting for fence 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 061068CE08D810E0E8F71CE0AED199C7 [2020.06.15-04.02.24:199][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000025 seconds [2020.06.15-04.02.24:199][574]GameFlow: ACollectable::BeginPlay [2020.06.15-04.02.24:199][574]GameFlow: BegunPlayFenceGuid 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]GameFlow: OnCreationFence 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:199][574]GameFlow: Warning: Already Waiting for fence 061068CE-08D8-10E0-E8F7-1CE0AED199C7 [2020.06.15-04.02.24:200][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.02.24:200][574]GameFlow: OnRep_BegunPlayFenceGuid 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]GameFlow: BegunPlayFenceGuid 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]GameFlow: OnCreationFence 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]GameFlow: Waiting for fence 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 060E10CF08D810E0E8F62C68AED181BB [2020.06.15-04.02.24:200][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.02.24:200][574]GameFlow: ACollectable::BeginPlay [2020.06.15-04.02.24:200][574]GameFlow: BegunPlayFenceGuid 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]GameFlow: OnCreationFence 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:200][574]GameFlow: Warning: Already Waiting for fence 060E10CF-08D8-10E0-E8F6-2C68AED181BB [2020.06.15-04.02.24:201][574]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.15-04.02.24:201][574]GameFlow: GameState : Level is ready to play; map theme name: England [2020.06.15-04.02.24:201][574]LogStreaming: Flushing async loaders. [2020.06.15-04.02.24:238][574]LogStreaming: Flushing async loaders took 37ms. [2020.06.15-04.02.24:250][575]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.24:252][575]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.02.24:254][575]GameFlow: OnRep_BegunPlayFenceGuid 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]GameFlow: BegunPlayFenceGuid 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]GameFlow: OnCreationFence 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]GameFlow: Waiting for fence 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0611574508D810E0E8F754D0AED19F5F [2020.06.15-04.02.24:254][575]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000069 seconds [2020.06.15-04.02.24:254][575]GameFlow: ACollectable::BeginPlay [2020.06.15-04.02.24:254][575]GameFlow: BegunPlayFenceGuid 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]GameFlow: OnCreationFence 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:254][575]GameFlow: Warning: Already Waiting for fence 06115745-08D8-10E0-E8F7-54D0AED19F5F [2020.06.15-04.02.24:346][579]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.24:347][579]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.24:347][579]GameFlow: OnRep_BegunPlayFenceGuid 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:347][579]GameFlow: BegunPlayFenceGuid 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:347][579]GameFlow: OnCreationFence 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:347][579]GameFlow: Waiting for fence 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:347][579]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 060F71F308D810E0E8F6DB2CAED19336 [2020.06.15-04.02.24:348][579]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000037 seconds [2020.06.15-04.02.24:348][579]GameFlow: ACollectable::BeginPlay [2020.06.15-04.02.24:348][579]GameFlow: BegunPlayFenceGuid 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:348][579]GameFlow: OnCreationFence 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:348][579]GameFlow: Warning: Already Waiting for fence 060F71F3-08D8-10E0-E8F6-DB2CAED19336 [2020.06.15-04.02.24:698][600]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.15-04.02.24:699][600]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.15-04.02.24:699][600]GameFlow: Fence Opened 061068CE-08D8-10E0-E8F7-1CE0AED199C7. [2020.06.15-04.02.24:964][616]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.06.15-04.02.24:964][616]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.06.15-04.02.24:964][616]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.06.15-04.02.24:964][616]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.06.15-04.02.24:964][616]GameFlow: Collected received : TheHuntressPower_C_0. [2020.06.15-04.02.24:964][616]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.06.15-04.02.24:964][616]GameFlow: Fence Opened 060F71F3-08D8-10E0-E8F6-DB2CAED19336. [2020.06.15-04.02.24:964][616]GameFlow: Fence Opened 06115745-08D8-10E0-E8F7-54D0AED19F5F. [2020.06.15-04.02.24:964][616]GameFlow: Fence Opened 060E10CF-08D8-10E0-E8F6-2C68AED181BB. [2020.06.15-04.02.25:197][630]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.25:197][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:197][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:197][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:198][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:198][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:198][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:198][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:199][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:199][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:199][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:200][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:200][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:200][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:200][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:200][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:201][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:201][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:201][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:201][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Saboteur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:201][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:202][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:202][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:202][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:202][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:202][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:203][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:203][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:203][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:203][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:204][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:204][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:204][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:204][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:204][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:205][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:205][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:205][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:205][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:206][630]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.25:206][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_1, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:206][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_1, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:206][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Streetwise_Effect_1, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:206][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:207][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:207][630]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:207][630]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:207][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:208][630]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:213][631]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:214][631]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.25:214][631]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.25:215][631]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.25:215][631]LogStreaming: Flushing async loaders. [2020.06.15-04.02.25:215][631]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.26:915][733]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.26:916][733]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.26:916][733]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.02.26:916][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.02.26:916][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.02.26:916][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.02.26:916][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.15-04.02.26:916][733]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.15-04.02.26:916][733]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.15-04.02.26:916][733]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-04.02.26:916][733]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.15-04.02.26:955][733]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66504] [2020.06.15-04.02.26:955][733]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.02.26:956][733]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10429&schemaVersion=0] [2020.06.15-04.02.26:956][733]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-04.02.26:956][733]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='34.322' TotalLoadTime='36.970' TimeStamp='2020-06-15T04:02:22.534Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='36.970' TimeStamp='2020-06-15T04:02:22.534Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.15-04.02.26:973][733]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-04.02.26:979][734]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-04.02.26:979][734]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-04.02.26:979][734]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.185.194.133//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-04.02.27:199][748]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10429&schemaVersion=0] [2020.06.15-04.02.27:199][748]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.02.27:209][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E5AE6ED70] Result: '1' k_EResultOK (success) [2020.06.15-04.02.27:226][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.252773 seconds [2020.06.15-04.02.27:986][795]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-04.02.27:986][795]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.15-04.02.27:986][795]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-04.02.27:986][795]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.15-04.02.27:986][795]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-04.02.27:986][795]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-04.02.27:986][795]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:986][795]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.27:999][796]r.CullAll = "0" [2020.06.15-04.02.28:003][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:003][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.15-04.02.28:013][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-04.02.28:019][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-04.02.28:019][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-04.02.28:024][796]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:024][796]GameFlow: InGameContextComponent::Enter [2020.06.15-04.02.28:024][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.15-04.02.28:025][796]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.15-04.02.28:025][796]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.02.28:025][796]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.02.28:026][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:026][796]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:027][796]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:027][796]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-04.02.28:322][797]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-04.02.28:322][797]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-04.02.28:339][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198046200349 playerName:Spoenge isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-04.02.28:346][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198068625060 playerName:Mrplippy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-04.02.28:354][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198124736183 playerName:omarknot isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-04.02.28:360][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198396194585 playerName:dor-thangorodrim isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.15-04.02.28:360][797]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.02.28:360][797]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:361][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:362][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders. [2020.06.15-04.02.28:363][797]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.02.28:435][798]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.02.28:436][798]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.02.28:530][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-04.02.28:531][799]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.06.15-04.02.28:531][799]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-04.02.35:391][209]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.15-04.02.35:391][209]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.15-04.02.35:391][209]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.06.15-04.02.35:392][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.02.35:392][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.02.35:392][209]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.02.35:411][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.15-04.02.35:458][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:458][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:458][213]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:458][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:458][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:458][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.35:525][217]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:429][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.15-04.02.36:825][295]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.02.36:825][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.36:825][295]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.02.36:825][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.36:826][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:826][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:826][295]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.36:826][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.36:826][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:826][295]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.02.36:827][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.36:827][295]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.36:827][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.36:827][295]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.36:827][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.36:893][299]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.02.36:958][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.02.36:959][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.02.36:960][303]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:960][303]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.36:960][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.36:960][303]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.36:960][303]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.36:960][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.36:960][303]Interaction: Interaction time: 53.333332 [2020.06.15-04.02.36:960][303]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.02.36:960][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.36:960][303]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.02.37:431][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.15-04.02.38:879][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.15-04.02.38:880][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.38:898][419]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.02.38:979][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.15-04.02.38:979][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.38:979][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.15-04.02.38:979][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:037][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.15-04.02.39:037][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:037][427]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.15-04.02.39:037][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:612][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.39:612][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:612][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.39:612][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:614][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.39:614][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.39:614][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.39:614][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.39:614][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.39:614][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.39:614][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.39:614][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.39:614][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.39:614][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.02.39:614][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.39:614][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.40:046][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.06.15-04.02.40:046][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:046][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.06.15-04.02.40:046][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:062][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.15-04.02.40:062][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:062][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.15-04.02.40:062][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:079][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.15-04.02.40:079][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:102][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.02.40:163][495]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.06.15-04.02.40:163][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:180][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.15-04.02.40:180][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:180][496]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.06.15-04.02.40:180][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:196][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.15-04.02.40:196][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:196][497]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.15-04.02.40:196][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.40:630][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.02.40:631][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.40:631][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.40:632][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.40:632][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.40:632][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.40:632][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.40:632][523]Interaction: Interaction time: 1.000000 [2020.06.15-04.02.40:632][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.02.40:632][523]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.02.40:632][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.02.40:632][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.40:747][530]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.02.41:064][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.06.15-04.02.41:064][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:064][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.06.15-04.02.41:064][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:097][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.06.15-04.02.41:097][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:097][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.06.15-04.02.41:097][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:130][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.06.15-04.02.41:130][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:448][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:448][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.02.41:448][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:448][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:448][572]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.02.41:448][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.02.41:448][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:450][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.02.41:581][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.02.41:581][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:581][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.02.41:581][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:583][580]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:583][580]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:583][580]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.41:583][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.41:583][580]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:583][580]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.02.41:583][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:583][580]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.41:583][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:583][580]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.41:583][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:647][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.41:647][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:680][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.02.41:681][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.41:681][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:681][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.02.41:682][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:682][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:683][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:683][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.41:683][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:683][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:683][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:683][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.41:683][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:683][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.41:683][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:683][586]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.02.41:683][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.41:683][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:685][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.02.41:712][588]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.02.41:714][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:714][588]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.41:714][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:714][588]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.02.41:714][588]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.41:714][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.41:714][588]Interaction: Interaction time: 57.138470 [2020.06.15-04.02.41:714][588]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.02.41:714][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:700][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:700][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.43:700][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:700][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:700][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.43:700][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:701][707]Interaction: Interaction time: 0.000000 [2020.06.15-04.02.43:701][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:701][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.02.43:701][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:701][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:701][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.02.43:701][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:717][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:717][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.02.43:717][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:717][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.43:717][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.02.43:717][708]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.43:717][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.02.43:717][708]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.43:717][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.02.43:717][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.43:717][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.43:717][708]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.43:717][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.47:402][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.47:402][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.47:402][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.47:402][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.47:404][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.47:404][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.47:404][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.47:404][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.47:404][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.47:404][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.47:404][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.47:404][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.47:404][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.47:404][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.15-04.02.47:404][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.47:404][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.48:403][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.02.48:405][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.48:405][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.48:405][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.48:405][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.48:405][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.48:405][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.48:405][989]Interaction: Interaction time: 1.000000 [2020.06.15-04.02.48:405][989]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.02.48:405][989]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.02.48:405][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.02.48:405][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.48:489][994]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.02.49:022][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:022][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.02.49:022][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.49:022][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:022][ 26]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.02.49:022][ 26]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.02.49:022][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.49:024][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.02.49:221][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.49:221][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.49:221][ 38]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.02.49:222][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.02.49:224][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.49:224][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.02.49:224][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.49:224][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.02.49:224][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.49:224][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:224][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:224][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:224][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:225][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:225][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:225][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:225][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:225][ 38]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:226][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:240][ 39]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.02.49:254][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.49:254][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.49:255][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:255][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:255][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.02.49:255][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.49:255][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.49:256][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.49:256][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.49:256][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.02.49:256][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.49:256][ 40]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.02.49:256][ 40]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.02.49:256][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:258][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:258][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.02.51:258][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:258][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:258][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.02.51:258][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:258][160]Interaction: Interaction time: 0.000000 [2020.06.15-04.02.51:258][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:258][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.02.51:258][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:258][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:258][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.02.51:258][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:292][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:292][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.02.51:292][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:292][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.02.51:292][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.02.51:292][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.51:292][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.02.51:292][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.02.51:292][162]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.02.51:292][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.02.51:292][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.02.51:292][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.02.51:292][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.01:851][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.01:851][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.01:851][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.01:851][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.01:852][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.01:852][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.01:853][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.01:853][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.01:853][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.01:853][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.01:853][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.01:853][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.01:853][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.01:853][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.03.01:853][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.01:853][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.02:636][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-04.03.02:636][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.02:835][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.02:837][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.02:837][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.02:837][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.02:837][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.02:837][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.02:837][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.02:837][854]Interaction: Interaction time: 1.000000 [2020.06.15-04.03.02:837][854]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.03.02:837][854]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.03.02:837][854]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.02:837][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.02:919][859]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.03.03:186][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-04.03.03:186][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.03:303][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:303][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.03:303][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:303][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:303][882]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.03.03:303][882]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.03:303][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:305][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.03:502][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.03:502][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.03:553][897]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.03.03:553][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.03:553][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.03:553][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.03:555][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.03:555][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.03:555][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.03:555][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.03:555][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.03:555][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:555][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.03:555][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.03:555][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.03:555][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.03:555][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.03:555][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.03:556][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.03:556][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:556][897]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.03.03:556][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.03:556][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.03:558][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.05:306][ 2]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:306][ 2]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:306][ 2]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:306][ 2]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.05:306][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:306][ 2]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.03.05:306][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.05:306][ 2]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:323][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.03.05:524][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]Interaction: Interaction time: 0.000000 [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.05:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:591][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.05:591][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.05:591][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:888][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.05:888][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.05:888][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.05:888][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.05:889][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:889][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.05:890][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.05:890][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.05:890][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:890][ 37]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.05:890][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.05:937][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.03.05:937][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.03.05:937][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.03.05:937][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.03.06:088][ 49]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.103912 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.03.06:525][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.06.15-04.03.06:888][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.03.06:888][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.03.06:888][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.03.06:888][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.03.06:922][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.06:923][ 99]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.06:923][ 99]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.06:923][ 99]Interaction: Interaction time: 1.000000 [2020.06.15-04.03.06:923][ 99]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.03.06:923][ 99]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.06:923][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.06:925][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.03.07:007][104]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.03.07:459][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:459][131]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.07:459][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:459][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:459][131]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.03.07:459][131]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.07:459][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:462][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.07:657][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.07:657][143]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.07:706][146]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.03.07:707][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.07:707][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.07:707][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:709][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.07:709][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.07:709][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.07:709][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.07:709][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:709][146]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.03.07:709][146]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.07:709][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.07:711][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.09:543][256]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-04.03.09:543][256]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.15-04.03.09:543][256]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.15-04.03.09:693][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:693][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.09:693][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:693][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:693][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.09:693][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:693][265]Interaction: Interaction time: 0.000000 [2020.06.15-04.03.09:693][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:693][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.09:693][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:693][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:693][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.09:693][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:727][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:727][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.09:727][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:727][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:727][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.09:727][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.09:727][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.09:727][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.09:727][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.09:727][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.09:727][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.09:727][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.09:727][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.09:759][269]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.15-04.03.13:346][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.13:346][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.13:346][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.13:346][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.13:346][484]Interaction: Verbose: [GeneratorToolkitRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.13:346][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.13:347][484]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.03.13:347][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.13:347][484]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.13:349][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.03.14:146][532]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.028515 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.14:746][568]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.15-04.03.14:749][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.14:749][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.14:914][578]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.15-04.03.14:946][580]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.15-04.03.15:214][596]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.15-04.03.15:214][596]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:232][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:254][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.03.15:348][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:348][604]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:349][604]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.03.15:349][604]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.03.15:349][604]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.03.15:349][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.15:349][604]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.03.15:349][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:349][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:349][604]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.15:349][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.15:349][604]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.15:349][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.15:349][604]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.03.15:414][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.03.15:414][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.15:448][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.03.15:448][610]LogDBDPlayerMovement: StopSnapping Final Location (2059.835693 6742.000000 407.958923) [2020.06.15-04.03.15:448][610]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.03.15:448][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.15:448][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.15:448][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.03.15:448][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.15:448][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.15:448][610]Interaction: Interaction time: 80.000000 [2020.06.15-04.03.15:448][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.15:448][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.15:547][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.03.15:547][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.03.16:783][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.16:783][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.18:767][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468291 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.20:002][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.20:002][883]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.20:002][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.20:002][883]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.20:003][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.20:003][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.20:003][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.20:003][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.20:003][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.20:003][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.20:003][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.20:003][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.20:003][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.20:003][883]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.03.20:004][883]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.20:004][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.21:003][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.21:005][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.21:005][943]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.21:005][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.21:005][943]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.21:005][943]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.21:005][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.21:005][943]Interaction: Interaction time: 1.000000 [2020.06.15-04.03.21:005][943]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.03.21:005][943]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.03.21:005][943]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.21:005][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.21:122][950]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.03.21:439][969]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.15-04.03.22:058][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.22:090][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.03.22:090][ 8]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.03.22:090][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.03.22:090][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.24:941][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.03.24:941][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.24:941][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.03.24:941][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.24:942][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.24:942][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.24:942][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.24:942][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.24:942][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.24:942][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.03.24:942][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.24:942][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.24:942][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.24:942][179]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.24:942][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.24:958][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.24:958][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.03.24:962][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.24:962][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.24:962][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.24:962][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.24:962][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.24:962][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.24:962][180]Interaction: Interaction time: 7.867546 [2020.06.15-04.03.24:962][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.24:962][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.25:424][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501950 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.03.26:960][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.553631 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.03.26:960][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.26:993][302]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.15-04.03.27:895][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.27:895][356]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.27:895][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.27:895][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.27:895][356]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.03.27:895][356]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.27:895][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.27:926][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.049155 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.27:926][358]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.15-04.03.28:059][366]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.28:059][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.28:126][370]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.03.28:127][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.28:127][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.28:127][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.28:129][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.28:129][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.28:129][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.28:129][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.28:129][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.28:129][370]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.03.28:129][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.28:129][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.28:131][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.30:113][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:113][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.30:113][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:113][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:113][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.30:113][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:113][489]Interaction: Interaction time: 0.000000 [2020.06.15-04.03.30:113][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.30:113][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:147][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:147][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:147][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:147][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.30:147][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.30:147][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.30:147][491]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.30:147][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.30:147][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.31:313][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501741 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.03.32:083][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.03.32:215][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Scalars [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Textures [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Vectors [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Scalars [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Textures [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Vectors [2020.06.15-04.03.32:216][615]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.32:216][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.32:216][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.32:216][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.32:216][615]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.32:216][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.32:216][615]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.03.32:216][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.32:216][615]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.32:314][621]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.15-04.03.32:915][657]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.867438 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.39:037][ 24]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.15-04.03.41:406][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-04.03.41:406][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.41:406][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-04.03.41:406][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.41:408][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.41:408][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.41:408][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.41:408][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.41:408][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.41:408][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-04.03.41:408][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.41:408][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.41:408][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.41:408][166]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.15-04.03.41:408][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.41:408][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.41:559][175]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.03.41:791][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.03.41:792][189]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.41:792][189]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.41:792][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.41:792][189]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.41:792][189]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.41:792][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.41:792][189]Interaction: Interaction time: 14.000000 [2020.06.15-04.03.41:792][189]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.15-04.03.41:792][189]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.15-04.03.41:792][189]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.41:792][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.41:793][189]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.15-04.03.41:909][196]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.03.43:108][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.222940 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.44:494][351]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.15-04.03.44:911][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.15-04.03.44:911][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.44:911][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.15-04.03.44:911][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.44:913][376]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.44:913][376]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.44:913][376]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.44:913][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.44:913][376]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.44:913][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.15-04.03.44:913][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.44:913][376]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.44:913][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.44:913][376]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.44:913][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.44:913][376]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.03.45:064][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4234415888786316, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.03.45:065][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.03.45:081][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504681631922722, xOffset=0, yOffset=0) [2020.06.15-04.03.45:099][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030654415488243, xOffset=0, yOffset=0) [2020.06.15-04.03.45:115][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04533363878726959, xOffset=0, yOffset=0) [2020.06.15-04.03.45:131][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06057409197092056, xOffset=0, yOffset=0) [2020.06.15-04.03.45:148][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0757049098610878, xOffset=0, yOffset=0) [2020.06.15-04.03.45:164][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09073127061128616, xOffset=0, yOffset=0) [2020.06.15-04.03.45:181][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.105975903570652, xOffset=0, yOffset=0) [2020.06.15-04.03.45:197][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12113980948925, xOffset=0, yOffset=0) [2020.06.15-04.03.45:214][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364300847053528, xOffset=0, yOffset=0) [2020.06.15-04.03.45:231][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151490718126297, xOffset=0, yOffset=0) [2020.06.15-04.03.45:248][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666288077831268, xOffset=0, yOffset=0) [2020.06.15-04.03.45:264][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818110793828964, xOffset=0, yOffset=0) [2020.06.15-04.03.45:281][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.196905717253685, xOffset=0, yOffset=0) [2020.06.15-04.03.45:294][399]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.03.45:294][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.45:294][399]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.03.45:294][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.45:294][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.03.45:296][399]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:296][399]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.45:296][399]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:296][399]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.03.45:296][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:296][399]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:296][399]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:296][399]Interaction: Interaction time: 80.000000 [2020.06.15-04.03.45:296][399]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.45:296][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:299][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122869938611984, xOffset=0, yOffset=0) [2020.06.15-04.03.45:314][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273769974708557, xOffset=0, yOffset=0) [2020.06.15-04.03.45:331][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2424498200416565, xOffset=0, yOffset=0) [2020.06.15-04.03.45:348][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2575839161872864, xOffset=0, yOffset=0) [2020.06.15-04.03.45:365][403]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.272929459810257, xOffset=0, yOffset=0) [2020.06.15-04.03.45:381][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28796163201332, xOffset=0, yOffset=0) [2020.06.15-04.03.45:398][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30321380496025, xOffset=0, yOffset=0) [2020.06.15-04.03.45:417][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3186605274677277, xOffset=0, yOffset=0) [2020.06.15-04.03.45:428][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.03.45:430][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:430][407]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.45:430][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:430][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.45:430][407]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.45:430][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:430][407]Interaction: Interaction time: 4.000000 [2020.06.15-04.03.45:430][407]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.15-04.03.45:430][407]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_6] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.15-04.03.45:430][407]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.15-04.03.45:430][407]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.15-04.03.45:430][407]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.03.45:430][407]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.45:430][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.45:433][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336958885192871, xOffset=0, yOffset=0) [2020.06.15-04.03.45:449][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.348878800868988, xOffset=0, yOffset=0) [2020.06.15-04.03.45:466][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639138042926788, xOffset=0, yOffset=0) [2020.06.15-04.03.45:482][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790477216243744, xOffset=0, yOffset=0) [2020.06.15-04.03.45:499][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3940920829772949, xOffset=0, yOffset=0) [2020.06.15-04.03.45:515][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094119071960449, xOffset=0, yOffset=0) [2020.06.15-04.03.45:532][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4244595468044281, xOffset=0, yOffset=0) [2020.06.15-04.03.45:548][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4396861791610718, xOffset=0, yOffset=0) [2020.06.15-04.03.45:566][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4561015367507935, xOffset=0, yOffset=0) [2020.06.15-04.03.45:583][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4711380898952484, xOffset=0, yOffset=0) [2020.06.15-04.03.45:600][417]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4861709177494049, xOffset=0, yOffset=0) [2020.06.15-04.03.45:612][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.03.45:612][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.03.45:616][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.03.45:696][423]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.03.45:696][423]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.03.45:926][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA72A62E0] Result: '1' k_EResultOK (success) [2020.06.15-04.03.45:926][437]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA72A62E0]' succeeded in 0.230123 seconds [2020.06.15-04.03.45:952][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA72A62E0] Result: '1' k_EResultOK (success) [2020.06.15-04.03.45:969][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272818 seconds [2020.06.15-04.03.46:995][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028206 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.03.46:996][501]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.15-04.03.47:131][509]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.06.15-04.03.48:732][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.48:732][605]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.48:732][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.48:732][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.48:732][605]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.48:732][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.48:782][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.48:782][608]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.48:782][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.48:782][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.48:782][608]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.48:782][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.48:782][608]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.48:782][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.48:782][608]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.03.48:782][608]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.48:782][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.48:782][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.15-04.03.48:782][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.48:782][608]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.49:182][632]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.03.54:971][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.54:971][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.54:971][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.54:971][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.54:972][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.54:973][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.54:973][979]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.54:973][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.54:973][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.54:973][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.54:973][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.54:973][979]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.54:973][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.54:973][979]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.15-04.03.54:973][979]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.54:973][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:272][997]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:272][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.55:272][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:272][997]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:272][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.55:272][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:272][997]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:273][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.55:273][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:273][997]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:273][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.55:273][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.55:273][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.55:273][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.55:273][997]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.55:273][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:273][997]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.03.55:273][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.55:273][997]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:275][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.03.55:809][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.03.55:906][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.03.55:906][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.03.55:906][ 35]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.03.55:907][ 35]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:907][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.03.55:907][ 35]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.03.55:907][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.03.55:907][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:908][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.55:908][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:908][ 35]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:908][ 35]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.55:908][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:939][ 37]LogDBDGeneral: StatusEffect::EndPlay - Id: Hex_HuntressLullabyEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.020000, Originating Effect: Hex_HuntressLullaby, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.03.55:939][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.15-04.03.55:941][ 37]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:941][ 37]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.55:941][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:941][ 37]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.06.15-04.03.55:941][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.55:941][ 37]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:944][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.15-04.03.55:972][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.55:974][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:974][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.55:974][ 39]Interaction: Interaction time: 1.000000 [2020.06.15-04.03.55:974][ 39]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.03.55:974][ 39]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.03.55:974][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.56:073][ 45]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.03.56:104][ 47]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.576788 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.03.56:993][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.03.57:041][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.03.57:041][103]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.03.57:041][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.03.57:041][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:243][235]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:243][235]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.03.59:243][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:243][235]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:243][235]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.03.59:243][235]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.03.59:243][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:408][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.59:408][245]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.59:458][248]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.03.59:459][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.59:459][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.59:459][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.03.59:461][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:461][248]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.03.59:461][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:461][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:461][248]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.03.59:461][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.59:461][248]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.03.59:461][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.59:461][248]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.03.59:462][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:462][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.03.59:462][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.59:462][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:462][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:462][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:462][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.03.59:462][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.03.59:462][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.03.59:462][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.03.59:462][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.03.59:462][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.03.59:462][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:462][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.03.59:462][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.03.59:462][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.03.59:464][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.04.01:427][366]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.04.01:427][366]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.01:427][366]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.04.01:427][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.01:428][366]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:428][366]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:428][366]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.01:428][366]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.01:428][366]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:428][366]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.04.01:428][366]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.01:429][366]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.01:429][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:429][366]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.01:429][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:429][366]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.01:462][368]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:462][368]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.01:462][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:462][368]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:462][368]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.01:462][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:462][368]Interaction: Interaction time: 0.000000 [2020.06.15-04.04.01:462][368]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.01:462][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:494][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:494][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:495][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:495][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:495][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:495][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:495][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:495][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.01:495][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.01:495][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.01:495][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:495][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.04.01:495][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.01:495][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:744][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-04.04.01:746][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:746][385]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.01:746][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:746][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.01:746][385]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.01:746][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:746][385]Interaction: Interaction time: 10.000000 [2020.06.15-04.04.01:746][385]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.15-04.04.01:746][385]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.15-04.04.01:746][385]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.01:746][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.01:763][386]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.02:428][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.009151 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.04.04:780][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:782][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:798][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:815][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:832][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:848][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:865][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:882][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:898][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:915][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:933][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:948][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:965][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:982][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.04:999][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:016][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:032][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:049][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:066][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:082][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:099][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:116][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:133][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:149][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:166][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:182][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.05:417][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.04.05:483][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.05:483][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.05:483][609]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.05:483][609]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.05:483][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.05:483][609]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.05:483][609]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.05:483][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.05:498][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.05:498][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.05:498][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.05:499][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.05:499][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.04.05:499][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.05:499][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.05:499][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.05:499][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.05:499][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.05:499][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.05:499][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.05:499][610]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.05:499][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.05:499][610]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.05:649][619]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.04.05:649][619]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.625262 [2020.06.15-04.04.05:655][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.04.05:657][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.04.05:849][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.05:918][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.04.05:931][636]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.04.05:931][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.04.05:938][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA0A3CE20] Result: '1' k_EResultOK (success) [2020.06.15-04.04.05:938][637]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA0A3CE20]' succeeded in 0.288405 seconds [2020.06.15-04.04.05:972][639]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA0A3CE20] Result: '1' k_EResultOK (success) [2020.06.15-04.04.05:991][640]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338959 seconds [2020.06.15-04.04.06:448][667]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.020981 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.04.06:583][675]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.04.06:583][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.06:583][675]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.04.06:583][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.06:585][675]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.06:585][675]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.06:585][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.06:585][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.06:585][675]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.06:585][675]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.04.06:585][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.06:585][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.06:585][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.06:585][675]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.06:585][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.06:586][675]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.06:701][682]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.06:716][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.04.06:716][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.04.06:718][683]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.06:718][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.06:718][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.06:718][683]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.06:718][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.06:718][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.06:718][683]Interaction: Interaction time: 68.423210 [2020.06.15-04.04.06:718][683]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.06:718][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.06:916][695]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.04.06:916][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.04.06:920][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.07:751][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.07:771][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.07:933][756]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.04.07:933][756]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.04.07:933][756]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.04.07:933][756]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.04.08:020][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.04.08:338][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.08:338][780]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.08:338][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.08:338][780]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.08:338][780]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutFail None AnimTag_Male. [2020.06.15-04.04.08:338][780]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.08:338][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.08:340][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.08:587][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.09:369][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.09:370][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.09:390][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.10:137][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:354][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:354][901]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.10:354][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.10:354][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:354][901]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.10:354][901]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.10:354][901]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.10:354][901]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.10:354][901]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.10:354][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.10:354][901]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.04.10:354][901]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:354][901]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:504][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.10:504][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:504][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.10:504][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:506][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:506][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:507][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.10:507][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.10:507][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.10:507][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.10:507][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.10:507][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.10:507][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.10:507][910]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.15-04.04.10:507][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.10:507][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.11:588][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.04.11:590][975]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.11:590][975]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.11:590][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.11:590][975]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.11:590][975]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.11:590][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.11:590][975]Interaction: Interaction time: 1.000000 [2020.06.15-04.04.11:590][975]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.04.11:590][975]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.04.11:590][975]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.11:590][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.11:691][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.11:707][982]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.04.11:710][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.12:476][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.04.12:523][ 31]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.04.12:523][ 31]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.04.12:523][ 31]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.04.12:523][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.12:574][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:005][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-04.04.13:005][ 60]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:005][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-04.04.13:005][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:007][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:007][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.13:007][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:007][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-04.04.13:007][ 60]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.13:007][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:173][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.04.13:173][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-04.04.13:175][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:175][ 70]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:175][ 70]Interaction: Interaction time: 80.000000 [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.13:175][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.13:457][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.13:479][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.13:857][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:857][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.13:857][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.13:857][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.13:857][111]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.04.13:857][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.13:857][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.14:241][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.04.14:241][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.14:241][134]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.04.14:241][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.14:375][142]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.04.14:375][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.14:657][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.04.14:659][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.14:659][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.14:659][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.14:659][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.14:659][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.14:659][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.14:659][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.14:659][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.14:659][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.14:659][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.14:659][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.14:659][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.14:659][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.14:662][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.15:126][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.15:147][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.16:593][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.16:593][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.16:593][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.16:593][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.16:594][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.16:594][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.16:594][275]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.04.16:594][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.16:594][275]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.16:594][275]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.16:595][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.16:595][275]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.16:595][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.16:595][275]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.16:595][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.16:595][275]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.16:596][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:611][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:628][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:644][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:661][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:677][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:694][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:709][282]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.16:709][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.16:711][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.16:711][282]LogDBDPlayerMovement: StopSnapping Final Location (1341.700073 6696.600098 407.972656) [2020.06.15-04.04.16:711][282]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.16:711][282]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.16:711][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.16:711][282]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.16:711][282]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.16:711][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.16:711][282]Interaction: Interaction time: 0.000000 [2020.06.15-04.04.16:711][282]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.15-04.04.16:711][282]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 119.849380 [2020.06.15-04.04.16:711][282]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.16:712][282]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.16:712][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.16:713][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:729][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:744][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:763][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:778][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:794][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:811][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:828][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:843][290]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.04.16:844][290]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.04.16:844][290]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.04.16:847][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:862][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:879][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:897][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:913][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:929][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:947][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:963][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:979][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.16:995][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.17:710][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_10] [2020.06.15-04.04.17:710][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.17:710][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.06.15-04.04.17:710][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.17:712][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.17:712][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.17:712][342]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.17:712][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.17:712][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.17:712][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.15-04.04.17:712][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.17:712][342]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.17:712][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.17:712][342]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.17:712][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:028][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.18:028][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.18:028][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:028][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.18:028][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.18:028][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:028][361]Interaction: Interaction time: 1.700000 [2020.06.15-04.04.18:028][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.15-04.04.18:028][361]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.06.15-04.04.18:029][361]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear. [2020.06.15-04.04.18:029][361]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.06.15-04.04.18:029][361]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.18:029][361]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.18:029][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:697][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.18:713][402]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.04.18:729][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.18:729][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.18:729][403]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:729][403]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.18:729][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:729][403]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:729][403]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.18:730][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:746][404]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:746][404]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.18:746][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:746][404]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:746][404]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.04.18:746][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.18:746][404]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.18:746][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.18:746][404]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.18:746][404]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.18:746][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.18:746][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.18:746][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.18:746][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.18:746][404]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.18:746][404]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:829][409]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:829][409]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.18:833][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.19:513][450]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.19:513][450]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.19:513][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.19:513][450]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.19:513][450]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.19:513][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.19:564][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.19:565][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.19:565][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.19:565][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.19:565][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.19:565][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.19:565][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.19:565][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.19:565][453]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.19:565][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.19:565][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.19:565][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_10] [2020.06.15-04.04.19:565][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.19:565][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.21:198][551]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.15-04.04.21:215][552]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.15-04.04.21:215][552]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.06.15-04.04.21:299][557]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.15-04.04.23:749][704]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.06.15-04.04.23:749][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.23:749][704]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.06.15-04.04.23:749][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.23:751][704]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.23:751][704]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.23:751][704]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.23:751][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.23:751][704]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.23:751][704]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.06.15-04.04.23:751][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.23:751][704]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.23:751][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.23:752][704]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-04.04.23:752][704]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.23:752][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.23:784][706]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.24:052][722]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.24:052][722]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.24:052][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.24:052][722]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.24:052][722]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.24:052][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.24:052][722]Interaction: Interaction time: 1.050000 [2020.06.15-04.04.24:052][722]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-04.04.24:052][722]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.15-04.04.24:052][722]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.24:052][722]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.24:052][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.24:084][724]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.24:335][739]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-04.04.25:086][784]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.25:086][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.25:086][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.25:086][784]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.25:086][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.25:086][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.25:086][784]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.25:086][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.25:086][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.25:086][784]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.25:086][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.25:086][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.25:086][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.25:086][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.25:086][784]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.25:087][784]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.25:087][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.25:087][784]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.06.15-04.04.25:087][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.25:087][784]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:285][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.06.15-04.04.26:285][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.26:285][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.06.15-04.04.26:285][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.26:287][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:287][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:287][856]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.26:287][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.26:287][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:287][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.06.15-04.04.26:287][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.26:287][856]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.26:287][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.26:287][856]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.26:287][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.26:287][856]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.26:653][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.15-04.04.26:654][878]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:655][878]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.26:655][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.26:655][878]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.26:655][878]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.26:655][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.26:655][878]Interaction: Interaction time: 2.000000 [2020.06.15-04.04.26:655][878]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear. [2020.06.15-04.04.26:655][878]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.15-04.04.26:655][878]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.26:655][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:204][911]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.27:269][915]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.04.27:269][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.27:269][915]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.04.27:269][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.27:271][915]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.27:271][915]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.27:271][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.27:271][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.27:271][915]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.27:271][915]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.04.27:271][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.27:271][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.27:271][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:271][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.27:271][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:271][915]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.27:286][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.04.27:286][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.04.27:287][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.27:287][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.27:287][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:287][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.27:287][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.27:287][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:287][916]Interaction: Interaction time: 80.000000 [2020.06.15-04.04.27:287][916]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.27:287][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.27:287][916]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.28:373][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.15-04.04.28:390][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.28:504][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.04.28:506][989]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.04.28:506][989]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.04.28:506][989]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.04.28:506][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.28:555][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.15-04.04.28:556][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.28:557][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.28:557][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.28:557][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.28:557][992]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_1] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.28:557][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.28:557][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.06.15-04.04.28:557][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.28:557][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.28:559][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.15-04.04.32:842][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.15-04.04.32:842][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.32:842][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.15-04.04.32:842][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.32:844][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.32:844][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.32:844][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.32:844][249]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.32:844][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.32:844][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.15-04.04.32:844][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.32:844][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.32:844][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.32:844][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.32:844][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.32:844][249]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.32:944][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.32:944][255]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.32:944][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.32:944][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.32:944][255]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.32:944][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.32:944][255]Interaction: Interaction time: 4.000000 [2020.06.15-04.04.32:944][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.15-04.04.32:944][255]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_11] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.15-04.04.32:944][255]AnimLeader: ClosetStandard_C_11 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.15-04.04.32:944][255]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.15-04.04.32:944][255]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.32:944][255]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.32:944][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.32:944][255]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.33:693][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:693][300]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:693][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:693][300]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:694][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.33:694][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.33:694][300]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.04.33:694][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.33:694][300]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.33:694][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:694][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:694][300]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.33:694][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.33:694][300]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.33:694][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.33:694][300]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.33:761][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:794][306]LogDBDPlayerMovement: StopSnapping Final Location (1441.700073 6696.600098 407.977997) [2020.06.15-04.04.33:794][306]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.33:827][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.33:827][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.33:827][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.33:827][308]LogDBDPlayerMovement: StopSnapping Final Location (1441.700073 6696.600098 407.977997) [2020.06.15-04.04.33:827][308]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.33:827][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.33:827][308]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.33:827][308]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.33:827][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.33:828][308]Interaction: Interaction time: 0.000000 [2020.06.15-04.04.33:828][308]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.15-04.04.33:828][308]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 136.966263 [2020.06.15-04.04.33:828][308]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.33:828][308]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.33:828][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.33:961][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.04.33:962][316]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.34:478][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.34:645][357]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.06.15-04.04.35:344][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:346][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:362][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:379][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:395][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:412][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:429][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:445][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:463][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:479][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:495][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:514][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:531][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:548][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:564][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:581][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:597][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:614][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:631][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:649][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:664][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:681][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:697][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:713][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:730][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.35:747][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.36:113][445]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.36:314][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.04.36:329][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.36:329][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.36:329][458]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.36:330][458]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.36:330][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:330][458]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.36:330][458]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.36:330][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:346][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.36:346][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.36:346][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:346][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.36:346][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.04.36:346][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.36:346][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.36:346][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.36:346][459]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.36:347][459]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.36:347][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:347][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.36:347][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.36:347][459]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.36:347][459]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.36:347][459]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.36:586][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.36:682][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.36:931][494]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.04.36:965][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.36:965][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.36:965][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:966][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.36:966][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.36:966][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:966][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.36:966][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.36:966][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:966][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.36:966][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.36:966][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.36:966][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.36:966][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.36:966][496]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.36:966][496]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.36:966][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.36:966][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_11] [2020.06.15-04.04.36:966][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.36:966][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.37:064][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:165][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.38:166][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.38:185][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.39:383][641]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.06.15-04.04.39:418][643]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-04.04.39:451][645]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.15-04.04.39:466][646]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.04.41:619][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.04.41:869][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.41:889][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.42:553][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.15-04.04.42:553][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.04.42:672][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:693][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.42:704][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.04.42:704][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:704][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.04.42:704][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:754][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.15-04.04.42:754][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.42:754][843]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.15-04.04.42:754][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:588][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.04.43:588][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:588][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.04.43:588][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:604][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.15-04.04.43:604][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:604][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.15-04.04.43:604][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:637][896]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.15-04.04.43:637][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:659][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.43:704][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.15-04.04.43:704][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:721][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.15-04.04.43:721][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:721][901]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.15-04.04.43:721][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:754][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.04.43:754][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.43:754][903]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.04.43:754][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:538][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.15-04.04.44:538][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:538][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.15-04.04.44:538][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:589][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.04.44:589][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:589][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.04.44:589][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:688][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.15-04.04.44:688][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:721][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.44:721][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:721][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-04.04.44:721][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:721][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-04.04.44:722][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:742][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.44:988][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.04.44:988][977]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:988][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.44:988][977]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:989][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.44:989][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.44:989][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.04.44:989][977]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.44:989][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.44:989][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.44:989][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.44:989][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.44:989][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.44:989][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.44:989][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.44:989][977]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.44:990][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:005][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:022][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:039][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:054][981]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.45:054][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.45:056][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:072][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:088][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.45:089][983]LogDBDPlayerMovement: StopSnapping Final Location (1347.865601 7536.726074 407.992889) [2020.06.15-04.04.45:089][983]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.45:089][983]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.45:089][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.45:089][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.45:089][983]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.45:089][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.45:089][983]Interaction: Interaction time: 0.000000 [2020.06.15-04.04.45:089][983]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.15-04.04.45:089][983]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 148.227631 [2020.06.15-04.04.45:089][983]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.45:089][983]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.45:089][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.45:090][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:106][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:122][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:139][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:154][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.04.45:156][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:173][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:189][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:206][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:223][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:256][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:273][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:289][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:306][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:323][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:339][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:356][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:373][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.45:391][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.04.46:223][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:223][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.46:223][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.46:223][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:223][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.46:223][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.46:225][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.04.46:240][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.46:240][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.46:240][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.46:240][ 52]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.04.46:240][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.46:240][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:755][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.46:755][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.46:755][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.46:755][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.46:757][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:757][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.46:757][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.46:757][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.04.46:757][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.46:757][ 83]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.46:757][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:074][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.47:092][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.04.47:106][104]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.184658 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.04.47:108][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.47:108][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.47:108][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:108][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.47:108][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:108][104]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:108][104]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.47:108][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:124][105]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:124][105]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.47:124][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:124][105]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:124][105]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.04.47:124][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.47:124][105]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.47:124][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.47:124][105]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.47:124][105]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.47:124][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:124][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.47:124][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.47:124][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.47:124][105]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.47:124][105]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:241][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:241][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:245][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.47:641][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.04.47:643][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.47:643][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.47:643][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:643][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.04.47:643][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.47:643][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:643][136]Interaction: Interaction time: 1.000000 [2020.06.15-04.04.47:643][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.04.47:643][136]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.04.47:643][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.47:643][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:743][142]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.04.47:958][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.47:958][155]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.47:958][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.47:958][155]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.47:958][155]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:959][155]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:959][155]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.04.47:959][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.47:959][155]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.47:959][155]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.47:959][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.47:959][155]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.47:959][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:959][155]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.47:959][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.47:959][155]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-04.04.48:024][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:040][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.48:040][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:058][161]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.48:058][161]LogDBDPlayerMovement: StopSnapping Final Location (1345.459351 7636.697266 407.995117) [2020.06.15-04.04.48:058][161]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.48:058][161]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.48:058][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.48:058][161]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.48:058][161]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.48:058][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.48:058][161]Interaction: Interaction time: 0.000000 [2020.06.15-04.04.48:058][161]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.15-04.04.48:058][161]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 151.197388 [2020.06.15-04.04.48:058][161]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.04.48:058][161]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.48:058][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.48:241][172]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.04.48:425][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:426][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:442][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:458][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:477][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:492][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:509][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:525][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:542][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:560][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:577][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:593][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:610][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:626][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:643][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:644][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.04.48:659][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:677][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:693][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-04.04.48:709][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.48:710][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:726][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:743][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:760][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:777][204]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.04.48:777][204]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.04.48:777][204]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.04.48:777][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.48:777][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:794][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:810][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.48:826][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.04.50:344][298]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.04.50:545][310]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.04.50:562][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.50:562][311]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.04.50:562][311]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.50:562][311]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.04.50:562][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.50:562][311]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.50:562][311]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.04.50:562][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.50:579][312]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.50:579][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.04.50:579][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.50:579][312]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.50:579][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.04.50:579][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.50:579][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.04.50:579][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.50:579][312]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.04.50:579][312]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_11] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.04.50:579][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.50:579][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.50:579][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.50:580][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.50:580][312]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.50:580][312]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.50:650][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_11] [2020.06.15-04.04.51:111][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:456][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198149330555 [2020.06.15-04.04.51:461][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198149330555, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-04.04.51:461][365]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: LEEEEKEY, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.04.51:463][365]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.15-04.04.51:463][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.51:559][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=154.713 [2020.06.15-04.04.51:868][389]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.15-04.04.51:868][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:847][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:848][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:848][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:848][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:848][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:848][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:869][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.04.53:914][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_11] [2020.06.15-04.04.53:915][512]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:915][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:915][512]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:916][512]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.53:916][512]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.53:916][512]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.04.53:916][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.04.53:916][512]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.53:916][512]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:916][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.53:916][512]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.04.53:916][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.53:916][512]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.04.53:916][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.53:916][512]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.04.53:997][517]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.04.53:997][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.04.54:014][518]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.54:014][518]LogDBDPlayerMovement: StopSnapping Final Location (2059.835693 6742.000000 407.958923) [2020.06.15-04.04.54:015][518]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.04.54:015][518]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.04.54:015][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.54:015][518]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.04.54:015][518]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.04.54:015][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.54:015][518]Interaction: Interaction time: 36.375290 [2020.06.15-04.04.54:015][518]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.04.54:015][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.04.54:096][523]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.04.54:097][523]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.15-04.04.54:097][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.04.54:346][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E701D2B30] Result: '1' k_EResultOK (success) [2020.06.15-04.04.54:346][538]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E701D2B30]' succeeded in 0.246949 seconds [2020.06.15-04.04.54:372][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA5286160] Result: '1' k_EResultOK (success) [2020.06.15-04.04.54:390][541]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.290715 seconds [2020.06.15-04.04.54:598][553]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=157.754 [2020.06.15-04.04.57:425][723]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041319427 [2020.06.15-04.04.57:433][723]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041319427, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-04.04.57:433][723]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tac, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.05.05:511][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.06.15-04.05.05:908][231]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.05.05:908][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.05.05:908][231]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.05.05:908][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.05.05:911][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.05.06:616][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6553150415420532, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.05.06:616][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.05.06:631][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01502217818051577, xOffset=0, yOffset=0) [2020.06.15-04.05.06:647][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03004236146807671, xOffset=0, yOffset=0) [2020.06.15-04.05.06:664][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04505890607833862, xOffset=0, yOffset=0) [2020.06.15-04.05.06:681][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06007454171776772, xOffset=0, yOffset=0) [2020.06.15-04.05.06:697][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075088083744049, xOffset=0, yOffset=0) [2020.06.15-04.05.06:713][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090100809931755, xOffset=0, yOffset=0) [2020.06.15-04.05.06:730][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1051205396652222, xOffset=0, yOffset=0) [2020.06.15-04.05.06:747][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.120354175567627, xOffset=0, yOffset=0) [2020.06.15-04.05.06:764][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1353685408830643, xOffset=0, yOffset=0) [2020.06.15-04.05.06:780][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1504959911108017, xOffset=0, yOffset=0) [2020.06.15-04.05.06:796][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1657116264104843, xOffset=0, yOffset=0) [2020.06.15-04.05.06:814][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1808309853076935, xOffset=0, yOffset=0) [2020.06.15-04.05.06:830][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1959189772605896, xOffset=0, yOffset=0) [2020.06.15-04.05.06:847][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21109889447689, xOffset=0, yOffset=0) [2020.06.15-04.05.06:863][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2262908071279526, xOffset=0, yOffset=0) [2020.06.15-04.05.06:880][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2415686249732971, xOffset=0, yOffset=0) [2020.06.15-04.05.06:897][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2566807270050049, xOffset=0, yOffset=0) [2020.06.15-04.05.06:914][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2719513475894928, xOffset=0, yOffset=0) [2020.06.15-04.05.06:930][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2873559892177582, xOffset=0, yOffset=0) [2020.06.15-04.05.06:947][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3023756146430969, xOffset=0, yOffset=0) [2020.06.15-04.05.06:964][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3174755275249481, xOffset=0, yOffset=0) [2020.06.15-04.05.06:980][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3326027989387512, xOffset=0, yOffset=0) [2020.06.15-04.05.06:997][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34767797589302, xOffset=0, yOffset=0) [2020.06.15-04.05.07:014][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3627088069915771, xOffset=0, yOffset=0) [2020.06.15-04.05.07:029][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3780637085437775, xOffset=0, yOffset=0) [2020.06.15-04.05.07:046][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3931951522827148, xOffset=0, yOffset=0) [2020.06.15-04.05.07:064][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4083105027675629, xOffset=0, yOffset=0) [2020.06.15-04.05.07:081][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4234231412410736, xOffset=0, yOffset=0) [2020.06.15-04.05.07:096][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4387102425098419, xOffset=0, yOffset=0) [2020.06.15-04.05.07:114][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4538336992263794, xOffset=0, yOffset=0) [2020.06.15-04.05.07:130][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.468977689743042, xOffset=0, yOffset=0) [2020.06.15-04.05.07:148][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4845536947250366, xOffset=0, yOffset=0) [2020.06.15-04.05.07:164][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499578058719635, xOffset=0, yOffset=0) [2020.06.15-04.05.07:181][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5148068070411682, xOffset=0, yOffset=0) [2020.06.15-04.05.07:197][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5298330783843994, xOffset=0, yOffset=0) [2020.06.15-04.05.07:214][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54500937461853, xOffset=0, yOffset=0) [2020.06.15-04.05.07:231][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5600355267524719, xOffset=0, yOffset=0) [2020.06.15-04.05.07:247][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751789808273315, xOffset=0, yOffset=0) [2020.06.15-04.05.07:264][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5904608964920044, xOffset=0, yOffset=0) [2020.06.15-04.05.07:280][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6055236458778381, xOffset=0, yOffset=0) [2020.06.15-04.05.07:297][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.620786190032959, xOffset=0, yOffset=0) [2020.06.15-04.05.07:315][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6358435750007629, xOffset=0, yOffset=0) [2020.06.15-04.05.07:331][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6509321928024292, xOffset=0, yOffset=0) [2020.06.15-04.05.07:348][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6661765575408936, xOffset=0, yOffset=0) [2020.06.15-04.05.07:364][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6813972592353821, xOffset=0, yOffset=0) [2020.06.15-04.05.07:380][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6965019106864929, xOffset=0, yOffset=0) [2020.06.15-04.05.07:397][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7116389274597168, xOffset=0, yOffset=0) [2020.06.15-04.05.07:414][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7268171906471252, xOffset=0, yOffset=0) [2020.06.15-04.05.07:427][322]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.05.07:427][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.05.07:427][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:429][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:431][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.05.07:445][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:461][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:478][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:495][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:511][327]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.05.07:511][327]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.05.07:513][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:529][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:546][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:563][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:581][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:597][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:614][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:630][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:649][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:664][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:682][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:697][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:713][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:731][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:737][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA4AED870] Result: '1' k_EResultOK (success) [2020.06.15-04.05.07:737][341]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA4AED870]' succeeded in 0.225396 seconds [2020.06.15-04.05.07:746][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:763][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:768][343]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA4AED870] Result: '1' k_EResultOK (success) [2020.06.15-04.05.07:779][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:787][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273243 seconds [2020.06.15-04.05.07:796][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:813][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.07:829][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.10:883][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.10:883][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.10:883][529]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.10:883][529]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.10:883][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.10:883][529]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.10:883][529]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.10:883][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.10:898][530]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.10:898][530]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.10:898][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.10:898][530]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.10:898][530]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.05.10:898][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.10:898][530]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.10:898][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.10:898][530]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.10:898][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.10:898][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.10:898][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.10:898][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.10:898][530]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.10:899][530]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.10:968][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.05.10:997][536]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.05.10:997][536]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.210486 [2020.06.15-04.05.11:006][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.11:225][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E33DF4930] Result: '1' k_EResultOK (success) [2020.06.15-04.05.11:225][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E33DF4930]' succeeded in 0.225930 seconds [2020.06.15-04.05.11:248][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.11:249][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.11:249][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.11:249][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.11:249][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.05.11:249][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.11:253][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E33DF4930] Result: '1' k_EResultOK (success) [2020.06.15-04.05.11:275][553]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273005 seconds [2020.06.15-04.05.11:898][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.863997 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.13:034][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:055][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.13:867][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.13:867][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:867][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.13:867][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:867][708]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.13:868][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.13:868][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.13:868][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.13:868][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.13:868][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.13:868][708]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.05.13:868][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.13:868][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.14:654][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:655][755]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.14:655][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:676][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.14:901][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.14:903][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.14:903][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.14:903][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.14:903][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.14:903][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.14:903][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.14:903][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.14:903][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.14:903][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.14:903][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.14:903][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.14:903][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.14:904][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.14:906][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.15:138][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.05.15:270][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.05.15:271][792]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.15:271][792]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.15:271][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.15:271][792]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.05.15:301][794]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.15-04.05.15:303][794]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:303][794]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.15:303][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:303][794]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:303][794]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.15:303][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:337][796]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:337][796]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.15:337][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:337][796]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:337][796]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.15:337][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.15:337][796]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.15:337][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.15:337][796]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.15:337][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:337][796]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.15-04.05.15:337][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:337][796]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:553][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.15:554][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.15:804][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:823][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.15:835][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 68.423088 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.05.15:936][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.15:936][832]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:936][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.15:936][832]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:938][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:938][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:938][832]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.15:938][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.15:938][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.15:938][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.15:938][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.15:938][832]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.15:938][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.15:938][832]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.05.15:938][832]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.15:938][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.16:919][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.16:921][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.16:921][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.16:921][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.16:921][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.16:921][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.16:921][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.16:922][891]Interaction: Interaction time: 1.000000 [2020.06.15-04.05.16:922][891]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.05.16:922][891]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.05.16:922][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.16:922][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.17:006][896]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.05.17:856][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.17:856][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.17:857][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.17:926][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.17:989][955]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.05.17:989][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.17:989][955]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.17:989][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.05.18:106][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:126][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.18:472][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.18:472][984]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:472][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.18:472][984]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:473][984]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.18:473][984]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.18:473][984]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.05.18:473][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.18:473][984]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.18:473][984]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.18:473][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:473][984]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.18:473][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:473][984]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.18:473][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:473][984]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.05.18:573][990]LogDBDPlayerMovement: StopSnapping Final Location (1341.500000 6927.200195 407.978119) [2020.06.15-04.05.18:573][990]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.18:589][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.18:589][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.18:590][991]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.18:590][991]LogDBDPlayerMovement: StopSnapping Final Location (1341.500000 6927.200195 407.978119) [2020.06.15-04.05.18:590][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.18:590][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:590][991]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.18:590][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.18:590][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:590][991]Interaction: Interaction time: 0.000000 [2020.06.15-04.05.18:590][991]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.06.15-04.05.18:590][991]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 181.728790 [2020.06.15-04.05.18:590][991]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.05.18:590][991]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.18:590][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.18:687][997]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.05.18:746][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.15-04.05.18:746][ 1]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.15-04.05.20:577][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.05.20:593][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.05.20:608][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.20:608][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.20:608][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:608][112]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.20:608][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.20:608][112]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:608][112]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.20:608][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.20:624][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:624][113]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.20:624][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.20:625][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:625][113]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.05.20:625][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.20:625][113]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.20:625][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.20:625][113]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.05.20:625][113]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.20:625][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.20:625][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.20:625][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.20:625][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.20:625][113]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.20:625][113]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:691][117]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:691][117]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.20:695][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.21:776][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.21:776][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.21:776][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.21:776][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.21:776][182]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.05.21:776][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.21:776][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.22:810][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.22:812][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.22:812][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.22:812][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.22:812][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.22:812][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.22:812][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.22:812][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.22:812][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.22:812][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.22:812][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.22:812][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.22:812][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.22:812][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.22:814][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.23:219][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.15-04.05.23:219][269]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.15-04.05.24:077][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.24:077][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:078][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.24:078][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:080][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.24:080][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.24:080][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.24:080][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.24:080][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.24:080][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.24:080][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:080][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.24:080][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:080][320]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.05.24:080][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.24:080][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:161][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:161][325]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:161][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:162][325]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:162][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.24:162][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.24:162][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.05.24:162][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.24:162][325]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.24:162][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:162][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:163][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.24:163][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:163][325]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.24:163][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:163][325]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.05.24:164][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:180][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:196][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:214][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:229][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:243][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:243][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:244][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.05.24:245][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:246][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:262][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:278][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.24:278][332]LogDBDPlayerMovement: StopSnapping Final Location (1441.500000 6927.200195 407.983459) [2020.06.15-04.05.24:278][332]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.24:278][332]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.24:278][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:278][332]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.24:278][332]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.24:278][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:278][332]Interaction: Interaction time: 0.000000 [2020.06.15-04.05.24:278][332]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.06.15-04.05.24:278][332]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 187.416916 [2020.06.15-04.05.24:278][332]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.05.24:278][332]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.24:278][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.24:279][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:295][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:312][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:328][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:345][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:362][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:379][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:395][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:412][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:429][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:444][342]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.05.24:446][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:463][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:480][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:497][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:514][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:530][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:547][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:565][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.24:612][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:614][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:628][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:645][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:662][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:679][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:696][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:714][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:731][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:747][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:764][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:780][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:797][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:814][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:830][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:846][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:862][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:879][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:895][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:913][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:928][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:928][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:928][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.05.24:928][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:928][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.05.24:929][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.24:929][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:946][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:963][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:979][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.24:996][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.25:013][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.25:044][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.25:046][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.25:046][378]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.25:046][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.25:046][378]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.25:046][378]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.25:046][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.25:046][378]Interaction: Interaction time: 1.000000 [2020.06.15-04.05.25:046][378]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.05.25:046][378]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.05.25:046][378]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.25:046][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.25:130][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.05.25:783][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.25:815][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.25:815][424]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.25:815][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.25:815][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.25:815][424]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.05.25:815][424]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.25:815][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:565][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.05.26:765][481]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.05.26:780][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.26:780][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.26:780][482]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.26:780][482]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.26:780][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:781][482]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.26:781][482]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.26:781][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:797][483]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.26:797][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.26:797][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:797][483]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.26:797][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.05.26:797][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.26:797][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.26:797][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.26:797][483]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.05.26:797][483]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_24] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.26:797][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:798][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.26:798][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.26:798][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.26:798][483]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.26:798][483]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.26:846][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.26:848][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.26:848][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.26:848][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:848][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.26:848][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.26:848][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.26:848][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.26:848][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.26:848][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.26:848][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.26:848][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.26:848][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.26:848][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.26:850][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.26:885][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.27:215][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_24] [2020.06.15-04.05.27:215][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:215][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_24] [2020.06.15-04.05.27:216][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.27:465][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:486][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.27:948][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.27:948][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:948][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.27:949][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.28:415][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:436][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.28:884][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.28:884][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:884][608]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.28:884][608]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.28:900][609]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.28:900][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.29:950][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.29:951][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.29:951][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.29:951][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.29:951][672]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.05.29:951][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.29:972][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.30:051][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_24] [2020.06.15-04.05.30:051][678]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.30:051][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.30:051][678]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.30:053][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.30:053][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.30:053][678]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.05.30:053][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.30:053][678]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.30:053][678]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.30:053][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.30:053][678]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.30:053][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.30:053][678]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.30:053][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.30:053][678]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.05.30:151][684]LogDBDPlayerMovement: StopSnapping Final Location (2059.835693 6742.000000 407.958923) [2020.06.15-04.05.30:151][684]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.30:166][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.30:166][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.30:168][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.30:168][685]LogDBDPlayerMovement: StopSnapping Final Location (2059.835693 6742.000000 407.958923) [2020.06.15-04.05.30:168][685]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.30:168][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.30:168][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.30:168][685]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.30:168][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.30:168][685]Interaction: Interaction time: 19.531712 [2020.06.15-04.05.30:168][685]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.30:168][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.30:266][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.05.30:266][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.05.31:033][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.31:033][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.31:033][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.31:033][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.31:035][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.31:035][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.31:035][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.31:035][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.31:035][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.31:035][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.31:035][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.31:035][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.31:035][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.31:035][737]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.05.31:035][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.31:035][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.32:002][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.32:003][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.32:003][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.32:004][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.32:004][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.32:004][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.32:004][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.32:004][795]Interaction: Interaction time: 1.000000 [2020.06.15-04.05.32:004][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.05.32:004][795]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.05.32:004][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.32:004][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.32:120][802]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.05.32:740][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8117431998252869, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.05.32:740][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.05.32:756][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01504736486822367, xOffset=0, yOffset=0) [2020.06.15-04.05.32:773][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03022709302604198, xOffset=0, yOffset=0) [2020.06.15-04.05.32:789][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04544909298419952, xOffset=0, yOffset=0) [2020.06.15-04.05.32:806][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06049763411283493, xOffset=0, yOffset=0) [2020.06.15-04.05.32:823][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07579454034566879, xOffset=0, yOffset=0) [2020.06.15-04.05.32:840][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09099717438220978, xOffset=0, yOffset=0) [2020.06.15-04.05.32:856][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1060479953885078, xOffset=0, yOffset=0) [2020.06.15-04.05.32:873][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12113444507122, xOffset=0, yOffset=0) [2020.06.15-04.05.32:889][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1363754421472549, xOffset=0, yOffset=0) [2020.06.15-04.05.32:907][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516939848661423, xOffset=0, yOffset=0) [2020.06.15-04.05.32:924][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667490750551224, xOffset=0, yOffset=0) [2020.06.15-04.05.32:939][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818617135286331, xOffset=0, yOffset=0) [2020.06.15-04.05.32:956][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970656216144562, xOffset=0, yOffset=0) [2020.06.15-04.05.32:973][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122131586074829, xOffset=0, yOffset=0) [2020.06.15-04.05.32:989][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2273829728364944, xOffset=0, yOffset=0) [2020.06.15-04.05.33:005][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.33:006][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427144199609756, xOffset=0, yOffset=0) [2020.06.15-04.05.33:024][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577705085277557, xOffset=0, yOffset=0) [2020.06.15-04.05.33:039][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2728417813777924, xOffset=0, yOffset=0) [2020.06.15-04.05.33:056][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288219153881073, xOffset=0, yOffset=0) [2020.06.15-04.05.33:070][859]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.05.33:071][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.33:071][859]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.33:071][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:073][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032731413841248, xOffset=0, yOffset=0) [2020.06.15-04.05.33:090][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3186145126819611, xOffset=0, yOffset=0) [2020.06.15-04.05.33:107][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3336683213710785, xOffset=0, yOffset=0) [2020.06.15-04.05.33:123][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487223982810974, xOffset=0, yOffset=0) [2020.06.15-04.05.33:139][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-04.05.33:140][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3639574944972992, xOffset=0, yOffset=0) [2020.06.15-04.05.33:156][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790948688983917, xOffset=0, yOffset=0) [2020.06.15-04.05.33:174][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941735029220581, xOffset=0, yOffset=0) [2020.06.15-04.05.33:190][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409341424703598, xOffset=0, yOffset=0) [2020.06.15-04.05.33:206][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424608051776886, xOffset=0, yOffset=0) [2020.06.15-04.05.33:223][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397504031658173, xOffset=0, yOffset=0) [2020.06.15-04.05.33:239][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4548359513282776, xOffset=0, yOffset=0) [2020.06.15-04.05.33:256][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4702328741550446, xOffset=0, yOffset=0) [2020.06.15-04.05.33:271][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.33:271][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.05.33:271][871]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.33:271][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.33:271][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.33:271][871]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.05.33:271][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.33:271][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:271][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.33:272][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.33:272][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:272][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.33:272][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.33:272][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:272][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.33:272][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.33:272][871]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.33:272][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.33:272][871]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.33:272][871]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.33:272][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.33:272][871]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.06.15-04.05.33:272][871]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.33:272][871]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.05.33:275][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852896928787231, xOffset=0, yOffset=0) [2020.06.15-04.05.33:289][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.500408411026, xOffset=0, yOffset=0) [2020.06.15-04.05.33:302][873]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.15-04.05.33:307][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5155088901519775, xOffset=0, yOffset=0) [2020.06.15-04.05.33:323][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5306522846221924, xOffset=0, yOffset=0) [2020.06.15-04.05.33:340][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54581481218338, xOffset=0, yOffset=0) [2020.06.15-04.05.33:358][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5612568259239197, xOffset=0, yOffset=0) [2020.06.15-04.05.33:374][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5763149857521057, xOffset=0, yOffset=0) [2020.06.15-04.05.33:391][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.591606616973877, xOffset=0, yOffset=0) [2020.06.15-04.05.33:407][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.606666624546051, xOffset=0, yOffset=0) [2020.06.15-04.05.33:424][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6217290163040161, xOffset=0, yOffset=0) [2020.06.15-04.05.33:440][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6369242668151855, xOffset=0, yOffset=0) [2020.06.15-04.05.33:457][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65217524766922, xOffset=0, yOffset=0) [2020.06.15-04.05.33:474][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6672354936599731, xOffset=0, yOffset=0) [2020.06.15-04.05.33:490][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824479699134827, xOffset=0, yOffset=0) [2020.06.15-04.05.33:508][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6975552439689636, xOffset=0, yOffset=0) [2020.06.15-04.05.33:524][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7127041816711426, xOffset=0, yOffset=0) [2020.06.15-04.05.33:540][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7279813885688782, xOffset=0, yOffset=0) [2020.06.15-04.05.33:557][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7440338134765625, xOffset=0, yOffset=0) [2020.06.15-04.05.33:575][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7590951919555664, xOffset=0, yOffset=0) [2020.06.15-04.05.33:591][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.774153470993042, xOffset=0, yOffset=0) [2020.06.15-04.05.33:607][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7892093062400818, xOffset=0, yOffset=0) [2020.06.15-04.05.33:624][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.80426400899887, xOffset=0, yOffset=0) [2020.06.15-04.05.33:641][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8193163871765137, xOffset=0, yOffset=0) [2020.06.15-04.05.33:657][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8343670964241028, xOffset=0, yOffset=0) [2020.06.15-04.05.33:670][895]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.05.33:670][895]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.05.33:674][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.05.33:737][899]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.05.33:737][899]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.05.33:903][909]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.05.33:984][914]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E701D22F0] Result: '1' k_EResultOK (success) [2020.06.15-04.05.33:984][914]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E701D22F0]' succeeded in 0.245329 seconds [2020.06.15-04.05.33:986][914]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.15-04.05.34:009][916]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E701D22F0] Result: '1' k_EResultOK (success) [2020.06.15-04.05.34:029][917]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288969 seconds [2020.06.15-04.05.35:155][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:155][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.35:155][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.35:156][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:156][984]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.05.35:156][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.35:156][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.35:354][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.35:354][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.35:355][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.05.35:355][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.35:357][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:357][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.35:357][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.35:357][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:357][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.35:357][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.35:357][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.35:357][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.35:357][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.35:357][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.35:357][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.35:357][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.35:357][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:359][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.35:388][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.35:388][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.35:390][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:390][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:390][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.35:390][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.35:390][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.35:390][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.35:390][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.35:390][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.35:390][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.35:390][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.05.35:390][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.35:390][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.36:122][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.208837 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.05.36:122][ 42]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.15-04.05.37:392][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:392][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.37:392][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:392][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:392][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.37:392][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:392][118]Interaction: Interaction time: 0.000000 [2020.06.15-04.05.37:392][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:392][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.37:392][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:392][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:392][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.37:392][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:425][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:425][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.37:425][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:425][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:425][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.37:425][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.37:425][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.37:425][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.37:425][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.37:425][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.37:425][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.37:425][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.37:425][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.37:851][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041319427 [2020.06.15-04.05.37:857][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041319427, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-04.05.37:858][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tac, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.05.38:190][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.38:190][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.38:191][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.38:191][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.38:192][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.38:192][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.38:192][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.38:192][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.38:192][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.38:192][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.38:192][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.38:192][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.38:192][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.38:193][166]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.05.38:193][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.38:193][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.39:192][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.39:193][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.39:194][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.39:194][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.39:194][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.39:194][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.39:194][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.39:194][226]Interaction: Interaction time: 1.000000 [2020.06.15-04.05.39:194][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.05.39:194][226]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.05.39:194][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.39:194][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.39:262][230]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.05.40:197][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.40:261][290]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.05.40:261][290]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.40:261][290]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.40:261][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:795][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:795][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.40:795][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:795][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:795][322]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.05.40:795][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.40:795][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:927][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.178681 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.05.40:993][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.40:993][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.40:993][334]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.05.40:994][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.40:994][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.40:994][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:996][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.40:996][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.40:996][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.40:996][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.40:996][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:996][334]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.05.40:996][334]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.40:996][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.40:998][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.42:948][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:948][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.42:948][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:948][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:948][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.42:948][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:948][451]Interaction: Interaction time: 0.000000 [2020.06.15-04.05.42:948][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:948][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.42:948][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:948][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:948][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.42:948][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:981][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:981][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.42:981][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:981][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.42:981][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.42:981][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.42:981][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.42:981][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.42:981][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.42:981][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.42:981][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.42:981][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.42:982][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.43:079][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.43:079][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.43:079][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.43:080][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.43:082][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.43:082][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.43:082][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.43:082][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.43:082][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.43:082][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.43:082][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.43:082][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.43:082][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.43:082][459]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.05.43:082][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.43:082][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:081][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.44:083][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.44:083][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.44:083][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:083][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.44:083][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.44:083][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:083][519]Interaction: Interaction time: 1.000000 [2020.06.15-04.05.44:083][519]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.05.44:083][519]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.05.44:083][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.44:083][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:199][526]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.05.44:982][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.44:983][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.44:983][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:983][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.44:983][573]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.05.44:983][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.44:983][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.44:984][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.45:181][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.45:182][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.45:215][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.05.45:216][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.45:216][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.45:216][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.45:218][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.45:218][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.45:218][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.45:218][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.45:218][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.45:218][587]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.05.45:218][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.45:218][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.45:220][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.05.46:067][638]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.15-04.05.46:067][638]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.15-04.05.46:084][639]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.15-04.05.47:235][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:235][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.47:235][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:235][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:235][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.47:235][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:235][708]Interaction: Interaction time: 0.000000 [2020.06.15-04.05.47:235][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:235][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.47:235][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:235][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:235][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.47:235][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:268][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:268][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.47:268][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:268][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:268][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.05.47:268][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.47:268][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.47:268][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.47:268][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.47:268][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.47:268][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.05.47:268][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.47:268][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.47:740][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5782381296157837, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.05.47:740][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.05.47:756][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015031180344522, xOffset=0, yOffset=0) [2020.06.15-04.05.47:773][740]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03005963377654552, xOffset=0, yOffset=0) [2020.06.15-04.05.47:789][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.045085996389389, xOffset=0, yOffset=0) [2020.06.15-04.05.47:807][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0601101741194725, xOffset=0, yOffset=0) [2020.06.15-04.05.47:822][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07513317465782166, xOffset=0, yOffset=0) [2020.06.15-04.05.47:838][744]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09015708416700363, xOffset=0, yOffset=0) [2020.06.15-04.05.47:855][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10517917573452, xOffset=0, yOffset=0) [2020.06.15-04.05.47:872][746]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1202013567090034, xOffset=0, yOffset=0) [2020.06.15-04.05.47:888][747]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13529235124588, xOffset=0, yOffset=0) [2020.06.15-04.05.47:905][748]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.15036916732788, xOffset=0, yOffset=0) [2020.06.15-04.05.47:922][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1657186150550842, xOffset=0, yOffset=0) [2020.06.15-04.05.47:939][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1808375269174576, xOffset=0, yOffset=0) [2020.06.15-04.05.47:956][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1960500776767731, xOffset=0, yOffset=0) [2020.06.15-04.05.47:973][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2121034413576126, xOffset=0, yOffset=0) [2020.06.15-04.05.47:988][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2271277159452438, xOffset=0, yOffset=0) [2020.06.15-04.05.48:006][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2421505302190781, xOffset=0, yOffset=0) [2020.06.15-04.05.48:022][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2571718096733093, xOffset=0, yOffset=0) [2020.06.15-04.05.48:039][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2721914350986481, xOffset=0, yOffset=0) [2020.06.15-04.05.48:055][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2872104346752167, xOffset=0, yOffset=0) [2020.06.15-04.05.48:071][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3022299706935883, xOffset=0, yOffset=0) [2020.06.15-04.05.48:088][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3173075318336487, xOffset=0, yOffset=0) [2020.06.15-04.05.48:105][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3323841691017151, xOffset=0, yOffset=0) [2020.06.15-04.05.48:121][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3475433588027954, xOffset=0, yOffset=0) [2020.06.15-04.05.48:138][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3628342747688293, xOffset=0, yOffset=0) [2020.06.15-04.05.48:155][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3780539929866791, xOffset=0, yOffset=0) [2020.06.15-04.05.48:172][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3931036293506622, xOffset=0, yOffset=0) [2020.06.15-04.05.48:188][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4082821607589722, xOffset=0, yOffset=0) [2020.06.15-04.05.48:205][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4235200583934784, xOffset=0, yOffset=0) [2020.06.15-04.05.48:222][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4387138783931732, xOffset=0, yOffset=0) [2020.06.15-04.05.48:239][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4538200497627258, xOffset=0, yOffset=0) [2020.06.15-04.05.48:255][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4691553115844727, xOffset=0, yOffset=0) [2020.06.15-04.05.48:273][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4842645823955536, xOffset=0, yOffset=0) [2020.06.15-04.05.48:288][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.499289482831955, xOffset=0, yOffset=0) [2020.06.15-04.05.48:307][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5146923065185547, xOffset=0, yOffset=0) [2020.06.15-04.05.48:322][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52971863746643, xOffset=0, yOffset=0) [2020.06.15-04.05.48:339][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5448074340820313, xOffset=0, yOffset=0) [2020.06.15-04.05.48:356][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5600365996360779, xOffset=0, yOffset=0) [2020.06.15-04.05.48:372][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5751358866691589, xOffset=0, yOffset=0) [2020.06.15-04.05.48:389][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5903533697128296, xOffset=0, yOffset=0) [2020.06.15-04.05.48:405][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6054438948631287, xOffset=0, yOffset=0) [2020.06.15-04.05.48:422][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6206825971603394, xOffset=0, yOffset=0) [2020.06.15-04.05.48:434][780]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.05.48:434][780]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.05.48:434][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:436][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:438][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.05.48:452][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:469][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:486][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:504][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:521][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:536][786]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.05.48:536][786]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.05.48:539][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:554][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:571][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:587][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:604][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:620][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:637][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:653][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:671][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:687][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:704][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:720][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:737][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:753][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:770][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:784][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C6A420] Result: '1' k_EResultOK (success) [2020.06.15-04.05.48:784][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C6A420]' succeeded in 0.245428 seconds [2020.06.15-04.05.48:787][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:804][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:809][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C6A420] Result: '1' k_EResultOK (success) [2020.06.15-04.05.48:820][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.48:828][804]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.288591 seconds [2020.06.15-04.05.48:837][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.49:004][814]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-04.05.49:004][814]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.05.49:004][814]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.05.49:004][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Scalars [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Textures [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Vectors [2020.06.15-04.05.49:004][814]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.05.49:008][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.05.49:019][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.49:020][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.49:020][815]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.49:020][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.49:020][815]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.49:020][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.49:020][815]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.49:020][815]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.49:020][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.49:021][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.49:036][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.49:036][816]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.49:036][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.49:036][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.49:036][816]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.05.49:036][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.49:036][816]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.49:036][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.49:036][816]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.49:036][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.49:036][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.49:037][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.49:037][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.49:037][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.49:037][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.49:102][820]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.15-04.05.49:135][822]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.05.49:135][822]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.244146 [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_1] [2020.06.15-04.05.49:403][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.49:424][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E31474240] Result: '1' k_EResultOK (success) [2020.06.15-04.05.49:426][840]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E31474240]' succeeded in 0.288871 seconds [2020.06.15-04.05.49:457][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E31474240] Result: '1' k_EResultOK (success) [2020.06.15-04.05.49:479][843]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339803 seconds [2020.06.15-04.05.49:869][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.531607 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.51:188][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.51:210][946]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.51:989][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_5] [2020.06.15-04.05.51:989][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.51:989][993]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_5] [2020.06.15-04.05.51:989][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:073][998]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.15-04.05.52:073][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.52:891][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.52:911][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_13] [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_13] [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_13] [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.06.15-04.05.53:641][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_13] [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_13] [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_13] [2020.06.15-04.05.53:642][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.54:775][160]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.15-04.05.54:775][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.54:796][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.54:877][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.05.54:877][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.54:877][166]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.05.54:877][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.54:926][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.15-04.05.54:926][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.54:926][169]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.15-04.05.54:926][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:760][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.05.55:760][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:760][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_15] [2020.06.15-04.05.55:760][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:776][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.15-04.05.55:776][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:776][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.15-04.05.55:776][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:810][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.15-04.05.55:810][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:860][225]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_15] [2020.06.15-04.05.55:860][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:882][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.55:893][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_15] [2020.06.15-04.05.55:893][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:894][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_15] [2020.06.15-04.05.55:894][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:912][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.05.55:912][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.55:912][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.05.55:912][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.56:711][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.06.15-04.05.56:711][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.56:711][276]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_15] [2020.06.15-04.05.56:711][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_15] [2020.06.15-04.05.56:743][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.57:647][332]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.15-04.05.57:647][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:029][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.58:029][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:029][355]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.15-04.05.58:029][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:049][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.05.58:296][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_1] [2020.06.15-04.05.58:296][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:296][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.58:296][371]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:298][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.58:298][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.58:298][371]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.05.58:298][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.58:298][371]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.58:298][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.58:298][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:298][371]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.58:298][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.58:298][371]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-04.05.58:298][371]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.58:298][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.58:298][371]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.05.58:378][376]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.58:378][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:512][384]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.05.58:512][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.05.58:512][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:514][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:531][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:547][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:565][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:582][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:597][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.58:597][389]LogDBDPlayerMovement: StopSnapping Final Location (1600.099976 7610.700195 407.978149) [2020.06.15-04.05.58:597][389]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.58:598][389]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.05.58:598][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.58:598][389]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.58:598][389]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.05.58:598][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.58:598][389]Interaction: Interaction time: 1.050000 [2020.06.15-04.05.58:598][389]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-04.05.58:598][389]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 221.736328 [2020.06.15-04.05.58:598][389]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.05.58:598][389]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.05.58:598][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.58:599][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:614][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:632][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:648][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:666][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:681][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:698][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:714][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:731][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:748][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:764][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:781][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:797][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:813][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:830][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:847][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:863][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:882][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:897][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:897][407]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.58:913][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.58:914][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.58:932][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.05.59:146][422]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_3] [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.15-04.05.59:180][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:446][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.59:446][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:446][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.59:446][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:448][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.59:448][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.59:448][440]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.05.59:448][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.59:448][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.05.59:448][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.05.59:448][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:448][440]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.05.59:448][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:448][440]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.05.59:448][440]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.05.59:448][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:564][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:566][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:584][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:599][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:615][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:632][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:632][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.05.59:647][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.59:647][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.05.59:647][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.59:647][452]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.05.59:647][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:647][452]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.59:647][452]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.05.59:647][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:648][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.05.59:664][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.59:664][453]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.05.59:664][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:664][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.59:664][453]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.05.59:664][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.59:664][453]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.05.59:664][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.05.59:664][453]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.05.59:664][453]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.05.59:664][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.05.59:664][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.59:664][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:664][453]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_3] [2020.06.15-04.05.59:664][453]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:664][453]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.05.59:714][456]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.06.15-04.05.59:800][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.15-04.05.59:800][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale04_Character_C_0 [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.59:831][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.59:848][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.59:849][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:948][470]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.59:964][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:964][471]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_3] [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_3] [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.15-04.05.59:965][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.05.59:965][471]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.05.59:966][471]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.120 [2020.06.15-04.06.00:115][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.040 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.270 [2020.06.15-04.06.00:131][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.081 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.287 [2020.06.15-04.06.00:147][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.123 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.303 [2020.06.15-04.06.00:164][483]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.164 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.320 [2020.06.15-04.06.00:181][484]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.205 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.337 [2020.06.15-04.06.00:197][485]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.247 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.353 [2020.06.15-04.06.00:214][486]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.288 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.370 [2020.06.15-04.06.00:231][487]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.329 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.387 [2020.06.15-04.06.00:248][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.371 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.403 [2020.06.15-04.06.00:265][489]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.413 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.420 [2020.06.15-04.06.00:282][490]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.454 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.437 [2020.06.15-04.06.00:298][491]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.496 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.454 [2020.06.15-04.06.00:315][492]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.537 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.470 [2020.06.15-04.06.00:332][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.578 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.487 [2020.06.15-04.06.00:348][494]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.620 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.504 [2020.06.15-04.06.00:364][495]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.661 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.520 [2020.06.15-04.06.00:381][496]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.703 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.537 [2020.06.15-04.06.00:398][497]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.744 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.554 [2020.06.15-04.06.00:415][498]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.786 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.570 [2020.06.15-04.06.00:432][499]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.827 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.587 [2020.06.15-04.06.00:447][500]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.868 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.604 [2020.06.15-04.06.00:463][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.910 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.620 [2020.06.15-04.06.00:479][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.06.00:481][502]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.951 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.637 [2020.06.15-04.06.00:481][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.00:481][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.00:481][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.00:481][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.00:481][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.00:481][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.00:481][502]Interaction: Interaction time: 1.000000 [2020.06.15-04.06.00:481][502]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.06.00:481][502]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.06.00:481][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.00:482][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.00:497][503]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.992 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.654 [2020.06.15-04.06.00:514][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=223.670 [2020.06.15-04.06.00:515][504]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.15-04.06.00:549][506]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.06.00:567][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.15-04.06.00:567][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.15-04.06.00:601][509]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.15-04.06.01:280][550]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.06.01:452][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.06.01:516][564]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.06.01:516][564]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.06.01:516][564]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.06.01:516][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.01:549][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.01:549][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.01:571][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.01:916][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_3] [2020.06.15-04.06.01:916][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.01:917][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.01:917][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.01:918][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.01:918][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.01:918][588]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.06.01:918][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.01:918][588]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.01:918][588]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.01:918][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.01:918][588]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.01:918][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.01:918][588]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.01:918][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.01:918][588]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.02:015][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.02:015][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.02:049][596]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.15-04.06.02:149][602]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.02:149][602]LogDBDPlayerMovement: StopSnapping Final Location (1808.916382 8120.885742 96.185944) [2020.06.15-04.06.02:149][602]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.02:149][602]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.02:149][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.02:149][602]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.02:150][602]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.02:150][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.02:150][602]Interaction: Interaction time: 3.356673 [2020.06.15-04.06.02:150][602]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.15-04.06.02:150][602]LogSM: Error: Play Update Montage AM_M_LootChest Duration 3.356673 Timestamp 225.288528 [2020.06.15-04.06.02:150][602]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.02:150][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.02:248][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.15-04.06.03:317][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.115180 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.03:916][708]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.906935 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.06.03:950][710]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.15-04.06.05:523][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.06.05:619][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:621][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:636][811]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-04.06.05:636][811]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.06.05:636][811]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.06.05:636][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.05:637][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:639][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.15-04.06.05:654][812]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.06.05:654][812]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.06.05:654][812]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.05:654][812]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.05:654][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.05:654][812]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.05:654][812]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.15-04.06.05:654][812]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.05:654][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.05:654][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:671][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:687][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:704][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:720][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:735][817]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.06.05:736][817]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.06.05:737][817]GameFlow: OnRep_BegunPlayFenceGuid 066157F3-08D8-10E1-6D14-402ABC07B6E8 [2020.06.15-04.06.05:737][817]GameFlow: BegunPlayFenceGuid 066157F3-08D8-10E1-6D14-402ABC07B6E8 [2020.06.15-04.06.05:737][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000037 seconds [2020.06.15-04.06.05:737][817]GameFlow: ACollectable::BeginPlay [2020.06.15-04.06.05:737][817]GameFlow: BegunPlayFenceGuid 066157F3-08D8-10E1-6D14-402ABC07B6E8 [2020.06.15-04.06.05:737][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_004_C_0] [2020.06.15-04.06.05:737][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.05:737][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.05:737][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.05:740][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:754][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:770][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:787][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:804][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:821][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:838][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:854][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:871][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:887][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:902][827]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.06.05:902][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.06.05:904][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:921][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:937][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:953][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:970][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.05:987][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.06:004][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.06:021][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.06:037][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.06.06:222][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.06.15-04.06.06:637][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.06.06:637][871]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.06.15-04.06.06:903][887]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.06.06:903][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.06.06:903][887]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.06.06:903][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.06.06:924][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.06.06:926][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA49396A0] Result: '1' k_EResultOK (success) [2020.06.15-04.06.06:926][889]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA49396A0]' succeeded in 0.288472 seconds [2020.06.15-04.06.06:958][891]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA49396A0] Result: '1' k_EResultOK (success) [2020.06.15-04.06.06:980][892]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.339642 seconds [2020.06.15-04.06.07:639][931]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:639][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.07:639][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:639][931]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:639][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.06.07:639][931]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.07:639][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.07:640][931]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.07:640][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.07:640][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:640][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.07:640][931]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:640][931]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.07:640][931]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:640][931]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:660][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.07:822][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.07:822][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:822][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.07:822][942]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:823][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:823][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:823][942]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.06.07:823][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.07:823][942]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:823][942]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.07:823][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:823][942]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.07:823][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:823][942]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.07:823][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:823][942]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.07:823][942]LogDBDPlayerMovement: StopSnapping Final Location (1795.022339 8129.476563 96.185944) [2020.06.15-04.06.07:823][942]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.07:904][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.07:904][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.07:905][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:905][947]LogDBDPlayerMovement: StopSnapping Final Location (1794.785156 8129.623535 96.185944) [2020.06.15-04.06.07:905][947]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.07:905][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:905][947]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.07:905][947]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.07:905][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.07:905][947]Interaction: Interaction time: 0.000000 [2020.06.15-04.06.07:905][947]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.15-04.06.07:905][947]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 231.044418 [2020.06.15-04.06.07:905][947]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.06.07:906][947]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.07:906][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.08:404][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.668550 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.06.08:437][979]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.06.15-04.06.08:438][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.08:438][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.08:438][979]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.08:438][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.08:438][979]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.06.15-04.06.08:442][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.15-04.06.08:642][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.06.08:890][ 6]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.06.08:906][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.06.08:906][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.06.08:907][ 7]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.08:907][ 7]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.08:907][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.08:907][ 7]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.08:907][ 7]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.08:907][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.08:923][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.08:923][ 8]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.08:924][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.08:924][ 8]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: [CollectItem][BP_Medkit_004_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.08:924][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.08:924][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.08:924][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.08:924][ 8]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.08:924][ 8]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.08:924][ 8]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.09:291][ 30]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.15-04.06.09:291][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.11:557][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.11:557][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.11:557][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.11:557][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.11:559][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.11:559][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.11:559][166]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.11:559][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.11:559][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.11:559][166]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.11:559][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.11:559][166]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.11:559][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.11:559][166]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.11:559][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.11:559][166]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.11:658][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.11:658][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.06.11:660][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.11:660][172]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.11:660][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.11:660][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.11:660][172]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.11:660][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.11:660][172]Interaction: Interaction time: 60.815342 [2020.06.15-04.06.11:660][172]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.11:660][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.11:727][176]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.14:163][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:163][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.14:163][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.14:164][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:164][322]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.06.14:164][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.14:164][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.14:377][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.14:377][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.14:377][335]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.06.14:378][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.06.14:380][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:380][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.14:380][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.14:380][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:380][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.14:380][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.14:380][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.14:380][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.14:380][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.14:380][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.14:380][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.14:380][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.14:380][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:380][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:381][335]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.06.14:382][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.06.14:394][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.14:394][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.14:396][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:396][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:396][336]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.14:396][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.14:396][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.14:396][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.14:396][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.14:396][336]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.14:396][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.14:396][336]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.06.14:396][336]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.14:396][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.15:462][400]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=238.619 [2020.06.15-04.06.16:415][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:415][457]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.16:415][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:415][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:415][457]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.16:415][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:415][457]Interaction: Interaction time: 0.000000 [2020.06.15-04.06.16:415][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:415][457]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.16:415][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:415][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:415][457]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.16:415][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:448][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:448][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.16:448][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:448][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.16:448][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.16:448][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.16:448][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.16:448][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.16:448][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.16:448][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.16:449][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.16:449][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.16:449][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:198][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:715][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:715][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:715][535]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:715][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.06.15-04.06.17:832][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:932][548]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.15-04.06.17:932][548]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:982][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.15-04.06.17:982][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:983][551]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.15-04.06.17:983][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:998][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.15-04.06.17:998][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.17:998][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.15-04.06.17:998][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_14] [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_14] [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.15-04.06.18:316][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:336][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.18:349][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_14] [2020.06.15-04.06.18:349][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:365][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_14] [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.15-04.06.18:366][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:500][582]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=1.656 [2020.06.15-04.06.18:766][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.06.15-04.06.18:766][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:766][598]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_14] [2020.06.15-04.06.18:766][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:783][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_14] [2020.06.15-04.06.18:783][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:783][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_14] [2020.06.15-04.06.18:783][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.18:849][603]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.06.15-04.06.18:849][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:150][681]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.06.20:150][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:151][681]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.06.20:151][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:153][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:153][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:153][681]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.20:153][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.20:153][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:153][681]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.06.20:153][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:153][681]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.20:153][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:153][681]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.20:153][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:185][683]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.20:268][688]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.20:301][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.06.20:302][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:302][690]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.20:302][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:302][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:302][690]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.20:302][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:302][690]Interaction: Interaction time: 61.478729 [2020.06.15-04.06.20:302][690]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.20:302][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:883][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.20:883][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:883][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.20:883][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:885][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:885][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:885][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.20:885][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.20:885][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.20:885][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.20:885][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.20:885][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.20:885][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.20:885][725]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.06.20:885][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.20:886][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.21:903][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.06.21:905][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.21:905][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.21:905][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.21:905][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.21:905][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.21:905][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.21:905][786]Interaction: Interaction time: 1.000000 [2020.06.15-04.06.21:905][786]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.06.21:905][786]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.06.21:905][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.21:905][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.21:988][791]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.06.22:907][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.06.22:973][850]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.06.22:973][850]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.06.22:973][850]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.06.22:973][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.23:938][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.23:938][908]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.23:938][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.23:938][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.23:938][908]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.23:938][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.23:972][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.23:972][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.23:972][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.23:972][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.23:972][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.23:972][910]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.23:972][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.23:972][910]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.23:972][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.23:972][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.23:973][910]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.23:973][910]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.23:973][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.24:838][962]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.790676 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.26:406][ 56]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.26:406][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.26:406][ 56]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.26:406][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.26:408][ 56]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.26:408][ 56]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.26:408][ 56]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.26:408][ 56]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.26:408][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.26:408][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.26:441][ 58]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.26:506][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.26:507][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.26:507][ 62]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.26:507][ 62]Interaction: Interaction time: 50.999203 [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.26:507][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.26:541][ 64]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.27:677][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:677][132]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.27:677][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:677][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:677][132]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.06.27:677][132]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.27:677][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:891][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.27:891][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.27:891][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.06.27:892][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.27:892][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.27:892][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.06.27:894][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:894][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.27:894][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:894][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:894][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.27:894][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.27:894][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.27:894][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.27:894][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.27:894][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:894][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.27:894][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.27:895][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:895][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:895][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:895][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.27:895][145]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.27:895][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.27:895][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.27:895][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.27:895][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.27:895][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:895][145]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.06.27:895][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.27:895][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.27:897][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.06.29:595][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:595][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:595][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:595][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.29:595][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.29:595][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:595][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.06.29:595][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.29:595][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]Interaction: Interaction time: 0.000000 [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.29:963][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.29:963][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.29:963][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.06.29:963][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.29:963][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:129][279]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:129][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.30:129][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.30:129][279]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:129][279]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.30:129][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.30:131][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.06.30:161][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:161][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.30:161][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.30:161][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:161][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.30:161][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.30:161][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.30:161][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.30:161][281]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.30:161][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.30:161][281]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.06.30:161][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.30:161][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.06.30:444][298]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.299678 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.06.30:877][324]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.198893 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.31:696][373]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.15-04.06.31:779][378]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.15-04.06.31:779][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.32:063][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.06.15-04.06.32:063][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.32:063][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.15-04.06.32:063][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.32:083][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.32:230][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.06.15-04.06.32:230][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.32:230][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.06.15-04.06.32:230][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.32:264][407]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.15-04.06.32:264][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.34:366][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.15-04.06.34:366][533]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.34:366][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.15-04.06.34:366][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.34:368][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.34:368][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.34:368][533]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.34:368][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.34:368][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.34:368][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.15-04.06.34:368][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.34:368][533]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.34:368][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.34:368][533]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.34:368][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.34:403][535]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.34:516][542]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.34:516][542]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.34:516][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.34:516][542]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.34:516][542]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.34:516][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.34:516][542]Interaction: Interaction time: 4.000000 [2020.06.15-04.06.34:516][542]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.15-04.06.34:516][542]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_15] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.15-04.06.34:516][542]AnimLeader: ClosetStandard_C_15 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.15-04.06.34:516][542]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.15-04.06.34:516][542]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.06.34:516][542]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.34:516][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.34:516][542]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-04.06.35:216][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.35:236][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.35:583][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802897 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.15-04.06.35:717][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.36:167][641]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.06.15-04.06.38:203][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.06.38:454][778]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.06.38:487][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.38:487][780]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.06.38:487][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.38:487][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.38:487][780]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.06.38:487][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.38:521][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.38:521][782]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.06.38:521][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.38:521][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.38:521][782]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.06.38:521][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.38:521][782]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.06.38:521][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.38:521][782]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.06.38:521][782]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.06.38:521][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.38:521][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.15-04.06.38:521][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.38:521][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.39:437][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.720794 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.06.39:653][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.928823 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.39:653][850]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.15-04.06.44:207][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.44:207][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.44:207][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.44:207][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.44:208][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.44:208][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.44:208][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.06.44:209][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.44:209][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.44:209][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.06.44:209][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.44:209][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.44:209][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.44:209][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.06.44:209][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.44:209][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.45:208][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.06.45:209][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.45:209][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.45:209][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.45:209][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.06.45:209][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.45:209][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.45:210][183]Interaction: Interaction time: 1.000000 [2020.06.15-04.06.45:210][183]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.06.45:210][183]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.06.45:210][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.45:210][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.45:327][190]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.06.46:213][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.06.46:277][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.06.46:277][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.06.46:277][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.06.46:277][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.52:331][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.974140 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.15-04.06.57:973][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.57:994][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.06.58:072][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.06.58:072][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.58:073][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.06.58:073][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.58:074][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.58:074][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.58:074][954]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.06.58:074][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.06.58:074][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.58:074][954]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.06.58:074][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.58:074][954]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.06.58:074][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.58:074][954]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.06.58:074][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.58:074][954]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.06.58:156][959]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.06.58:156][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.06.58:173][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.58:173][960]LogDBDPlayerMovement: StopSnapping Final Location (4816.700195 1626.220093 82.604637) [2020.06.15-04.06.58:173][960]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.06.58:173][960]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.06.58:173][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.58:173][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.06.58:173][960]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.06.58:173][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.58:173][960]Interaction: Interaction time: 80.000000 [2020.06.15-04.06.58:173][960]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.06.58:173][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.06.58:254][965]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.06.58:254][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.02:577][224]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.02:577][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.02:577][224]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.02:577][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.02:578][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.02:578][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.02:578][224]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.02:578][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.02:578][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.02:579][224]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.02:579][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.02:579][224]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.02:579][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.02:579][224]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.02:579][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.02:644][228]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.02:709][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.02:709][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.02:711][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.02:711][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.02:711][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.02:711][232]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.02:711][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.02:711][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.02:711][232]Interaction: Interaction time: 37.526085 [2020.06.15-04.07.02:711][232]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.02:711][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.02:711][232]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.03:579][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.03:579][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.03:579][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.03:579][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.03:579][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.03:579][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.03:579][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.03:579][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.03:579][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.03:579][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.03:579][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.03:580][284]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.03:580][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.03:580][284]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.03:580][284]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.03:580][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.03:580][284]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.03:580][284]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.03:580][284]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.03:583][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.04:212][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:212][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.04:213][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:213][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:213][322]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.07.04:213][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.04:213][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:462][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.869649 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.04:495][339]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.04:495][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.04:495][339]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.04:495][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.04:496][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:497][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:497][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.04:497][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.04:497][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:497][339]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.04:497][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.04:497][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.04:497][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:497][339]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.04:497][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:564][343]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.04:629][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.04:629][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.04:630][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:630][347]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.04:630][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:630][347]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.04:630][347]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.04:630][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:630][347]Interaction: Interaction time: 36.656441 [2020.06.15-04.07.04:630][347]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.04:630][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.04:663][349]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.05:212][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.05:213][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.05:213][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.05:213][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.05:213][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.05:213][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.05:213][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.05:213][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.05:213][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.05:213][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.05:213][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.05:213][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.05:213][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.05:213][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.05:215][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.05:619][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.07.05:895][423]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.07.05:895][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.07.06:416][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.06.15-04.07.06:896][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.07.06:896][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.07.06:896][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.07.06:897][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.07.07:363][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.07:363][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.07:363][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.07:363][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.07:365][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.07:365][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.07:365][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.07:365][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.07:365][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.07:365][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.07:365][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.07:365][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.07:365][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.07:365][511]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeLeft. [2020.06.15-04.07.07:365][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.07:365][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.07:416][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.07.08:398][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.08:400][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.08:400][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.08:400][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.08:400][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.08:400][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.08:400][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.08:400][573]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.08:400][573]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.08:400][573]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.08:400][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.08:400][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.08:483][578]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.09:403][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.09:467][637]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.07.09:467][637]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.09:467][637]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.09:467][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.10:035][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.10:035][671]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.10:035][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.10:035][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.10:035][671]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.07.10:035][671]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.10:035][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.11:068][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.11:069][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.11:069][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.11:069][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.11:069][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.11:069][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.11:069][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.11:069][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.11:069][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.11:069][733]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.11:069][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.11:069][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.11:069][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.11:069][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.11:071][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.11:773][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6241679191589355, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.07.11:773][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.07.11:789][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015203820541501, xOffset=0, yOffset=0) [2020.06.15-04.07.11:806][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03050263598561287, xOffset=0, yOffset=0) [2020.06.15-04.07.11:823][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04552127420902252, xOffset=0, yOffset=0) [2020.06.15-04.07.11:839][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06061355024576187, xOffset=0, yOffset=0) [2020.06.15-04.07.11:856][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07590354979038239, xOffset=0, yOffset=0) [2020.06.15-04.07.11:873][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09092354774475098, xOffset=0, yOffset=0) [2020.06.15-04.07.11:890][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062011867761612, xOffset=0, yOffset=0) [2020.06.15-04.07.11:906][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213622763752937, xOffset=0, yOffset=0) [2020.06.15-04.07.11:923][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364049166440964, xOffset=0, yOffset=0) [2020.06.15-04.07.11:939][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151715099811554, xOffset=0, yOffset=0) [2020.06.15-04.07.11:955][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1667967438697815, xOffset=0, yOffset=0) [2020.06.15-04.07.11:973][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819542050361633, xOffset=0, yOffset=0) [2020.06.15-04.07.11:989][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971947550773621, xOffset=0, yOffset=0) [2020.06.15-04.07.12:005][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2123320251703262, xOffset=0, yOffset=0) [2020.06.15-04.07.12:023][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22749039530754, xOffset=0, yOffset=0) [2020.06.15-04.07.12:039][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24272084236145, xOffset=0, yOffset=0) [2020.06.15-04.07.12:056][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579760253429413, xOffset=0, yOffset=0) [2020.06.15-04.07.12:074][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2731554806232452, xOffset=0, yOffset=0) [2020.06.15-04.07.12:089][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.288210928440094, xOffset=0, yOffset=0) [2020.06.15-04.07.12:106][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3033628463745117, xOffset=0, yOffset=0) [2020.06.15-04.07.12:123][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.318495124578476, xOffset=0, yOffset=0) [2020.06.15-04.07.12:139][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3337357640266418, xOffset=0, yOffset=0) [2020.06.15-04.07.12:156][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487911224365234, xOffset=0, yOffset=0) [2020.06.15-04.07.12:173][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3641055822372437, xOffset=0, yOffset=0) [2020.06.15-04.07.12:190][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3792975842952728, xOffset=0, yOffset=0) [2020.06.15-04.07.12:206][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3945105075836182, xOffset=0, yOffset=0) [2020.06.15-04.07.12:224][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409553587436676, xOffset=0, yOffset=0) [2020.06.15-04.07.12:240][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4246247708797455, xOffset=0, yOffset=0) [2020.06.15-04.07.12:256][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398780465126038, xOffset=0, yOffset=0) [2020.06.15-04.07.12:273][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550853073596954, xOffset=0, yOffset=0) [2020.06.15-04.07.12:289][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47031956911087, xOffset=0, yOffset=0) [2020.06.15-04.07.12:306][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4853996634483337, xOffset=0, yOffset=0) [2020.06.15-04.07.12:324][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5006316900253296, xOffset=0, yOffset=0) [2020.06.15-04.07.12:339][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157011747360229, xOffset=0, yOffset=0) [2020.06.15-04.07.12:356][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5310763716697693, xOffset=0, yOffset=0) [2020.06.15-04.07.12:373][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5461096167564392, xOffset=0, yOffset=0) [2020.06.15-04.07.12:390][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5612468719482422, xOffset=0, yOffset=0) [2020.06.15-04.07.12:406][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5764575004577637, xOffset=0, yOffset=0) [2020.06.15-04.07.12:423][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5915641188621521, xOffset=0, yOffset=0) [2020.06.15-04.07.12:440][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6067752242088318, xOffset=0, yOffset=0) [2020.06.15-04.07.12:457][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6219359636306763, xOffset=0, yOffset=0) [2020.06.15-04.07.12:473][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6370353102684021, xOffset=0, yOffset=0) [2020.06.15-04.07.12:490][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6523918509483337, xOffset=0, yOffset=0) [2020.06.15-04.07.12:507][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6675087809562683, xOffset=0, yOffset=0) [2020.06.15-04.07.12:519][820]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.07.12:519][820]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.07.12:524][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.07.12:620][826]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.07.12:620][826]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.07.12:826][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E36D411E0] Result: '1' k_EResultOK (success) [2020.06.15-04.07.12:826][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E36D411E0]' succeeded in 0.202972 seconds [2020.06.15-04.07.12:858][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E36D411E0] Result: '1' k_EResultOK (success) [2020.06.15-04.07.12:879][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.254739 seconds [2020.06.15-04.07.15:223][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:224][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:241][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:257][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:274][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:291][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:306][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:323][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:340][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:356][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:373][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:390][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:406][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:423][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:441][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:457][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:474][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:489][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.15:489][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:489][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.15:489][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:491][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.15:491][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.15:491][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.15:491][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.15:491][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.15:491][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.15:491][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:491][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.15:491][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:491][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.07.15:491][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.15:491][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:492][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:506][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:523][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:541][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:558][ 2]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.07.15:558][ 2]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.07.15:558][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.15:558][ 2]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.15:558][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:558][ 2]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.15:558][ 2]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.15:558][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:559][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.15-04.07.15:575][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:575][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.15:575][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.15:575][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.15:575][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:575][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.15:575][ 3]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:575][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.15:656][ 8]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.07.15:656][ 8]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.217449 [2020.06.15-04.07.15:662][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.15:665][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.15:861][ 21]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C68920] Result: '1' k_EResultOK (success) [2020.06.15-04.07.15:861][ 21]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA0A32980]' succeeded in 0.203396 seconds [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.15-04.07.15:874][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.15:899][ 23]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379B9E50] Result: '1' k_EResultOK (success) [2020.06.15-04.07.15:915][ 24]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.254866 seconds [2020.06.15-04.07.16:390][ 52]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.395912 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.07.16:489][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.16:491][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.16:491][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.16:491][ 58]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.16:491][ 58]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.16:491][ 58]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.16:491][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.16:560][ 62]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.16:825][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.16:825][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.16:825][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.16:825][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.16:825][ 78]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.07.16:825][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.16:825][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.16:827][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.17:323][108]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.17:323][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.17:323][108]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.17:323][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.17:325][108]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:325][108]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:325][108]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.17:325][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.17:325][108]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:325][108]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.17:325][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.17:326][108]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.17:326][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:326][108]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.17:326][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:326][108]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.17:392][112]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.17:491][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.17:493][118]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:493][118]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.17:493][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:493][118]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:493][118]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.17:493][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:493][118]Interaction: Interaction time: 18.667475 [2020.06.15-04.07.17:493][118]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.17:493][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:858][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.17:860][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:860][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.17:860][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:860][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:860][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.17:860][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.17:860][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.17:860][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.17:860][140]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.17:860][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.17:860][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.17:860][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.17:860][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.17:863][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.19:327][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.19:327][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:348][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.19:445][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.19:445][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:445][235]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.19:445][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:476][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.19:476][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:477][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.19:477][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:478][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:478][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:478][237]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.19:478][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.19:478][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:479][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.19:479][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:479][237]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.19:479][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:479][237]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.07.19:479][237]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.19:479][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:493][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.15-04.07.19:493][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:493][238]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.15-04.07.19:493][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:509][239]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.06.15-04.07.19:509][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:509][239]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.06.15-04.07.19:509][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:511][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:511][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:511][239]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.19:511][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.19:511][239]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:511][239]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.06.15-04.07.19:511][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.19:511][239]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.19:511][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:511][239]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.15-04.07.19:511][239]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.19:511][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:511][239]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.19:812][257]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:812][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.19:812][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:812][257]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.19:812][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.19:812][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:812][257]Interaction: Interaction time: 0.990566 [2020.06.15-04.07.19:812][257]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.15-04.07.19:812][257]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.06.15-04.07.19:812][257]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.07.19:812][257]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.19:812][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.19:928][264]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.20:095][274]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.15-04.07.20:312][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:328][288]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.15-04.07.20:328][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:352][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.20:386][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.20:445][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.20:446][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.20:446][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:447][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:447][295]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.20:447][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:447][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:447][295]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.20:447][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:447][295]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.20:447][295]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.20:447][295]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.20:447][295]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.20:447][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:469][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.20:531][300]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.20:546][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.20:546][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:570][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.20:662][308]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.15-04.07.20:662][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.20:679][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:779][315]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:779][315]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.20:779][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:779][315]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:779][315]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.20:779][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:813][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:813][317]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.20:813][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:813][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.20:813][317]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.20:813][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.20:813][317]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.20:813][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.20:813][317]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.07.20:813][317]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.20:813][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.20:813][317]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.06.15-04.07.20:813][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.20:813][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.21:048][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.21:448][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.21:513][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.15-04.07.21:513][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:513][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.15-04.07.21:513][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:513][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.07.21:513][359]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.21:513][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.21:513][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.21:564][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.21:565][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:565][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.21:565][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:680][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.21:680][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:845][379]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.521890 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.21:911][383]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.907754 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.21:979][387]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.21:979][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:979][387]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.21:979][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:980][387]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.21:980][387]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.21:980][387]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.21:980][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.21:980][387]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.21:980][387]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.21:980][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.21:980][387]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.21:980][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.21:980][387]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.21:980][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.21:980][387]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.22:112][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.07.22:113][395]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.22:113][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.22:113][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.22:113][395]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.22:113][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.22:113][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.22:113][395]Interaction: Interaction time: 32.650719 [2020.06.15-04.07.22:113][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.22:113][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.22:147][397]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.24:015][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.24:585][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.24:585][543]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.24:585][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.24:585][543]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.24:585][543]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.24:585][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.24:635][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.24:635][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.24:635][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.24:635][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.24:635][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.24:635][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.24:635][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.24:635][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.24:635][546]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.24:635][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.24:635][546]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.24:635][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.24:635][546]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:033][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:033][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:034][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:034][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:034][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:034][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:034][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:034][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.25:034][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.25:034][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.25:034][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:034][570]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.25:034][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:034][570]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:350][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:371][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.25:398][592]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.398179 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.25:517][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:517][599]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:517][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:517][599]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:518][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.25:518][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.25:518][599]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.07.25:518][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.25:518][599]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.25:518][599]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:518][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:518][599]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.25:518][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:518][599]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.25:518][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:519][599]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.25:600][604]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.25:600][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.25:618][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.25:619][605]LogDBDPlayerMovement: StopSnapping Final Location (4816.700195 1626.220093 82.604637) [2020.06.15-04.07.25:619][605]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.25:619][605]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.25:619][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:619][605]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.25:619][605]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.25:619][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:619][605]Interaction: Interaction time: 62.604088 [2020.06.15-04.07.25:619][605]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.25:619][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:699][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.07.25:699][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.25:832][618]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.808876 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.07.25:968][626]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:968][626]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.25:968][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.25:968][626]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.25:968][626]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.07.25:968][626]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.25:968][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:166][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.26:166][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:199][640]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.07.26:200][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.26:200][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:200][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.26:202][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:202][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.26:202][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:202][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:202][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.26:202][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.26:202][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.26:202][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.26:202][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.26:203][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:203][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.26:203][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:203][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:203][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:203][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:203][640]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.26:203][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.26:203][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:203][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.26:203][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:203][640]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.26:203][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:203][640]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.07.26:203][640]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.26:203][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:205][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.26:367][650]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.06.15-04.07.26:367][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:367][650]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.06.15-04.07.26:367][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:369][650]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:369][650]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:369][650]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.26:369][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.26:369][650]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:369][650]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.06.15-04.07.26:369][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.26:369][650]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.26:369][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:369][650]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.26:369][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:402][652]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.26:635][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:635][666]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.26:635][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:635][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.26:635][666]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.26:635][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:636][666]Interaction: Interaction time: 0.600000 [2020.06.15-04.07.26:636][666]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.15-04.07.26:636][666]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.15-04.07.26:636][666]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.07.26:636][666]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.26:636][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.26:702][670]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.27:036][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.07.27:236][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.27:236][702]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.27:236][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.27:236][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.27:236][702]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.27:236][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.27:269][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.27:269][704]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.27:269][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.27:269][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.27:269][704]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.27:269][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.27:269][704]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.27:269][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.27:269][704]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.07.27:269][704]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_17] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.27:269][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.27:269][704]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_17] [2020.06.15-04.07.27:269][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.27:269][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.27:607][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.28:136][756]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:136][756]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:136][756]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:136][756]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:136][756]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.28:136][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:136][756]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.28:136][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:136][756]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:203][760]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:203][760]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.28:203][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:203][760]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:204][760]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.28:204][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:204][760]Interaction: Interaction time: 0.000000 [2020.06.15-04.07.28:204][760]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:204][760]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.28:204][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:204][760]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:204][760]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.28:204][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:236][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:236][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.28:236][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:236][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:236][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.28:236][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:236][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.28:236][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:236][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.28:236][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:236][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.28:236][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:236][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:335][768]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.973231 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.28:535][780]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.28:535][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:535][780]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.28:535][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:537][780]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:537][780]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:537][780]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.28:537][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:537][780]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:537][780]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.28:537][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:537][780]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.28:537][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:537][780]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.28:537][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:572][782]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.28:635][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.28:636][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:636][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.28:636][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:637][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:637][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:637][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.28:638][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:638][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:638][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.28:638][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:638][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.28:638][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:638][786]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.07.28:638][786]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.28:638][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:669][788]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.28:670][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:670][788]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.28:670][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:670][788]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:670][788]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.28:670][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:671][788]Interaction: Interaction time: 17.364351 [2020.06.15-04.07.28:671][788]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.28:671][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:739][792]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.28:969][806]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.28:969][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:969][806]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.28:969][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:970][806]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:970][806]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:970][806]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.28:970][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.28:970][806]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.28:970][806]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.28:970][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.28:970][806]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.28:970][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.28:970][806]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.28:970][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:003][808]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.29:102][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.29:103][814]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.29:103][814]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.29:103][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:103][814]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.29:103][814]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.29:103][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:104][814]Interaction: Interaction time: 30.642973 [2020.06.15-04.07.29:104][814]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.29:104][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:104][814]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.29:636][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.29:638][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.29:638][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.29:638][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:638][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.29:638][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.29:638][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:638][846]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.29:638][846]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.29:638][846]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.29:638][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.29:638][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.29:738][852]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.30:338][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:338][888]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.30:338][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:338][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:338][888]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.07.30:338][888]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.30:338][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:340][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.30:537][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.30:537][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.30:588][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.07.30:588][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.30:588][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.30:589][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.30:589][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.30:591][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:591][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.30:591][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:591][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:591][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.30:591][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.30:592][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.30:592][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.30:592][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.30:592][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:592][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.30:592][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.30:592][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:592][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:592][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:592][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.30:592][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.30:592][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.30:592][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.30:592][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.30:592][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.30:592][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:592][903]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.07.30:592][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.30:592][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.30:594][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.31:191][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.31:923][983]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.511927 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.32:122][995]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.725224 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.32:592][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:592][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:592][ 23]Interaction: Interaction time: 0.000000 [2020.06.15-04.07.32:592][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:592][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.32:592][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:624][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:625][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.32:625][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:625][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.32:625][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.32:625][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:822][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.32:822][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.32:822][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.32:822][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.32:824][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:824][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.32:824][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.32:824][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.32:824][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:824][ 37]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.32:824][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.32:889][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375579 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.34:007][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.34:009][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:009][108]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.34:009][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:009][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:009][108]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.34:009][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:009][108]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.34:009][108]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.34:009][108]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.34:009][108]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.34:009][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:109][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.34:212][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5210855007171631, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.07.34:212][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.07.34:229][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01511791162192822, xOffset=0, yOffset=0) [2020.06.15-04.07.34:245][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03030518069863319, xOffset=0, yOffset=0) [2020.06.15-04.07.34:262][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04538436233997345, xOffset=0, yOffset=0) [2020.06.15-04.07.34:278][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065799668431282, xOffset=0, yOffset=0) [2020.06.15-04.07.34:291][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.34:293][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:293][125]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.34:293][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:293][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:293][125]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.07.34:293][125]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.34:293][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:294][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.34:296][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07587099820375443, xOffset=0, yOffset=0) [2020.06.15-04.07.34:311][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09105253964662552, xOffset=0, yOffset=0) [2020.06.15-04.07.34:324][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.34:324][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.34:328][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061228141188622, xOffset=0, yOffset=0) [2020.06.15-04.07.34:344][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1213794499635696, xOffset=0, yOffset=0) [2020.06.15-04.07.34:357][129]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.07.34:358][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.34:358][129]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.34:358][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.34:359][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:359][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.34:359][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:359][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:359][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.34:359][129]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.34:359][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.34:359][129]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.34:359][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.34:359][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:359][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.34:359][129]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.34:359][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:359][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:359][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:360][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.34:360][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.34:360][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.34:360][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.34:360][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.34:360][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.34:360][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:360][129]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.07.34:360][129]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.34:360][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.34:362][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.34:363][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1364372670650482, xOffset=0, yOffset=0) [2020.06.15-04.07.34:378][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1515702605247498, xOffset=0, yOffset=0) [2020.06.15-04.07.34:395][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1668647229671478, xOffset=0, yOffset=0) [2020.06.15-04.07.34:412][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1819824427366257, xOffset=0, yOffset=0) [2020.06.15-04.07.34:428][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197079986333847, xOffset=0, yOffset=0) [2020.06.15-04.07.34:444][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2122335284948349, xOffset=0, yOffset=0) [2020.06.15-04.07.34:462][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274497151374817, xOffset=0, yOffset=0) [2020.06.15-04.07.34:478][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24265244603157, xOffset=0, yOffset=0) [2020.06.15-04.07.34:496][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.25800535082817, xOffset=0, yOffset=0) [2020.06.15-04.07.34:512][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730609774589539, xOffset=0, yOffset=0) [2020.06.15-04.07.34:529][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2881590723991394, xOffset=0, yOffset=0) [2020.06.15-04.07.34:545][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3032764494419098, xOffset=0, yOffset=0) [2020.06.15-04.07.34:562][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3194476366043091, xOffset=0, yOffset=0) [2020.06.15-04.07.34:579][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3345041871070862, xOffset=0, yOffset=0) [2020.06.15-04.07.34:596][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3495583832263947, xOffset=0, yOffset=0) [2020.06.15-04.07.34:612][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3646101057529449, xOffset=0, yOffset=0) [2020.06.15-04.07.34:629][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37965965270996, xOffset=0, yOffset=0) [2020.06.15-04.07.34:645][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3947094678878784, xOffset=0, yOffset=0) [2020.06.15-04.07.34:663][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4097580015659332, xOffset=0, yOffset=0) [2020.06.15-04.07.34:678][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4248061776161194, xOffset=0, yOffset=0) [2020.06.15-04.07.34:695][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4398530721664429, xOffset=0, yOffset=0) [2020.06.15-04.07.34:712][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549238979816437, xOffset=0, yOffset=0) [2020.06.15-04.07.34:728][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4701570868492126, xOffset=0, yOffset=0) [2020.06.15-04.07.34:745][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4852882623672485, xOffset=0, yOffset=0) [2020.06.15-04.07.34:762][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5006520748138428, xOffset=0, yOffset=0) [2020.06.15-04.07.34:779][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157013535499573, xOffset=0, yOffset=0) [2020.06.15-04.07.34:796][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308017134666443, xOffset=0, yOffset=0) [2020.06.15-04.07.34:808][156]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.07.34:808][156]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.07.34:808][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:810][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:813][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.07.34:826][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:842][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:859][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:876][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:893][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:910][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:926][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:942][164]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.07.34:942][164]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.07.34:943][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:960][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:976][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.34:993][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:010][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:027][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:043][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:060][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:076][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:093][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:110][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:126][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:144][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:159][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:176][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:193][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:208][180]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E30C66F70] Result: '1' k_EResultOK (success) [2020.06.15-04.07.35:208][180]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E30C66F70]' succeeded in 0.264560 seconds [2020.06.15-04.07.35:210][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.15-04.07.35:458][195]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E30C66F70] Result: '1' k_EResultOK (success) [2020.06.15-04.07.35:481][197]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.536176 seconds [2020.06.15-04.07.36:299][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198042721059 [2020.06.15-04.07.36:310][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198042721059, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-04.07.36:310][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ootich, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-04.07.36:361][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:361][249]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.36:361][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:361][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:362][249]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.36:362][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:362][249]Interaction: Interaction time: 0.000000 [2020.06.15-04.07.36:362][249]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.36:362][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:395][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:395][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:395][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:395][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.36:395][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.36:395][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:395][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.36:395][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.36:395][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:727][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.36:727][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.36:727][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.36:727][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.36:729][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:729][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:729][271]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.36:729][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.36:729][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.36:729][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.36:729][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.36:729][271]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.36:729][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.36:729][271]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.07.36:729][271]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.36:729][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.37:745][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.37:746][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.37:746][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.37:746][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.37:746][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.37:746][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.37:746][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.37:746][332]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.37:746][332]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.37:746][332]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.37:746][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.37:746][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.37:846][338]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.38:714][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:714][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.38:714][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.38:714][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:714][390]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.07.38:714][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.38:714][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.38:716][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.38:879][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.38:879][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.38:879][400]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.07.38:879][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.38:881][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:881][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.38:881][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.38:881][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:881][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.38:881][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.38:881][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.38:881][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.38:881][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.38:881][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.38:881][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.38:881][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.38:881][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:883][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.38:898][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.07.38:898][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.07.38:912][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.38:912][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.38:914][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:914][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:914][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.38:914][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.38:914][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.38:914][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.38:914][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.38:914][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.38:914][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.38:914][402]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.07.38:914][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.38:914][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.39:313][426]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.39:317][426]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - dor-thangorodrim]: On [2020.06.15-04.07.39:448][434]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.39:448][434]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.39:448][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.39:448][434]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.39:448][434]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.39:448][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.39:448][434]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.39:448][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.39:448][434]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.39:448][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.39:448][434]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.15-04.07.39:448][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.39:448][434]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:347][488]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.696455 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.40:916][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:916][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.40:916][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:916][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:916][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.40:916][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:916][522]Interaction: Interaction time: 0.000000 [2020.06.15-04.07.40:916][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:916][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.40:916][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:916][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:916][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.40:916][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:950][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:950][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.40:950][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:950][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.40:950][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.40:950][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.40:950][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.40:950][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.40:950][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.40:950][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.40:950][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.40:950][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.40:950][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:248][542]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] [2020.06.15-04.07.41:248][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.41:248][542]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] [2020.06.15-04.07.41:248][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.41:249][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:249][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:249][542]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.41:249][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.41:249][542]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:249][542]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] [2020.06.15-04.07.41:249][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.41:249][542]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.41:250][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.41:250][542]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.41:250][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.41:301][545]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale04_Character_C_0 - dor-thangorodrim]: Off [2020.06.15-04.07.41:316][546]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.41:448][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.06.15-04.07.41:449][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:449][554]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.41:449][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.41:449][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.41:449][554]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.41:449][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.41:449][554]Interaction: Interaction time: 2.500000 [2020.06.15-04.07.41:449][554]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.41:449][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.41:449][554]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.42:150][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.42:150][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.42:150][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.42:150][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.42:150][596]Interaction: Verbose: [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.42:150][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.42:150][596]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Sandman_C_4] [2020.06.15-04.07.42:150][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.42:150][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:152][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.06.15-04.07.42:550][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.42:550][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.42:550][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.42:550][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.42:552][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:552][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:552][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.42:552][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.42:552][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.42:552][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.42:552][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.42:552][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.42:552][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.42:552][620]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.07.42:552][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.42:552][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:366][669]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.43:366][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.43:366][669]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.43:366][669]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.43:368][669]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:368][669]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:368][669]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.43:368][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.43:368][669]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:368][669]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.43:368][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.43:368][669]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.43:368][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:368][669]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.43:368][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:385][670]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.07.43:467][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.43:469][675]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:469][675]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.43:469][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:469][675]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:469][675]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.43:469][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:469][675]Interaction: Interaction time: 13.868530 [2020.06.15-04.07.43:469][675]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.43:469][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:567][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.43:569][681]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.07.43:569][681]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:569][681]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.43:569][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:569][681]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.43:569][681]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.43:569][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:569][681]Interaction: Interaction time: 1.000000 [2020.06.15-04.07.43:569][681]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.07.43:569][681]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.07.43:569][681]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.43:570][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.43:669][687]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.07.44:573][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.44:638][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.07.44:638][745]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.44:638][745]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.44:638][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.44:903][761]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.44:904][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.44:904][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.44:904][761]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.44:904][761]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.07.44:904][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.44:904][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.45:101][773]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.45:101][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.45:135][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.07.45:135][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.45:135][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.45:135][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.45:137][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.07.45:137][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.45:137][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.45:137][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.45:137][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.45:137][775]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.07.45:137][775]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.45:137][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.45:140][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.07.45:223][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6846989393234253, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.15-04.07.45:223][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.15-04.07.45:240][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0151399988681078, xOffset=0, yOffset=0) [2020.06.15-04.07.45:256][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0302819088101387, xOffset=0, yOffset=0) [2020.06.15-04.07.45:274][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550190642476082, xOffset=0, yOffset=0) [2020.06.15-04.07.45:289][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06067126989364624, xOffset=0, yOffset=0) [2020.06.15-04.07.45:308][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07583417743444443, xOffset=0, yOffset=0) [2020.06.15-04.07.45:323][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09091226756572723, xOffset=0, yOffset=0) [2020.06.15-04.07.45:341][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1064916327595711, xOffset=0, yOffset=0) [2020.06.15-04.07.45:357][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1215388178825378, xOffset=0, yOffset=0) [2020.06.15-04.07.45:374][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136585459113121, xOffset=0, yOffset=0) [2020.06.15-04.07.45:390][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516609191894531, xOffset=0, yOffset=0) [2020.06.15-04.07.45:407][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.166833832859993, xOffset=0, yOffset=0) [2020.06.15-04.07.45:424][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820668280124664, xOffset=0, yOffset=0) [2020.06.15-04.07.45:440][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197122648358345, xOffset=0, yOffset=0) [2020.06.15-04.07.45:458][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21261128783226, xOffset=0, yOffset=0) [2020.06.15-04.07.45:473][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276597470045, xOffset=0, yOffset=0) [2020.06.15-04.07.45:489][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427990138530731, xOffset=0, yOffset=0) [2020.06.15-04.07.45:507][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2579552829265594, xOffset=0, yOffset=0) [2020.06.15-04.07.45:524][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2730044722557068, xOffset=0, yOffset=0) [2020.06.15-04.07.45:540][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884233891963959, xOffset=0, yOffset=0) [2020.06.15-04.07.45:557][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3043459355831146, xOffset=0, yOffset=0) [2020.06.15-04.07.45:575][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3193964660167694, xOffset=0, yOffset=0) [2020.06.15-04.07.45:591][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3344439268112183, xOffset=0, yOffset=0) [2020.06.15-04.07.45:608][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3494889140129089, xOffset=0, yOffset=0) [2020.06.15-04.07.45:625][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3645409941673279, xOffset=0, yOffset=0) [2020.06.15-04.07.45:640][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795840740203857, xOffset=0, yOffset=0) [2020.06.15-04.07.45:657][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3946249783039093, xOffset=0, yOffset=0) [2020.06.15-04.07.45:675][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4096664190292358, xOffset=0, yOffset=0) [2020.06.15-04.07.45:690][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42471906542778, xOffset=0, yOffset=0) [2020.06.15-04.07.45:706][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397937953472137, xOffset=0, yOffset=0) [2020.06.15-04.07.45:723][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4550958871841431, xOffset=0, yOffset=0) [2020.06.15-04.07.45:740][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4703867137432098, xOffset=0, yOffset=0) [2020.06.15-04.07.45:756][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4854512512683868, xOffset=0, yOffset=0) [2020.06.15-04.07.45:773][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5005368590354919, xOffset=0, yOffset=0) [2020.06.15-04.07.45:789][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5157665610313416, xOffset=0, yOffset=0) [2020.06.15-04.07.45:806][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5308317542076111, xOffset=0, yOffset=0) [2020.06.15-04.07.45:824][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54618763923645, xOffset=0, yOffset=0) [2020.06.15-04.07.45:840][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5612311959266663, xOffset=0, yOffset=0) [2020.06.15-04.07.45:856][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5764021873474121, xOffset=0, yOffset=0) [2020.06.15-04.07.45:873][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5915575623512268, xOffset=0, yOffset=0) [2020.06.15-04.07.45:889][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6067046523094177, xOffset=0, yOffset=0) [2020.06.15-04.07.45:907][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6217882633209229, xOffset=0, yOffset=0) [2020.06.15-04.07.45:924][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.637084424495697, xOffset=0, yOffset=0) [2020.06.15-04.07.45:940][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6521972417831421, xOffset=0, yOffset=0) [2020.06.15-04.07.45:956][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6673507690429688, xOffset=0, yOffset=0) [2020.06.15-04.07.45:973][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6824173927307129, xOffset=0, yOffset=0) [2020.06.15-04.07.45:989][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6977030038833618, xOffset=0, yOffset=0) [2020.06.15-04.07.46:006][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7127830982208252, xOffset=0, yOffset=0) [2020.06.15-04.07.46:025][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7291415333747864, xOffset=0, yOffset=0) [2020.06.15-04.07.46:038][829]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.15-04.07.46:038][829]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.15-04.07.46:042][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.15-04.07.46:137][835]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.07.46:137][835]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.15-04.07.46:364][849]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA60D8B30] Result: '1' k_EResultOK (success) [2020.06.15-04.07.46:364][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA60D8B30]' succeeded in 0.224121 seconds [2020.06.15-04.07.46:392][851]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA60D8B30] Result: '1' k_EResultOK (success) [2020.06.15-04.07.46:413][852]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273252 seconds [2020.06.15-04.07.47:138][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:138][895]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.47:138][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:138][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:138][895]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.47:138][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:138][895]Interaction: Interaction time: 0.000000 [2020.06.15-04.07.47:138][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:138][895]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.47:138][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:138][895]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:138][895]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.47:138][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:172][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:172][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.47:172][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:172][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.47:172][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.47:172][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.47:172][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.47:172][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.47:172][897]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.47:172][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.47:172][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.07.47:172][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.47:172][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.49:290][ 24]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear. [2020.06.15-04.07.49:292][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.49:292][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.49:372][ 29]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear. [2020.06.15-04.07.49:689][ 48]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear. [2020.06.15-04.07.51:192][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:192][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:761][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.51:859][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.07.51:860][178]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.07.51:860][178]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.51:860][178]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.51:860][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.15-04.07.51:860][178]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:861][178]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.07.51:892][180]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Scalars [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Textures [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Vectors [2020.06.15-04.07.51:893][180]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.15-04.07.51:896][180]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-04.07.51:896][180]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.51:896][180]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.51:896][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:897][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.51:897][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:897][180]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.06.15-04.07.51:897][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.51:897][180]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:899][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.51:899][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.07.51:910][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.07.51:910][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.07.51:910][181]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.51:910][181]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.51:910][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:910][181]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.51:910][181]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.51:910][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.51:927][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.51:927][182]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.51:927][182]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:927][182]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.51:927][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.07.51:927][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:928][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.07.51:928][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.51:928][182]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_2] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.07.51:928][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.51:928][182]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.15-04.07.51:928][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.51:928][182]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.52:026][188]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.07.52:026][188]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.337026 [2020.06.15-04.07.52:252][202]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA32D5080] Result: '1' k_EResultOK (success) [2020.06.15-04.07.52:252][202]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA32D5080]' succeeded in 0.224574 seconds [2020.06.15-04.07.52:281][204]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA32D5080] Result: '1' k_EResultOK (success) [2020.06.15-04.07.52:303][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.273362 seconds [2020.06.15-04.07.52:594][222]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.580091 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.07.52:627][224]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.995564 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.07.52:660][226]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.540808 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.15-04.07.52:795][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:892][240]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-04.07.52:893][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:893][240]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-04.07.52:893][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:893][240]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.15-04.07.52:894][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.52:894][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.52:894][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.07.52:894][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.07.52:894][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.52:894][240]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-04.07.52:894][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.52:894][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.07.52:895][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.52:895][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.07.52:895][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.53:011][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=96.167 [2020.06.15-04.07.53:027][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.07.53:029][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.53:029][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.07.53:029][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.53:029][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.53:029][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.07.53:029][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.53:029][248]Interaction: Interaction time: 16.000000 [2020.06.15-04.07.53:029][248]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.07.53:029][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.07.53:079][251]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.53:079][251]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.07.54:330][326]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.54:330][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:396][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.54:396][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:396][330]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.54:396][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:412][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.15-04.07.54:412][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:412][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.15-04.07.54:413][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.15-04.07.54:729][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:749][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.07.54:763][352]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.15-04.07.54:763][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.15-04.07.54:779][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.55:080][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.15-04.07.55:080][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.55:080][371]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.15-04.07.55:080][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.55:098][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.15-04.07.55:098][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.55:098][372]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.15-04.07.55:098][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.55:130][374]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.15-04.07.55:130][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.07.56:031][428]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=99.187 [2020.06.15-04.07.57:682][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.08.01:236][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.01:236][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.01:257][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.15-04.08.01:269][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.15-04.08.01:269][742]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.01:269][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.01:269][742]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.01:271][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.01:271][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.01:271][742]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.08.01:271][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.01:271][742]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.01:271][742]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.01:271][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.01:271][742]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.01:271][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.01:271][742]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.01:271][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.01:271][742]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.08.01:352][747]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.01:352][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.01:369][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.01:369][748]LogDBDPlayerMovement: StopSnapping Final Location (1284.800049 461.099915 94.857658) [2020.06.15-04.08.01:369][748]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.08.01:369][748]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.01:369][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.01:370][748]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.01:370][748]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.01:370][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.01:370][748]Interaction: Interaction time: 20.000000 [2020.06.15-04.08.01:370][748]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.15-04.08.01:370][748]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 104.508804 [2020.06.15-04.08.01:370][748]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.01:370][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.01:452][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.15-04.08.03:070][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.15-04.08.03:070][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.03:070][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.15-04.08.03:070][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.03:072][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.03:072][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.03:072][850]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.03:072][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.03:072][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.03:072][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.15-04.08.03:072][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.03:072][850]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.03:072][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.03:072][850]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.03:072][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.03:072][850]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.08.03:173][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.03:173][856]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.03:173][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.03:173][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.03:173][856]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.03:173][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.03:173][856]Interaction: Interaction time: 4.000000 [2020.06.15-04.08.03:173][856]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.15-04.08.03:173][856]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_7] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.15-04.08.03:173][856]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.15-04.08.03:173][856]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.15-04.08.03:173][856]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.08.03:173][856]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.03:173][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.03:206][858]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.08.04:874][958]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.06.15-04.08.05:627][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.08.05:907][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.08.05:907][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.08.06:528][ 57]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.15-04.08.06:907][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.08.06:907][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.08.06:907][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.08.06:907][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.08.06:909][ 80]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.08.06:911][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.08.07:159][ 95]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.08.07:175][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.07:175][ 96]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.07:175][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.07:175][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.07:175][ 96]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.07:175][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.07:209][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.07:209][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.07:209][ 98]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.07:209][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.07:209][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.15-04.08.07:209][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.07:209][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:225][159]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.08.08:228][159]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:228][159]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.15-04.08.08:229][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.08.08:258][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.15-04.08.08:295][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.15-04.08.08:359][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.08:360][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.08:360][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.08:360][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.08:360][167]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.08:360][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.08:360][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.15-04.08.08:360][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.08:360][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:391][169]Interaction: [BP_CamperFemale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.15-04.08.08:527][177]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.08:527][177]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:213][458]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-04.08.13:213][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:213][458]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-04.08.13:213][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:215][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:215][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:215][458]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.13:215][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.13:215][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:215][458]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-04.08.13:215][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:215][458]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.13:215][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:215][458]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.13:215][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:215][458]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.08.13:313][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.15-04.08.13:315][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:315][464]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.13:315][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:315][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:315][464]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.13:315][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:315][464]Interaction: Interaction time: 20.000000 [2020.06.15-04.08.13:315][464]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.06.15-04.08.13:315][464]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.15-04.08.13:315][464]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.13:315][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:315][464]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.08.13:464][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_4] [2020.06.15-04.08.13:464][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:464][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_4] [2020.06.15-04.08.13:464][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:465][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:465][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:466][473]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.13:466][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.13:466][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:466][473]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_4] [2020.06.15-04.08.13:466][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.13:466][473]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.13:466][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:466][473]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.15-04.08.13:466][473]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.13:466][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:515][476]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.08.13:833][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:833][495]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.13:833][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:833][495]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.13:833][495]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.13:833][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:833][495]Interaction: Interaction time: 1.050000 [2020.06.15-04.08.13:833][495]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.15-04.08.13:833][495]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.15-04.08.13:833][495]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.08.13:833][495]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.13:833][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.13:850][496]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.08.14:116][512]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.15-04.08.14:850][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.14:850][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.14:850][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.14:850][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.14:850][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.14:850][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.14:850][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.14:850][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.14:850][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.14:850][556]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.08.14:850][556]Interaction: Verbose: [Vault2][WindowStandard_C_4] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.14:851][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.14:851][556]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_4] [2020.06.15-04.08.14:851][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.14:851][556]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.20:004][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.20:004][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.20:004][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.20:004][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.20:006][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.20:006][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.20:006][865]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.20:006][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.20:006][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.20:006][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.20:006][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.20:006][865]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.20:006][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.20:006][865]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.08.20:006][865]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.20:006][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:004][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.21:006][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.21:006][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.21:006][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:006][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.21:006][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.21:006][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:006][925]Interaction: Interaction time: 1.000000 [2020.06.15-04.08.21:006][925]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.08.21:006][925]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.08.21:006][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.21:006][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:089][930]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.08.21:473][953]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Charge Complete Received] [2020.06.15-04.08.21:474][953]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.08.21:474][953]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.08.21:474][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:474][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.15-04.08.21:490][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.08.21:490][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.15-04.08.21:490][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.21:490][954]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.21:490][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:490][954]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.21:490][954]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.21:490][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:506][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.21:506][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.21:506][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:506][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.21:506][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.08.21:506][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.21:506][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.21:506][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.21:506][955]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.21:506][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.21:506][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.21:506][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.21:506][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.21:506][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.21:506][955]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.08.21:572][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:572][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:572][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:572][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:573][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:573][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:573][959]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.15-04.08.21:573][959]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.08.21:573][959]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.06.15-04.08.21:800][973]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA32DA5D0] Result: '1' k_EResultOK (success) [2020.06.15-04.08.21:800][973]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA32DA5D0]' succeeded in 0.224530 seconds [2020.06.15-04.08.21:830][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA32D13F0] Result: '1' k_EResultOK (success) [2020.06.15-04.08.21:848][976]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.272346 seconds [2020.06.15-04.08.22:009][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.22:075][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.22:075][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.22:075][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.22:075][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.22:075][989]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.08.22:075][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.22:075][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.22:275][ 1]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.08.22:275][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:540][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.22:545][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.15-04.08.23:173][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.23:175][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.23:175][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.23:175][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.23:176][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.23:176][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.23:176][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.23:176][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.23:176][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.23:178][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.29:496][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.29:496][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.29:496][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.29:496][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.29:498][434]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.29:498][434]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.29:498][434]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.29:498][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.29:498][434]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.29:498][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.29:498][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.29:498][434]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.29:498][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.29:498][434]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.08.29:498][434]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.29:498][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.30:497][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.30:498][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.30:499][494]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.30:499][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.30:499][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.30:499][494]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.30:499][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.30:499][494]Interaction: Interaction time: 1.000000 [2020.06.15-04.08.30:499][494]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.08.30:499][494]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.08.30:499][494]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.30:499][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.30:584][499]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.08.31:518][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.31:568][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.08.31:568][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.08.31:568][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.08.31:568][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:087][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.15-04.08.33:185][655]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.33:185][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.08.33:185][655]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.08.33:185][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.08.33:185][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:185][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.33:185][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:185][655]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.33:185][655]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.33:185][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:219][657]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.33:219][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.33:219][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:219][657]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.33:219][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.33:219][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.33:219][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.33:219][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.33:219][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.33:219][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.33:219][657]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.15-04.08.33:219][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.33:219][657]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.35:622][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.35:622][801]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.35:622][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.35:622][801]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.35:623][801]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear. [2020.06.15-04.08.35:623][801]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.35:623][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.36:654][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.36:655][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.36:655][863]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.36:655][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.36:655][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.36:655][863]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.36:655][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.36:655][863]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.36:655][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.36:656][863]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.36:656][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.36:656][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.36:656][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.36:656][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.36:658][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.37:771][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.37:771][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.37:771][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.37:771][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.37:774][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.37:774][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.37:774][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.37:774][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.37:774][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.37:774][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.37:774][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.37:774][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.37:774][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.37:774][930]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.08.37:774][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.37:774][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.38:773][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.38:774][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.38:774][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.38:774][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.38:774][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.38:775][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.38:775][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.38:775][990]Interaction: Interaction time: 1.000000 [2020.06.15-04.08.38:775][990]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.08.38:775][990]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.08.38:775][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.38:775][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.38:858][995]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.08.39:777][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.39:843][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.08.39:843][ 54]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.08.39:843][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.08.39:843][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.45:930][419]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.45:930][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.45:930][419]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.45:930][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.45:932][419]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.45:932][419]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.45:932][419]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.45:932][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.45:932][419]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.45:932][419]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.45:932][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.45:932][419]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.45:932][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.45:932][419]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.45:932][419]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.45:932][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.46:965][481]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.46:965][481]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.46:965][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.46:965][481]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.46:965][481]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.15-04.08.46:965][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.46:965][481]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.46:965][481]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.46:965][481]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.46:965][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.46:965][481]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.46:965][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.46:965][481]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.46:965][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.46:965][481]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.46:965][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.46:965][481]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.47:231][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.47:231][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.47:231][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.47:231][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.47:233][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.47:233][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.47:233][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.47:233][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.47:233][497]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.47:233][497]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.47:233][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.47:233][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.47:233][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.47:233][497]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.47:233][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.47:233][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:734][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:734][587]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.48:734][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:734][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:734][587]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.48:734][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:734][587]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.48:734][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:734][587]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.48:734][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:734][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:734][587]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.48:734][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:767][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:767][589]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.48:767][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:767][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.48:767][589]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.48:767][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.48:767][589]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.48:767][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.48:767][589]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.48:767][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.48:767][589]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.48:767][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.48:767][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.49:299][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.49:301][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:301][621]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.49:301][621]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:301][621]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.49:301][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:301][621]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.49:301][621]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.49:301][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:534][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:534][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.49:534][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:534][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:534][635]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.08.49:535][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.49:535][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:733][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.49:733][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:784][650]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.08.49:784][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.49:784][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:784][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.49:786][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:786][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.49:786][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:787][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:787][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.49:787][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:787][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:787][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:787][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.49:787][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.49:787][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.49:787][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:787][650]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.08.49:787][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.49:787][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.49:789][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.50:820][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:820][712]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.50:820][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:820][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:820][712]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.50:820][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:820][712]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.50:820][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:820][712]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.50:820][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:820][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:820][712]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.50:820][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:852][714]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.50:853][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.50:853][714]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.50:853][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.50:853][714]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.50:853][714]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.50:853][714]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:185][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.51:185][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:185][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.51:185][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:187][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:187][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:187][734]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.51:187][734]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.51:187][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:187][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.51:187][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:187][734]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.51:187][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:187][734]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.51:187][734]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.51:187][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:652][762]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.51:652][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:652][762]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.51:652][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:654][762]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:654][762]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:655][762]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.51:655][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.51:655][762]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:655][762]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.51:655][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:655][762]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.51:655][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:655][762]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.15-04.08.51:655][762]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.51:655][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:787][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:787][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.51:787][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:787][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:787][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.51:787][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:787][770]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.51:787][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:787][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.51:787][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:787][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:787][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.51:787][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:821][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:821][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.51:821][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:821][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.51:821][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.51:821][772]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.51:821][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.51:821][772]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.51:821][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.51:821][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.51:821][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.51:821][772]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.51:821][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:689][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:689][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.52:689][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:689][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:689][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.52:689][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:689][824]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.52:690][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:690][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:690][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:690][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.52:690][824]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.52:690][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.52:690][824]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.15-04.08.52:690][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.52:690][824]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:122][850]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:122][850]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.53:122][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.53:122][850]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:122][850]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.53:122][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.53:122][850]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.53:122][850]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:122][850]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.53:122][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.53:122][850]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:122][850]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.15-04.08.53:122][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.53:155][852]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:155][852]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.53:155][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.53:155][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.53:155][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.53:155][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.53:155][852]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.53:155][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.53:155][852]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.53:155][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.53:155][852]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.55:256][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.55:256][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.55:256][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.55:256][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.55:258][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.55:258][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.55:258][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.55:258][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.55:258][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.55:258][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.55:258][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.55:258][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.55:258][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.55:258][978]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.15-04.08.55:258][978]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.55:258][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:408][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:408][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:408][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:408][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.56:408][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:408][ 47]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.56:408][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:408][ 47]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:440][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.56:440][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:440][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.56:440][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:442][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:442][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.56:442][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:442][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.56:442][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:442][ 49]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_StrafeRight. [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.56:442][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:908][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.56:908][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:908][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.56:908][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:909][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:909][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.56:909][ 77]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.56:909][ 77]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.56:909][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.56:909][ 77]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.56:909][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:208][ 95]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.57:208][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.57:208][ 95]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.57:208][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.57:209][ 95]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.57:209][ 95]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.57:209][ 95]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.57:210][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.57:210][ 95]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.57:210][ 95]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.57:210][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.57:210][ 95]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.57:210][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:210][ 95]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.15-04.08.57:210][ 95]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.57:210][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:441][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.57:443][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.57:443][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.57:443][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:443][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.57:443][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.57:443][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:443][109]Interaction: Interaction time: 1.000000 [2020.06.15-04.08.57:443][109]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.08.57:443][109]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.08.57:443][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.08.57:443][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.57:527][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.58:410][167]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.58:410][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:410][167]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.15-04.08.58:410][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.58:410][167]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:446][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.58:510][173]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.08.58:510][173]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.08.58:510][173]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.08.58:510][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:811][191]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:811][191]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.08.58:811][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:811][191]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:811][191]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.08.58:811][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:811][191]Interaction: Interaction time: 0.000000 [2020.06.15-04.08.58:811][191]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:811][191]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.58:811][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:811][191]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:811][191]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.58:811][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:877][195]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:877][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.58:877][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:877][195]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.58:877][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.58:877][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.58:877][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.58:877][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.58:877][195]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.58:877][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.58:877][195]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.15-04.08.58:877][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.58:877][195]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:246][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:246][217]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.08.59:246][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:246][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:246][217]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.08.59:246][217]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.08.59:246][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:410][227]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.59:410][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:410][227]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.59:410][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:412][227]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:412][227]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:412][227]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.59:412][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.59:412][227]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:412][227]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.08.59:412][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:412][227]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.59:412][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:412][227]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.08.59:412][227]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.59:412][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:443][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.59:443][229]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:443][229]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.08.59:444][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.08.59:445][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:445][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.08.59:445][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:446][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:446][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.08.59:446][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.59:446][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.08.59:446][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.59:446][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.08.59:446][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:446][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.08.59:446][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:446][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:446][229]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:448][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:462][230]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.08.59:477][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.59:477][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:479][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:479][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:479][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.59:479][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.59:479][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:479][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.08.59:479][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:479][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.59:479][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:479][231]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.08.59:479][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.59:479][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:544][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.08.59:544][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:544][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.08.59:544][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:545][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:545][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:545][235]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.08.59:545][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.08.59:545][235]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.08.59:545][235]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.08.59:545][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.08.59:546][235]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.08.59:546][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.08.59:546][235]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.15-04.08.59:546][235]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.08.59:546][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:046][325]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:046][325]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.01:046][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:046][325]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:046][325]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.01:046][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:046][325]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.01:046][325]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.01:047][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.01:080][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:080][327]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.01:080][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:080][327]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.09.01:081][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:081][327]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:480][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:480][351]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.01:480][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:480][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:480][351]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.01:480][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:480][351]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.01:480][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:480][351]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.01:480][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:480][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:480][351]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.01:480][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:514][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:514][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.01:514][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:514][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:514][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.01:514][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:514][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.01:514][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:514][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.01:514][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:514][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.01:514][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:514][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:796][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.01:796][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:796][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.01:796][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:798][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:798][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:798][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.01:798][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:798][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:798][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.01:798][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:798][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.01:798][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:798][370]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.09.01:798][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.01:798][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:813][371]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.01:813][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:813][371]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.01:813][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:814][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:814][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:814][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.01:814][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.01:814][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.01:815][371]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.01:815][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.01:815][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.01:815][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.01:815][371]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.15-04.09.01:815][371]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.01:815][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.02:796][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.02:798][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.02:798][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.02:798][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.02:798][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.02:798][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.02:798][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.02:798][430]Interaction: Interaction time: 1.000000 [2020.06.15-04.09.02:798][430]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.09.02:798][430]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.09.02:798][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.02:798][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.02:882][435]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.09.03:332][462]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:332][462]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.03:332][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:332][462]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:332][462]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.03:332][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:332][462]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.03:332][462]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.03:332][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:365][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:365][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:365][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:365][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.03:365][464]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.03:365][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:365][464]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.03:365][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.03:365][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:847][493]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.09.03:847][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.03:847][493]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.09.03:847][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.03:849][493]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:849][493]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:849][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.03:849][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.03:849][493]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.03:849][493]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.09.03:849][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.03:849][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.03:849][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:849][493]AnimLeader: BP_CamperFemale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.15-04.09.03:849][493]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.03:849][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.03:851][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.03:933][498]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.09.03:933][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.09.03:933][498]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.09.03:933][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.04:265][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.04:265][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.04:265][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.04:265][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.04:266][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.04:266][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.04:266][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.04:266][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.04:266][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.04:266][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.04:266][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.04:266][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.04:266][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.04:266][518]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.15-04.09.04:266][518]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.04:266][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:134][570]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:134][570]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.05:134][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:134][570]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:134][570]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.15-04.09.05:134][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:201][574]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:201][574]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:201][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.05:201][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.05:201][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.05:201][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.05:201][574]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.05:201][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:201][574]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.15-04.09.05:201][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.05:201][574]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:719][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.09.05:767][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:767][608]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.05:767][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:767][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:767][608]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.05:767][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:768][608]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.05:768][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:768][608]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.05:768][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:768][608]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:768][608]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.05:768][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:801][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:802][610]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.05:802][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:802][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:802][610]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.05:802][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.05:802][610]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.05:802][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.05:802][610]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.05:802][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:802][610]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.05:802][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.05:802][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:900][616]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.05:900][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.09.05:967][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.05:967][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.05:967][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.05:967][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.05:968][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:968][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:968][620]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.05:968][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.05:968][620]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.05:968][620]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.05:969][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.05:969][620]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.05:969][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.05:969][620]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.15-04.09.05:969][620]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.05:969][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.06:219][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.06.15-04.09.06:900][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.06:900][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.09.06:900][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.06:900][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.09.07:221][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.09.07:470][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:470][710]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.07:470][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:470][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:470][710]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.07:470][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:470][710]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.07:470][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:470][710]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.07:470][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:470][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:470][710]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.07:470][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:504][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:504][712]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.07:504][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:504][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.07:504][712]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.07:504][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.07:504][712]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.07:504][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.07:504][712]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.07:504][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.07:504][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.07:504][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.07:504][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.08:135][750]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.08:136][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.08:136][750]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.08:136][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.08:137][750]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.08:137][750]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.08:137][750]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.08:137][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.08:137][750]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.08:137][750]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.08:137][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.08:137][750]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.08:137][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.08:137][750]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.15-04.09.08:137][750]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.08:137][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:656][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:656][841]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.09:656][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:656][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:656][841]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.09:656][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:656][841]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.09:656][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:656][841]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.09:656][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:656][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:656][841]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.09:656][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:688][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:688][843]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.09:688][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:688][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:688][843]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.09:688][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.09:688][843]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.09:688][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.09:688][843]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.09:688][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:688][843]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.15-04.09.09:688][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:688][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:788][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:788][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.09:788][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:788][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:788][849]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.09.09:788][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.09:788][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:987][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.09:987][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:987][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.09:987][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:988][861]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.09.09:988][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.09:988][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:988][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.09:990][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:990][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:990][861]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.09:990][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.09:990][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:990][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.09:990][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:990][861]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.09:990][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:990][861]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.15-04.09.09:990][861]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.09:990][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:990][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:991][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.09:991][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:991][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:991][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.09:991][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.09:991][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.09:991][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.09:991][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.09:991][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.09:991][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.09:991][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.09:991][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.09:991][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:992][861]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.09:993][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:006][862]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.10:021][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.10:021][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:023][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:023][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:023][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.10:023][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.10:023][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:023][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.10:023][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:023][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.10:023][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:023][863]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.09.10:023][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.10:023][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:288][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-04.09.10:288][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:321][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-04.09.10:321][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:323][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:323][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:323][881]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.10:323][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.10:323][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:323][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-04.09.10:323][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:323][881]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.10:323][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:323][881]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.10:323][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:454][889]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.10:454][889]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.10:454][889]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.10:454][889]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.10:454][889]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - omarknot, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.10:456][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:456][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.10:456][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:456][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:456][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.10:456][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:456][889]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-04.09.10:456][889]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.10:456][889]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.09.10:456][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:456][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.10:456][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:456][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:456][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.10:457][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.10:457][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.10:457][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.10:457][889]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.09.10:457][889]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.10:457][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.10:457][889]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.15-04.09.10:457][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.10:457][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.10:457][889]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:456][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:456][949]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.11:456][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:456][949]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:456][949]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.11:456][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:456][949]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.11:456][949]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.11:456][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:474][950]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.15-04.09.11:506][952]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:506][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:507][952]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:507][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:507][952]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:507][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:507][952]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:507][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.11:507][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.11:507][952]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.11:507][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.11:507][952]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.11:507][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.11:507][952]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.11:626][959]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.09.11:888][975]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.11:888][975]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:024][983]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:024][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:024][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.12:024][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.12:025][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.12:025][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.12:025][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.12:025][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:025][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.12:025][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.12:025][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:222][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.12:222][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.12:222][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.12:222][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.12:224][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:224][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:224][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.12:224][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.12:224][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.12:224][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.12:224][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.12:224][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.12:224][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:224][995]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.09.12:224][995]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.12:224][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.12:226][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.15-04.09.12:890][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.12:890][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.09.12:890][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.09.12:890][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.09.12:927][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.09.13:257][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.13:258][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:258][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:258][ 57]Interaction: Interaction time: 1.000000 [2020.06.15-04.09.13:258][ 57]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.09.13:258][ 57]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.13:258][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:342][ 62]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.09.13:392][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:393][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.13:393][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:393][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:393][ 65]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.09.13:393][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.13:393][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:394][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.13:591][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.13:591][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:591][ 77]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.09.13:592][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.13:594][ 77]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:594][ 77]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.13:594][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:594][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.13:594][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:594][ 77]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:595][ 77]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:597][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:610][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.13:624][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:626][ 79]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.13:626][ 79]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.13:626][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:626][ 79]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:626][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.13:626][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.13:626][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.13:626][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.13:626][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.13:627][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.13:627][ 79]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.09.13:627][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.13:627][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:124][109]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-04.09.14:124][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.14:158][111]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-04.09.14:158][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.14:159][111]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:159][111]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:159][111]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.14:159][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.14:159][111]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:160][111]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-04.09.14:160][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.14:160][111]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.14:160][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:160][111]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.14:160][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:376][124]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:377][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.14:377][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:377][124]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:377][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.14:377][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:377][124]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-04.09.14:377][124]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.14:377][124]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.09.14:377][124]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.14:377][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:393][125]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:393][125]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.14:393][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:393][125]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:393][125]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.14:393][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.14:393][125]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.14:393][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.14:393][125]AuthoritativeMovement: BP_CamperFemale04_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.09.14:393][125]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.14:393][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.14:393][125]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - dor-thangorodrim][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.15-04.09.14:393][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.14:393][125]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:393][125]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_1, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale03_Character_C_0 - omarknot, Custom Param: 0.000000, Originating Effect: Streetwise, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.14:441][128]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Originating Player: BP_CamperFemale04_Character_C_0 - dor-thangorodrim, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.15:011][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:011][162]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.15:011][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:011][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:011][162]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.15-04.09.15:011][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:011][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:011][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:011][162]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.15:011][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.15:011][162]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.15:011][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.15:011][162]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.15:011][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:011][162]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.15-04.09.15:011][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.15:011][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:242][176]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.15-04.09.15:244][176]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.09.15:244][176]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-04.09.15:645][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:646][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.15:646][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:646][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:646][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.15:646][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:646][200]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.15:646][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:646][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.15:646][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:646][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:646][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.15:646][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:678][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:678][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.15:678][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:678][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:678][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.15:678][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.15:678][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.15:678][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.15:678][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.15:678][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:678][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.15:678][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.15:678][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:843][212]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.15:843][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.15:843][212]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.15:843][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.15:844][212]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:845][212]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:845][212]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.15:845][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.15:845][212]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.15:845][212]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.15:845][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.15:845][212]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.15:845][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.15:845][212]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.09.15:845][212]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.15:845][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.16:843][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.16:845][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.16:845][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.16:845][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.16:845][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.16:845][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.16:845][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.16:845][272]Interaction: Interaction time: 1.000000 [2020.06.15-04.09.16:845][272]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.09.16:845][272]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.09.16:845][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.16:845][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.16:929][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.09.17:848][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.17:914][336]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.09.17:914][336]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.09.17:914][336]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.09.17:914][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:647][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:647][380]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.18:647][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:647][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:647][380]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.09.18:647][380]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.18:647][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:879][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.18:879][394]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.18:879][394]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.09.18:880][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.18:882][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:882][394]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.18:882][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:882][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:882][394]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.18:882][394]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.18:882][394]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.18:882][394]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.18:882][394]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.18:882][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:882][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.18:882][394]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.18:882][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:883][394]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:885][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:898][395]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:915][396]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.18:930][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.18:930][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.18:932][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:932][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:932][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.18:932][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.18:932][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.18:932][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.18:932][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.18:932][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.18:932][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.18:932][397]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.09.18:932][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.18:932][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.19:148][410]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.09.19:148][410]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-04.09.19:163][411]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.09.20:883][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:884][514]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.20:884][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:884][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:884][514]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.20:884][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:884][514]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.20:884][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:884][514]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.20:884][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:884][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:884][514]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.20:884][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:917][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:917][516]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.20:917][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:917][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.20:917][516]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.20:917][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.20:917][516]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.20:917][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.20:917][516]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.20:917][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.20:917][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.20:917][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.20:917][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.24:937][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.25:938][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.29:301][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198048569088 [2020.06.15-04.09.29:306][ 19]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198048569088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-04.09.29:307][ 19]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: treedome22, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.09.31:760][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.15-04.09.31:760][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.31:760][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.15-04.09.31:760][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.31:762][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.31:762][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.31:762][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.31:762][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.31:762][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.31:762][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.15-04.09.31:762][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.31:762][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.31:762][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.31:762][166]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.31:762][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.31:762][166]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.15-04.09.31:895][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.31:895][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.31:895][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.31:895][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.31:895][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.31:895][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.31:895][174]Interaction: Interaction time: 4.000000 [2020.06.15-04.09.31:895][174]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear. [2020.06.15-04.09.31:895][174]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.06.15-04.09.31:895][174]AnimLeader: ClosetStandard_C_0 Requested to Play: ReloadAmmo Bear AnimTag_Follower. [2020.06.15-04.09.31:895][174]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 0.000000 [2020.06.15-04.09.31:895][174]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.06.15-04.09.31:895][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.31:895][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.31:896][174]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.32:563][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.32:695][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.33:598][276]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.06.15-04.09.34:987][360]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-04.09.34:996][360]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-04.09.34:996][360]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-04.09.35:632][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.15-04.09.35:883][413]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.15-04.09.35:915][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.35:915][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.35:915][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.35:915][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.35:915][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.35:915][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.35:915][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.35:915][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.35:915][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.35:915][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.35:915][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.35:915][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.35:915][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.35:915][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.35:915][415]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.06.15-04.09.35:916][415]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.35:916][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.35:916][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.15-04.09.35:916][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.35:916][415]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.37:383][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.38:352][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.38:701][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.39:785][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.15-04.09.45:675][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.45:742][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.15-04.09.45:824][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:225][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.47:225][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:225][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.47:225][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:226][ 93]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.47:226][ 93]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.47:226][ 93]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.47:226][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.47:226][ 93]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.47:226][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.47:226][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:226][ 93]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.47:226][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.47:227][ 93]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.09.47:227][ 93]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.47:227][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.15-04.09.47:860][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.48:226][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.48:228][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.48:228][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.48:228][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.48:228][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.48:228][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.48:228][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.48:228][153]Interaction: Interaction time: 1.000000 [2020.06.15-04.09.48:228][153]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.09.48:228][153]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.09.48:228][153]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.48:228][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.48:312][158]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle [2020.06.15-04.09.48:510][170]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperMale01_C_0 - Spoenge] at Time=211.666 [2020.06.15-04.09.49:247][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.49:295][217]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.15-04.09.49:295][217]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.15-04.09.49:295][217]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.15-04.09.49:295][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.50:027][261]GameFlow: OnDropped 528.687073 [2020.06.15-04.09.50:028][261]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.50:028][261]Interaction: ------------------------ [2020.06.15-04.09.50:028][261]Interaction: - Interactions in Zone - [2020.06.15-04.09.50:028][261]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - omarknot][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.15-04.09.50:028][261]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.50:028][261]Interaction: ------------------------ [2020.06.15-04.09.50:028][261]Interaction: - Interactions in Zone - [2020.06.15-04.09.50:028][261]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:028][261]Interaction: ---------------------------- [2020.06.15-04.09.50:028][261]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:029][261]Interaction: ---------------------------- [2020.06.15-04.09.50:029][261]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.15-04.09.50:029][261]Interaction: ---------------------------- [2020.06.15-04.09.50:029][261]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.15-04.09.50:029][261]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.15-04.09.50:029][261]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.15-04.09.50:029][261]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.15-04.09.50:029][261]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.09.50:029][261]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.09.50:029][261]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.09.50:029][261]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.15-04.09.50:362][281]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.15-04.09.51:479][348]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=214.636 [2020.06.15-04.09.53:282][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:282][456]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.53:282][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:282][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:282][456]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.09.53:282][456]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.53:282][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:481][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.53:481][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.53:481][468]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.09.53:482][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.06.15-04.09.53:484][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:484][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.53:484][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:484][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:484][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.53:484][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.53:484][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.53:484][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.53:484][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.53:484][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:484][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.53:484][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.53:484][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:485][468]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:486][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:500][469]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.53:515][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.53:515][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.53:517][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:517][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:517][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.53:517][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.53:517][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.53:517][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.53:517][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.53:517][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.53:517][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:517][470]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.09.53:517][470]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.53:517][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.53:715][482]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.09.53:716][482]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.15-04.09.53:719][482]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: On [2020.06.15-04.09.53:733][483]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Spoenge] at Time=216.888 [2020.06.15-04.09.54:149][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.973747 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.09.54:916][554]GameFlow: Daily Ritual Handler : 4.549794 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 113.876457 out of threshold 120.000000 [2020.06.15-04.09.54:916][554]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.15-04.09.54:916][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.549794 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.09.54:983][558]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.15-04.09.55:518][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:518][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.55:518][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:518][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:518][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.55:518][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:518][590]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.55:518][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:518][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.55:518][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:518][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:518][590]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.55:519][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:552][592]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:552][592]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.55:552][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:552][592]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:552][592]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.55:552][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.55:552][592]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.55:552][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.55:552][592]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.55:552][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:552][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.55:552][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.55:552][592]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:684][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.55:684][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.55:684][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.55:684][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.55:686][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:686][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:686][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.55:686][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.55:686][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.55:686][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.55:686][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.55:686][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.55:686][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:686][600]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear. [2020.06.15-04.09.55:686][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.55:686][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.55:703][601]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Spoenge]: Off [2020.06.15-04.09.55:718][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Spoenge] at Time=218.873 [2020.06.15-04.09.56:603][655]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale01_C_0 [2020.06.15-04.09.56:603][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_0] [2020.06.15-04.09.56:603][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:603][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:603][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:603][655]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:true, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.15-04.09.56:605][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:605][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:605][655]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:605][655]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:605][655]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale01_C_0 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.15-04.09.56:619][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:619][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:619][656]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [==> Interaction Enter] [2020.06.15-04.09.56:619][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:619][656]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:619][656]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:619][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:619][656]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.56:619][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:619][656]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.56:619][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:684][660]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:684][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:686][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:686][660]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.56:686][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:686][660]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:686][660]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.56:686][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:686][660]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.15-04.09.56:686][660]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.56:686][660]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.15-04.09.56:686][660]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.56:686][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:689][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.09.56:689][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.09.56:702][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:702][661]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.56:702][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:703][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:703][661]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [<== Interaction Exit] [2020.06.15-04.09.56:703][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:703][661]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.56:703][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:703][661]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.15-04.09.56:703][661]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.56:703][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:703][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:703][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:703][661]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.15-04.09.56:703][661]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:703][661]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.15-04.09.56:703][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:703][661]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.06.15-04.09.56:703][661]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.09.56:705][661]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.09.56:719][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:719][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.56:719][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:719][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:719][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.56:719][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:719][662]Interaction: Interaction time: 1.000000 [2020.06.15-04.09.56:719][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear. [2020.06.15-04.09.56:719][662]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle Duration 1.000000 Timestamp 0.000000 [2020.06.15-04.09.56:719][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:719][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.56:719][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:719][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:719][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear. [2020.06.15-04.09.56:719][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.56:719][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:784][665]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.09.56:785][665]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.15-04.09.56:785][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.09.56:785][665]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.09.56:786][665]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale01_C_0 - Spoenge, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:786][665]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_1, Status Owner: BP_CamperMale01_C_0 - Spoenge, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.56:918][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.56:918][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:918][672]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.09.56:920][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:920][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.56:920][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:920][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:920][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.56:920][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:920][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.56:920][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:920][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.56:920][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:920][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.06.15-04.09.56:920][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:920][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:921][672]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:937][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.06.15-04.09.56:951][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.56:951][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:952][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:952][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:952][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.56:952][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.56:952][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.56:952][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.56:953][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.56:953][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.56:953][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.56:953][674]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear. [2020.06.15-04.09.56:953][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.56:953][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.57:012][677]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA77A41B0] Result: '1' k_EResultOK (success) [2020.06.15-04.09.57:012][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA77A41B0]' succeeded in 0.226126 seconds [2020.06.15-04.09.57:208][687]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E33B431C0] Result: '1' k_EResultOK (success) [2020.06.15-04.09.57:208][687]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E33B431C0]' succeeded in 0.421480 seconds [2020.06.15-04.09.57:242][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E85BEFD30] Result: '1' k_EResultOK (success) [2020.06.15-04.09.57:262][690]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473142 seconds [2020.06.15-04.09.57:555][704]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale01_C_0 [2020.06.15-04.09.58:061][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-04.09.58:069][732]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.15-04.09.58:069][732]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.09.58:971][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:972][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.58:972][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:972][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:972][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.58:972][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:972][786]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.58:972][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:972][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.58:972][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:972][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:972][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.15-04.09.58:972][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:988][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:988][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.15-04.09.58:988][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:988][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.58:988][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.58:988][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.58:988][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.58:988][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.58:988][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.58:988][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.58:988][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo][CLIENT SLAVE] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.06.15-04.09.58:988][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.58:988][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:137][796]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-04.09.59:137][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.59:137][796]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-04.09.59:137][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.59:137][796]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.368034 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.09.59:140][796]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:140][796]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:140][796]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.15-04.09.59:140][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.59:140][796]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:140][796]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-04.09.59:140][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.59:140][796]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.15-04.09.59:140][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:140][796]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.15-04.09.59:140][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:205][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:205][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.15-04.09.59:205][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:205][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:205][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.15-04.09.59:205][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:205][800]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.15-04.09.59:205][800]Interaction: Interaction time: 0.000000 [2020.06.15-04.09.59:205][800]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.15-04.09.59:205][800]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.15-04.09.59:205][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:239][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:239][802]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.15-04.09.59:239][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:239][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:239][802]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.15-04.09.59:239][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.59:239][802]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.15-04.09.59:239][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.15-04.09.59:239][802]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.15-04.09.59:239][802]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.15-04.09.59:239][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.15-04.09.59:239][802]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Mrplippy][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.15-04.09.59:239][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.09.59:239][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:239][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: NoToolboxSabotageSpeedPenalty, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Saboteur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: BP_CamperMale02_Character_C_0 - Mrplippy, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.09.59:303][806]LogDBDGeneral: StatusEffect::EndPlay - Id: Streetwise_Effect_1, Status Owner: BP_CamperMale02_Character_C_0 - Mrplippy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.01:623][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.10.01:623][945]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-04.10.01:683][945]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 1D421F0501001001 [2020.06.15-04.10.01:683][945]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit04 Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Bond 2 Perk2: Sprint_Burst 2 Perk3: SelfSufficient 1 Perk4: Self_Care 1 Offering: _EMPTY_ [2020.06.15-04.10.01:685][945]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-04.10.01:685][945]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 781.577820 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 263.107635 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 305.183014 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 271.811127 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 421.282196 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDCamperScore_UnhideNearSlasher Bloodpoints Value: 50.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 83.916824 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 1250.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.921241 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.104102 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 181.991760 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.06.15-04.10.01:685][945]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.15-04.10.01:685][945]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.01:685][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9861.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:685][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9861.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:685][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9861.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:685][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 9861.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:685][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.10.01:685][945]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 9861 [2020.06.15-04.10.01:685][945]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.15-04.10.01:686][945]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=66 [2020.06.15-04.10.01:686][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:686][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:686][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:686][945]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.15-04.10.01:686][945]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.10.01:686][945]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.15-04.10.01:686][945]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 9861 FearTokens: 9 [2020.06.15-04.10.01:686][945]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.15-04.10.01:686][945]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.15-04.10.01:686][945]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-04.10.01:686][945]LogQuestEvent: player did finish playing [2020.06.15-04.10.01:689][945]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.15-04.10.01:689][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.15-04.10.01:689][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.10.01:689][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.06.15-04.10.01:689][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.10.01:689][945]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.06.15-04.10.01:689][945]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-04.10.01:693][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:693][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:700][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:700][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:713][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:714][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:733][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:733][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:748][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:748][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:764][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:764][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:780][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:780][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:797][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:797][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:814][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:814][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:831][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:831][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:848][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:848][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:865][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:865][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:880][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:880][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:897][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:897][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:914][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:914][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:931][960]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA6D1E7D0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.01:931][960]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA6D1E7D0]' succeeded in 0.238866 seconds [2020.06.15-04.10.01:931][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:931][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:939][961]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.01:947][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:947][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:964][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:964][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:979][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:979][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.01:996][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.01:996][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:005][965]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.15-04.10.02:006][965]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.10.02:012][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:012][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:029][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:029][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:045][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:046][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:061][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:061][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:078][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:078][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:095][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:095][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:110][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:110][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:127][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:127][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:143][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:143][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:160][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:160][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:172][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA32D95B0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.02:172][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA32D95B0]' succeeded in 0.484851 seconds [2020.06.15-04.10.02:176][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:176][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:193][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:193][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:195][977]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA32D95B0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.02:210][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:210][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:217][978]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.525062 seconds [2020.06.15-04.10.02:227][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:227][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:243][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:243][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:260][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:260][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:277][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:277][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:294][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:294][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:310][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:310][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:328][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:328][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:344][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:344][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:361][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:361][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:376][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:376][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:393][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:393][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:409][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:409][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:427][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:427][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:441][991]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.10.02:441][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Spoenge][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_004_C_0] [2020.06.15-04.10.02:441][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:442][991]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.10.02:484][991]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.10.02:485][991]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.10.02:486][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-04.10.02:486][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.15-04.10.02:486][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.10.02:486][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.15-04.10.02:487][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:487][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:488][991]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-04.10.02:488][991]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-04.10.02:488][991]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-04.10.02:488][991]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.06.15-04.10.02:488][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:488][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-04.10.02:488][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-04.10.02:488][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.06.15-04.10.02:488][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.10.02:489][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-04.10.02:489][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:489][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:489][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:489][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.06.15-04.10.02:490][991]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-04.10.02:490][991]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.02:490][991]GameFlow: Spawn Item: Item_Camper_MedKit04 [2020.06.15-04.10.02:491][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000052 seconds [2020.06.15-04.10.02:491][991]GameFlow: ACollectable::BeginPlay [2020.06.15-04.10.02:491][991]GameFlow: BegunPlayFenceGuid D0423C49-4C63-D5E0-DEF1-E0AD85D2808B [2020.06.15-04.10.02:491][991]GameFlow: OnCreationFence D0423C49-4C63-D5E0-DEF1-E0AD85D2808B [2020.06.15-04.10.02:491][991]GameFlow: Waiting for fence D0423C49-4C63-D5E0-DEF1-E0AD85D2808B [2020.06.15-04.10.02:491][991]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D0423C494C63D5E0DEF1E0AD85D2808B [2020.06.15-04.10.02:491][991]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.15-04.10.02:492][991]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.10.02:492][991]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.06.15-04.10.02:493][991]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.10.02:493][991]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.15-04.10.02:493][991]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.10.02:533][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA32DC640] Result: '1' k_EResultOK (success) [2020.06.15-04.10.02:533][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA32DC640]' succeeded in 0.489047 seconds [2020.06.15-04.10.02:533][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.10.02:534][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.10.02:535][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:535][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.15-04.10.02:536][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.02:536][991]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.02:536][991]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.02:536][991]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.10.02:536][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-04.10.02:536][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:536][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:536][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:536][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-04.10.02:537][991]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-04.10.02:537][991]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.02:537][991]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item N_Head01 [2020.06.15-04.10.02:538][991]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.15-04.10.02:538][991]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Torso01_01 [2020.06.15-04.10.02:538][991]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso01_01 [2020.06.15-04.10.02:538][991]GameFlow: (BP_CamperFemale03_Character_C_1) - UpdateCustomization with item NK_Legs01_03 [2020.06.15-04.10.02:538][991]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-04.10.02:577][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.10.02:578][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-04.10.02:578][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.15-04.10.02:579][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:579][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.02:580][991]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.02:580][991]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.02:580][991]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.10.02:580][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-04.10.02:580][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:580][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:580][991]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.02:580][991]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.06.15-04.10.02:581][991]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-04.10.02:581][991]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.02:581][991]GameFlow: (BP_CamperFemale04_Character_C_1) - UpdateCustomization with item LS_Head01 [2020.06.15-04.10.02:581][991]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-04.10.02:581][991]GameFlow: (BP_CamperFemale04_Character_C_1) - UpdateCustomization with item LS_Torso02 [2020.06.15-04.10.02:581][991]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-04.10.02:581][991]GameFlow: (BP_CamperFemale04_Character_C_1) - UpdateCustomization with item LS_Legs02 [2020.06.15-04.10.02:581][991]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.15-04.10.02:584][991]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.06.15-04.10.02:584][991]LogSM: [BP_CamperFemale03_Character_C_1][SERVER SLAVE] [2020.06.15-04.10.02:584][991]LogSM: [BP_CamperFemale04_Character_C_1][SERVER SLAVE] [2020.06.15-04.10.02:586][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:586][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:593][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:593][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:619][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:619][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:635][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:636][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:652][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:652][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:669][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:669][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:686][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:686][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:703][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:703][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:719][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:719][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:736][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:736][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:752][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:752][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:768][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:768][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:785][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:785][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:802][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:802][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:818][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:818][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:835][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:835][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:851][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:851][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:868][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:868][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:884][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:884][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:901][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:901][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:917][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:917][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:934][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:934][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:950][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:950][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:966][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:966][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:982][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:982][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.02:999][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.02:999][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:015][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:015][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:032][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:032][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:048][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:048][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:064][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:064][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:080][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:080][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:097][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:097][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:113][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:113][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:130][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:130][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:146][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:146][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:163][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:163][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:179][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:179][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:195][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:195][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:211][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:211][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:228][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:228][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:244][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:244][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:268][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:268][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:285][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:285][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:296][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:296][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:312][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:312][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:328][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:328][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:346][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:346][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:362][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:362][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:379][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:379][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:395][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:395][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:411][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:411][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:428][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:428][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:445][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:445][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:461][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:462][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:478][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:478][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:495][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:495][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:513][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:513][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:529][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:529][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:545][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:545][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:563][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:563][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:579][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:579][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:595][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:595][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:612][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:612][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:628][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:628][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:645][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:645][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:662][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:662][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:678][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:678][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:695][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:695][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:713][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:713][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:729][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:729][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:745][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:745][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:763][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:763][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:778][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:778][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:795][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:795][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:820][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:820][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:830][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:830][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:848][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:848][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:870][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:870][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:887][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:887][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:906][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:906][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:919][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:919][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:935][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:935][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:952][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:952][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:967][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:967][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:980][ 75]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.15-04.10.03:980][ 75]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.15-04.10.03:984][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.03:984][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.03:995][ 76]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.15-04.10.04:047][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.15-04.10.04:048][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.15-04.10.04:049][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:049][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.15-04.10.04:050][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.04:050][ 76]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.04:050][ 76]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.04:050][ 76]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.15-04.10.04:050][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.15-04.10.04:051][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.15-04.10.04:051][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.04:051][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.04:051][ 76]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.04:053][ 76]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.002000 seconds [2020.06.15-04.10.04:055][ 76]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.15-04.10.04:055][ 76]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.04:055][ 76]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.10.04:056][ 76]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.10.04:056][ 76]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.10.04:056][ 76]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.10.04:056][ 76]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Legs01 [2020.06.15-04.10.04:056][ 76]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.10.04:060][ 76]LogSM: [BP_CamperMale02_Character_C_1][SERVER SLAVE] [2020.06.15-04.10.04:066][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:067][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:093][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:093][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:116][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:116][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:143][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:144][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:154][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:155][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:172][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:172][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:189][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:189][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:205][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:205][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:220][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:220][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:238][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:238][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:253][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:253][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:269][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:269][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:288][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:288][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:304][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:304][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:318][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:318][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:336][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:336][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:351][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:351][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:367][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:367][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:382][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:383][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:399][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:399][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:415][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:415][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:431][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:431][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:448][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:448][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:465][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:465][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:482][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:482][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:500][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:501][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:516][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:516][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:532][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:532][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:548][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:548][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:566][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:566][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:584][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:584][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:600][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:600][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:617][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:617][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:633][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:633][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:651][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:651][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:668][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:668][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:686][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:686][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:700][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:700][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:719][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:719][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:734][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:734][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:749][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:749][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:766][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:766][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:783][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:783][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:800][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:800][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:818][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:818][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:835][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:835][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:853][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:853][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:874][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:874][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:904][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:904][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:936][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:936][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:961][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:961][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.04:981][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.04:981][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:003][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:003][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:067][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:067][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:081][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:081][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:148][130]LogAudio: Warning: Waited 64.474205ms for audio thread. [2020.06.15-04.10.05:161][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:161][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:176][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:176][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:192][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:192][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:206][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:206][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:223][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:223][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:241][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:241][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:257][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:257][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:275][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:275][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:291][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:291][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:310][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:310][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:324][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:325][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:340][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:340][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:358][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:358][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:372][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:372][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:392][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:392][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:406][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:406][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:423][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:423][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:438][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:438][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:456][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:456][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:473][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:473][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:489][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:489][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:505][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:505][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:523][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:523][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:539][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:539][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:556][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:556][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:572][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:572][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:588][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:588][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:605][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:605][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:621][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:621][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:647][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:647][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:656][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:656][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:673][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:673][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:690][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:690][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:706][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:706][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:723][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.10.05:723][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:723][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:738][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:739][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:755][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:755][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:770][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:770][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:787][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:787][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:803][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:803][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:818][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:818][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:834][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:834][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:850][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:850][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:870][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:870][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:887][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:887][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:902][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:902][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:912][177]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.10.05:912][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.10.05:918][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:918][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:937][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:937][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:952][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:952][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:968][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:968][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.05:986][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.05:986][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:003][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:003][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:019][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:019][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:035][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:035][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:051][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:051][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:067][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:068][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:085][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:085][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:101][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:101][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:120][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:120][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:136][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:136][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:153][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:153][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:170][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:170][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:187][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:187][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:202][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:202][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:220][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:220][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:235][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:235][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:252][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:252][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:269][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:269][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:287][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:287][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:304][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:304][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:321][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:321][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:336][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:336][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:354][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:354][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:369][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:369][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:387][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:387][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:403][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:403][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:419][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.15-04.10.06:421][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:421][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:436][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:436][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:455][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:455][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:471][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:471][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:487][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:487][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:503][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:503][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:521][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:521][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:537][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:538][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:555][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:555][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:570][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:570][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:587][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:587][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:603][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:603][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:619][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:619][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:636][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.06:636][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.10.06:636][220]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.15-04.10.06:637][220]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:637][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.15-04.10.06:639][220]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:639][220]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:639][220]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:639][220]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:641][220]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:642][220]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:642][220]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:642][220]GameFlow: InGameContextComponent::Leave [2020.06.15-04.10.06:643][220]LogAsyncLoad: Unloading library Game [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:643][220]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:644][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.15-04.10.06:831][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:831][220]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:831][220]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:831][220]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.15-04.10.06:831][220]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.06:831][220]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.10.06:832][220]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.06:832][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.10.06:832][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.06:832][220]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.06:832][220]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.06:832][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.10.07:137][220]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:138][220]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:138][220]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.07:138][220]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.10.07:138][220]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.07:138][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.10.07:138][220]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.10.07:138][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.10.07:138][220]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:141][220]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:141][220]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:148][220]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:148][220]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:148][220]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:148][220]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:148][220]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.07:190][221]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.10.07:190][221]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.10.07:199][221]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.07:199][221]GameFlow: TallyContextComponent::Enter [2020.06.15-04.10.07:221][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3288 [2020.06.15-04.10.07:269][221]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66484] [2020.06.15-04.10.07:269][221]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.07:270][221]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10430&schemaVersion=0] [2020.06.15-04.10.07:270][221]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.15-04.10.07:270][221]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.15-04.10.07:270][221]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.15-04.10.07:270][221]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.15-04.10.07:270][221]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "460", matchId: "01DC16C4-08D8-10E0-D606-3242ACECB584", isFirstMatch: "False", consecutiveMatch: "3", playerType: "survivor" [2020.06.15-04.10.07:270][221]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-04.10.07:305][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.10.07:305][221]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-04.10.07:306][221]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.07:306][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.15-04.10.07:341][222]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.10.07:341][222]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.07:342][222]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.15-04.10.07:490][222]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-04.10.07:520][223]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-04.10.07:520][223]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.10.07:520][223]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.15-04.10.07:521][223]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.07:521][223]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10430&schemaVersion=0] [2020.06.15-04.10.07:521][223]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.07:572][223]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66484] [2020.06.15-04.10.07:572][223]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.07:572][223]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.07:572][223]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.07:572][223]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.10.07:576][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.15-04.10.07:585][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.07:603][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.15-04.10.07:604][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:16 - reached levels:2 - xp bonuses:2 [2020.06.15-04.10.07:604][225]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.07:604][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.07:635][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.07:635][227]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-04.10.07:636][227]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.07:706][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.07:706][231]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-04.10.07:738][233]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.15-04.10.07:824][237]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.07:824][237]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.07:824][237]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.07:844][239]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.07:844][239]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-04.10.07:907][242]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.10.07:907][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.15-04.10.08:052][251]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.08:916][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.15-04.10.08:916][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.15-04.10.08:986][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.15-04.10.09:702][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-04.10.09:702][347]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.09:703][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.06.15-04.10.09:703][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.06.15-04.10.09:800][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.15-04.10.10:089][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.15-04.10.10:305][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.10.12:307][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.10.15:678][704]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.15-04.10.15:693][705]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.15-04.10.15:693][705]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.15-04.10.15:693][705]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.15-04.10.15:693][705]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.15:693][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.15-04.10.15:700][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.15:700][705]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.15:700][705]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.15:710][705]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.15-04.10.15:710][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.15-04.10.16:780][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.10.16:793][771]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.16:793][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.15-04.10.16:793][771]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.16:793][771]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.16:793][771]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.15-04.10.16:793][771]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.16:793][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.15-04.10.16:793][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.15-04.10.16:794][771]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.16:794][771]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.16:794][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-04.10.16:794][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.15-04.10.16:794][771]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.16:794][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.15-04.10.16:794][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.15-04.10.17:814][832]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.15-04.10.17:828][833]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:828][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.15-04.10.17:829][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:829][833]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:829][833]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:829][833]GameFlow: TallyContextComponent::Leave [2020.06.15-04.10.17:829][833]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-04.10.17:829][833]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.10.17:829][833]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.15-04.10.17:829][833]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.10.17:829][833]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: 0: c9fce...00349 [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: 1: 51d4a...94585 [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: 2: bd7b5...36183 [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: 3: c0778...25060 [2020.06.15-04.10.17:829][833]LogOnlineSession: Verbose: OSS: 4: 4b648...27434 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T04:00:55.776Z : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a3913b6b-c77c-4f5f-be5f-9d553dbbc53b : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: HostPublicIp=54.185.194.133 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: EncryptionKey=Z2LmQ4/EfV4EDsIkoejRECW08NdFYWEcTblXDgpeYsI= : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC62CD08D810E0B492E042A9946084|54.185.194.133|7777 : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: MatchMembersA=["4b6483f0-428d-11e7-8651-afae3703ef6b"] : OnlineService [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba","bd7b5d0d-a97f-451a-8b96-43858639fcbc","51d4acc9-0fb5-4037-894c-aa26b08798b4"] : OnlineService [2020.06.15-04.10.17:830][833]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E30C6DC60] [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.17:830][833]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-04.10.17:831][833]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.185.194.133:7777 SessionId: 00CC6...46084 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T04:00:55.776Z : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a3913b6b-c77c-4f5f-be5f-9d553dbbc53b : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: HostPublicIp=54.185.194.133 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: EncryptionKey=Z2LmQ4/EfV4EDsIkoejRECW08NdFYWEcTblXDgpeYsI= : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC62CD08D810E0B492E042A9946084|54.185.194.133|7777 : OnlineService [2020.06.15-04.10.17:831][833]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-04.10.17:832][833]LogOnlineSession: Verbose: OSS: MatchMembersA=["4b6483f0-428d-11e7-8651-afae3703ef6b"] : OnlineService [2020.06.15-04.10.17:832][833]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba","bd7b5d0d-a97f-451a-8b96-43858639fcbc","51d4acc9-0fb5-4037-894c-aa26b08798b4"] : OnlineService [2020.06.15-04.10.17:832][833]LogOnline: Destroying session GameSession [2020.06.15-04.10.17:832][833]LogDBDEasyAntiCheat: DestroySession [2020.06.15-04.10.17:832][833]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.15-04.10.17:832][833]LogOnline: Destroying session GameSession [2020.06.15-04.10.17:832][833]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-04.10.17:832][833]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.15-04.10.17:832][833]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.15-04.10.17:833][833]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:833][833]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:833][833]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:833][833]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.17:833][833]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.10.17:833][833]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:834][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.10.17:834][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:834][833]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:834][833]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:835][833]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:835][833]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.17:836][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.17:836][833]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.17:836][833]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.10.17:846][834]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.10.17:957][841]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/a3913b6b-c77c-4f5f-be5f-9d553dbbc53b] [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: 0: c9fce...00349 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: 1: 51d4a...94585 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: 2: bd7b5...36183 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: 3: c0778...25060 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: 4: 4b648...27434 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.17:957][841]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-15T04:00:55.776Z : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: MirrorsSessionId=a3913b6b-c77c-4f5f-be5f-9d553dbbc53b : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: HostPublicIp=54.185.194.133 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: EncryptionKey=Z2LmQ4/EfV4EDsIkoejRECW08NdFYWEcTblXDgpeYsI= : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC62CD08D810E0B492E042A9946084|54.185.194.133|7777 : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: MatchMembersA=["4b6483f0-428d-11e7-8651-afae3703ef6b"] : OnlineService [2020.06.15-04.10.17:958][841]LogOnlineSession: Verbose: OSS: MatchMembersB=["c0778fb5-fed5-44bb-8db8-a10caff201c5","c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba","bd7b5d0d-a97f-451a-8b96-43858639fcbc","51d4acc9-0fb5-4037-894c-aa26b08798b4"] : OnlineService [2020.06.15-04.10.17:958][841]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.15-04.10.17:973][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.139509 seconds [2020.06.15-04.10.17:974][842]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.15-04.10.17:974][842]LogDBDEasyAntiCheat: slave disconnected [2020.06.15-04.10.17:974][842]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.15-04.10.17:998][844]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017911 seconds [2020.06.15-04.10.18:203][856]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198085257234 [2020.06.15-04.10.18:208][856]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198085257234, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.15-04.10.18:208][856]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Church, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.15-04.10.18:364][865]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:364][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.15-04.10.18:367][865]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:367][865]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:367][865]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:367][865]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-04.10.18:367][865]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.15-04.10.18:367][865]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.185.194.133//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435460?CharacterLevel=40?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=45?SurvivorPips=65?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=Bond;Sprint_Burst;SelfSufficient;Self_Care?PerkLevels=2;2;1;1?CustomizationParts=DF_Head04;D_Torso02;D_Legs01?PlatformAccountId=76561198046200349?MirrorsId=c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba?Platform=32?content_version=3.7.0_312055live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.15-04.10.18:368][865]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.15-04.10.18:368][865]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.15-04.10.18:368][865]LogAsyncLoad: Start loading library async: Menu [2020.06.15-04.10.18:368][865]LogAsyncLoad: 215 assets in Menu [2020.06.15-04.10.18:368][865]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.18:368][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.15-04.10.18:368][865]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:368][865]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.15-04.10.18:414][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:430][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:444][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:449][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:453][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:458][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:464][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:467][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:487][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:496][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:503][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:509][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:516][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:519][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:531][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:545][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:554][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:560][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:565][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:568][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:589][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:599][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:604][865]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.18:607][865]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.18:773][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.15-04.10.18:774][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:774][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.15-04.10.18:774][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:774][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.15-04.10.18:775][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:775][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.15-04.10.18:775][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:775][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.15-04.10.18:775][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:775][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.15-04.10.18:775][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:775][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.15-04.10.18:775][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:776][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.15-04.10.18:776][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:776][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.15-04.10.18:776][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:777][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.15-04.10.18:777][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:777][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.15-04.10.18:777][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:777][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.15-04.10.18:777][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:778][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.15-04.10.18:778][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:778][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.15-04.10.18:778][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:778][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.15-04.10.18:778][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:778][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.15-04.10.18:778][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:778][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.15-04.10.18:778][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:779][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.15-04.10.18:779][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:780][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.15-04.10.18:780][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.15-04.10.18:781][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:781][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.15-04.10.18:782][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:782][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.15-04.10.18:783][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:783][865]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.15-04.10.18:783][865]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.15-04.10.18:786][865]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:786][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.15-04.10.18:786][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.15-04.10.18:786][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.15-04.10.18:793][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.15-04.10.18:793][865]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.18:793][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.15-04.10.18:793][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.15-04.10.18:793][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.15-04.10.18:810][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.15-04.10.18:817][866]r.CullAll = "1" [2020.06.15-04.10.18:853][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.10.19:368][879]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-04.10.19:369][879]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-04.10.19:369][879]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.19:369][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.15-04.10.19:369][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.15-04.10.19:428][880]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.15-04.10.19:431][880]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.10.19:433][880]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.10.19:433][880]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.15-04.10.19:433][880]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.06.15-04.10.19:433][880]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.06.15-04.10.19:436][880]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.185.194.133:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19E3F03C460], Channels: 97, Time: 2020.06.15-04.10.19 [2020.06.15-04.10.19:436][880]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.185.194.133:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Spoenge [0x19EA77A71B0] [2020.06.15-04.10.19:436][880]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.06.15-04.10.19:440][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.06.15-04.10.19:440][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:441][880]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.06.15-04.10.19:441][880]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.06.15-04.10.19:441][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:442][880]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:442][880]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Originating Player: BP_Slasher_Character_08_C_0 - Weeaboo Boogaloo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_1 [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:442][880]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.06.15-04.10.19:442][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.06.15-04.10.19:442][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.19:443][880]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.19:443][880]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.19:443][880]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale04_Character_C_1 [2020.06.15-04.10.19:443][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.15-04.10.19:443][880]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.15-04.10.19:658][880]LogUObjectHash: Compacting FUObjectHashTables data took 6.01ms [2020.06.15-04.10.19:733][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.19:736][880]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.10.19:736][880]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.15-04.10.19:736][880]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.15-04.10.19:737][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.15-04.10.19:737][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.19:738][880]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.19:738][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.15-04.10.19:738][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.19:738][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.10.19:738][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.15-04.10.19:738][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.19:770][880]LogStreaming: Throttling on (mem > 30MB) [2020.06.15-04.10.19:777][880]LogStreaming: Throttling off (mem < 27MB) [2020.06.15-04.10.19:844][880]LogStreaming: Flushing async loaders took 106ms. [2020.06.15-04.10.19:846][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.15-04.10.19:846][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.19:958][880]LogStreaming: Flushing async loaders took 112ms. [2020.06.15-04.10.19:959][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.15-04.10.19:959][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:057][880]LogStreaming: Flushing async loaders took 98ms. [2020.06.15-04.10.20:057][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.15-04.10.20:057][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:057][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.10.20:058][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.15-04.10.20:058][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:077][880]LogStreaming: Flushing async loaders took 20ms. [2020.06.15-04.10.20:077][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.15-04.10.20:077][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:079][880]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.10.20:079][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.15-04.10.20:079][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:086][880]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-04.10.20:086][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.15-04.10.20:086][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:095][880]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.10.20:096][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.15-04.10.20:096][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:219][880]LogStreaming: Flushing async loaders took 124ms. [2020.06.15-04.10.20:221][880]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.15-04.10.20:221][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:221][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.10.20:223][880]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.14-22.10.20 [2020.06.15-04.10.20:223][880]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.15-04.10.20:223][880]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.15-04.10.20:223][880]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.10.20:223][880]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.10.20:223][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.10.20:223][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.10.20:223][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.20:223][880]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E2E4698B0] [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-04.10.20:224][880]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-04.10.20:224][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.10.20:224][880]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.10.20:233][880]LogWorld: Bringing up level for play took: 0.010797 [2020.06.15-04.10.20:234][880]GameFlow: [Login Attempted] Options: "?Name=Spoenge" Response: "" [2020.06.15-04.10.20:234][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.10.20:234][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.10.20:234][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E62BC61C0] [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-04.10.20:234][880]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-04.10.20:234][880]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.10.20:234][880]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.15-04.10.20:238][880]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.15-04.10.20:238][880]GameFlow: FCharacterStateData::SetPips() with value=66 [2020.06.15-04.10.20:276][880]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66484] [2020.06.15-04.10.20:276][880]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.20:276][880]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.20:277][880]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.15-04.10.20:277][880]LogCustomization: ------ [2020.06.15-04.10.20:277][880]LogCustomization: --> DF_Head04 [2020.06.15-04.10.20:277][880]LogCustomization: --> D_Torso02 [2020.06.15-04.10.20:277][880]LogCustomization: --> D_Legs01 [2020.06.15-04.10.20:277][880]LogCustomization: ------ [2020.06.15-04.10.20:277][880]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-04.10.20:277][880]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.15-04.10.20:277][880]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.15-04.10.20:290][880]LogStreaming: Flushing async loaders. [2020.06.15-04.10.20:299][880]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.10.20:330][880]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.15-04.10.20:384][880]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000025 seconds [2020.06.15-04.10.20:385][880]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000017 seconds [2020.06.15-04.10.20:385][880]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.15-04.10.20:385][880]LogLoad: Took 0.951620 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.15-04.10.20:385][880]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.10.20:386][880]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.15-04.10.20:386][880]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.15-04.10.20:386][880]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.20:386][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.15-04.10.20:387][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.15-04.10.20:466][881]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.20:467][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.15-04.10.20:467][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.15-04.10.20:469][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.15-04.10.20:469][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.15-04.10.20:469][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.15-04.10.20:469][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.15-04.10.20:574][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.15-04.10.20:575][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-04.10.20:575][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-04.10.20:575][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.15-04.10.20:576][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.15-04.10.20:628][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-04.10.20:628][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-04.10.20:628][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.15-04.10.20:629][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.15-04.10.20:637][882]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.20:637][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.15-04.10.20:638][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.15-04.10.20:808][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.15-04.10.20:866][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.15-04.10.20:866][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.15-04.10.20:866][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.15-04.10.20:870][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.15-04.10.20:874][883]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.15-04.10.20:913][885]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.20:913][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.15-04.10.20:914][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.15-04.10.20:987][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.15-04.10.20:987][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.15-04.10.20:987][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.15-04.10.21:085][891]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.21:085][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.15-04.10.21:085][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.15-04.10.21:155][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.15-04.10.21:156][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.15-04.10.21:156][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.15-04.10.21:161][892]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.21:161][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.15-04.10.21:162][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.15-04.10.21:234][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.15-04.10.21:904][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.15-04.10.21:905][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.15-04.10.21:927][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.15-04.10.21:931][893]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.15-04.10.22:160][905]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:160][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.15-04.10.22:161][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.15-04.10.22:271][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:271][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.15-04.10.22:272][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.15-04.10.22:278][906]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:278][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.15-04.10.22:279][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.15-04.10.22:392][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:392][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.15-04.10.22:392][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.15-04.10.22:400][907]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:400][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.15-04.10.22:401][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.15-04.10.22:541][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:541][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.15-04.10.22:541][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.15-04.10.22:569][909]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:569][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.15-04.10.22:569][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.15-04.10.22:719][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:719][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.15-04.10.22:720][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.15-04.10.22:728][910]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:728][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.15-04.10.22:729][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.15-04.10.22:848][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:848][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.15-04.10.22:849][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.15-04.10.22:854][911]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:854][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.15-04.10.22:855][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.15-04.10.22:972][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.22:972][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.15-04.10.22:973][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.15-04.10.22:978][912]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.22:979][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.15-04.10.22:979][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.15-04.10.23:094][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.23:094][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.15-04.10.23:094][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.15-04.10.23:100][913]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.10.23:100][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.15-04.10.23:101][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.15-04.10.23:231][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.15-04.10.23:231][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.15-04.10.23:232][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.901' TotalLoadTime='4.901' TimeStamp='2020-06-15T04:10:18.878Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.901' TimeStamp='2020-06-15T04:10:18.878Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-04.10.23:260][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.901' TimeStamp='2020-06-15T04:10:18.878Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.10.23:261][915]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.15-04.10.23:261][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.901' TimeStamp='2020-06-15T04:10:18.878Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC16C408D810E0D6063242ACECB584' LobbyId='014DFD8708D810E0B4E370E8A99C6EFC' [2020.06.15-04.10.23:261][915]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.15-04.10.23:261][915]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.15-04.10.23:281][916]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.15-04.10.23:281][916]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.15-04.10.23:281][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.15-04.10.23:430][924]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198149330555 [2020.06.15-04.10.23:431][924]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198149330555, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.15-04.10.23:431][924]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: LEEEEKEY, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.15-04.10.24:262][965]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-04.10.24:262][965]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-04.10.24:262][965]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-04.10.24:262][965]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:262][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.15-04.10.24:262][965]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:262][965]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:262][965]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:262][965]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.15-04.10.24:262][965]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.15-04.10.24:262][965]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:262][965]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.15-04.10.24:262][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:262][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.10.24:339][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:339][965]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:339][965]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:339][965]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.10.24:339][965]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.24:339][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.10.24:339][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:339][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.10.24:372][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:372][965]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:372][965]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:373][965]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:373][965]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:373][965]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.24:374][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.24:374][965]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:394][965]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.24:394][965]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.10.24:395][965]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.24:395][965]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.24:395][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.10.24:399][965]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.10.24:399][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.10.24:399][965]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:399][965]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:438][965]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66484] [2020.06.15-04.10.24:438][965]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.24:438][965]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.24:439][965]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:439][965]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.24:439][965]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.15-04.10.24:521][966]r.CullAll = "0" [2020.06.15-04.10.24:564][968]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.10.24:564][968]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.24:564][968]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.24:564][968]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.10.24:564][968]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.10.24:564][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.10.24:564][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.10.24:564][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.10.24:564][968]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E9D56DE70] [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-04.10.24:565][968]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-04.10.24:565][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.10.24:565][968]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.10.24:565][968]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.15-04.10.24:565][968]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.10.24:565][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.24:565][968]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.10.24:575][968]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.10.24:575][968]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.24:575][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.24:576][968]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.24:576][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.24:577][968]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.24:577][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.24:578][968]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.24:579][968]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.24:580][968]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-04.10.24:580][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.24:583][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:586][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:586][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:586][968]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.24:586][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:587][968]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.10.24:589][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:590][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:594][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.24:594][968]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.24:594][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:594][968]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.24:597][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:617][969]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.10.24:617][969]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.10.24:617][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.10.24:618][969]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-04.10.24:618][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-04.10.24:619][969]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.10.24:675][969]LogStreaming: Flushing async loaders took 56ms. [2020.06.15-04.10.24:677][969]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.15-04.10.24:677][969]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.06.15-04.10.24:677][969]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.10.24:677][969]LogCustomization: ------ [2020.06.15-04.10.24:677][969]LogCustomization: --> DF_Head04 [2020.06.15-04.10.24:677][969]LogCustomization: --> D_Torso02 [2020.06.15-04.10.24:677][969]LogCustomization: --> D_Legs01 [2020.06.15-04.10.24:677][969]LogCustomization: ------ [2020.06.15-04.10.24:677][969]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.10.24:677][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:689][969]LogStreaming: Flushing async loaders took 11ms. [2020.06.15-04.10.24:689][969]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.10.24:689][969]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.10.24:689][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:698][969]LogStreaming: Flushing async loaders took 8ms. [2020.06.15-04.10.24:699][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.10.24:699][969]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.10.24:699][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.10.24:699][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:701][969]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.10.24:702][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:703][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:703][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:704][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:704][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:707][969]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.10.24:707][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:708][969]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.10.24:709][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:710][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:710][969]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.10.24:710][969]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.10.24:710][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.10.24:728][969]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-04.10.24:729][969]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.15-04.10.24:729][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:736][969]LogStreaming: Flushing async loaders took 7ms. [2020.06.15-04.10.24:737][969]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.15-04.10.24:738][969]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.06.15-04.10.24:738][969]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.10.24:738][969]LogCustomization: ------ [2020.06.15-04.10.24:738][969]LogCustomization: --> JP_Head04_01 [2020.06.15-04.10.24:738][969]LogCustomization: --> JP_Torso03_03 [2020.06.15-04.10.24:738][969]LogCustomization: --> J_Legs01 [2020.06.15-04.10.24:738][969]LogCustomization: ------ [2020.06.15-04.10.24:738][969]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04_01 [2020.06.15-04.10.24:738][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:739][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:739][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:749][969]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-04.10.24:750][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:754][969]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.10.24:754][969]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04_01 [2020.06.15-04.10.24:754][969]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.06.15-04.10.24:754][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:758][969]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.10.24:758][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:759][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:759][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:764][969]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.10.24:764][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:765][969]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.10.24:766][969]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.06.15-04.10.24:766][969]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01 [2020.06.15-04.10.24:766][969]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01 [2020.06.15-04.10.24:766][969]LogStreaming: Flushing async loaders. [2020.06.15-04.10.24:770][969]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.10.24:775][969]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.10.24:775][969]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.24:775][969]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.24:775][969]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.10.24:775][969]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.24:795][970]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.10.24:795][970]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.10.24:963][978]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.25:008][980]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.25:009][980]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.10.25:135][987]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.25:135][987]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.10.25:135][987]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.25:135][987]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.25:874][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.10.27:903][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.10.31:239][348]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.06.15-04.10.31:273][350]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.15-04.10.31:506][364]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.15-04.10.32:208][405]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-04.10.32:209][405]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.32:225][406]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.10.32:225][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.10.32:225][406]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.10.32:225][406]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.10.32:225][406]LogCustomization: ------ [2020.06.15-04.10.32:225][406]LogCustomization: --> DF_Head04 [2020.06.15-04.10.32:225][406]LogCustomization: --> D_Torso02 [2020.06.15-04.10.32:225][406]LogCustomization: --> D_Legs01 [2020.06.15-04.10.32:225][406]LogCustomization: ------ [2020.06.15-04.10.32:225][406]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.10.32:225][406]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.10.32:225][406]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.10.32:225][406]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.10.32:225][406]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.10.32:225][406]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.10.32:226][406]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.10.32:226][406]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.32:226][406]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-04.10.32:226][406]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.10.32:227][406]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.32:322][412]LogAsyncLoad: Done loading library async: Menu in 60.4 sec [2020.06.15-04.10.32:436][419]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.32:436][419]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.10.32:486][422]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.32:486][422]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.10.32:486][422]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.32:487][422]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.15-04.10.33:306][471]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-04.10.33:322][472]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:323][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:324][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.10.33:353][472]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:353][472]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:353][472]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:373][472]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.33:373][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.10.33:378][472]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:378][472]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:426][472]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:427][472]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.33:427][472]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.10.35:291][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-04.10.36:025][629]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.15-04.10.36:025][629]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.15-04.10.36:042][630]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:042][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.10.36:043][630]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:043][630]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:043][630]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:043][630]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:045][630]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:048][630]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.36:050][630]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.10.36:050][630]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.06.15-04.10.36:050][630]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-04.10.36:050][630]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.36:050][630]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.06.15-04.10.36:051][630]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.36:051][630]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.10.36:051][630]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.06.15-04.10.36:051][630]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.36:051][630]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.10.36:051][630]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:051][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.10.36:059][630]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:059][630]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:059][630]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:059][630]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:117][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:117][630]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.10.36:117][630]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.15-04.10.36:117][630]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.36:117][630]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.10.36:118][631]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.10.36:118][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.10.36:118][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.10.36:118][631]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.10.36:118][631]LogCustomization: ------ [2020.06.15-04.10.36:118][631]LogCustomization: --> DF_Head04 [2020.06.15-04.10.36:118][631]LogCustomization: --> D_Torso02 [2020.06.15-04.10.36:118][631]LogCustomization: --> D_Legs01 [2020.06.15-04.10.36:118][631]LogCustomization: ------ [2020.06.15-04.10.36:118][631]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.15-04.10.36:118][631]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.10.36:118][631]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.06.15-04.10.36:118][631]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.10.36:118][631]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.15-04.10.36:118][631]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.10.36:120][631]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.10.36:120][631]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.36:324][644]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.10.36:324][644]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.10.36:350][645]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:350][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.10.36:351][645]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:351][645]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:351][645]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.36:351][645]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.10.36:351][645]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.10.36:351][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.10.36:391][648]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.37:160][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.37:160][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.15-04.10.37:169][694]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.37:169][694]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.15-04.10.37:169][694]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.10.37:169][694]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-04.10.37:169][694]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.15-04.10.37:174][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.15-04.10.37:180][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.15-04.10.37:181][694]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.15-04.10.37:181][694]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.15-04.10.37:182][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.15-04.10.37:182][694]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.15-04.10.37:183][694]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.37:183][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.15-04.10.37:183][694]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.37:183][694]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.37:183][694]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:183][694]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:183][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.37:299][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:299][694]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:300][694]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:300][694]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.37:348][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.15-04.10.37:403][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.15-04.10.37:870][728]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.10.37:870][728]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-04.10.37:870][728]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.10.37:870][728]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-04.10.37:870][728]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.15-04.10.37:870][728]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.37:870][728]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.10.37:870][728]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.10.37:871][728]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.15-04.10.37:883][729]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.10.40:277][873]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.15-04.10.40:762][902]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.15-04.10.40:762][902]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.15-04.10.42:814][ 23]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-04.10.42:814][ 23]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.06.15-04.10.42:931][ 30]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.10.43:002][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.0396 [2020.06.15-04.10.43:035][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.335775 [2020.06.15-04.10.43:065][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.557775 [2020.06.15-04.10.43:098][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.75 [2020.06.15-04.10.43:132][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.8911 [2020.06.15-04.10.43:165][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=0.9727749999999999 [2020.06.15-04.10.43:199][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_18, progress=1 [2020.06.15-04.10.43:199][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_18 [2020.06.15-04.10.43:200][ 46]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.43:531][ 66]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.43:531][ 66]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.43:568][ 66]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.10.43:569][ 66]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.43:569][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10431&schemaVersion=0] [2020.06.15-04.10.43:569][ 66]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.10.43:569][ 66]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.10.43:569][ 66]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 50000 [2020.06.15-04.10.43:570][ 66]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.43:599][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.43:764][ 76]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.43:798][ 78]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10431&schemaVersion=0] [2020.06.15-04.10.43:798][ 78]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.43:809][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19E36F22FE0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.43:809][ 79]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19E36F22FE0]' succeeded in 0.237223 seconds [2020.06.15-04.10.43:815][ 79]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.43:815][ 79]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-04.10.43:815][ 79]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.43:836][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E36F22FE0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.43:857][ 82]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.257031 seconds [2020.06.15-04.10.43:914][ 85]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.43:914][ 85]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-04.10.44:132][ 98]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.45:070][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.029775 [2020.06.15-04.10.45:104][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.3276 [2020.06.15-04.10.45:134][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.5511 [2020.06.15-04.10.45:167][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.7449749999999999 [2020.06.15-04.10.45:201][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.887775 [2020.06.15-04.10.45:234][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.9710999999999999 [2020.06.15-04.10.45:267][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=0.9999749999999998 [2020.06.15-04.10.45:301][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_End01, progress=1 [2020.06.15-04.10.45:301][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_End01 [2020.06.15-04.10.45:301][168]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.45:583][185]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.45:584][185]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.45:584][185]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-04.10.45:584][185]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-04.10.45:586][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.45:733][194]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-04.10.45:816][199]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.45:817][199]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-04.10.45:817][199]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.45:900][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.15-04.10.46:034][212]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.46:034][212]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-04.10.46:150][219]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.47:570][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.15-04.10.48:370][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.15-04.10.49:831][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Mrplippy [0x19E61D16A30] Instigator: Mrplippy [0x19E61D16A30] Result: '2' k_EChatMemberStateChangeLeft (Left chat) [2020.06.15-04.10.49:837][440]LogOnlineSession: STEAM: Updating lobby joinability to true. [2020.06.15-04.10.49:837][440]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberRemoved [2020.06.15-04.10.49:837][440]PartyFacade: Verbose: [UPartyFacade::OnPlayerRemoved] Start on player removed, playerId: c0778fb5-fed5-44bb-8db8-a10caff201c5 [2020.06.15-04.10.49:837][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Mrplippy Mrplippy has left the party. [2020.06.15-04.10.49:839][440]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-04.10.49:839][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.10.49:853][441]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.15-04.10.49:854][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mrplippy, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.06.15-04.10.49:871][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-04.10.49:871][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-04.10.49:888][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-04.10.49:888][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.06.15-04.10.49:888][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-04.10.49:888][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.06.15-04.10.49:971][448]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.10.49:971][448]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-04.10.49:973][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.10.50:004][450]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-04.10.50:160][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-04.10.52:091][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.15-04.10.52:202][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.10.54:018][691]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068625060 [2020.06.15-04.10.54:025][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068625060, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.15-04.10.54:025][691]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Mrplippy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.06.15-04.10.54:827][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 5 [2020.06.15-04.10.54:827][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 5, removing. [2020.06.15-04.10.55:128][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.06.15-04.10.57:033][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.029775 [2020.06.15-04.10.57:065][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.3276 [2020.06.15-04.10.57:096][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.5511 [2020.06.15-04.10.57:129][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.7449749999999999 [2020.06.15-04.10.57:162][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.887775 [2020.06.15-04.10.57:196][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.9710999999999999 [2020.06.15-04.10.57:229][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=0.9999749999999998 [2020.06.15-04.10.57:262][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_11, progress=1 [2020.06.15-04.10.57:263][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_11 [2020.06.15-04.10.57:263][885]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.57:495][899]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.15-04.10.57:495][899]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.57:534][899]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.10.57:535][899]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.10.57:535][899]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10432&schemaVersion=0] [2020.06.15-04.10.57:536][899]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 30000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.10.57:536][899]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.15-04.10.57:536][899]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 30000 [2020.06.15-04.10.57:536][899]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.57:539][899]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.57:728][911]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.10.57:762][913]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.15-04.10.57:762][913]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.15-04.10.57:762][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.57:789][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Spoenge [0x19EA0A34090] Result: '1' k_EResultOK (success) [2020.06.15-04.10.57:789][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Spoenge [0x19EA0A34090]' succeeded in 0.246549 seconds [2020.06.15-04.10.57:819][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA0BF0FD0] Result: '1' k_EResultOK (success) [2020.06.15-04.10.57:836][918]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.296323 seconds [2020.06.15-04.10.57:962][925]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.58:012][928]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10432&schemaVersion=0] [2020.06.15-04.10.58:012][928]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.10.58:062][931]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.15-04.10.58:062][931]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.15-04.10.58:464][955]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-04.10.58:464][955]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-04.10.58:480][956]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:480][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.15-04.10.58:483][956]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:483][956]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:483][956]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:483][956]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.15-04.10.58:483][956]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:483][956]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.15-04.10.58:483][956]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:484][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:484][956]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:485][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:485][956]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:485][956]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.10.58:485][956]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:485][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:567][956]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.58:567][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:567][956]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:568][956]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:569][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.10.58:569][956]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:569][956]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:569][956]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.10.58:569][956]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.10.58:569][956]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.58:569][956]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.10.58:569][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.10.58:796][971]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.10.58:798][971]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-04.10.58:798][971]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.10.58:798][971]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.10.58:798][971]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.10.58:798][971]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.10.58:798][971]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.10.58:798][971]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19EA0A3B9B0] [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.10.58:798][971]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...E849] [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1535311623 : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=352141809 : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1256388013 : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=797652369 : OnlineService [2020.06.15-04.10.58:799][971]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976721993 : OnlineService [2020.06.15-04.10.58:799][971]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.10.58:799][971]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.10.58:799][971]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.58:799][971]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.58:799][971]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.58:800][971]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.58:801][971]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.58:802][971]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.58:802][971]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.58:803][971]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.10.58:803][971]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.10.58:804][971]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-04.10.58:804][971]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.58:807][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.58:809][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.58:810][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.58:810][971]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.10.58:810][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.58:810][971]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.10.58:812][971]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.10.58:823][972]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.10.58:824][972]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.10.58:824][972]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.10.58:825][972]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-04.10.58:825][972]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-04.10.58:827][972]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.15-04.10.58:827][972]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.6 [2020.06.15-04.10.58:827][972]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.10.58:827][972]LogCustomization: ------ [2020.06.15-04.10.58:827][972]LogCustomization: --> DF_Head04 [2020.06.15-04.10.58:827][972]LogCustomization: --> D_Torso02 [2020.06.15-04.10.58:827][972]LogCustomization: --> D_Legs01 [2020.06.15-04.10.58:827][972]LogCustomization: ------ [2020.06.15-04.10.58:827][972]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.15-04.10.58:827][972]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.10.58:827][972]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.06.15-04.10.58:828][972]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.10.58:828][972]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.15-04.10.58:828][972]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.10.59:130][991]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.10.59:582][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:582][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.10.59:638][ 18]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:638][ 18]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:638][ 18]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:657][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.10.59:657][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.10.59:661][ 18]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:661][ 18]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:719][ 18]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:719][ 18]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.10.59:719][ 18]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.11.00:036][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.15-04.11.00:069][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.11.01:434][122]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-04.11.01:450][123]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:450][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.11.01:452][123]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:452][123]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:452][123]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:452][123]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:510][123]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:510][123]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:510][123]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:510][123]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:510][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.11.01:543][123]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:543][123]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:543][123]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:545][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:977266, #nodesDataArray:26, #pathsDataArray:34, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.01:546][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-04.11.01:546][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-04.11.01:546][123]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.01:546][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.11.01:550][123]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:550][123]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:571][123]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:571][123]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.01:571][123]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.11.01:571][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:34, animate:true [2020.06.15-04.11.01:749][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006718561 ) [2020.06.15-04.11.01:749][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006718561 [2020.06.15-04.11.02:071][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.11.03:052][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006718561 seconds [2020.06.15-04.11.03:502][228]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-04.11.03:503][228]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.15-04.11.03:520][229]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:520][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.11.03:529][229]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:529][229]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:529][229]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:529][229]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:529][229]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-04.11.03:529][229]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:565][229]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.11.03:565][229]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.03:565][229]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.03:566][229]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:566][229]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:566][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:566][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.11.03:606][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:606][229]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:606][229]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:626][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.03:626][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.11.03:630][229]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:630][229]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:665][229]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.11.03:665][229]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.03:665][229]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.03:666][229]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:666][229]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.03:666][229]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.11.04:162][260]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.15-04.11.04:162][260]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.15-04.11.04:162][260]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.15-04.11.04:162][260]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.11.04:162][260]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.15-04.11.04:302][269]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/5b82ff07-14fd-41f1-b51d-0a532f8b3591] [2020.06.15-04.11.04:302][269]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.15-04.11.04:325][271]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...E849]' succeeded in 0.017084 seconds [2020.06.15-04.11.04:340][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.033404 seconds [2020.06.15-04.11.04:352][272]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.15-04.11.04:352][272]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.15-04.11.04:352][272]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.15-04.11.04:352][272]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.15-04.11.04:352][272]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.15-04.11.04:352][272]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.15-04.11.04:352][272]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.15-04.11.04:352][272]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.15-04.11.04:352][272]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.15-04.11.04:353][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.11.04:353][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.11.04:354][272]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.15-04.11.04:354][272]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [5b82ff07-14fd-41f1-b51d-0a532f8b3591] doesn't match with the current party id []. [2020.06.15-04.11.04:355][272]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.04:355][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.04:355][272]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.11.04:355][272]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.04:355][272]LogCustomization: ------ [2020.06.15-04.11.04:355][272]LogCustomization: --> DF_Head04 [2020.06.15-04.11.04:355][272]LogCustomization: --> D_Torso02 [2020.06.15-04.11.04:355][272]LogCustomization: --> D_Legs01 [2020.06.15-04.11.04:355][272]LogCustomization: ------ [2020.06.15-04.11.04:355][272]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.06.15-04.11.04:355][272]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.11.04:355][272]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.06.15-04.11.04:355][272]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.11.04:355][272]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.06.15-04.11.04:355][272]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.11.04:356][272]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:357][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.11.04:357][272]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:357][272]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:357][272]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:357][272]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:359][272]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:362][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.11.04:363][272]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:363][272]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.11.04:363][272]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:363][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.04:371][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.04:371][272]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.11.04:371][272]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:371][272]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:372][272]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:372][272]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:372][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.15-04.11.04:376][272]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:376][272]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.15-04.11.04:377][272]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.11.04:377][272]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.11.04:377][272]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-04.11.04:377][272]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.15-04.11.04:377][272]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.11.04:377][272]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.11.04:377][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.11.04:377][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.11.04:377][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.11.04:377][272]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.11.04:377][272]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.11.04:377][272]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.11.04:377][272]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.15-04.11.04:378][272]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.11.04:436][272]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.11.04:437][272]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.04:437][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.15-04.11.04:437][272]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:437][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.11.04:514][272]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:514][272]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:514][272]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.04:514][272]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.11.04:515][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:515][272]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.04:533][273]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.11.04:534][273]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.04:534][273]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.04:534][273]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.06.15-04.11.04:603][278]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.11.04:603][278]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.11.04:619][279]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.11.04:683][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046200349 [2020.06.15-04.11.05:091][306]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.15-04.11.05:092][306]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.06.15-04.11.05:093][306]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Head04 [2020.06.15-04.11.05:093][306]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.11.05:093][306]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso02 [2020.06.15-04.11.05:094][306]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.11.05:094][306]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.06.15-04.11.05:094][306]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.11.05:094][306]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.15-04.11.05:095][306]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.06.15-04.11.05:095][306]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Head02 [2020.06.15-04.11.05:095][306]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.11.05:100][306]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.11.05:100][306]GameFlow: (CustomizedAudio) - Update Sound with item J_Head02 [2020.06.15-04.11.05:100][306]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Torso01 [2020.06.15-04.11.05:101][306]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.15-04.11.05:101][306]GameFlow: (BP_Menu_CamperMale02_C_1) - UpdateCustomization with item J_Legs02 [2020.06.15-04.11.05:101][306]LogStreaming: Flushing async loaders. [2020.06.15-04.11.05:104][306]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.11.05:104][306]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.15-04.11.05:105][306]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.15-04.11.05:105][306]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.15-04.11.05:105][306]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.06.15-04.11.05:105][306]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.15-04.11.05:105][306]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.06.15-04.11.05:106][306]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.15-04.11.05:106][306]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.06.15-04.11.05:106][306]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.15-04.11.05:106][306]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.06.15-04.11.05:107][306]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.06.15-04.11.05:107][306]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.15-04.11.05:107][306]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.15-04.11.05:107][306]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01 [2020.06.15-04.11.05:107][306]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01 [2020.06.15-04.11.05:107][306]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.15-04.11.05:107][306]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.15-04.11.05:108][306]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.06.15-04.11.05:108][306]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000023 seconds [2020.06.15-04.11.05:108][306]LogStreaming: Flushing async loaders. [2020.06.15-04.11.05:112][306]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.11.05:113][306]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.05:113][306]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.05:113][306]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.05:113][306]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.05:113][306]GameFlow: (BP_Menu_Slasher05_C_0) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.05:113][306]LogStreaming: Flushing async loaders. [2020.06.15-04.11.05:119][306]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.11.05:119][306]LogStreaming: Flushing async loaders. [2020.06.15-04.11.05:123][306]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.11.05:124][306]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.05:124][306]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.11.05:124][306]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.05:124][306]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-04.11.05:124][306]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.11.05:124][306]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-04.11.05:595][335]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.15-04.11.05:596][335]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.15-04.11.05:597][335]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.15-04.11.05:607][336]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:608][336]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:608][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.05:609][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.15-04.11.05:609][336]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:609][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.11.05:699][336]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:699][336]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:699][336]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:699][336]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.11.05:699][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.11.05:699][336]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:700][336]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:920][350]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.11.05:922][350]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-04.11.05:922][350]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:922][350]GameFlow: Warning: Entering Main Menu [2020.06.15-04.11.05:922][350]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.11.05:923][350]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.11.05:923][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.11.05:923][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.11.05:923][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.11.05:923][350]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.11.05:923][350]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.11.05:923][350]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.15-04.11.05:923][350]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.15-04.11.05:927][350]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.15-04.11.05:930][350]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.11.05:930][350]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.11.05:930][350]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.05:930][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.11.05:931][350]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.05:931][350]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.05:931][350]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.11.05:931][350]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.11.05:931][350]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.11.05:931][350]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.11.05:931][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.11.05:940][351]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.11.06:144][363]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:144][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.11.06:203][363]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:203][363]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:203][363]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:224][363]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.06:224][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.11.06:230][363]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:230][363]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:276][363]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.11.06:276][363]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.06:276][363]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.06:276][363]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:276][363]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.06:277][363]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.15-04.11.06:281][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.11.06:475][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.11.06:723][386]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.11.06:739][387]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.11.06:739][387]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.11.06:739][387]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.11.06:740][387]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435460. [2020.06.15-04.11.06:741][387]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000033 seconds [2020.06.15-04.11.06:742][387]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.15-04.11.06:742][387]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.06:742][387]LogCustomization: ------ [2020.06.15-04.11.06:742][387]LogCustomization: --> HA_Head01 [2020.06.15-04.11.06:742][387]LogCustomization: --> HA_Body01 [2020.06.15-04.11.06:742][387]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.06:742][387]LogCustomization: ------ [2020.06.15-04.11.06:742][387]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.06:742][387]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.06:742][387]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.06:742][387]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.06:742][387]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.06:742][387]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.07:427][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.11.09:426][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.15-04.11.10:794][627]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.15-04.11.10:812][628]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:812][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:815][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.11.10:859][628]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:859][628]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:859][628]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:880][628]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.10:880][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.11.10:885][628]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:885][628]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:955][628]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:955][628]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.10:956][628]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.15-04.11.14:699][852]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.15-04.11.14:715][853]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:716][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.11.14:717][853]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:717][853]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:717][853]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:717][853]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:780][853]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:781][853]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:781][853]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:781][853]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:781][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.11.14:823][853]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:823][853]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:824][853]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:825][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=true), bloodpoints:977266, #nodesDataArray:6, #pathsDataArray:6, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:5, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.14:826][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.15-04.11.14:827][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.15-04.11.14:827][853]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.11.14:827][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.11.14:834][853]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:834][853]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:855][853]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:855][853]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.11.14:855][853]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.15-04.11.14:857][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:6, animate:true [2020.06.15-04.11.14:937][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000292388722 ) [2020.06.15-04.11.14:937][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000292388722 [2020.06.15-04.11.15:867][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000292388722 seconds [2020.06.15-04.11.16:668][957]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.16:668][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:209) [2020.06.15-04.11.16:669][957]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.16:715][957]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66400] [2020.06.15-04.11.16:716][957]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.16:716][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10433&schemaVersion=0] [2020.06.15-04.11.16:718][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:974266, #nodesDataArray:5, #pathsDataArray:5, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:6, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.16:718][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.11.16:718][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000184890814 ) [2020.06.15-04.11.16:718][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000184890814 [2020.06.15-04.11.16:720][958]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.16:720][958]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.16:720][958]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.11.16:720][958]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.16:720][958]LogCustomization: ------ [2020.06.15-04.11.16:720][958]LogCustomization: --> HA_Head01 [2020.06.15-04.11.16:720][958]LogCustomization: --> HA_Body01 [2020.06.15-04.11.16:720][958]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.16:720][958]LogCustomization: ------ [2020.06.15-04.11.16:720][958]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.16:720][958]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.16:720][958]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.16:720][958]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.16:720][958]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.16:720][958]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.16:754][961]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E74337C90] Result: '1' k_EResultOK (success) [2020.06.15-04.11.16:771][962]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051046 seconds [2020.06.15-04.11.16:866][967]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.17:049][978]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10433&schemaVersion=0] [2020.06.15-04.11.17:049][978]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.17:235][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.17:669][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000184890814 seconds [2020.06.15-04.11.17:669][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:6, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.11.18:370][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.18:469][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.11.18:469][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:5, animate:true [2020.06.15-04.11.18:513][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000006788643 ) [2020.06.15-04.11.18:513][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.0000006788643 [2020.06.15-04.11.18:514][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.11.19:473][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000006788643 seconds [2020.06.15-04.11.20:441][179]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.20:441][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.11.20:553][186]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.20:557][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.21:054][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.21:575][247]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.21:576][247]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.21:576][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:206) [2020.06.15-04.11.21:742][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.21:787][260]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.22:376][295]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.22:377][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.11.22:540][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.22:637][311]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.23:158][342]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.23:158][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:102) [2020.06.15-04.11.23:158][342]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.23:203][342]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66464] [2020.06.15-04.11.23:203][342]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.23:204][342]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10434&schemaVersion=0] [2020.06.15-04.11.23:206][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:960266, #nodesDataArray:7, #pathsDataArray:8, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:7, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.23:206][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.11.23:207][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000007584691 ) [2020.06.15-04.11.23:207][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.0000007584691 [2020.06.15-04.11.23:210][343]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.23:210][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.23:210][343]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.11.23:210][343]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.23:210][343]LogCustomization: ------ [2020.06.15-04.11.23:210][343]LogCustomization: --> HA_Head01 [2020.06.15-04.11.23:210][343]LogCustomization: --> HA_Body01 [2020.06.15-04.11.23:210][343]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.23:210][343]LogCustomization: ------ [2020.06.15-04.11.23:210][343]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.23:210][343]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.23:210][343]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.23:210][343]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.23:210][343]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.23:210][343]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.23:244][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E38F440F0] Result: '1' k_EResultOK (success) [2020.06.15-04.11.23:264][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051623 seconds [2020.06.15-04.11.23:438][357]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.23:539][363]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10434&schemaVersion=0] [2020.06.15-04.11.23:539][363]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.23:557][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.24:157][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000007584691 seconds [2020.06.15-04.11.24:157][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:7, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.11.24:757][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.24:859][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.11.24:859][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:8, animate:true [2020.06.15-04.11.24:926][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.3000000317581 ) [2020.06.15-04.11.24:926][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.3000000317581 [2020.06.15-04.11.24:926][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.11.24:952][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.26:161][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.3000000317581 seconds [2020.06.15-04.11.26:828][557]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.26:829][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.11.26:995][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.27:042][570]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.27:563][601]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.27:563][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:209) [2020.06.15-04.11.27:730][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.27:828][617]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.28:297][645]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.28:297][645]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.28:298][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:310) [2020.06.15-04.11.28:431][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.28:528][659]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.28:797][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.29:298][705]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.29:299][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:208) [2020.06.15-04.11.29:396][711]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.29:531][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.30:199][759]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.30:199][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.11.30:297][765]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.30:331][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.30:965][805]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.30:966][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:101) [2020.06.15-04.11.30:966][805]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.31:010][805]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66504] [2020.06.15-04.11.31:010][805]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.31:010][805]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10435&schemaVersion=0] [2020.06.15-04.11.31:012][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:937266, #nodesDataArray:7, #pathsDataArray:6, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:8, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.31:013][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.11.31:013][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000747409649 ) [2020.06.15-04.11.31:014][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000747409649 [2020.06.15-04.11.31:015][806]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.31:015][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.31:015][806]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.11.31:015][806]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.31:016][806]LogCustomization: ------ [2020.06.15-04.11.31:016][806]LogCustomization: --> HA_Head01 [2020.06.15-04.11.31:016][806]LogCustomization: --> HA_Body01 [2020.06.15-04.11.31:016][806]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.31:016][806]LogCustomization: ------ [2020.06.15-04.11.31:016][806]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.31:016][806]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.31:016][806]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.31:016][806]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.31:016][806]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.31:016][806]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.31:050][809]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E3656D720] Result: '1' k_EResultOK (success) [2020.06.15-04.11.31:069][810]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052033 seconds [2020.06.15-04.11.31:213][818]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10435&schemaVersion=0] [2020.06.15-04.11.31:214][818]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.31:246][820]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.31:399][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.32:267][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000747409649 seconds [2020.06.15-04.11.32:267][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:8, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.11.32:667][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.32:768][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.11.32:768][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:6, animate:true [2020.06.15-04.11.32:843][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000450480729 ) [2020.06.15-04.11.32:843][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000450480729 [2020.06.15-04.11.32:843][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.11.32:851][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.33:034][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.34:069][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000450480729 seconds [2020.06.15-04.11.34:903][ 35]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.34:904][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.11.35:103][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.35:117][ 48]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.35:736][ 85]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.35:737][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:204) [2020.06.15-04.11.35:952][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.35:968][ 99]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.36:572][135]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.36:572][135]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.36:572][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:304) [2020.06.15-04.11.36:772][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.36:786][148]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.37:471][189]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.37:472][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:101) [2020.06.15-04.11.37:555][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.37:585][196]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.38:173][231]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.38:173][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:212) [2020.06.15-04.11.38:305][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.38:403][245]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.38:672][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.15-04.11.38:672][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.15-04.11.39:206][293]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.39:206][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.11.39:206][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.39:250][293]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66548] [2020.06.15-04.11.39:250][293]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.39:250][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10436&schemaVersion=0] [2020.06.15-04.11.39:251][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:914266, #nodesDataArray:9, #pathsDataArray:10, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:9, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.39:252][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.11.39:252][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000204355456 ) [2020.06.15-04.11.39:252][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000204355456 [2020.06.15-04.11.39:254][294]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.39:254][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.39:254][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.11.39:254][294]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.39:254][294]LogCustomization: ------ [2020.06.15-04.11.39:254][294]LogCustomization: --> HA_Head01 [2020.06.15-04.11.39:254][294]LogCustomization: --> HA_Body01 [2020.06.15-04.11.39:254][294]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.39:254][294]LogCustomization: ------ [2020.06.15-04.11.39:254][294]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.39:254][294]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.39:254][294]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.39:254][294]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.39:254][294]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.39:254][294]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.39:288][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379BFA30] Result: '1' k_EResultOK (success) [2020.06.15-04.11.39:307][298]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052220 seconds [2020.06.15-04.11.39:338][300]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.39:434][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.39:693][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.15-04.11.39:924][335]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10436&schemaVersion=0] [2020.06.15-04.11.39:924][335]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.40:507][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000204355456 seconds [2020.06.15-04.11.40:507][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:9, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.11.41:192][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.41:292][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.11.41:292][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:9, #pathsDataArray:10, animate:true [2020.06.15-04.11.41:478][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000637909398 ) [2020.06.15-04.11.41:478][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000637909398 [2020.06.15-04.11.41:478][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.11.41:497][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.42:594][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000637909398 seconds [2020.06.15-04.11.43:562][541]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.43:563][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.11.43:729][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.43:759][553]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.44:163][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.44:663][607]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.44:663][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:205) [2020.06.15-04.11.44:831][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.44:845][618]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.45:068][631]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-04.11.45:496][657]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.45:497][657]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.45:497][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:306) [2020.06.15-04.11.45:662][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.45:747][672]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.47:398][771]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.47:399][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:102) [2020.06.15-04.11.47:553][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.47:629][785]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.48:168][817]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.48:168][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:201) [2020.06.15-04.11.48:315][826]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.48:365][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.48:999][867]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.48:999][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:101) [2020.06.15-04.11.49:133][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.49:218][880]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.49:567][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.15-04.11.49:567][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.15-04.11.50:134][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.50:603][963]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.50:603][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.11.50:802][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.50:849][978]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.51:368][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.51:903][ 41]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.51:903][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:305) [2020.06.15-04.11.51:903][ 41]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.51:953][ 41]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66656] [2020.06.15-04.11.51:953][ 41]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.11.51:954][ 41]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10437&schemaVersion=0] [2020.06.15-04.11.51:955][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:883266, #nodesDataArray:11, #pathsDataArray:12, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:10, prestige:0, #levelUpDetailsDataArray:2, canIncreasePrestigeLevel:false ) [2020.06.15-04.11.51:955][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.11.51:956][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000320840627 ) [2020.06.15-04.11.51:956][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000320840627 [2020.06.15-04.11.51:957][ 42]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.11.51:957][ 42]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.11.51:957][ 42]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.11.51:957][ 42]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.11.51:957][ 42]LogCustomization: ------ [2020.06.15-04.11.51:957][ 42]LogCustomization: --> HA_Head01 [2020.06.15-04.11.51:957][ 42]LogCustomization: --> HA_Body01 [2020.06.15-04.11.51:957][ 42]LogCustomization: --> WI_W03_01 [2020.06.15-04.11.51:957][ 42]LogCustomization: ------ [2020.06.15-04.11.51:957][ 42]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.11.51:957][ 42]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.11.51:957][ 42]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.11.51:957][ 42]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.11.51:957][ 42]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.11.51:957][ 42]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.11.51:994][ 45]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19EA4AA7AB0] Result: '1' k_EResultOK (success) [2020.06.15-04.11.52:015][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.055287 seconds [2020.06.15-04.11.52:151][ 54]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.52:269][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.52:285][ 62]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10437&schemaVersion=0] [2020.06.15-04.11.52:285][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.11.53:203][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000320840627 seconds [2020.06.15-04.11.53:203][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:10, prestige:0, #levelUpDetailsDataArray:2 [2020.06.15-04.11.53:255][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.53:956][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.54:137][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.54:857][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.54:972][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.11.54:972][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:11, #pathsDataArray:12, animate:true [2020.06.15-04.11.55:113][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000717490911 ) [2020.06.15-04.11.55:113][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000717490911 [2020.06.15-04.11.55:113][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.11.56:240][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.15-04.11.56:240][291]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.11.56:572][311]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.11.56:572][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.11.56:574][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000717490911 seconds [2020.06.15-04.11.57:861][388]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.57:861][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.11.57:974][395]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.58:027][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.11.59:498][486]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.59:498][486]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.11.59:499][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:301, completeWeb:false, teleport:false ) [2020.06.15-04.11.59:499][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:204) [2020.06.15-04.11.59:809][505]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.11.59:831][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.15-04.11.59:996][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.01:065][580]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.01:066][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:201, completeWeb:false, teleport:false ) [2020.06.15-04.12.01:066][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:302, completeWeb:false, teleport:false ) [2020.06.15-04.12.01:066][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.12.01:244][591]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.01:398][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.15-04.12.01:398][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.15-04.12.01:497][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.03:634][734]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.03:634][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:210, completeWeb:false, teleport:true ) [2020.06.15-04.12.03:635][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:102) [2020.06.15-04.12.03:813][745]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.03:934][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.04:166][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.06.15-04.12.04:468][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.05:268][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.05:769][862]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.05:770][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.12.05:770][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 11.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.05:815][862]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66656] [2020.06.15-04.12.05:815][862]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.05:815][862]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10438&schemaVersion=0] [2020.06.15-04.12.05:816][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:864266, #nodesDataArray:8, #pathsDataArray:7, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:11, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.12.05:816][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.12.05:817][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000391458161 ) [2020.06.15-04.12.05:817][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000391458161 [2020.06.15-04.12.05:818][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.05:818][863]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.05:818][863]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.12.05:818][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.05:818][863]LogCustomization: ------ [2020.06.15-04.12.05:818][863]LogCustomization: --> HA_Head01 [2020.06.15-04.12.05:818][863]LogCustomization: --> HA_Body01 [2020.06.15-04.12.05:818][863]LogCustomization: --> WI_W03_01 [2020.06.15-04.12.05:818][863]LogCustomization: ------ [2020.06.15-04.12.05:818][863]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.05:818][863]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.05:818][863]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.05:819][863]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.05:819][863]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.05:819][863]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.05:853][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E379BFA30] Result: '1' k_EResultOK (success) [2020.06.15-04.12.05:872][867]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052168 seconds [2020.06.15-04.12.05:998][874]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.06:031][876]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10438&schemaVersion=0] [2020.06.15-04.12.06:032][876]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.06:269][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.07:370][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000391458161 seconds [2020.06.15-04.12.07:370][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:11, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.12.07:738][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.07:839][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.12.07:839][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:8, #pathsDataArray:7, animate:true [2020.06.15-04.12.07:926][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000729807653 ) [2020.06.15-04.12.07:926][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000729807653 [2020.06.15-04.12.07:926][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.12.07:938][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.08:138][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.09:439][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000729807653 seconds [2020.06.15-04.12.10:574][143]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.10:575][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.12.10:703][151]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.10:808][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.11:442][195]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.11:442][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:209) [2020.06.15-04.12.11:621][206]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.11:640][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.11:861][220]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.15-04.12.12:343][249]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.12:343][249]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.12:343][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:309) [2020.06.15-04.12.12:556][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.12:573][263]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.13:358][310]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.13:358][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.12.13:574][323]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.13:691][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.15:160][418]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.15:160][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:207) [2020.06.15-04.12.15:393][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.15:458][436]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.16:160][478]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.16:160][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:405, completeWeb:false, teleport:false ) [2020.06.15-04.12.16:160][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:405 [2020.06.15-04.12.16:161][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:101) [2020.06.15-04.12.16:161][478]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 12.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.16:209][478]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66676] [2020.06.15-04.12.16:209][478]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.16:210][478]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10439&schemaVersion=0] [2020.06.15-04.12.16:212][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:842266, #nodesDataArray:10, #pathsDataArray:9, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:12, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.12.16:212][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.12.16:213][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000094179995 ) [2020.06.15-04.12.16:213][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000094179995 [2020.06.15-04.12.16:214][479]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.16:214][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.16:214][479]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.12.16:214][479]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.16:214][479]LogCustomization: ------ [2020.06.15-04.12.16:214][479]LogCustomization: --> HA_Head01 [2020.06.15-04.12.16:214][479]LogCustomization: --> HA_Body01 [2020.06.15-04.12.16:214][479]LogCustomization: --> WI_W03_01 [2020.06.15-04.12.16:214][479]LogCustomization: ------ [2020.06.15-04.12.16:214][479]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.16:214][479]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.16:214][479]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.16:214][479]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.16:214][479]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.16:214][479]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.16:248][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E9D56FE80] Result: '1' k_EResultOK (success) [2020.06.15-04.12.16:267][483]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052515 seconds [2020.06.15-04.12.16:292][484]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.16:576][501]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10439&schemaVersion=0] [2020.06.15-04.12.16:577][501]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.16:727][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.17:561][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.17:762][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000094179995 seconds [2020.06.15-04.12.17:762][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:12, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.12.17:762][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.17:895][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.17:995][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.12.17:995][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:9, animate:true [2020.06.15-04.12.18:074][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000491738319 ) [2020.06.15-04.12.18:074][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000491738319 [2020.06.15-04.12.18:074][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.12.18:086][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.19:598][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000491738319 seconds [2020.06.15-04.12.20:299][720]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.20:299][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.12.20:516][733]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.20:635][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.21:267][778]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.21:268][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:208) [2020.06.15-04.12.21:464][790]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.21:499][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.21:933][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.22:401][846]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.22:401][846]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.22:401][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:308) [2020.06.15-04.12.22:498][852]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.22:667][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.23:302][900]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.23:302][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.12.23:534][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.23:550][915]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.24:202][954]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.24:203][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:403, completeWeb:false, teleport:false ) [2020.06.15-04.12.24:203][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.15-04.12.24:203][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:205) [2020.06.15-04.12.24:333][962]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.24:536][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.25:171][ 12]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.25:172][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:305, completeWeb:true, teleport:false ) [2020.06.15-04.12.25:172][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.12.25:535][ 34]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.25:604][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.26:204][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.15-04.12.26:204][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 13.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.26:253][ 74]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66720] [2020.06.15-04.12.26:253][ 74]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.26:254][ 74]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10440&schemaVersion=0] [2020.06.15-04.12.26:256][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:820266, #nodesDataArray:10, #pathsDataArray:12, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:13, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.12.26:256][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.12.26:256][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000046081841 ) [2020.06.15-04.12.26:256][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000046081841 [2020.06.15-04.12.26:258][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.26:258][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.26:258][ 75]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.12.26:258][ 75]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.26:258][ 75]LogCustomization: ------ [2020.06.15-04.12.26:258][ 75]LogCustomization: --> HA_Head01 [2020.06.15-04.12.26:258][ 75]LogCustomization: --> HA_Body01 [2020.06.15-04.12.26:258][ 75]LogCustomization: --> WI_W03_01 [2020.06.15-04.12.26:258][ 75]LogCustomization: ------ [2020.06.15-04.12.26:258][ 75]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.26:258][ 75]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.26:258][ 75]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.26:258][ 75]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.26:258][ 75]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.26:258][ 75]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.26:295][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E615FA270] Result: '1' k_EResultOK (success) [2020.06.15-04.12.26:309][ 79]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049923 seconds [2020.06.15-04.12.26:503][ 90]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10440&schemaVersion=0] [2020.06.15-04.12.26:503][ 90]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.27:804][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000046081841 seconds [2020.06.15-04.12.27:804][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:13, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.12.28:339][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.28:439][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.12.28:439][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:12, animate:true [2020.06.15-04.12.28:541][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000409106724 ) [2020.06.15-04.12.28:541][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000409106724 [2020.06.15-04.12.28:541][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.12.30:042][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000409106724 seconds [2020.06.15-04.12.30:694][336]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.30:695][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:103) [2020.06.15-04.12.30:861][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.30:957][352]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.31:562][388]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.31:562][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:205) [2020.06.15-04.12.31:728][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.31:808][403]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.32:428][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.32:429][440]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.32:429][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:306) [2020.06.15-04.12.32:527][446]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.32:564][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.33:330][494]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.33:331][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:104) [2020.06.15-04.12.33:425][500]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.33:495][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.34:197][546]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.34:198][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:403, completeWeb:false, teleport:false ) [2020.06.15-04.12.34:198][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.06.15-04.12.34:198][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:105) [2020.06.15-04.12.34:311][553]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.34:396][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.34:731][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.35:333][614]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.35:334][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435460, id:305, completeWeb:true, teleport:false ) [2020.06.15-04.12.35:334][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435460, id:210) [2020.06.15-04.12.35:444][621]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.15-04.12.35:663][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.36:335][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.15-04.12.36:335][674]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 14.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.15-04.12.36:382][674]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66824] [2020.06.15-04.12.36:382][674]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.36:383][674]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10441&schemaVersion=0] [2020.06.15-04.12.36:384][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435460 (playerChanged=false), bloodpoints:798266, #nodesDataArray:12, #pathsDataArray:12, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:14, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.15-04.12.36:384][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.15-04.12.36:385][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000003707828 ) [2020.06.15-04.12.36:385][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000003707828 [2020.06.15-04.12.36:388][675]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.36:388][675]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.36:388][675]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [268435460] [2020.06.15-04.12.36:388][675]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.36:388][675]LogCustomization: ------ [2020.06.15-04.12.36:388][675]LogCustomization: --> HA_Head01 [2020.06.15-04.12.36:388][675]LogCustomization: --> HA_Body01 [2020.06.15-04.12.36:388][675]LogCustomization: --> WI_W03_01 [2020.06.15-04.12.36:388][675]LogCustomization: ------ [2020.06.15-04.12.36:388][675]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.36:388][675]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.36:388][675]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.36:388][675]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.36:388][675]GameFlow: (BP_Menu_Slasher05_C_1) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.36:388][675]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.36:580][687]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10441&schemaVersion=0] [2020.06.15-04.12.36:580][687]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.36:623][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Spoenge [0x19E0B7E67C0] Result: '1' k_EResultOK (success) [2020.06.15-04.12.36:632][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.36:641][691]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.252416 seconds [2020.06.15-04.12.37:932][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000003707828 seconds [2020.06.15-04.12.37:932][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:14, prestige:0, #levelUpDetailsDataArray:0 [2020.06.15-04.12.38:567][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.38:668][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.15-04.12.38:668][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:12, #pathsDataArray:12, animate:true [2020.06.15-04.12.38:787][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000120396726 ) [2020.06.15-04.12.38:787][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000120396726 [2020.06.15-04.12.38:787][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.15-04.12.40:270][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000120396726 seconds [2020.06.15-04.12.42:070][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.42:071][ 10]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.15-04.12.42:071][ 10]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.15-04.12.42:085][ 11]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:085][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:094][ 11]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:095][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:095][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.12.42:149][ 11]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:149][ 11]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:149][ 11]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:172][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.12.42:172][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.12.42:176][ 11]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:176][ 11]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:217][ 11]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66824] [2020.06.15-04.12.42:218][ 11]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.42:218][ 11]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.42:218][ 11]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:218][ 11]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:218][ 11]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.15-04.12.42:673][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.42:673][ 39]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.15-04.12.42:673][ 39]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.15-04.12.42:673][ 39]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.15-04.12.42:688][ 40]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:688][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.12.42:696][ 40]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:696][ 40]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:696][ 40]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:696][ 40]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:697][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.15-04.12.42:700][ 40]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:700][ 40]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.12.42:700][ 40]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435460 [2020.06.15-04.12.42:700][ 40]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.15-04.12.42:700][ 40]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.12.42:700][ 40]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.12.42:701][ 40]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.12.42:701][ 40]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.12.42:701][ 40]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.12.42:701][ 40]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.12.42:701][ 40]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.12.42:701][ 40]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.12.42:701][ 40]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.15-04.12.42:704][ 40]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.12.42:768][ 40]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.12.42:769][ 40]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:769][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.42:770][ 40]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.12.42:770][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.15-04.12.42:771][ 40]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.42:771][ 40]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.42:771][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.12.42:771][ 40]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.42:771][ 40]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.42:771][ 40]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.42:771][ 40]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.12.42:794][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.42:794][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.42:794][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435460] and selected character id [-1] [2020.06.15-04.12.42:870][ 46]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.12.42:920][ 49]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.12.43:286][ 71]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:287][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.12.43:393][ 71]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:393][ 71]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:393][ 71]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.12.43:393][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.12.43:393][ 71]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:394][ 71]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.43:513][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.06.15-04.12.43:515][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.06.15-04.12.43:515][ 78]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item DF_Head04 [2020.06.15-04.12.43:515][ 78]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.12.43:531][ 78]LogStreaming: Flushing async loaders took 16ms. [2020.06.15-04.12.43:532][ 78]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.12.43:532][ 78]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item D_Torso02 [2020.06.15-04.12.43:532][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:542][ 78]LogStreaming: Flushing async loaders took 10ms. [2020.06.15-04.12.43:543][ 78]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.12.43:544][ 78]GameFlow: (BP_Menu_CamperMale01_C_3) - UpdateCustomization with item D_Legs01 [2020.06.15-04.12.43:544][ 78]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.12.43:544][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.06.15-04.12.43:545][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.15-04.12.43:545][ 78]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head06 [2020.06.15-04.12.43:545][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:546][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.12.43:546][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:547][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.12.43:547][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:548][ 78]LogStreaming: Flushing async loaders took 0ms. [2020.06.15-04.12.43:548][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:556][ 78]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.12.43:557][ 78]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head06 [2020.06.15-04.12.43:557][ 78]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.15-04.12.43:557][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:562][ 78]LogStreaming: Flushing async loaders took 5ms. [2020.06.15-04.12.43:562][ 78]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.15-04.12.43:562][ 78]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.15-04.12.43:562][ 78]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.15-04.12.43:562][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.06.15-04.12.43:563][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-04.12.43:563][ 78]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head07 [2020.06.15-04.12.43:563][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:573][ 78]LogStreaming: Flushing async loaders took 9ms. [2020.06.15-04.12.43:573][ 78]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head07 [2020.06.15-04.12.43:573][ 78]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_02 [2020.06.15-04.12.43:573][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:580][ 78]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.12.43:589][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:592][ 78]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.12.43:592][ 78]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_02 [2020.06.15-04.12.43:592][ 78]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.06.15-04.12.43:592][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:594][ 78]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.43:594][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:594][ 78]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.12.43:594][ 78]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.06.15-04.12.43:595][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.15-04.12.43:595][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.15-04.12.43:596][ 78]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.06.15-04.12.43:596][ 78]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.06.15-04.12.43:596][ 78]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.15-04.12.43:596][ 78]LogStreaming: Flushing async loaders. [2020.06.15-04.12.43:598][ 78]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.43:598][ 78]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.15-04.12.43:598][ 78]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.06.15-04.12.43:598][ 78]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.06.15-04.12.43:599][ 78]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.15-04.12.43:599][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.06.15-04.12.43:600][ 78]GameFlow: (BP_Menu_Slasher05_C_2) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.43:600][ 78]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.43:600][ 78]GameFlow: (BP_Menu_Slasher05_C_2) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.43:600][ 78]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.43:600][ 78]GameFlow: (BP_Menu_Slasher05_C_2) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.43:600][ 78]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.43:600][ 78]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.12.43:600][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.43:600][ 78]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-04.12.43:600][ 78]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.12.43:600][ 78]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.15-04.12.50:261][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.50:262][477]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.15-04.12.50:262][477]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.15-04.12.50:262][477]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.15-04.12.50:262][477]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.15-04.12.50:262][477]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.15-04.12.50:262][477]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-04.12.50:477][490]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-04.12.50:477][490]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.15-04.12.50:477][490]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.15-04.12.50:477][490]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.15-04.12.50:477][490]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.15-04.12.50:477][490]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.15-04.12.50:777][508]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.15-04.12.50:777][508]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.15-04.12.50:966][520]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240976803213 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.186759 seconds [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E2E67C7C0] [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...258D] [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.12.50:978][520]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-701914839 : OnlineService [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1365855378 : OnlineService [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1940656437 : OnlineService [2020.06.15-04.12.50:979][520]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1916347333 : OnlineService [2020.06.15-04.12.50:979][520]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.15-04.12.50:979][520]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.51:110][528]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: d629a129-5169-4c92-8c53-eecb8dc6dc3b [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: d629a129-5169-4c92-8c53-eecb8dc6dc3b [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.15-04.12.51:111][528]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.15-04.12.51:111][528]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Spoenge, ID( 147389 ) setting playerRole : VE_Camper [2020.06.15-04.12.51:118][528]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.15-04.12.51:118][528]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.15-04.12.51:118][528]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.15-04.12.51:119][528]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.15-04.12.51:119][528]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.15-04.12.51:119][528]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.51:119][528]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:119][528]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:120][528]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:120][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.15-04.12.51:147][530]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-04.12.51:254][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046200349 [2020.06.15-04.12.51:328][541]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.51:328][541]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.15-04.12.51:378][544]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.15-04.12.51:647][560]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:647][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.12.51:759][560]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:759][560]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:759][560]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:759][560]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.15-04.12.51:759][560]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:759][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.15-04.12.51:818][560]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:818][560]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:818][560]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.12.51:818][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.12.51:819][560]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:839][560]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:839][560]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.51:841][560]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.12.51:841][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.15-04.12.51:850][560]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.51:850][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.15-04.12.51:851][560]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.51:851][560]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.51:851][560]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:851][560]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:896][560]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66824] [2020.06.15-04.12.51:896][560]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.51:896][560]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.15-04.12.51:897][560]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:897][560]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.51:897][560]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.15-04.12.51:897][560]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.51:897][560]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.15-04.12.51:897][560]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.15-04.12.51:897][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.15-04.12.52:047][569]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_312055live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.15-04.12.52:048][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.12.52:127][574]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.15-04.12.52:131][574]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.15-04.12.52:131][574]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.52:131][574]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.12.52:131][574]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.12.52:131][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.12.52:131][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.12.52:131][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.15-04.12.52:131][574]LogOnlineSession: Verbose: OSS: OwningPlayerName: Spoenge [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: OwningPlayerId: Spoenge [0x19E36F2E950] [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198046200349:7777 Type: Lobby session SessionId: Lobby[0x18...258D] [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: Settings: [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-701914839 : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=1365855378 : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1940656437 : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-1916347333 : OnlineService [2020.06.15-04.12.52:132][574]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198046200349:7777|109775240976803213 : OnlineService [2020.06.15-04.12.52:132][574]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.12.52:132][574]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.12.52:132][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.15-04.12.52:132][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.12.52:132][574]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.12.52:133][574]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:148][575]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.12.52:148][575]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.12.52:148][575]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.12.52:150][575]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.15-04.12.52:151][575]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.12.52:151][575]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.12.52:151][575]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:151][575]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.15-04.12.52:152][575]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.12.52:345][587]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.12.52:345][587]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.12.52:379][589]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba/state] [2020.06.15-04.12.52:379][589]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.15-04.12.52:429][592]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.15-04.12.52:429][592]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c9fceeb0-a8d0-11e7-9a75-9f0f374aaaba] [2020.06.15-04.12.52:429][592]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.12.52:429][592]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:578][601]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.15-04.12.52:947][623]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.12.52:948][623]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.12.52:954][623]LogStreaming: Flushing async loaders took 6ms. [2020.06.15-04.12.52:954][623]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.12.52:954][623]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.12.52:955][623]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.12.52:955][623]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.12.52:956][623]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.12.52:956][623]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.12.52:957][623]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.15-04.12.52:957][623]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.15-04.12.52:958][623]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.15-04.12.52:958][623]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.15-04.12.52:963][623]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:966][623]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:966][623]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:967][623]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.15-04.12.52:967][623]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.52:969][624]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.15-04.12.52:969][624]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.15-04.12.52:969][624]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.15-04.12.52:970][624]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.15-04.12.52:970][624]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.15-04.12.52:972][624]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.15-04.12.52:972][624]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.06.15-04.12.52:972][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.52:972][624]LogCustomization: ------ [2020.06.15-04.12.52:972][624]LogCustomization: --> DF_Head04 [2020.06.15-04.12.52:972][624]LogCustomization: --> D_Torso02 [2020.06.15-04.12.52:972][624]LogCustomization: --> D_Legs01 [2020.06.15-04.12.52:972][624]LogCustomization: ------ [2020.06.15-04.12.52:972][624]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Head04 [2020.06.15-04.12.52:972][624]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.12.52:972][624]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item D_Torso02 [2020.06.15-04.12.52:973][624]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.12.52:973][624]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item D_Legs01 [2020.06.15-04.12.52:973][624]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.12.52:973][624]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.12.52:975][624]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.52:976][624]LogStreaming: Flushing async loaders. [2020.06.15-04.12.52:979][624]LogStreaming: Flushing async loaders took 3ms. [2020.06.15-04.12.52:979][624]LogStreaming: Flushing async loaders. [2020.06.15-04.12.52:983][624]LogStreaming: Flushing async loaders took 4ms. [2020.06.15-04.12.52:983][624]LogStreaming: Flushing async loaders. [2020.06.15-04.12.52:986][624]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.52:986][624]LogStreaming: Flushing async loaders. [2020.06.15-04.12.52:987][624]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.12.52:988][624]LogStreaming: Flushing async loaders. [2020.06.15-04.12.52:989][624]LogStreaming: Flushing async loaders took 1ms. [2020.06.15-04.12.53:533][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.15-04.12.53:764][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.53:765][671]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.06.15-04.12.53:765][671]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.15-04.12.53:765][671]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.15-04.12.53:765][671]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.53:765][671]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.15-04.12.53:897][679]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/d629a129-5169-4c92-8c53-eecb8dc6dc3b] [2020.06.15-04.12.53:897][679]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.15-04.12.53:916][681]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...258D]' succeeded in 0.016531 seconds [2020.06.15-04.12.53:933][682]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.033333 seconds [2020.06.15-04.12.53:947][682]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.15-04.12.53:947][682]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.06.15-04.12.53:947][682]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.06.15-04.12.53:947][682]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.06.15-04.12.53:947][682]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.06.15-04.12.53:947][682]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.06.15-04.12.53:947][682]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.15-04.12.53:947][682]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.15-04.12.53:947][682]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.06.15-04.12.53:950][682]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.53:951][682]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.53:951][682]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.06.15-04.12.53:951][682]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [d629a129-5169-4c92-8c53-eecb8dc6dc3b] doesn't match with the current party id []. [2020.06.15-04.12.53:951][682]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.53:952][682]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.53:952][682]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.15-04.12.53:952][682]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.15-04.12.53:952][682]LogCustomization: ------ [2020.06.15-04.12.53:952][682]LogCustomization: --> DF_Head04 [2020.06.15-04.12.53:952][682]LogCustomization: --> D_Torso02 [2020.06.15-04.12.53:952][682]LogCustomization: --> D_Legs01 [2020.06.15-04.12.53:952][682]LogCustomization: ------ [2020.06.15-04.12.53:952][682]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item DF_Head04 [2020.06.15-04.12.53:952][682]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.12.53:952][682]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item D_Torso02 [2020.06.15-04.12.53:952][682]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.12.53:952][682]GameFlow: (BP_Menu_CamperMale01_C_4) - UpdateCustomization with item D_Legs01 [2020.06.15-04.12.53:952][682]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.12.53:953][682]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:953][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.15-04.12.53:953][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:953][682]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:954][682]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:954][682]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:955][682]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:958][682]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.53:959][682]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.53:959][682]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.12.53:959][682]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:959][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.15-04.12.53:967][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:967][682]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:967][682]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:967][682]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.53:968][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.15-04.12.53:968][682]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.15-04.12.53:968][682]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:968][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.15-04.12.53:971][682]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.53:971][682]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.15-04.12.53:972][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.12.53:972][682]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.12.53:972][682]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.06.15-04.12.53:972][682]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.15-04.12.53:972][682]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.15-04.12.53:972][682]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.15-04.12.53:972][682]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.15-04.12.53:972][682]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.15-04.12.53:972][682]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.15-04.12.53:972][682]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.15-04.12.53:972][682]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.15-04.12.53:972][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.12.53:972][682]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.15-04.12.53:973][682]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.12.54:037][682]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.12.54:037][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.15-04.12.54:037][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.15-04.12.54:037][682]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.54:038][683]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.54:038][683]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.15-04.12.54:038][683]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.06.15-04.12.54:113][686]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.15-04.12.54:113][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.15-04.12.54:130][687]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.15-04.12.54:197][691]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.15-04.12.54:245][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046200349 [2020.06.15-04.12.54:483][708]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:483][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.15-04.12.54:593][708]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:593][708]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:593][708]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.15-04.12.54:593][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.15-04.12.54:593][708]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:594][708]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.54:684][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.06.15-04.12.54:686][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.06.15-04.12.54:686][713]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item DF_Head04 [2020.06.15-04.12.54:686][713]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.15-04.12.54:686][713]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item D_Torso02 [2020.06.15-04.12.54:687][713]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.06.15-04.12.54:687][713]GameFlow: (BP_Menu_CamperMale01_C_5) - UpdateCustomization with item D_Legs01 [2020.06.15-04.12.54:687][713]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.15-04.12.54:687][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.06.15-04.12.54:688][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.15-04.12.54:688][713]GameFlow: (BP_Menu_CamperMale02_C_2) - UpdateCustomization with item J_Head02 [2020.06.15-04.12.54:688][713]LogStreaming: Display: Flushing async loaders. [2020.06.15-04.12.54:690][713]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.54:690][713]GameFlow: (CustomizedAudio) - Update Sound with item J_Head02 [2020.06.15-04.12.54:691][713]GameFlow: (BP_Menu_CamperMale02_C_2) - UpdateCustomization with item J_Torso01 [2020.06.15-04.12.54:691][713]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.06.15-04.12.54:691][713]GameFlow: (BP_Menu_CamperMale02_C_2) - UpdateCustomization with item J_Legs02 [2020.06.15-04.12.54:691][713]LogStreaming: Flushing async loaders. [2020.06.15-04.12.54:693][713]LogStreaming: Flushing async loaders took 2ms. [2020.06.15-04.12.54:693][713]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs02 [2020.06.15-04.12.54:694][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.15-04.12.54:694][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000098 seconds [2020.06.15-04.12.54:694][713]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.06.15-04.12.54:695][713]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.06.15-04.12.54:695][713]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.06.15-04.12.54:695][713]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.06.15-04.12.54:695][713]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.06.15-04.12.54:695][713]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.06.15-04.12.54:695][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.15-04.12.54:695][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.06.15-04.12.54:696][713]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.06.15-04.12.54:696][713]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.15-04.12.54:696][713]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.15-04.12.54:696][713]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.15-04.12.54:696][713]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.15-04.12.54:696][713]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.15-04.12.54:697][713]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.06.15-04.12.54:697][713]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000077 seconds [2020.06.15-04.12.54:697][713]GameFlow: (BP_Menu_Slasher05_C_3) - UpdateCustomization with item HA_Head01 [2020.06.15-04.12.54:697][713]GameFlow: (CustomizedAudio) - Update Sound with item HA_Head01 [2020.06.15-04.12.54:697][713]GameFlow: (BP_Menu_Slasher05_C_3) - UpdateCustomization with item HA_Body01 [2020.06.15-04.12.54:697][713]GameFlow: (CustomizedAudio) - Update Sound with item HA_Body01 [2020.06.15-04.12.54:697][713]GameFlow: (BP_Menu_Slasher05_C_3) - UpdateCustomization with item WI_W03_01 [2020.06.15-04.12.54:697][713]GameFlow: (CustomizedAudio) - Update Sound with item WI_W03_01 [2020.06.15-04.12.54:697][713]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.12.54:697][713]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.15-04.12.54:697][713]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.15-04.12.54:697][713]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.15-04.12.54:697][713]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.15-04.12.56:001][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.56:001][792]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.15-04.12.56:019][793]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.56:019][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.15-04.12.56:020][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.15-04.12.56:020][793]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.56:020][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.15-04.12.56:020][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.15-04.12.56:020][793]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:020][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.15-04.12.56:040][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:040][793]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:040][793]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:043][793]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.15-04.12.56:043][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.15-04.12.56:802][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.15-04.12.56:802][840]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.15-04.12.56:818][841]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:819][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.15-04.12.56:820][841]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:820][841]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:820][841]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.15-04.12.56:868][841]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [66824] [2020.06.15-04.12.56:868][841]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/1D421F0501001001.profjce [2020.06.15-04.12.56:868][841]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10442&schemaVersion=0] [2020.06.15-04.12.56:869][841]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.15-04.12.56:869][841]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.15-04.12.56:872][841]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.15-04.12.56:898][841]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.15-04.12.56:899][841]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.15-04.12.56:911][841]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.15-04.12.56:912][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.15-04.12.56:912][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.15-04.12.56:912][841]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.15-04.12.56:912][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.15-04.12.56:913][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.15-04.12.56:918][842]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.12.56:918][842]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.15-04.12.56:918][842]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.15-04.12.56:919][842]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.15-04.12.56:919][842]LogEngine: All Windows Closed [2020.06.15-04.12.56:919][842]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.15-04.12.59:941][843]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.15-04.12.59:950][843]LogUObjectHash: Compacting FUObjectHashTables data took 4.64ms [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.15-04.12.59:965][843]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.15-04.12.59:965][843]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.15-04.12.59:965][843]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.15-04.12.59:965][843]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.15-04.12.59:965][843]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:965][843]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.15-04.12.59:966][843]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.15-04.12.59:966][843]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.15-04.12.59:966][843]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.15-04.12.59:966][843]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.15-04.12.59:966][843]LogDBDEasyAntiCheat: DestroySession [2020.06.15-04.12.59:966][843]LogDBDEasyAntiCheat: client destroyed [2020.06.15-04.12.59:966][843]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.15-04.13.00:379][843]LogExit: Preparing to exit. [2020.06.15-04.13.00:379][843]LogMoviePlayer: Shutting down movie player [2020.06.15-04.13.00:383][843]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.15-04.13.00:384][843]LogUObjectBase: Warning: NULL object [2020.06.15-04.13.00:385][843]LogUObjectBase: Warning: NULL object [2020.06.15-04.13.00:386][843]LogUObjectBase: Warning: NULL object [2020.06.15-04.13.00:386][843]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.15-04.13.00:427][843]LogExit: Game engine shut down [2020.06.15-04.13.00:548][843]LogExit: Object subsystem successfully closed. [2020.06.15-04.13.00:600][843]LogD3D11RHI: Shutdown [2020.06.15-04.13.00:600][843]LogD3D11RHI: CleanupD3DDevice [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.15-04.13.00:600][843]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.15-04.13.00:615][843]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.15-04.13.00:616][843]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.15-04.13.00:617][843]LogDMM: DMM Module shutdown [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.15-04.13.00:617][843]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.15-04.13.00:628][843]LogInit: Audiokinetic Audio Device terminated. [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.15-04.13.00:628][843]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.15-04.13.00:628][843]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:628][843]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:628][843]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:628][843]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:628][843]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.15-04.13.00:628][843]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:629][843]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:629][843]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:629][843]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:629][843]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.15-04.13.00:629][843]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.15-04.13.00:629][843]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.15-04.13.00:629][843]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.15-04.13.00:629][843]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.15-04.13.00:629][843]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.15-04.13.00:629][843]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.15-04.13.00:629][843]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.15-04.13.00:630][843]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.15-04.13.00:633][843]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.15-04.13.00:639][843]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.15-04.13.00:639][843]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.15-04.13.00:639][843]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.15-04.13.00:639][843]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.15-04.13.00:640][843]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.15-04.13.00:640][843]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.15-04.13.00:777][843]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.15-04.13.00:778][843]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.15-04.13.00:778][843]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.15-04.13.00:778][843]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.15-04.13.00:778][843]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.15-04.13.00:778][843]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.15-04.13.00:778][843]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.15-04.13.00:783][843]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.15-04.13.00:784][843]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.15-04.13.00:796][843]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.15-04.13.00:803][843]LogExit: Exiting. [2020.06.15-04.13.00:808][843]Log file closed, 06/14/20 22:13:00